简陋的swift carthage copy-frameworks 辅助脚本
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2022-03-23 09:35:30
在看 carthage 时,其中需要配置一个 copy-frameworks 脚本,此脚本特殊的地方,需要手动填写 Input Files 和 Output Files.一个一个填写,很糟心~ ......
在看 carthage 时,其中需要配置一个 copy-frameworks 脚本,此脚本特殊的地方,需要手动填写 Input Files 和 Output Files.一个一个填写,很糟心~
观察了下,对应修改的是 xxx.xcodeproj/project.pbxproj 中这个文本文件的特定位置的字段,类似于:
/* Begin PBXShellScriptBuildPhase section */ 750D68EC2000817C006235CD /* ShellScript */ = { isa = PBXShellScriptBuildPhase; buildActionMask = 2147483647; files = ( ); inputPaths = ( "$(SRCROOT)/Carthage/Build/iOS/Alamofire.framework", ); outputPaths = ( "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Alamofire.framework", ); runOnlyForDeploymentPostprocessing = 0; shellPath = /bin/sh; shellScript = "/usr/local/bin/carthage copy-frameworks"; }; /* End PBXShellScriptBuildPhase section */
所以,就像着,自动生成 inputPaths 和 outputPaths ,然后直接手动修改 project.pbxproj 文件,试了下,可行.简单 nodejs 脚本如下:
var glob = require("glob") // options is optional let frameWorks = glob.sync("**/*.framework", { cwd: "path/to/Carthage/Build/iOS/", }) console.log(frameWorks) let inputPaths = frameWorks.filter(p=>!p.includes("test")&&!p.includes("Test")).map((p)=>`$(SRCROOT)/Carthage/Build/iOS/${p}`) let outputPaths = frameWorks.filter(p=>!p.includes("test")&&!p.includes("Test")).map((p)=>`$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/${p}`) console.log(inputPaths) console.log(outputPaths) /* 控制台的单引号,要手动全局替换为双引号. [ "$(SRCROOT)/Carthage/Build/iOS/Alamofire.framework", "$(SRCROOT)/Carthage/Build/iOS/Bond.framework", "$(SRCROOT)/Carthage/Build/iOS/Differ.framework", "$(SRCROOT)/Carthage/Build/iOS/HEXColor.framework", "$(SRCROOT)/Carthage/Build/iOS/KeychainAccess.framework", "$(SRCROOT)/Carthage/Build/iOS/Kingfisher.framework", "$(SRCROOT)/Carthage/Build/iOS/Lottie.framework", "$(SRCROOT)/Carthage/Build/iOS/Moya.framework", "$(SRCROOT)/Carthage/Build/iOS/ObjectMapper.framework", "$(SRCROOT)/Carthage/Build/iOS/PKHUD.framework", "$(SRCROOT)/Carthage/Build/iOS/ReactiveKit.framework", "$(SRCROOT)/Carthage/Build/iOS/ReactiveMoya.framework", "$(SRCROOT)/Carthage/Build/iOS/ReactiveSwift.framework", "$(SRCROOT)/Carthage/Build/iOS/Realm.framework", "$(SRCROOT)/Carthage/Build/iOS/RealmSwift.framework", "$(SRCROOT)/Carthage/Build/iOS/Result.framework", "$(SRCROOT)/Carthage/Build/iOS/RxBlocking.framework", "$(SRCROOT)/Carthage/Build/iOS/RxCocoa.framework", "$(SRCROOT)/Carthage/Build/iOS/RxMoya.framework", "$(SRCROOT)/Carthage/Build/iOS/RxSwift.framework", "$(SRCROOT)/Carthage/Build/iOS/SideMenu.framework", "$(SRCROOT)/Carthage/Build/iOS/SnapKit.framework", "$(SRCROOT)/Carthage/Build/iOS/SwiftyTimer.framework" ] [ "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Alamofire.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Bond.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Differ.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/HEXColor.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/KeychainAccess.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Kingfisher.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Lottie.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Moya.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/ObjectMapper.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/PKHUD.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/ReactiveKit.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/ReactiveMoya.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/ReactiveSwift.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Realm.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/RealmSwift.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Result.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/RxBlocking.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/RxCocoa.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/RxMoya.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/RxSwift.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/SideMenu.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/SnapKit.framework", "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/SwiftyTimer.framework" ] */
参考:
If you're building for iOS, tvOS, or watchOS上一篇: iOS:通信录(18-01-17更)