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Unity 注释小技巧

程序员文章站 2024-04-05 09:08:42
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你只需要在字段上添加特效即可 [Header( " 注释 " )][Space( 20 )] public Vector3 test1; ===================================================================================== 自己抽时间写了一个中文显示小脚本.下次问问老大能不能加到项目中去 usin

Unity 注释小技巧

你只需要在字段上添加特效即可


[Header("注释")]
[Space(20)]
public Vector3 test1;

=====================================================================================

Unity 注释小技巧自己抽时间写了一个中文显示小脚本.下次问问老大能不能加到项目中去

Unity 注释小技巧

using UnityEngine;
using System.Collections;
using UnityEditor;
using System;
using System.Reflection;
using System.Collections.Generic;

[CustomEditor(typeof(MyCompoment))]
public class MyCompomentEditor : Editor{
    public MyCompomentEditor():base()
    {
        //Debug.Log("我初始化了");
    }


    private static bool isDevelop = true;

    public override void OnInspectorGUI()
    {
        if (isDevelop)
        {
            MyCompoment edit = (MyCompoment)target;
            Type t = edit.GetType();
            string label = string.Empty;
            FieldInfo[] fieldInfs = t.GetFields();
            System.Object[] atrrs = null;
            for (int i = 0; i )
            {
                atrrs