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Python:五子棋小游戏

程序员文章站 2024-03-18 20:03:52
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临近期末考试,班主任把所有的不参与考试的副科课程全都停了,天天语数外历史物理,实在是无聊,同学们便在课间互相约战五子棋,棋盘便是平时写作业用的玛丽大号写字本,棋子就是xo,不到两个星期,我就成功地用完了一本32页的写字本(心疼我的写字本三秒钟),这也太浪费纸了吧!教室里都装有触屏的电子白板,又为什么不让他们在电脑上下呢?而且还是全班直播,多好!

出于这个念头,我便用Python的pygame库开发了一个单机双人的五子棋小游戏,以供大家娱乐。

Talk is cheap,show me the code.(话不多说,上代码):

import pygame  
import time
import sys
import easygui
from pygame.locals import *

initChessList = []  
initRole = 1  
resultFlag = 0  


class StornPoint():
    def __init__(self, x, y, value):
        '''
        :param x: 代表x轴坐标
        :param y: 代表y轴坐标
        :param value: 当前坐标点的棋子:0:没有棋子 1:白子 2:黑子
        '''
        self.x = x  
        self.y = y
        self.value = value


def initChessSquare(x, y):  
    for i in range(15):       
        rowlist = []
        for j in range(15):   
            pointX = x + j*40
            pointY = y + i*40
            sp = StornPoint(pointX, pointY, 0)
            rowlist.append(sp)
        initChessList.append(rowlist)


def eventHander():  
    for event in pygame.event.get():
        global initRole
        if event.type == QUIT:  
            pygame.quit()
            sys.exit()
        if event.type == MOUSEBUTTONDOWN: 
            x, y = pygame.mouse.get_pos()  
            i = 0
            j = 0
            for temp in initChessList:
                for point in temp:
                    if x >= point.x-10 and x <= point.x+10 and y >= point.y-10 and y <= point.y+10:
                        if point.value == 0 and initRole == 1:  
                            point.value = 1  
                            judgeResult(i, j, 1)
                            initRole = 2  
                        elif point.value == 0 and initRole == 2:  
                            point.value = 2  
                            judgeResult(i, j, 2)
                            initRole = 1  
                        break
                    j += 1
                i += 1
                j = 0


def judgeResult(i, j, value):  
    global resultFlag
    flag = False
    for x in range(j - 4, j + 5):  
        if x >= 0 and x + 4 < 15:
            if initChessList[i][x].value == value and \
                    initChessList[i][x + 1].value == value and \
                    initChessList[i][x + 2].value == value and \
                    initChessList[i][x + 3].value == value and \
                    initChessList[i][x + 4].value == value:
                flag = True
                break
                pass
    for x in range(i - 4, i + 5):  
        if x >= 0 and x + 4 < 15:
            if initChessList[x][j].value == value and \
                    initChessList[x + 1][j].value == value and \
                    initChessList[x + 2][j].value == value and \
                    initChessList[x + 3][j].value == value and \
                    initChessList[x + 4][j].value == value:
                flag = True
                break
                pass

    for x, y in zip(range(j + 4, j - 5, -1), range(i - 4, i + 5)):
        if x >= 0 and x + 4 < 15 and y + 4 >= 0 and y < 15:
            if initChessList[y][x].value == value and \
                    initChessList[y - 1][x + 1].value == value and \
                    initChessList[y - 2][x + 2].value == value and \
                    initChessList[y - 3][x + 3].value == value and \
                    initChessList[y - 4][x + 4].value == value:
                flag = True

    for x, y in zip(range(j - 4, j + 5), range(i - 4, i + 5)):
        if x >= 0 and x + 4 < 15 and y >= 0 and y + 4 < 15:
            if initChessList[y][x].value == value and \
                    initChessList[y + 1][x + 1].value == value and \
                    initChessList[y + 2][x + 2].value == value and \
                    initChessList[y + 3][x + 3].value == value and \
                    initChessList[y + 4][x + 4].value == value:
                flag = True

    if flag:  
        resultFlag = value  
        print("白棋胜" if value == 1 else "黑棋胜")
        easygui.msgbox("白棋胜" if value == 1 else "黑棋胜")

def main():
    global initChessList, resultFlag
    initChessSquare(27, 27)
    pygame.init()     
    screen = pygame.display.set_mode((620, 620), 0, 0)
    pygame.display.set_caption("五子棋")                
    background = pygame.image.load("images/bg.png")  
    whiteStorn = pygame.image.load("images/storn_white.png")  
    blackStorn = pygame.image.load("images/storn_black.png")  
    rect = blackStorn.get_rect()

    while True:
        screen.blit(background, (0, 0))
        for temp in initChessList:
            for point in temp:
                if point.value == 1:  
                    screen.blit(whiteStorn, (point.x-18, point.y-18))
                elif point.value == 2:  
                    screen.blit(blackStorn, (point.x-18, point.y-18))

        if resultFlag > 0:
            initChessList = []                 
            initChessSquare(27, 27)             
        pygame.display.update()  

        if resultFlag > 0:
            time.sleep(3)
            resultFlag = 0  
        eventHander()  


if __name__ == '__main__':
    main()  
    pass

下面是程序中用到的图片素材 :
Python:五子棋小游戏
Python:五子棋小游戏Python:五子棋小游戏