使用meshlabserver处理mesh .ply转化为.obj
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2022-03-31 10:28:25
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环境
windows meshlab 安装了meshlab server(高版本自带)
在windows下搜索cmd即可
将ply转化为obj文件
命令使用说明:
eshlabserver [logargs] [args]
where logargs can be:
-d filename dump on a text file a list of all the
filtering functions
-l filename log of the filters is output on a file
where args can be:
-p filename meshlab project (.mlp) to be loaded
-w filename [-x] output meshlab project (.mlp) to be saved.
If -x flag is specified a 3D model meshfile.ext
contained in the input project will be
overwritten, otherwise it will be saved in the
same directory of input mesh as a new file
called meshfile_out.ext.
ALL the mesh attributes will be exported in the
saved files
-i filename mesh that has to be loaded
-o filename [-l <opt_layer>][-m <opt_mask>] the name of the file
where to write the current layer of the project
If -l parameter is set the specified layer is
going to be saved with the chosen filename
Valid values for <opt_layer> can be:
[0,last_layer_in_the_project] to indicate the
desired layer by its index
c to indicate the CURRENT layer in the project
x to indicate the LAST layer in the project
If -l param is not specified, by default the
CURRENT layer will be saved
If -m is specified the listed mesh attributes
will be saved in the output file
The param <opt_mask> can be a space-separated
list of the following attributes:
vc -> vertex colors,
vf -> vertex flags,
vq -> vertex quality,
vn-> vertex normals,
vt -> vertex texture coords,
vr -> vertex radius,
fc -> face colors,
ff -> face flags,
fq -> face quality,
fn-> face normals,
wc -> wedge colors,
wn-> wedge normals,
wt -> wedge texture coords,
mp -> polygonal mesh info
-s filename the script to be applied
Examples:
'meshlabserver -i input.obj -o output.ply -m vc fq wt -s meshclean.mlx'
the script contained in file 'meshclean.mlx' will be applied
to the mesh contained into 'input.obj'. The per-vertex-color,
the per-face-quality and the per-wedge-texture attributes
contained in the current layer will be saved into the
output.ply file
'meshlabserver -i input.obj -o output.ply -l 2 -m vc fq wt -o output_last.ply -l l -s meshclean.mlx'
the script contained in file 'meshclean.mlx' will be applied
to the mesh contained into 'input.obj'.
The per-vertex-color, the per-face-quality and the
per-wedge-texture attributes contained in the layer 2
(if it exists!) will be saved into the output.ply file
The last layer of the project will be saved in the file
output_last, with the default geometric attributes.
'meshlabserver -i input0.obj -i input1.ply -w outproj.mlp -x -s meshclean.mlx'
the script file meshclean.mlx will be applied to the project
composed by input0.obj and input1.ply meshes.
The mesh input1.ply will become the current mesh of the
project (e.g. the mesh to which the filters operating on a
single model will be applied).
A new output project outproj.mlp file will be generated
(containing references to the input0.obj an input1.ply).
The files input0.obj and input1.ply will be overwritten.
'meshlabserver -l logfile.txt -p proj.mlp -i input.obj -w outproj.mlp -s meshclean.mlx'
the mesh file input.obj will be added to the meshes referred
by the loaded meshlab project file proj.mlp. The mesh
input.obj will become the current mesh of the project, the
script file meshclean.mlx will be applied to the meshes
contained into the resulting project.
The project file outproj.mlp will be generated.
A 3D model meshfile.ext contained in the input project
proj.mlp will be saved in a new file called meshfile_out.ext.
(if you want to overwrite the original files use the -v flag
after the outproject filename) all the attributes of the
meshes will be saved into the output files; the log info
will be saved into the file logfile.txt.
Notes:
There can be multiple meshes loaded and the order they are listed
matters because filters that use meshes as parameters choose the
mesh based on the order.
The format of the output mesh is guessed by the used extension.
Script is optional and must be in the xml format saved by MeshLab.
使用
meshlabserver -i C:\Users\Frank\Desktop\_Summer_internship\shortlong_hips\shortlong_hips.000001.ply -o C:\Users\Frank\Desktop\_Summer_internship\shortlong_hips\shortlong_hips.000001.obj -m vc vn
这里vc和vn保留了颜色和法线所以可以保留纹理将ply转化为obj
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