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Android自定义View绘图实现拖影动画

程序员文章站 2024-03-06 22:35:08
前几天在“android绘图之渐隐动画”一文中通过画线实现了渐隐动画,但里面有个问题,画笔较粗(大于1)时线段之间会有裂隙,我又改进了一下。这次效果好多了。 先看效果吧:...

前几天在“android绘图之渐隐动画”一文中通过画线实现了渐隐动画,但里面有个问题,画笔较粗(大于1)时线段之间会有裂隙,我又改进了一下。这次效果好多了。

先看效果吧:

Android自定义View绘图实现拖影动画

然后我们来说说基本的做法:
 •根据画笔宽度,计算每一条线段两个顶点对应的四个点,四点连线,包围线段,形成一个路径。
 •后一条线段的路径的前两个点,取(等于)前一条线段的后两点,这样就衔接起来了。 

把path的style修改为fill,效果是这样的:

Android自定义View绘图实现拖影动画

可以看到一个个四边形,连成了路径。

好啦,现在说说怎样根据两点计算出包围它们连线的路径所需的四个点。

先看一张图:

Android自定义View绘图实现拖影动画

在这张图里,黑色细线是我们拿到的两个触摸点相连得到的。当画笔宽度大于1(比如为10)时,其实经过这条黑线的两个端点并且与这条黑线垂直相交的两条线(蓝线),就可以计算出来,蓝线的长度就是画笔的宽度,结合这些就可以计算出红色的四个点。而红色的四个点就围住了线段,形成路径。

这里面用到两点连线的公式,采用点斜式:

y = k*x + b

黑线的斜率是:

k = (y2 - y1) / (x2 - x1) 

垂直相交的两条线的斜率的关系是:

k1 * k2 = -1 

所以,蓝线的斜率就可以计算出来了。有了斜率和线上的一个点,就可以求出这条线的点斜式中的b,点斜式就出来了。

然后,利用两点间距离公式:

Android自定义View绘图实现拖影动画

已知一个点,这个点与另一个点的距离(画笔宽度除以2),斜率,代入两点间距离公式和蓝线的点斜式,就可以计算出两个红色的点了。

计算时用到的是一元二次方程a*x*x + bx + c = 0,求 x 时用的公式是:

Android自定义View绘图实现拖影动画

好啦,最后,上代码:

package com.example.disappearinglines;

import android.content.context;
import android.graphics.canvas;
import android.graphics.paint;
import android.graphics.path;
import android.graphics.pointf;
import android.graphics.rectf;
import android.os.handler;
import android.os.message;
import android.os.systemclock;
import android.support.annotation.nonnull;
import android.util.attributeset;
import android.util.log;
import android.util.typedvalue;
import android.view.motionevent;
import android.view.view;

import java.util.arraylist;
import java.util.collection;
import java.util.iterator;
import java.util.list;
import java.util.listiterator;

/**
 * created by foruok,欢迎关注我的订阅号“程序视界”.
 */

public class disappearingdoodleview extends view {
 public static float convertdiptopx(context context, float fdip) {
  float fpx = typedvalue.applydimension(typedvalue.complex_unit_dip, fdip,
    context.getresources().getdisplaymetrics());
  return fpx;
 }

 final static string tag = "doodleview";
 class lineelement {
  static final public int alpha_step = 8;
  public lineelement(float pathwidth){
   mpaint = new paint();
   mpaint.setargb(255, 255, 0, 0);
   mpaint.setantialias(true);
   mpaint.setstrokewidth(0);
   mpaint.setstrokecap(paint.cap.butt);
   mpaint.setstyle(paint.style.fill);
   mpath = new path();
   mpathwidth = pathwidth;
   for(int i= 0; i < mpoints.length; i++){
    mpoints[i] = new pointf();
   }
  }

  public void setpaint(paint paint){
   mpaint = paint;
  }

  public void setalpha(int alpha){
   mpaint.setalpha(alpha);
   mpathwidth = (alpha * mpathwidth) / 255;
  }

  private boolean caculatepoints(float k, float b, float x1, float y1, float distance, pointf pt1, pointf pt2){
   //point-k formula
   // y= kx + b
   //distance formula of two points
   // distance*distance = math.pow((x - x1), 2) + math.pow((y - y1), 2)
   // |
   // v
   // ax*x + bx + c = 0;
   // |
   // v
   // x = (-b +/- math.sqrt( b*b - 4*a*c ) ) / (2*a)
   double a1 = math.pow(k, 2) + 1;
   double b1 = 2* k * (b - y1) - 2 * x1;
   double c1 = math.pow(x1, 2) + math.pow(b - y1, 2) - math.pow(distance, 2);
   double criterion = math.pow(b1, 2) - 4*a1*c1;
   if(criterion > 0) {
    criterion = math.sqrt(criterion);
    pt1.x = (float) ((-b1 + criterion) / (2 * a1));
    pt1.y = k * pt1.x + b;
    pt2.x = (float) ((-b1 - criterion) / (2 * a1));
    pt2.y = k * pt2.x + b;
    return true;
   }
   return false;
  }

  private void swappoint(pointf pt1, pointf pt2){
   float t = pt1.x;
   pt1.x = pt2.x;
   pt2.x = t;
   t = pt1.y;
   pt1.y = pt2.y;
   pt2.y = t;
  }

  public boolean updatepathpoints(){
   float distance = mpathwidth / 2;
   if(math.abs(mendx - mstartx) < 1){
    mpoints[0].x = mstartx + distance;
    mpoints[0].y = mstarty - distance;
    mpoints[1].x = mstartx - distance;
    mpoints[1].y = mpoints[0].y;
    mpoints[2].x = mpoints[1].x;
    mpoints[2].y = mendy + distance;
    mpoints[3].x = mpoints[0].x;
    mpoints[3].y = mpoints[2].y;
   }else if(math.abs(mendy - mstarty) < 1){
    mpoints[0].x = mstartx - distance;
    mpoints[0].y = mstarty - distance;
    mpoints[1].x = mpoints[0].x;
    mpoints[1].y = mstarty + distance;
    mpoints[2].x = mendx + distance;
    mpoints[2].y = mpoints[1].y;
    mpoints[3].x = mpoints[2].x;
    mpoints[3].y = mpoints[0].y;
   }else{
    //point-k formula
    //y= kx + b
    float kline = (mendy - mstarty) / (mendx - mstartx);
    float kvertline = -1 / kline;
    float b = mstarty - (kvertline * mstartx);
    if(!caculatepoints(kvertline, b, mstartx, mstarty, distance, mpoints[0], mpoints[1])){
     string info = string.format(tag, "startpt, criterion < 0, (%.2f, %.2f)-->(%.2f, %.2f), kline - %.2f, kvertline - %.2f, b - %.2f",
       mstartx, mstarty, mendx, mendy, kline, kvertline, b);
     log.i(tag, info);
     return false;
    }
    b = mendy - (kvertline * mendx);
    if(!caculatepoints(kvertline, b, mendx, mendy, distance, mpoints[2], mpoints[3])){
     string info = string.format(tag, "endpt, criterion < 0, (%.2f, %.2f)-->(%.2f, %.2f), kline - %.2f, kvertline - %.2f, b - %.2f",
       mstartx, mstarty, mendx, mendy, kline, kvertline, b);
     log.i(tag, info);
     return false;
    }
    //reorder points to unti-clockwise
    if(mstartx < mendx){
     if(mstarty < mendy){
      if(mpoints[0].x < mpoints[1].x){
       swappoint(mpoints[0], mpoints[1]);
      }
      if(mpoints[2].x > mpoints[3].x){
       swappoint(mpoints[2], mpoints[3]);
      }
     }else{
      if(mpoints[0].x > mpoints[1].x){
       swappoint(mpoints[0], mpoints[1]);
      }
      if(mpoints[2].x < mpoints[3].x){
       swappoint(mpoints[2], mpoints[3]);
      }
     }
    }else{
     if(mstarty < mendy){
      if(mpoints[0].x < mpoints[1].x){
       swappoint(mpoints[0], mpoints[1]);
      }
      if(mpoints[2].x > mpoints[3].x){
       swappoint(mpoints[2], mpoints[3]);
      }
     }else{
      if(mpoints[0].x > mpoints[1].x){
       swappoint(mpoints[0], mpoints[1]);
      }
      if(mpoints[2].x < mpoints[3].x){
       swappoint(mpoints[2], mpoints[3]);
      }
     }
    }
   }

   return true;
  }

  // for the first line
  public void updatepath(){
   //update path
   mpath.reset();
   mpath.moveto(mpoints[0].x, mpoints[0].y);
   mpath.lineto(mpoints[1].x, mpoints[1].y);
   mpath.lineto(mpoints[2].x, mpoints[2].y);
   mpath.lineto(mpoints[3].x, mpoints[3].y);
   mpath.close();
  }

  // for middle line
  public void updatepathwithstartpoints(pointf pt1, pointf pt2){
   mpath.reset();
   mpath.moveto(pt1.x, pt1.y);
   mpath.lineto(pt2.x, pt2.y);
   mpath.lineto(mpoints[2].x, mpoints[2].y);
   mpath.lineto(mpoints[3].x, mpoints[3].y);
   mpath.close();
  }

  public float mstartx = -1;
  public float mstarty = -1;
  public float mendx = -1;
  public float mendy = -1;
  public paint mpaint;
  public path mpath;
  public pointf[] mpoints = new pointf[4]; //path's vertex
  float mpathwidth;
 }

 private lineelement mcurrentline = null;
 private list<lineelement> mlines = null;
 private float mlaserx = 0;
 private float mlasery = 0;
 final paint mpaint = new paint();
 private int mwidth = 0;
 private int mheight = 0;
 private long melapsed = 0;
 private float mstrokewidth = 20;
 private float mcircleradius = 10;
 private handler mhandler = new handler(){
  @override
  public void handlemessage(message msg){
   disappearingdoodleview.this.invalidate();
  }
 };

 public disappearingdoodleview(context context){
  super(context);
  initialize(context);
 }

 public disappearingdoodleview(context context, attributeset attrs){
  super(context, attrs);
  initialize(context);
 }

 private void initialize(context context){
  mstrokewidth = convertdiptopx(context, 22);
  mcircleradius = convertdiptopx(context, 10);
  mpaint.setargb(255, 255, 0, 0);
  mpaint.setantialias(true);
  mpaint.setstrokewidth(0);
  mpaint.setstyle(paint.style.fill);
 }

 @override
 protected void onsizechanged (int w, int h, int oldw, int oldh){
  mwidth = w;
  mheight = h;
  adjustlasterposition();
 }

 private void adjustlasterposition(){
  if(mlaserx - mcircleradius < 0) mlaserx = mcircleradius;
  else if(mlaserx + mcircleradius > mwidth) mlaserx = mwidth - mcircleradius;
  if(mlasery - mcircleradius < 0) mlasery = mcircleradius;
  else if(mlasery + mcircleradius > mheight) mlasery = mheight - mcircleradius;
 }

 private void updatelaserposition(float x, float y){
  mlaserx = x;
  mlasery = y;
  adjustlasterposition();
 }
 @override
 protected void ondraw(canvas canvas){
  //canvas.drawtext("abcde", 10, 16, mpaint);
  melapsed = systemclock.elapsedrealtime();

  if(mlines != null) {
   updatepaths();
   for (lineelement e : mlines) {
    if(e.mstartx < 0 || e.mendy < 0 || e.mpath.isempty()) continue;
    //canvas.drawline(e.mstartx, e.mstarty, e.mendx, e.mendy, e.mpaint);
    canvas.drawpath(e.mpath, e.mpaint);
   }
   compactpaths();
  }
  canvas.drawcircle(mlaserx, mlasery, mcircleradius, mpaint);
 }

 private boolean isvalidline(float x1, float y1, float x2, float y2){
  return math.abs(x1 - x2) > 1 || math.abs(y1 - y2) > 1;
 }

 @override
 public boolean ontouchevent(motionevent event){
  float x = event.getx();
  float y = event.gety();

  int action = event.getaction();
  if(action == motionevent.action_up){// end one line after finger release
   if(isvalidline(mcurrentline.mstartx, mcurrentline.mstarty, x, y)){
    mcurrentline.mendx = x;
    mcurrentline.mendy = y;
    addtopaths(mcurrentline);
   }
   //mcurrentline.updatepathpoints();
   mcurrentline = null;
   updatelaserposition(x, y);
   invalidate();
   return true;
  }

  if(action == motionevent.action_down){
   mlines = null;
   mcurrentline = new lineelement(mstrokewidth);

   mcurrentline.mstartx = x;
   mcurrentline.mstarty = y;
   updatelaserposition(x, y);
   return true;
  }

  if(action == motionevent.action_move) {
   if(isvalidline(mcurrentline.mstartx, mcurrentline.mstarty, x, y)){
    mcurrentline.mendx = x;
    mcurrentline.mendy = y;
    addtopaths(mcurrentline);

    mcurrentline = new lineelement(mstrokewidth);
    mcurrentline.mstartx = x;
    mcurrentline.mstarty = y;

    updatelaserposition(x, y);
   }else{
    //do nothing, wait next point
   }
  }

  if(mhandler.hasmessages(1)){
   mhandler.removemessages(1);
  }
  message msg = new message();
  msg.what = 1;
  mhandler.sendmessagedelayed(msg, 0);

  return true;
 }

 private void addtopaths(lineelement element){
  if(mlines == null) {
   mlines = new arraylist<lineelement>() ;
  }
  mlines.add(element);
 }

 private void updatepaths() {
  int size = mlines.size();
  if (size == 0) return;


  lineelement line = null;
  int j = 0;
  for (; j < size; j++) {
   line = mlines.get(j);
   if (line.updatepathpoints()) break;
  }

  if (j == size) {
   mlines.clear();
   return;
  } else {
   for (j--; j >= 0; j--) {
    mlines.remove(0);
   }
  }

  line.updatepath();
  size = mlines.size();

  lineelement lastline = null;
  for (int i = 1; i < size; i++) {
   line = mlines.get(i);
   if (line.updatepathpoints()){
    if (lastline == null) {
     lastline = mlines.get(i - 1);
    }
    line.updatepathwithstartpoints(lastline.mpoints[3], lastline.mpoints[2]);
    lastline = null;
   }else{
    mlines.remove(i);
    size = mlines.size();
   }
  }
 }

 public void compactpaths(){

  int size = mlines.size();
  int index = size - 1;
  if(size == 0) return;
  int basealpha = 255 - lineelement.alpha_step;
  int itselfalpha;
  lineelement line;
  for(; index >=0 ; index--, basealpha -= lineelement.alpha_step){
   line = mlines.get(index);
   itselfalpha = line.mpaint.getalpha();
   if(itselfalpha == 255){
    if(basealpha <= 0 || line.mpathwidth < 1){
     ++index;
     break;
    }
    line.setalpha(basealpha);
   }else{
    itselfalpha -= lineelement.alpha_step;
    if(itselfalpha <= 0 || line.mpathwidth < 1){
     ++index;
     break;
    }
    line.setalpha(itselfalpha);
   }
  }

  if(index >= size){
   // all sub-path should disappear
   mlines = null;
  }
  else if(index >= 0){
   //log.i(tag, "compactpaths from " + index + " to " + (size - 1));
   mlines = mlines.sublist(index, size);
  }else{
   // no sub-path should disappear
  }

  long interval = 40 - systemclock.elapsedrealtime() + melapsed;
  if(interval < 0) interval = 0;
  message msg = new message();
  msg.what = 1;
  mhandler.sendmessagedelayed(msg, interval);
 }
}

这样自绘,效率不太好,还没想怎么去改进,大家可以讨论讨论。

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。