canvas实现流星雨的背景效果
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2022-06-01 19:01:56
看到一个很棒的流星雨效果。修改一下样式就可以作为网页背景了。。!
看到一个很棒的流星雨效果。修改一下样式就可以作为网页背景了。。!
<!doctype html> <html> <head> <meta charset="utf-8"> <title>一起来看流星雨</title> <script> var context; var arr = new array(); var starcount = 800; var rains = new array(); var raincount =20; //初始化画布及context function init(){ //获取canvas var stars = document.getelementbyid("stars"); windowwidth = window.innerwidth; //当前的窗口的高度 stars.width=windowwidth; stars.height=window.innerheight; //获取context context = stars.getcontext("2d"); } //创建一个星星对象 var star = function (){ this.x = windowwidth * math.random();//横坐标 this.y = 5000 * math.random();//纵坐标 this.text=".";//文本 this.color = "white";//颜色 //产生随机颜色 this.getcolor=function(){ var _r = math.random(); if(_r<0.5){ this.color = "#333"; }else{ this.color = "white"; } } //初始化 this.init=function(){ this.getcolor(); } //绘制 this.draw=function(){ context.fillstyle=this.color; context.filltext(this.text,this.x,this.y); } } //画月亮 function drawmoon(){ var moon = new image(); moon.src = "./images/moon.jpg" context.drawimage(moon,-5,-10); } //页面加载的时候 window.onload = function() { init(); //画星星 for (var i=0;i<starcount;i++) { var star = new star(); star.init(); star.draw(); arr.push(star); } //画流星 for (var i=0;i<raincount;i++) { var rain = new meteorrain(); rain.init(); rain.draw(); rains.push(rain); } drawmoon();//绘制月亮 playstars();//绘制闪动的星星 playrains();//绘制流星 } //星星闪起来 function playstars(){ for (var n = 0; n < starcount; n++){ arr[n].getcolor(); arr[n].draw(); } settimeout("playstars()",100); } /*流星雨开始*/ var meteorrain = function(){ this.x = -1; this.y = -1; this.length = -1;//长度 this.angle = 30; //倾斜角度 this.width = -1;//宽度 this.height = -1;//高度 this.speed = 1;//速度 this.offset_x = -1;//横轴移动偏移量 this.offset_y = -1;//纵轴移动偏移量 this.alpha = 1; //透明度 this.color1 = "";//流星的色彩 this.color2 = ""; //流星的色彩 /****************初始化函数********************/ this.init = function () //初始化 { this.getpos(); this.alpha = 1;//透明度 this.getrandomcolor(); //最小长度,最大长度 var x = math.random() * 80 + 150; this.length = math.ceil(x); // x = math.random()*10+30; this.angle = 30; //流星倾斜角 x = math.random()+0.5; this.speed = math.ceil(x); //流星的速度 var cos = math.cos(this.angle*3.14/180); var sin = math.sin(this.angle*3.14/180) ; this.width = this.length*cos ; //流星所占宽度 this.height = this.length*sin ;//流星所占高度 this.offset_x = this.speed*cos ; this.offset_y = this.speed*sin; } /**************获取随机颜色函数*****************/ this.getrandomcolor = function (){ var a = math.ceil(255-240* math.random()); //中段颜色 this.color1 = "rgba("+a+","+a+","+a+",1)"; //结束颜色 this.color2 = "black"; } /***************重新计算流星坐标的函数******************/ this.countpos = function ()// { //往左下移动,x减少,y增加 this.x = this.x - this.offset_x; this.y = this.y + this.offset_y; } /*****************获取随机坐标的函数*****************/ this.getpos = function () // { //横坐标200--1200 this.x = math.random() * window.innerwidth; //窗口高度 //纵坐标小于600 this.y = math.random() * window.innerheight; //窗口宽度 } /****绘制流星***************************/ this.draw = function () //绘制一个流星的函数 { context.save(); context.beginpath(); context.linewidth = 1; //宽度 context.globalalpha = this.alpha; //设置透明度 //创建横向渐变颜色,起点坐标至终点坐标 var line = context.createlineargradient(this.x, this.y, this.x + this.width, this.y - this.height); //分段设置颜色 line.addcolorstop(0, "white"); line.addcolorstop(0.3, this.color1); line.addcolorstop(0.6, this.color2); context.strokestyle = line; //起点 context.moveto(this.x, this.y); //终点 context.lineto(this.x + this.width, this.y - this.height); context.closepath(); context.stroke(); context.restore(); } this.move = function(){ //清空流星像素 var x = this.x+this.width-this.offset_x; var y = this.y-this.height; context.clearrect(x-3,y-3,this.offset_x+5,this.offset_y+5); // context.strokestyle="red"; // context.strokerect(x,y-1,this.offset_x+1,this.offset_y+1); //重新计算位置,往左下移动 this.countpos(); //透明度增加 this.alpha -= 0.002; //重绘 this.draw(); } } //绘制流星 function playrains(){ for (var n = 0; n < raincount; n++){ var rain = rains[n]; rain.move();//移动 if(rain.y>window.innerheight){//超出界限后重来 context.clearrect(rain.x,rain.y-rain.height,rain.width,rain.height); rains[n] = new meteorrain(); rains[n].init(); } } settimeout("playrains()",2); } /*流星雨结束*/ </script> <style type="text/css"> body{ background-color: black; } body,html{width:100%;height:100%;overflow:hidden;} </style> </head> <body> <canvas id="stars"></canvas> </body> </html>
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