欢迎您访问程序员文章站本站旨在为大家提供分享程序员计算机编程知识!
您现在的位置是: 首页  >  web前端

React16.2的fiber架构详解

程序员文章站 2022-04-23 10:45:28
...
本文主要和大家分享React16.2的fiber架构详解,希望能帮助到大家。insertUpdateIntoFiber 会根据fiber的状态创建一个或两个列队对象,对象是长成这样的对象是长成这样的
//by 司徒正美, 加群:370262116 一起研究React与anujs
// https://github.com/RubyLouvre/anu 欢迎加star
function createUpdateQueue(baseState) {//我们现在是丢了一个null做传参
  var queue = {
    baseState: baseState,
    expirationTime: NoWork,//NoWork会被立即执行
    first: null,
    last: null,
    callbackList: null,
    hasForceUpdate: false,
    isInitialized: false
  };

  return queue;
}

scheduleWork是一个奇怪的方法,只是添加一下参数

 function scheduleWork(fiber, expirationTime) {
    return scheduleWorkImpl(fiber, expirationTime, false);
  }

scheduleWorkImpl的最开头有一个recordScheduleUpdate方法,用来记录调度器的执行状态,如注释所示,它现在相当于什么都没有做

function recordScheduleUpdate() {
  if (enableUserTimingAPI) {//全局变量,默认为true
    if (isCommitting) {//全局变量,默认为false, 没有进入分支
      hasScheduledUpdateInCurrentCommit = true;
    }
    //全局变量,默认为null,没有没有进入分支
    if (currentPhase !== null && currentPhase !== 'componentWillMount' && currentPhase !== 'componentWillReceiveProps') {
      hasScheduledUpdateInCurrentPhase = true;
    }
  }
}

scheduleWorkImpl的一些分支非常复杂,我们打一些断点

function computeExpirationForFiber(fiber) {
    var expirationTime = void 0;
    if (expirationContext !== NoWork) {
      // An explicit expiration context was set;
      expirationTime = expirationContext;
    } else if (isWorking) {
      if (isCommitting) {
        // Updates that occur during the commit phase should have sync priority
        // by default.
        expirationTime = Sync;
      } else {
        // Updates during the render phase should expire at the same time as
        // the work that is being rendered.
        expirationTime = nextRenderExpirationTime;
      }
    } else {
      // No explicit expiration context was set, and we're not currently
      // performing work. Calculate a new expiration time.
      if (useSyncScheduling && !(fiber.internalContextTag & AsyncUpdates)) {
        // This is a sync update
        console.log("expirationTime", Sync)
        expirationTime = Sync;//命中这里
      } else {
        // This is an async update
        expirationTime = computeAsyncExpiration();
      }
    }
    return expirationTime;
  }
    function checkRootNeedsClearing(root, fiber, expirationTime) {
    if (!isWorking && root === nextRoot && expirationTime < nextRenderExpirationTime) {
      console.log("checkRootNeedsClearing对nextRoot,nextUnitOfWork,nextRenderExpirationTime进行置空")
      // Restart the root from the top.
      if (nextUnitOfWork !== null) {
        // This is an interruption. (Used for performance tracking.)
        interruptedBy = fiber;
      }
      nextRoot = null;
      nextUnitOfWork = null;
      nextRenderExpirationTime = NoWork;
    }else{
      console.log("checkRootNeedsClearing就是想酱油")
    }
  }

function scheduleWorkImpl(fiber, expirationTime, isErrorRecovery) {
    recordScheduleUpdate();//现在什么也没做

    var node = fiber;
    while (node !== null) {
      // Walk the parent path to the root and update each node's
      // expiration time.
      if (node.expirationTime === NoWork || node.expirationTime > expirationTime) {
        node.expirationTime = expirationTime;//由于默认就是NoWork,因此会被重写 Sync
      }
      if (node.alternate !== null) {//这里进不去
        if (node.alternate.expirationTime === NoWork || node.alternate.expirationTime > expirationTime) {
          node.alternate.expirationTime = expirationTime;
        }
      }
      if (node['return'] === null) {
        if (node.tag === HostRoot) {//进入这里
          var root = node.stateNode;
          checkRootNeedsClearing(root, fiber, expirationTime);
          console.log("requestWork",root, expirationTime)
          requestWork(root, expirationTime);
          checkRootNeedsClearing(root, fiber, expirationTime);
        } else {
          return;
        }
      }
      node = node['return'];
    }
  }

输出如下

React16.2的fiber架构详解

requestWork也很难理解,里面太多全局变量,觉得不是前端的人搞的。为了帮助理解,我们继续加日志

//by 司徒正美, 加群:370262116 一起研究React与anujs

 // requestWork is called by the scheduler whenever a root receives an update.
  // It's up to the renderer to call renderRoot at some point in the future.
  /*
只要root收到更新(update对象),requestWork就会被调度程序调用。
渲染器在将来的某个时刻调用renderRoot。
  */
  function requestWork(root, expirationTime) {
    if (nestedUpdateCount > NESTED_UPDATE_LIMIT) {
      invariant_1(false, 'Maximum update depth exceeded. This can happen when a component repeatedly calls setState inside componentWillUpdate or componentDidUpdate. React limits the number of nested updates to prevent infinite loops.');
    }

    // Add the root to the schedule.
    // Check if this root is already part of the schedule.
    if (root.nextScheduledRoot === null) {
      // This root is not already scheduled. Add it.
      console.log("设置remainingExpirationTime",expirationTime)
      root.remainingExpirationTime = expirationTime;
      if (lastScheduledRoot === null) {
        console.log("设置firstScheduledRoot, lastScheduledRoot")
        firstScheduledRoot = lastScheduledRoot = root;
        root.nextScheduledRoot = root;
      } else {
        lastScheduledRoot.nextScheduledRoot = root;
        lastScheduledRoot = root;
        lastScheduledRoot.nextScheduledRoot = firstScheduledRoot;
      }
    } else {
      // This root is already scheduled, but its priority may have increased.
      var remainingExpirationTime = root.remainingExpirationTime;
      if (remainingExpirationTime === NoWork || expirationTime < remainingExpirationTime) {
        // Update the priority.
        root.remainingExpirationTime = expirationTime;
      }
    }

    if (isRendering) {
      // Prevent reentrancy. Remaining work will be scheduled at the end of
      // the currently rendering batch.
      return;
    }

    if (isBatchingUpdates) {
      // Flush work at the end of the batch.
      if (isUnbatchingUpdates) {
        // ...unless we're inside unbatchedUpdates, in which case we should
        // flush it now.
        nextFlushedRoot = root;
        nextFlushedExpirationTime = Sync;
        console.log("performWorkOnRoot")
        performWorkOnRoot(nextFlushedRoot, nextFlushedExpirationTime);
      }
      return;
    }

    // TODO: Get rid of Sync and use current time?
    if (expirationTime === Sync) {
      console.log("进入performWork")
      performWork(Sync, null);
    } else {
      scheduleCallbackWithExpiration(expirationTime);
    }
  }

从日志输出来看,requestWork只是修改了两个全局变量,然后进入performWork。这三个内部方法起名很有意思。scheduleWork意为打算工作,requestWork意为申请工作,performWork意为努力工作(正式上班)

function performWork(minExpirationTime, dl) {
    deadline = dl;

    // Keep working on roots until there's no more work, or until the we reach
    // the deadline.
    //这里会将root设置为highestPriorityRoot
    findHighestPriorityRoot();

    if (enableUserTimingAPI && deadline !== null) {
      var didExpire = nextFlushedExpirationTime < recalculateCurrentTime();
      console.log(didExpire)
      stopRequestCallbackTimer(didExpire);
    }

    while (nextFlushedRoot !== null 
      && nextFlushedExpirationTime !== NoWork 
      && (minExpirationTime === NoWork || nextFlushedExpirationTime <= minExpirationTime) 
      && !deadlineDidExpire) {
      console.log("performWorkOnRoot")
      performWorkOnRoot(highestPriorityRoot, nextFlushedExpirationTime);
      // Find the next highest priority work.
      findHighestPriorityRoot();
    }

    // We're done flushing work. Either we ran out of time in this callback,
    // or there's no more work left with sufficient priority.

    // If we're inside a callback, set this to false since we just completed it.
    if (deadline !== null) {
      callbackExpirationTime = NoWork;
      callbackID = -1;
    }
    // If there's work left over, schedule a new callback.
    if (nextFlushedExpirationTime !== NoWork) {
      console.log("scheduleCallbackWithExpiration")
      scheduleCallbackWithExpiration(nextFlushedExpirationTime);
    }

    // Clean-up.
    deadline = null;
    deadlineDidExpire = false;
    nestedUpdateCount = 0;

    if (hasUnhandledError) { //如果有没处理的错误则throw
      var _error4 = unhandledError;
      unhandledError = null;
      hasUnhandledError = false;
      throw _error4;
    }
  }

React16.2的fiber架构详解

我们终于进入performWorkOnRoot,performWorkOnRoot的作用是区分同步渲染还是异步渲染,expirationTime等于1,因此进入同步。导步肯定为false

// https://github.com/RubyLouvre/anu 欢迎加star

function performWorkOnRoot(root, expirationTime) {

    isRendering = true;

    // Check if this is async work or sync/expired work.
    // TODO: Pass current time as argument to renderRoot, commitRoot
    if (expirationTime <= recalculateCurrentTime()) {
      // Flush sync work.
     
      var finishedWork = root.finishedWork;
      console.log("Flush sync work.", finishedWork)
      if (finishedWork !== null) {
        // This root is already complete. We can commit it.
        root.finishedWork = null;
        console.log("commitRoot")
        root.remainingExpirationTime = commitRoot(finishedWork);
      } else {
        root.finishedWork = null;
        console.log("renderRoot")
        finishedWork = renderRoot(root, expirationTime);
        if (finishedWork !== null) {
          console.log("继续commitRoot")
          // We've completed the root. Commit it.
          root.remainingExpirationTime = commitRoot(finishedWork);
        }
      }
    } else {
      console.log("Flush async work.")
      // Flush async work.
      // ...略
    }

    isRendering = false;
  }

React16.2的fiber架构详解

renderRoot也是怒长,React16代码的特点是许多巨型类,巨型方法,有JAVA之遗风。renderRoot只有前面几行是可能处理虚拟DOM(或叫fiber),后面都是错误边界的

function renderRoot(root, expirationTime) {
   
    isWorking = true;

    // We're about to mutate the work-in-progress tree. If the root was pending
    // commit, it no longer is: we'll need to complete it again.
    root.isReadyForCommit = false;

    // Check if we're starting from a fresh stack, or if we're resuming from
    // previously yielded work.
    if (root !== nextRoot || expirationTime !== nextRenderExpirationTime || nextUnitOfWork === null) {
      // Reset the stack and start working from the root.
      resetContextStack();
      nextRoot = root;
      nextRenderExpirationTime = expirationTime;
      //可能是用来工作的代码
       console.log("createWorkInProgress")
      nextUnitOfWork = createWorkInProgress(nextRoot.current, null, expirationTime);
    }
    //可能是用来工作的代码
     console.log("startWorkLoopTimer")
    startWorkLoopTimer(nextUnitOfWork);
   // 处理错误边界
    var didError = false;
    var error = null;
    invokeGuardedCallback$1(null, workLoop, null, expirationTime);
    // An error was thrown during the render phase.
    while (didError) {
       console.log("componentDidCatch的相关实现")
      if (didFatal) {
        // This was a fatal error. Don't attempt to recover from it.
        firstUncaughtError = error;
        break;
      }

      var failedWork = nextUnitOfWork;
      if (failedWork === null) {
        // An error was thrown but there's no current unit of work. This can
        // happen during the commit phase if there's a bug in the renderer.
        didFatal = true;
        continue;
      }

      // 处理错误边界
      var boundary = captureError(failedWork, error);
      !(boundary !== null) ? invariant_1(false, 'Should have found an error boundary. This error is likely caused by a bug in React. Please file an issue.') : void 0;

      if (didFatal) {
        // The error we just captured was a fatal error. This happens
        // when the error propagates to the root more than once.
        continue;
      }
       // 处理错误边界
      didError = false;
      error = null;
      // We're finished working. Exit the error loop.
      break;
    }
   // 处理错误边界
    var uncaughtError = firstUncaughtError;

    // We're done performing work. Time to clean up.
    stopWorkLoopTimer(interruptedBy);
    interruptedBy = null;
    isWorking = false;
    didFatal = false;
    firstUncaughtError = null;
     // 处理错误边界
    if (uncaughtError !== null) {
      onUncaughtError(uncaughtError);
    }

    return root.isReadyForCommit ? root.current.alternate : null;
  }

  function resetContextStack() {
    // Reset the stack
    reset$1();
    // Reset the cursors
    resetContext();
    resetHostContainer();
  }

function reset$1() {
  console.log("reset",index)
  while (index > -1) {
    valueStack[index] = null;

    {
      fiberStack[index] = null;
    }

    index--;
  }
}

function resetContext() {
  consoel.log("resetContext")
  previousContext = emptyObject_1;
  contextStackCursor.current = emptyObject_1;
  didPerformWorkStackCursor.current = false;
}

  function resetHostContainer() {
    console.log("resetHostContainer",contextStackCursor, rootInstanceStackCursor, NO_CONTEXT )
    contextStackCursor.current = NO_CONTEXT;
    rootInstanceStackCursor.current = NO_CONTEXT;
  }

React16.2的fiber架构详解

createWorkInProgress就是将根组件的fiber对象再复制一份,变成其alternate属性。因此 将虚拟DOM转换为真实DOM的重任就交给invokeGuardedCallback

var invokeGuardedCallback = function (name, func, context, a, b, c, d, e, f) {
  ReactErrorUtils._hasCaughtError = false;
  ReactErrorUtils._caughtError = null;
  var funcArgs = Array.prototype.slice.call(arguments, 3);
  try {
    func.apply(context, funcArgs);
  } catch (error) {
    ReactErrorUtils._caughtError = error;
    ReactErrorUtils._hasCaughtError = true;
  }
//这下面还有怒长(100-150L )的关于错误边界的处理,略过
};

func为workLoop

//by 司徒正美, 加群:370262116 一起研究React与anujs

 function workLoop(expirationTime) {
    if (capturedErrors !== null) {
      // If there are unhandled errors, switch to the slow work loop.
      // TODO: How to avoid this check in the fast path? Maybe the renderer
      // could keep track of which roots have unhandled errors and call a
      // forked version of renderRoot.
      slowWorkLoopThatChecksForFailedWork(expirationTime);
      return;
    }
    if (nextRenderExpirationTime === NoWork || nextRenderExpirationTime > expirationTime) {
      return;
    }

    if (nextRenderExpirationTime <= mostRecentCurrentTime) {
      // Flush all expired work.
      while (nextUnitOfWork !== null) {
        console.log("performUnitOfWork",nextUnitOfWork)
        nextUnitOfWork = performUnitOfWork(nextUnitOfWork);
      }
    } else {
      // Flush asynchronous work until the deadline runs out of time.
      while (nextUnitOfWork !== null && !shouldYield()) {
        nextUnitOfWork = performUnitOfWork(nextUnitOfWork);
      }
    }
  }

React16.2的fiber架构详解
我们终于看到工作的代码了。 这个nextUnitOfWork 是renderRoot生成的
performUnitOfWork与beginWork的代码,里面会根据fiber的tag进入各种操作

//by 司徒正美, 加群:370262116 一起研究React与anujs
// https://github.com/RubyLouvre/anu 欢迎加star

function performUnitOfWork(workInProgress) {
    // The current, flushed, state of this fiber is the alternate.
    // Ideally nothing should rely on this, but relying on it here
    // means that we don't need an additional field on the work in
    // progress.
    var current = workInProgress.alternate;

    // See if beginning this work spawns more work.
    startWorkTimer(workInProgress);
    {
      ReactDebugCurrentFiber.setCurrentFiber(workInProgress);
    }
    console.log("beginWork")
    var next = beginWork(current, workInProgress, nextRenderExpirationTime);
    {
      ReactDebugCurrentFiber.resetCurrentFiber();
    }
    if (true && ReactFiberInstrumentation_1.debugTool) {
      ReactFiberInstrumentation_1.debugTool.onBeginWork(workInProgress);
    }

    if (next === null) {
      console.log("next")
      // If this doesn't spawn new work, complete the current work.
      next = completeUnitOfWork(workInProgress);
    }

    ReactCurrentOwner.current = null;

    return next;
  }
function beginWork(current, workInProgress, renderExpirationTime) {
    if (workInProgress.expirationTime === NoWork || workInProgress.expirationTime > renderExpirationTime) {
      return bailoutOnLowPriority(current, workInProgress);
    }

    switch (workInProgress.tag) {
      case IndeterminateComponent:
        return mountIndeterminateComponent(current, workInProgress, renderExpirationTime);
      case FunctionalComponent:
        return updateFunctionalComponent(current, workInProgress);
      case ClassComponent:
        return updateClassComponent(current, workInProgress, renderExpirationTime);
      case HostRoot:
        return updateHostRoot(current, workInProgress, renderExpirationTime);
      case HostComponent:
        return updateHostComponent(current, workInProgress, renderExpirationTime);
      case HostText:
        return updateHostText(current, workInProgress);
      case CallHandlerPhase:
        // This is a restart. Reset the tag to the initial phase.
        workInProgress.tag = CallComponent;
      // Intentionally fall through since this is now the same.
      case CallComponent:
        return updateCallComponent(current, workInProgress, renderExpirationTime);
      case ReturnComponent:
        // A return component is just a placeholder, we can just run through the
        // next one immediately.
        return null;
      case HostPortal:
        return updatePortalComponent(current, workInProgress, renderExpirationTime);
      case Fragment:
        return updateFragment(current, workInProgress);
      default:
        invariant_1(false, 'Unknown unit of work tag. This error is likely caused by a bug in React. Please file an issue.');
    }
  }

我们再调查一下workInProgress.tag是什么

https://github.com/facebook/r...

这里有全部fiber节点的类型描述,我们创建一个对象

// https://github.com/RubyLouvre/anu 欢迎加star

var mapBeginWork = {
    3: "HostRoot 根组件",
    0: "IndeterminateComponent 只知道type为函数",
    2: "ClassComponent 普通类组件" ,
    5: "HostComponent 元素节点",
    6: "HostText 文本节点"
  }
  function beginWork(current, workInProgress, renderExpirationTime) {
    if (workInProgress.expirationTime === NoWork || workInProgress.expirationTime > renderExpirationTime) {
      return bailoutOnLowPriority(current, workInProgress);
    }
    console.log(workInProgress.tag, mapBeginWork[workInProgress.tag])
     switch (workInProgress.tag) {
     //略
     }
}

React16.2的fiber架构详解

相关推荐:

nodejs中的fiber(纤程)库详解_node.js

以上就是React16.2的fiber架构详解的详细内容,更多请关注其它相关文章!