Android实现手写签名
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2024-03-01 09:49:28
本文实例为大家分享了android手写签名的实现方法,产品要求用户可以在app上签协议。。所以得弄个手写签名版,参考了一些资料自己写了个paintview去继承view,实...
本文实例为大家分享了android手写签名的实现方法,产品要求用户可以在app上签协议。。所以得弄个手写签名版,参考了一些资料自己写了个paintview去继承view,实现签名功能。
package com.****.*****.widget; import android.content.context; import android.graphics.bitmap; import android.graphics.canvas; import android.graphics.color; import android.graphics.paint; import android.graphics.path; import android.util.attributeset; import android.view.motionevent; import android.view.view; /** * this view implements the drawing canvas. * <p/> * it handles all of the input events and drawing functions. * 签名版 */ public class paintview extends view { private paint paint; private canvas cachecanvas; private bitmap cachebbitmap; private path path; private onmovelisener lisener; public void setsize(int width,int height,onmovelisener lisener) { this.lisener=lisener; init(width,height); } public paintview(context context, attributeset attrs) { super(context, attrs); //init(0,0); } public bitmap getcachebbitmap() { return cachebbitmap; } private void init(int width,int height) { paint = new paint(); paint.setantialias(true); paint.setstrokewidth(3); paint.setstyle(paint.style.stroke); paint.setcolor(color.black); path = new path(); cachebbitmap = bitmap.createbitmap(width, height, bitmap.config.argb_8888); cachecanvas = new canvas(cachebbitmap); cachecanvas.drawcolor(color.white); } public void clear() { if (cachecanvas != null) { paint.setcolor(color.white); cachecanvas.drawpaint(paint); paint.setcolor(color.black); cachecanvas.drawcolor(color.white); invalidate(); } } @override protected void ondraw(canvas canvas) { // canvas.drawcolor(brush_color); canvas.drawbitmap(cachebbitmap, 0, 0, null); canvas.drawpath(path, paint); } @override protected void onsizechanged(int w, int h, int oldw, int oldh) { int curw = cachebbitmap != null ? cachebbitmap.getwidth() : 0; int curh = cachebbitmap != null ? cachebbitmap.getheight() : 0; if (curw >= w && curh >= h) { return; } if (curw < w) curw = w; if (curh < h) curh = h; bitmap newbitmap = bitmap.createbitmap(curw, curh, bitmap.config.argb_8888); canvas newcanvas = new canvas(); newcanvas.setbitmap(newbitmap); if (cachebbitmap != null) { newcanvas.drawbitmap(cachebbitmap, 0, 0, null); } cachebbitmap = newbitmap; cachecanvas = newcanvas; } private float cur_x, cur_y; @override public boolean ontouchevent(motionevent event) { getparent().requestdisallowintercepttouchevent(true);// 通知父控件勿拦截本控件touch事件 float x = event.getx(); float y = event.gety(); switch (event.getaction()) { case motionevent.action_down: { cur_x = x; cur_y = y; path.moveto(cur_x, cur_y); break; } case motionevent.action_move: { path.quadto(cur_x, cur_y, x, y); cur_x = x; cur_y = y; lisener.hidewords();//隐藏提醒的文字 break; } case motionevent.action_up: { cachecanvas.drawpath(path, paint); path.reset(); break; } } invalidate(); return true; } public interface onmovelisener{ void hidewords();//主界面回调后隐藏提示文字 } }
以上就是本文的全部内容,希望对大家的学习有所帮助。
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