已知三点算同距的点
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2022-04-04 09:03:08
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GetPiontByThree是求解函数本代码是Qt写的,换成其他方式,自行修改
#include "qcustomchart.h"
#include <QDebug>
QCustomChart::QCustomChart(QWidget *parent) :
QWidget(parent)
{
posLineState = false;
leftTitle = "y";
topTitle = "pos";
bottomTitle = "x";
aixs_X_start = 0;
aixs_X_stop = 10;
aixs_Y_start = 0;
aixs_Y_stop = 10;
x_scale_num = 10;
y_scale_num = 10;
posSelect = 0;
m_pos = QPoint(0,0);
setDistanceValue(4,4,4,4);
}
QPoint QCustomChart::GetPiontByThree(QPoint p1, QPoint p2, QPoint p3,double distance1,double distance2,double distance3)
{
/* Math.Pow(y1-Y)+Math.Pow(X-x1)=Math.Pow(D1)
* Math.Pow(y2-Y)+Math.Pow(X-x2)=Math.Pow(D2)
* Math.Pow(y3-Y)+Math.Pow(X-x3)=Math.Pow(D3)
* 1-3.2-3解得:
* 2 * (p1.X - p3.X)x + 2 * (p1.Y - p3.Y)y = Math.Pow(p1.X, 2) - Math.Pow(p3.X, 2) + Math.Pow(p1.Y, 2) - Math.Pow(p3.Y, 2) + Math.Pow(p3.Distance, 2) - Math.Pow(p1.Distance, 2);
* 2 * (p2.X - p3.X)x + 2 * (p2.Y - p3.Y)y = Math.Pow(p2.X, 2) - Math.Pow(p3.X, 2) + Math.Pow(p2.Y, 2) - Math.Pow(p3.Y, 2) + Math.Pow(p3.Distance, 2) - Math.Pow(p2.Distance, 2);
* 简化:
* 2Ax+2By=C
* 2Dx+2Ey=F
* 简化:
* x=(BF-EC)/(2BD-2AE)
* y=(AF-DC)/(2AE-2BD)
*/
double A = p1.x() - p3.x();
double B = p1.y() - p3.y();
double C = pow(p1.x(), 2) - pow(p3.x(), 2) + pow(p1.y(), 2) - pow(p3.y(), 2) + pow(distance3, 2) - pow(distance1, 2);
double D = p2.x() - p3.x();
double E = p2.y() - p3.y();
double F = pow(p2.x(), 2) - pow(p3.x(), 2) + pow(p2.y(), 2) - pow(p3.y(), 2) + pow(distance3, 2) - pow(distance2, 2);
double x = (B * F - E * C) / (2 * B * D - 2 * A * E);
double y = (A * F - D * C) / (2 * A * E - 2 * B * D);
QPoint P(x,y);
return P;
}
QCustomChart::~QCustomChart()
{
}
void QCustomChart::setPosLineState(bool value)
{
posLineState = value;
update();
}
void QCustomChart::setPosSelect(int value)
{
posSelect = value;
}
QPoint QCustomChart::setDistanceValue(double value1, double value2, double value3, double value4)
{
posLineState = true;
QPoint p1(0,4);
QPoint p2(4,0);
QPoint p3(4,8);
QPoint p4(8,4);
QPoint m_pos1;
QPoint m_pos2;
QPoint m_pos3;
QPoint m_pos4;
//进行计算
m_pos1 = GetPiontByThree(p1,p2,p3,value1,value2,value3);
m_pos2 = GetPiontByThree(p2,p3,p4,value2,value3,value4);
m_pos3 = GetPiontByThree(p3,p4,p1,value3,value4,value1);
m_pos4 = GetPiontByThree(p4,p1,p2,value4,value1,value2);
// if(m_pos1.x()>=0&&m_pos1.y()>=0){
// m_pos = m_pos1;
// }else if(m_pos2.x()>=0&&m_pos2.y()>=0){
// m_pos = m_pos2;
// }else if(m_pos3.x()>=0&&m_pos3.y()>=0){
// m_pos = m_pos3;
// }else if(m_pos4.x()>=0&&m_pos4.y()>=0){
// m_pos = m_pos4;
// }
if(posSelect == 0){
m_pos = m_pos1;
}
if(posSelect == 1){
m_pos = m_pos2;
}
if(posSelect == 2){
m_pos = m_pos3;
}
if(posSelect == 3){
m_pos = m_pos4;
}
update();
qDebug()<<m_pos;
return m_pos;
}
void QCustomChart::mousePressEvent(QMouseEvent *event)
{
double pointx = m_width * 0.1;//绘制起点
double pointy = m_height * 0.9;//绘制起点
double paintwidth = m_width*0.8;//绘制宽度
double paintheight= m_height*0.8;//确定坐标轴宽度跟高度 上文定义画布为600X300,宽高依此而定。
QPoint t_pos = event->pos();
double heightProportion = paintheight/maxValue;//高度比
double t_num = pointy - t_pos.y();
}
void QCustomChart::mouseReleaseEvent(QMouseEvent *event)
{
}
void QCustomChart::mouseMoveEvent(QMouseEvent *event)
{
}
void QCustomChart::paintEvent(QPaintEvent *event)
{
QPainter painter(this);
drawBg(&painter);
drawAixs(&painter);
}
void QCustomChart::resizeEvent(QResizeEvent *event)
{
m_width = this->width();
m_height = this->height();
double pointx = m_width * 0.1;//起点
double pointy = m_height * 0.9;//起
}
void QCustomChart::drawBg(QPainter *painter)
{
painter->setPen(Qt::NoPen);
painter->setBrush(QColor("white"));
painter->drawRect(0,0,m_width,m_height);
}
void QCustomChart::drawAixs(QPainter *painter)
{
painter->save();
painter->setPen(QColor(128,128,0));
double pointx = m_width * 0.1;//起点
double pointy = m_height * 0.9;//起点
double paintwidth = m_width*0.8;//绘制宽度
double paintheight = m_height*0.8;//确定坐标轴宽度跟高度 上文定义画布为600X300,宽高依此而定。
QPoint t_pos;//坐标点位置,
//这里要转换一下
t_pos.setX(pointx + m_pos.x()*paintwidth/10);
t_pos.setY(pointy - m_pos.y()*paintheight/10);
//坐标线
painter->drawLine(pointx,pointy,paintwidth+pointx,pointy);//坐标轴x宽度为paintwidth
painter->drawLine(pointx,pointy - paintheight,pointx,pointy);//坐标轴y高度为paintheight
//2条红线
//y
painter->drawLine(pointx,pointy-(7+1)*paintheight/y_scale_num,paintwidth+pointx,pointy-(7+1)*paintheight/y_scale_num);//坐标轴x宽度为paintwidth
//x
painter->drawLine(pointx+(7+1)*paintwidth/x_scale_num,pointy - paintheight,pointx+(7+1)*paintwidth/x_scale_num,pointy);//坐标轴y高度为paintheight
//四个角红点
int x1; int x2; int x3; int x4;
int y1; int y2; int y3; int y4;
x1 = pointx;
y1 = pointy;
x2 = pointx;
y2 = pointy - paintheight/10*8;
x3 = pointx + paintwidth/10*8;
y3 = pointy - paintheight/10*8;
x4 = pointx + paintwidth/10*8;
y4 = pointy;
painter->setBrush(QColor("red"));
//画圆
painter->drawEllipse(x1-5,y1-5,10,10);
painter->drawEllipse(x2-5,y2-5,10,10);
painter->drawEllipse(x3-5,y3-5,10,10);
painter->drawEllipse(x4-5,y4-5,10,10);
//四个中间红点
int cx1; int cx2; int cx3; int cx4;
int cy1; int cy2; int cy3; int cy4;
cx1 = pointx;
cy1 = pointy - paintheight/10*4;
cx2 = pointx + paintwidth/10*4;
cy2 = pointy - paintheight/10*8;
cx3 = pointx + paintwidth/10*8;
cy3 = pointy - paintheight/10*4;
cx4 = pointx + paintwidth/10*4;
cy4 = pointy;
painter->setBrush(QColor("red"));
//画圆
painter->drawEllipse(cx1-5,cy1-5,10,10);
painter->drawEllipse(cx2-5,cy2-5,10,10);
painter->drawEllipse(cx3-5,cy3-5,10,10);
painter->drawEllipse(cx4-5,cy4-5,10,10);
//位置标示
painter->drawText(cx1-5,cy1-5,"1");
painter->drawText(cx2-5,cy2-5,"2");
painter->drawText(cx3-5,cy3-5,"3");
painter->drawText(cx4-5,cy4-5,"4");
if(posLineState == true){
painter->setPen(QColor(0,0,0));
painter->drawEllipse(t_pos.x()-5,t_pos.y()-5,10,10);
painter->drawText(t_pos.x(),t_pos.y(),"DS");
//画位置点与四个中心的连线
painter->drawLine(cx1,cy1,t_pos.x(),t_pos.y());//坐标轴x宽度为paintwidth
painter->drawLine(cx2,cy2,t_pos.x(),t_pos.y());//坐标轴x宽度为paintwidth
painter->drawLine(cx3,cy3,t_pos.x(),t_pos.y());//坐标轴x宽度为paintwidth
painter->drawLine(cx4,cy4,t_pos.x(),t_pos.y());//坐标轴x宽度为paintwidth
}
painter->drawText(pointx-10,pointy+15,"0");
double tmp_x = abs(aixs_X_stop - aixs_X_start)/x_scale_num;
double tmp_y = abs(aixs_Y_stop - aixs_Y_start)/x_scale_num;
//画上x轴刻度线
for(int i=0;i<x_scale_num;i++)//分成10份
{
//选取合适的坐标,绘制一段长度为4的直线,用于表示刻度
painter->drawLine(pointx+(i+1)*paintwidth/x_scale_num,pointy,pointx+(i+1)*paintwidth/x_scale_num,pointy+4);
painter->drawText(pointx+(i+0.65)*paintwidth/x_scale_num,
pointy+15,QString::number(aixs_X_start + tmp_x*(i+1),'f',0));
}
//画上y轴刻度线
for(int i=0;i<y_scale_num;i++)
{
//代码较长,但是掌握基本原理即可。
//主要就是确定一个位置,然后画一条短短的直线表示刻度。
painter->drawLine(pointx,pointy-(i+1)*paintheight/y_scale_num,
pointx-4,pointy-(i+1)*paintheight/y_scale_num);
//刻度数
painter->drawText(pointx-40,pointy-(i+0.9)*paintheight/y_scale_num,
QString::number(aixs_Y_start + tmp_y*(i+1),'f',0));
}
painter->setPen(QColor(152,99,88));
painter->drawText(m_width*0.45,m_height*0.05,topTitle);
painter->drawText(m_width*0.45,m_height * 0.975,bottomTitle);
int y = ( this->height()/ 2);
painter->rotate(270);
painter->drawText(-y-6,m_width*0.02,leftTitle);
painter->restore();
}
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