C#中常使用进度条的代码
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2023-11-09 13:16:22
复制代码 代码如下:using system; using system.drawing; using system.collections;...
复制代码 代码如下:
using system;
using system.drawing;
using system.collections;
using system.componentmodel;
using system.windows.forms;
using system.data;
using system.diagnostics;
using system.threading;
namespace windowsapplication2
{
/// <summary>
/// form1 的摘要说明。
/// </summary>
public class form1 : system.windows.forms.form
{
private system.windows.forms.button button1;
private system.windows.forms.progressbar progressbar1;
private system.windows.forms.progressbar progressbar2;
private system.windows.forms.textbox textbox1;
private system.windows.forms.textbox textbox2;
/// <summary>
/// 必需的设计器变量。
/// </summary>
private system.componentmodel.container components = null;
public form1()
{
//
// windows 窗体设计器支持所必需的
//
initializecomponent();
//
// tod 在 initializecomponent 调用后添加任何构造函数代码
//
}
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.dispose();
}
}
base.dispose( disposing );
}
#region windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void initializecomponent()
{
this.button1 = new system.windows.forms.button();
this.progressbar1 = new system.windows.forms.progressbar();
this.progressbar2 = new system.windows.forms.progressbar();
this.textbox1 = new system.windows.forms.textbox();
this.textbox2 = new system.windows.forms.textbox();
this.suspendlayout();
//
// button1
//
this.button1.location = new system.drawing.point(160, 184);
this.button1.name = "button1";
this.button1.tabindex = 1;
this.button1.text = "button1";
this.button1.click += new system.eventhandler(this.button1_click);
//
// progressbar1
//
this.progressbar1.enabled = false;
this.progressbar1.location = new system.drawing.point(32, 16);
this.progressbar1.name = "progressbar1";
this.progressbar1.size = new system.drawing.size(336, 32);
this.progressbar1.tabindex = 2;
//
// progressbar2
//
this.progressbar2.location = new system.drawing.point(32, 72);
this.progressbar2.name = "progressbar2";
this.progressbar2.size = new system.drawing.size(328, 24);
this.progressbar2.tabindex = 3;
//
// textbox1
//
this.textbox1.location = new system.drawing.point(48, 136);
this.textbox1.name = "textbox1";
this.textbox1.tabindex = 4;
this.textbox1.text = "100";
//
// textbox2
//
this.textbox2.location = new system.drawing.point(216, 136);
this.textbox2.name = "textbox2";
this.textbox2.tabindex = 5;
this.textbox2.text = "100";
//
// form1
//
this.autoscalebasesize = new system.drawing.size(6, 14);
this.backcolor = system.drawing.systemcolors.desktop;
this.clientsize = new system.drawing.size(408, 222);
this.controls.add(this.textbox2);
this.controls.add(this.textbox1);
this.controls.add(this.progressbar2);
this.controls.add(this.progressbar1);
this.controls.add(this.button1);
this.name = "form1";
this.text = "form1";
this.resumelayout(false);
}
#endregion
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[stathread]
static void main()
{
application.run(new form1());
}
private void button1_click(object sender, system.eventargs e)
{
int outloop = int32.parse(textbox1.text);
int innerloop = int32.parse(textbox2.text);
for (int i=1;i<=outloop;i++)
{
for (int j=i;j<=innerloop;j++)
{
if (j%10 == 0)
{
progressbar2.value = j;
thread.sleep(100);
}
}
progressbar1.value = i;
}
}
}
}
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