Android实现可拖动层叠卡片布局
程序员文章站
2022-07-02 08:30:38
公司app要求做一个扭蛋功能,其实就是一个可拖动层叠卡片列表,原理还是由一个自定义recyclerview和layoutmanager来实现自定义recyclerview很简单,只是修改touch事件...
公司app要求做一个扭蛋功能,其实就是一个可拖动层叠卡片列表,原理还是由一个自定义recyclerview和layoutmanager来实现
自定义recyclerview很简单,只是修改touch事件,防止点击到卡片外还被处理的情况
@override public boolean ontouchevent(motionevent e) { if(e.gety()< uiutil.dip2px(tutuapplication.getinstance().getcontext(),95)||e.gety()>getheight()-uiutil.dip2px(tutuapplication.getinstance().getcontext(),95)){ if(e.getaction()!=motionevent.action_up && e.getaction()!=motionevent.action_move) { return false; } } return super.ontouchevent(e); }
实际的层叠效果还是需要layoutmanager来实现
public class swipecardlayoutmanager extends recyclerview.layoutmanager { context context; int trans_y_gap; public swipecardlayoutmanager(context context){ trans_y_gap= (int) typedvalue.applydimension(typedvalue.complex_unit_dip,15, context.getresources().getdisplaymetrics()); } @override public recyclerview.layoutparams generatedefaultlayoutparams() { return new recyclerview.layoutparams(viewgroup.layoutparams.wrap_content, viewgroup.layoutparams.wrap_content); } @override public void onlayoutchildren(recyclerview.recycler recycler, recyclerview.state state) { super.onlayoutchildren(recycler, state); //1.如何实现层叠效果--cardview.layout(l,t,r,b) //2.如何让8个条目中的4个展示在recylerview里面 //1在布局layout之前,将所有的子view先全部detach掉,然后放到scrap集合里面缓存。 detachandscrapattachedviews(recycler); //2)只将最上面4个view添加到recylerview容器里面 int itemcount=getitemcount();//8个 int bottomposition; if(itemcount< cardconfig.max_show_count){ bottomposition=0; }else{ bottomposition=itemcount-cardconfig.max_show_count; } for(int i=bottomposition;i<itemcount;i++){ view view=recycler.getviewforposition(i); addview(view); measurechildwithmargins(view,0,0); int widthspace=getwidth()-getdecoratedmeasuredwidth(view); int heightspace=getheight()-getdecoratedmeasuredheight(view); //摆放cardview //层叠效果--scale+translationy //层级的位置关系1/2/3/4 int level=itemcount-i-1; layoutdecorated(view, widthspace/2, heightspace/2+statusbarutil.getstatusbarheight(tutuapplication.getinstance().getcontext()), widthspace/2+getdecoratedmeasuredwidth(view), heightspace/2+statusbarutil.getstatusbarheight(tutuapplication.getinstance().getcontext())+getdecoratedmeasuredheight(view)); if(level>0){ if(level<cardconfig.max_show_count){ view.settranslationy(cardconfig.trans_v_gap*level*1.3f); view.setscalex(1-cardconfig.scale_gap*level); view.setscaley(1-cardconfig.scale_gap*level); } }else { view.settranslationy(cardconfig.trans_v_gap*(level-1)); view.setscalex(1-cardconfig.scale_gap*(level-1)); view.setscaley(1-cardconfig.scale_gap*(level-1)); } } } }
显示出来就是这个样子
对于滑动显示下一张,则使用自定义itemtouchhelper.simplecallback来展示
自定义itemtouchhelper.simplecallback
public class swipecardcallback extends itemtouchhelper.simplecallback { private gamegachaadapter adapter; private recyclerview mrv; private onswipeendlistener listener; private textview tv; private int x = 1; private context context; public void refresh(){ // x = 1; // tv.settext(context.getresources().getstring(r.string.explored)+(++x)+"/????"); removecard(); } public swipecardcallback(gamegachaadapter adapter, recyclerview mrv, textview view, context context) { super(0, itemtouchhelper.left | itemtouchhelper.up | itemtouchhelper.right | itemtouchhelper.down ); this.adapter = adapter; this.mrv = mrv; this.tv = view; this.context = context; } public void addgamegachalist(list<imultypehelper> mdatas){ adapter.addadapterdata(0,mdatas); adapter.notifydatasetchanged(); listener.onswipe(); } public swipecardcallback(int dragdirs, int swipedirs) { super(dragdirs, swipedirs); } public swipecardcallback() { /* * 即我们对哪些方向操作关心。如果我们关心用户向上拖动,可以将 填充swipedirs参数为left | right 。0表示从不关心。 * */ super(0, itemtouchhelper.left | itemtouchhelper.up | itemtouchhelper.right | itemtouchhelper.down ); } @override public boolean onmove(recyclerview recyclerview, recyclerview.viewholder viewholder, recyclerview.viewholder target) { return false; } @override public void onswiped(recyclerview.viewholder viewholder, int direction) { //当已经滑动删除了的时候会被回掉--删除数据,循环的效果 removecard(); } public void removecard() { if(adapter!=null && adapter.getitemcount()>0) { adapter.removeadapterdata(adapter.getitemcount() - 1); // mdatas.add(0, remove); adapter.notifydatasetchanged(); listener.onswipe(); if (adapter.getitemcount() == 6) { listener.onswipeend(); } tv.settext(context.getresources().getstring(r.string.explored) + (++x) + "/????"); } } @override public void clearview(@nonnull recyclerview recyclerview, @nonnull recyclerview.viewholder viewholder) { super.clearview(recyclerview, viewholder); } @override public void onchilddraw(canvas c, recyclerview recyclerview, recyclerview.viewholder viewholder, float dx, float dy, int actionstate, boolean iscurrentlyactive) { super.onchilddraw(c, recyclerview, viewholder, dx, dy, actionstate, iscurrentlyactive); //监听话滑动的距离--控制动画的执行程度 if(dy == 0f&&!iscurrentlyactive){ int itemcount = recyclerview.getchildcount(); for (int i = 0; i < itemcount; i++) { //执行 view view = recyclerview.getchildat(i); //几个view层叠的效果,错开的效果--便宜动画+缩放动画 int level = itemcount - i - 1; view.setrotation(0); if(dx == 0) { if(level>0){ if(level<cardconfig.max_show_count){ view.settranslationy(cardconfig.trans_v_gap*level*1.3f); view.setscalex(1-cardconfig.scale_gap*level); view.setscaley(1-cardconfig.scale_gap*level); } }else { view.settranslationy(cardconfig.trans_v_gap*(level-1)); view.setscalex(1-cardconfig.scale_gap*(level-1)); view.setscaley(1-cardconfig.scale_gap*(level-1)); } } } }else { //灵界点 double maxdistance = recyclerview.getwidth() * 1f; double distance = math.sqrt(dx * dx)*2; //动画执行的百分比 double fraction = distance / maxdistance; if (fraction > 1) { fraction = 1; } int itemcount = recyclerview.getchildcount(); for (int i = 0; i < itemcount; i++) { //执行 view view = recyclerview.getchildat(i); //几个view层叠的效果,错开的效果--便宜动画+缩放动画 int level = itemcount - i - 1; if(level == 0){//最外层动画 if(math.abs(dx) == 1080f && dy == 0f&&!iscurrentlyactive){ view.setrotation(0); }else { if(dx<0){ view.setrotation((float) (360f - (30 * fraction))); }else { view.setrotation((float) (30 * fraction)); } } } else if(level ==cardconfig.max_show_count-1){//最内层动画 view.settranslationy((float) (cardconfig.trans_v_gap*(level-fraction)*1.3f)); view.setscalex((float) (1-cardconfig.scale_gap*(level-fraction))); view.setscaley((float) (1-cardconfig.scale_gap*(level-fraction))); }else if (level < cardconfig.max_show_count - 1) { view.settranslationy((float) ((level - (2*fraction)) * cardconfig.trans_v_gap)); view.setscalex((float) (1 - cardconfig.scale_gap * level + fraction * (cardconfig.scale_gap*2))); view.setscaley((float) (1 - cardconfig.scale_gap * level + fraction * (cardconfig.scale_gap*2))); } } } } @override public void onselectedchanged(@nullable recyclerview.viewholder viewholder, int actionstate) { super.onselectedchanged(viewholder, actionstate); } public interface onswipeendlistener{ void onswipeend(); void onswipe(); } public void setonswipeendlistener(onswipeendlistener listener){ this.listener = listener; } }
在activity中:
private swipecardcallback callback; private itemtouchhelper helper; ... helper = new itemtouchhelper(callback); helper.attachtorecyclerview(swipeflingadapterview); callback.setonswipeendlistener(new swipecardcallback.onswipeendlistener() { @override public void onswipeend() { swipeflingadapterview.suppresslayout(true); gamegacharefresh.setclickable(false); toastutils.createtoast().showcenter(tutugamegachaactivity.this,getstring(r.string.wait_moment)); presenter.getgamegacha(presenter_load_state_refresh); } @override public void onswipe() { if(arrayadapter.getitemcount()>0) { swipe(); } } });
这样实际效果就差不多可以了。
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。
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