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模拟斗地主发牌功能的设计与实现

程序员文章站 2022-03-16 15:03:21
模拟斗地主发牌功能的设计与实现参考斗地主的游戏规则,完成一个发牌的功能(54张牌,考虑点数,花色;三名玩家,其中地主比其他玩家多3张牌)...

模拟斗地主发牌功能的设计与实现

参考斗地主的游戏规则,完成一个发牌的功能(54张牌,考虑点数,花色;三名玩家,其中地主比其他玩家多3张牌)

牌类

牌有牌面值、花色及实际大小三个属性

import java.util.Objects;

public class Card {
	
	private String name;//牌面值
	private String flower;//花色
	private int num;//大小点数
	public Card() {
		super();
	}
	public Card(String name, String flower, int num) {
		super();
		this.name = name;
		this.flower = flower;
		this.num = num;
	}
	public String getName() {
		return name;
	}
	public void setName(String name) {
		this.name = name;
	}
	public String getFlower() {
		return flower;
	}
	public void setFlower(String flower) {
		this.flower = flower;
	}
	public int getNum() {
		return num;
	}
	public void setNum(int num) {
		this.num = num;
	}
	@Override
	public String toString() {
		if (Objects.nonNull(flower)) {
			return flower + name + "-" + num + "点";
		}
		return name + "-" + num + "点";
	}
}

玩家类

玩家有编号、姓名、是否是地主、手中牌集合四个属性

import java.util.ArrayList;

public class Player {
	
	private int id;
	private String name;
	private boolean boss;
	private ArrayList<Card> cards = new ArrayList<>();
	public Player() {
		super();
	}
	public Player(int id, String name, boolean boss, ArrayList<Card> cards) {
		super();
		this.id = id;
		this.name = name;
		this.boss = boss;
		this.cards = cards;
	}
	public int getId() {
		return id;
	}
	public void setId(int id) {
		this.id = id;
	}
	public String getName() {
		return name;
	}
	public void setName(String name) {
		this.name = name;
	}
	public boolean isBoss() {
		return boss;
	}
	public void setBoss(boolean boss) {
		this.boss = boss;
	}
	public ArrayList<Card> getCards() {
		return cards;
	}
	public void setCards(ArrayList<Card> cards) {
		this.cards = cards;
	}
	@Override
	public String toString() {
		return name + (boss ? "(地主)" : "(农民)") + "--牌:" + cards;
	}
}

游戏类

实现一副扑克牌(54张),并实现随机一位地主和根据玩家角色分发牌的功能。
1、定义牌集合(动态数组)、牌面值集合(不含大小王)、牌花色集合、玩家集合(动态数组)、随机数生成器
2、用笛卡尔积组合牌面值和花色得到52张牌,添加进牌集合,再添加大小王
3、创建三名玩家对象并添加进玩家集合
4、在玩家集合中根据动态数组下标随机一位地主
5、遍历玩家集合得到三位玩家,每位玩家在牌集合里随机抽取17次,每抽取一张,牌数组删除一张,玩家牌集合添加一张,最后剩下三张加入地主的牌集合,完成发牌

import java.util.ArrayList;
import java.util.Random;
import java.util.Scanner;

public class GameManage {

	/**牌集合*/
	private static ArrayList<Card> all = new ArrayList<>();
	/**牌面值集合*/
	private static String[] names = { "3", "4", "5", "6", "7", "8", "9", "10", 
										"J", "Q", "K", "A", "2", "Queen","King" };
	/**花色集合*/
	private static String[] flowers = { "黑桃", "红桃", "梅花", "方块" };
	/**玩家集合*/
	private ArrayList<Player> players = new ArrayList<>();
	/**随机数生成器*/
	private static Random randomGen = new Random();
	
	static {
		int i = 0;
		for (; i < names.length - 2; i++) {
			for (int j = 0; j < flowers.length; j++) {
				Card c = new Card(names[i],flowers[j],i);
				all.add(c);
			}
		}
		all.add(new Card(names[names.length - 2],null,i++));
		all.add(new Card(names[names.length - 1],null,i++));
		
		for (Card card : all) {
			System.out.println(card);
		}
		System.out.println("=========================");
	}
	
	/**
	 * 添加玩家
	 */
	public void addPlayer(){
		Scanner sc = new Scanner(System.in);
		System.out.println("请输入玩家1名称:");
		String name1 = sc.nextLine();
		System.out.println("请输入玩家2名称:");
		String name2 = sc.nextLine();
		System.out.println("请输入玩家3名称:");
		String name3 = sc.nextLine();
		
		Player p1 = new Player();
		p1.setId(1);
		p1.setName(name1);
		Player p2 = new Player();
		p2.setId(2);
		p2.setName(name2);
		Player p3 = new Player();
		p3.setId(3);
		p3.setName(name3);
		players.add(p1);
		players.add(p2);
		players.add(p3);
	}
	
	/**
	 * 随机地主
	 */
	public void randomBoss(){
		addPlayer();
		int i = randomGen.nextInt(players.size());
		players.get(i).setBoss(true);
	}
	
	/**
	 * 发牌
	 * @return 
	 */
	public ArrayList<Player> sendCard(){
		randomBoss();
		for (Player p : players) {
			for (int i = 0; i < 17; i++) {
				int cardIndex = randomGen.nextInt(all.size());
				Card card = all.get(cardIndex);
				p.getCards().add(card);
				all.remove(card);
			}
		}
		for (Player p : players) {
			if (p.isBoss()) {			
				p.getCards().addAll(all);
			}
		}
		return players;
	}
	
	public static void main(String[] args) {
		ArrayList<Player> playerss = new GameManage().sendCard();
		for (Player p : playerss) {
			System.out.println(p);
		}
	}
}

本文地址:https://blog.csdn.net/GeiWo_YunCheYao/article/details/109899060