扫雷游戏
头文件game.h
#define _CRT_SECURE_NO_WARNINGS
#ifndef GAME_H
#define GAME_H
#include <stdio.h>
#include <time.h>
#include <string.h>
#include <stdlib.h>
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define EASY_COUNT 10
void Initboard(char arr[ROWS][COLS], int rows, int cols, char set);
void Display(char arr[ROWS][COLS], int row, int col);
void Setmine(char arr[ROWS][COLS], int row, int col);
void Findmine(char mine[ROWS][COLS],char show[ROWS][COLS], int row, int col);
int GetmineCount(char mine[ROWS][COLS], int x, int y);
#endif //GAME_H
实现函数game.c
#include “game.h”
void Initboard(char arr[ROWS][COLS], int rows, int cols, char set)
{
int i = 0;
int j = 0;
for (i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++)
{
arr[i][j] = set;
}
}
}
void Display(char arr[ROWS][COLS], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i <=col; i++)
{
printf("%d “, i);
}
printf(”\n");
for (i = 1; i <= row; i++)
{
printf("%d “, i);
for (j = 1; j <= col; j++)
{
printf(”%c “, arr[i][j]);
}
printf(”\n");
}
}
void Setmine(char arr[ROWS][COLS], int row, int col)
{
int count = EASY_COUNT;
while (count)
{
int x = rand() % row + 1;
int y = rand() % col + 1;
if (arr[x][y] == ‘0’)
{
arr[x][y] = ‘1’;
count–;
}
}
}
void Findmine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int win = 0;
while ( win<rowcol-EASY_COUNT)
{
printf(“请输入坐标:〉”);
scanf("%d%d", &x, &y);
if (x >= 1 && x<=row && y>=1 && y <= col)
{
if (mine[x][y] == ‘1’)
{
printf(“很遗憾,你被炸死了!\n”);
Display(mine, row, col);
break;
}
else
{
int ret = GetmineCount(mine, x, y);
show[x][y] = ret + ‘0’;
Display(show, row, col);
win++;
}
}
else
{
printf(“输入错误,请重新输入!\n”);
}
}
if (win == rowcol - EASY_COUNT)
{
printf(“恭喜你排雷成功!\n”);
}
}
int GetmineCount(char mine[ROWS][COLS], int x, int y)
{
int count = mine[x][y - 1] +
mine[x - 1][y - 1] +
mine[x - 1][y] +
mine[x][y - 1] +
mine[x + 1][y] +
mine[x + 1][y + 1] +
mine[x + 1][y] +
mine[x + 1][y - 1]-8*‘0’;
return count;
}
主函数test.c
#include “game.h”
void game()
{
//创建数组
char mine[ROWS][COLS] = { 0 };
char show[ROWS][COLS] = { 0 };
//初始化mine show
Initboard(mine, ROWS, COLS,‘0’);
//Display(mine, ROW, COL);
Initboard(show, ROWS, COLS,’*’);
Display(show, ROW, COL);
//打印Display
//布置雷
Setmine(mine, ROW, COL);
//Display(mine, ROW, COL);
//找雷
Findmine(mine,show, ROW, COL);
}
void menu()
{
printf("******************************\n");
printf("****** 1.play \n");
printf(" 0.exit ******\n");
printf("******************************\n");
}
int main()
{
srand((unsigned int)time(NULL));
int input = 0;
do
{
menu();
printf(“请输入:〉”);
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf(“退出游戏\n”);
break;
default:
printf(“输入错误,请重新输入!\n”);
break;
}
} while (input);
return 0;
}
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