java基于swing实现的连连看代码
本文实例讲述了java基于swing实现连连看代码。分享给大家供大家参考。
主要功能代码如下:
package llkan;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
/**
* 连连看游戏
* @author administrator
*2014年10月17日
*/
public class maingame implements actionlistener {
jframe mainframe; // 主面板
container thiscontainer;
jpanel centerpanel, southpanel, northpanel; // 子面板
jbutton diamondsbutton[][] = new jbutton[6][5];// 游戏按钮数组
jbutton exitbutton, resetbutton, newlybutton; // 退出,重列,重新开始按钮
jlabel fractionlable = new jlabel("0"); // 分数标签
jbutton firstbutton, secondbutton; // 分别记录两次被选中的按钮
int grid[][] = new int[8][7];// 储存游戏按钮位置
static boolean pressinformation = false; // 判断是否有按钮被选中
int x0 = 0, y0 = 0, x = 0, y = 0, fristmsg = 0, secondmsg = 0, validatelv; // 游戏按钮的位置坐标
int i, j, k, n;// 消除方法控制
public void init() {
mainframe = new jframe("连连看游戏");
thiscontainer = mainframe.getcontentpane();
thiscontainer.setlayout(new borderlayout());
centerpanel = new jpanel();
southpanel = new jpanel();
northpanel = new jpanel();
thiscontainer.add(centerpanel, "center");
thiscontainer.add(southpanel, "south");
thiscontainer.add(northpanel, "north");
centerpanel.setlayout(new gridlayout(6, 5));
for (int cols = 0; cols < 6; cols++) {
for (int rows = 0; rows < 5; rows++) {
diamondsbutton[cols][rows] = new jbutton(
string.valueof(grid[cols + 1][rows + 1]));
diamondsbutton[cols][rows].addactionlistener(this);
centerpanel.add(diamondsbutton[cols][rows]);
}
}
exitbutton = new jbutton("退出");
exitbutton.addactionlistener(this);
resetbutton = new jbutton("重列");
resetbutton.addactionlistener(this);
newlybutton = new jbutton("再来一局");
newlybutton.addactionlistener(this);
southpanel.add(exitbutton);
southpanel.add(resetbutton);
southpanel.add(newlybutton);
fractionlable.settext(string.valueof(integer.parseint(fractionlable
.gettext())));
northpanel.add(fractionlable);
mainframe.setbounds(280, 100, 500, 450);
mainframe.setvisible(true);
}
public void randombuild() {
int randoms, cols, rows;
for (int twins = 1; twins <= 15; twins++) {
randoms = (int) (math.random() * 25 + 1);
for (int alike = 1; alike <= 2; alike++) {
cols = (int) (math.random() * 6 + 1);
rows = (int) (math.random() * 5 + 1);
while (grid[cols][rows] != 0) {
cols = (int) (math.random() * 6 + 1);
rows = (int) (math.random() * 5 + 1);
}
this.grid[cols][rows] = randoms;
}
}
}
public void fraction() {
fractionlable.settext(string.valueof(integer.parseint(fractionlable
.gettext()) + 100));
}
public void reload() {
int save[] = new int[30];
int n = 0, cols, rows;
int grid[][] = new int[8][7];
for (int i = 0; i <= 6; i++) {
for (int j = 0; j <= 5; j++) {
if (this.grid[i][j] != 0) {
save[n] = this.grid[i][j];
n++;
}
}
}
n = n - 1;
this.grid = grid;
while (n >= 0) {
cols = (int) (math.random() * 6 + 1);
rows = (int) (math.random() * 5 + 1);
while (grid[cols][rows] != 0) {
cols = (int) (math.random() * 6 + 1);
rows = (int) (math.random() * 5 + 1);
}
this.grid[cols][rows] = save[n];
n--;
}
mainframe.setvisible(false);
pressinformation = false; // 这里一定要将按钮点击信息归为初始
init();
for (int i = 0; i < 6; i++) {
for (int j = 0; j < 5; j++) {
if (grid[i + 1][j + 1] == 0)
diamondsbutton[i][j].setvisible(false);
}
}
}
public void estimateeven(int placex, int placey, jbutton bz) {
if (pressinformation == false) {
x = placex;
y = placey;
secondmsg = grid[x][y];
secondbutton = bz;
pressinformation = true;
} else {
x0 = x;
y0 = y;
fristmsg = secondmsg;
firstbutton = secondbutton;
x = placex;
y = placey;
secondmsg = grid[x][y];
secondbutton = bz;
if (fristmsg == secondmsg && secondbutton != firstbutton) {
xiao();
}
}
}
public void xiao() { // 相同的情况下能不能消去。仔细分析,不一条条注释
if ((x0 == x && (y0 == y + 1 || y0 == y - 1))
|| ((x0 == x + 1 || x0 == x - 1) && (y0 == y))) { // 判断是否相邻
remove();
} else {
for (j = 0; j < 7; j++) {
if (grid[x0][j] == 0) { // 判断第一个按钮同行哪个按钮为空
if (y > j) { // 如果第二个按钮的y坐标大于空按钮的y坐标说明第一按钮在第二按钮左边
for (i = y - 1; i >= j; i--) { // 判断第二按钮左侧直到第一按钮中间有没有按钮
if (grid[x][i] != 0) {
k = 0;
break;
} else {
k = 1;
} // k=1说明通过了第一次验证
}
if (k == 1) {
linepassone();
}
}
if (y < j) { // 如果第二个按钮的y坐标小于空按钮的y坐标说明第一按钮在第二按钮右边
for (i = y + 1; i <= j; i++) { // 判断第二按钮左侧直到第一按钮中间有没有按钮
if (grid[x][i] != 0) {
k = 0;
break;
} else {
k = 1;
}
}
if (k == 1) {
linepassone();
}
}
if (y == j) {
linepassone();
}
}
if (k == 2) {
if (x0 == x) {
remove();
}
if (x0 < x) {
for (n = x0; n <= x - 1; n++) {
if (grid[n][j] != 0) {
k = 0;
break;
}
if (grid[n][j] == 0 && n == x - 1) {
remove();
}
}
}
if (x0 > x) {
for (n = x0; n >= x + 1; n--) {
if (grid[n][j] != 0) {
k = 0;
break;
}
if (grid[n][j] == 0 && n == x + 1) {
remove();
}
}
}
}
}
for (i = 0; i < 8; i++) { // 列
if (grid[i][y0] == 0) {
if (x > i) {
for (j = x - 1; j >= i; j--) {
if (grid[j][y] != 0) {
k = 0;
break;
} else {
k = 1;
}
}
if (k == 1) {
rowpassone();
}
}
if (x < i) {
for (j = x + 1; j <= i; j++) {
if (grid[j][y] != 0) {
k = 0;
break;
} else {
k = 1;
}
}
if (k == 1) {
rowpassone();
}
}
if (x == i) {
rowpassone();
}
}
if (k == 2) {
if (y0 == y) {
remove();
}
if (y0 < y) {
for (n = y0; n <= y - 1; n++) {
if (grid[i][n] != 0) {
k = 0;
break;
}
if (grid[i][n] == 0 && n == y - 1) {
remove();
}
}
}
if (y0 > y) {
for (n = y0; n >= y + 1; n--) {
if (grid[i][n] != 0) {
k = 0;
break;
}
if (grid[i][n] == 0 && n == y + 1) {
remove();
}
}
}
}
}
}
}
public void linepassone() {
if (y0 > j) { // 第一按钮同行空按钮在左边
for (i = y0 - 1; i >= j; i--) { // 判断第一按钮同左侧空按钮之间有没按钮
if (grid[x0][i] != 0) {
k = 0;
break;
} else {
k = 2;
} // k=2说明通过了第二次验证
}
}
if (y0 < j) { // 第一按钮同行空按钮在与第二按钮之间
for (i = y0 + 1; i <= j; i++) {
if (grid[x0][i] != 0) {
k = 0;
break;
} else {
k = 2;
}
}
}
}
public void rowpassone() {
if (x0 > i) {
for (j = x0 - 1; j >= i; j--) {
if (grid[j][y0] != 0) {
k = 0;
break;
} else {
k = 2;
}
}
}
if (x0 < i) {
for (j = x0 + 1; j <= i; j++) {
if (grid[j][y0] != 0) {
k = 0;
break;
} else {
k = 2;
}
}
}
}
public void remove() {
firstbutton.setvisible(false);
secondbutton.setvisible(false);
fraction();
pressinformation = false;
k = 0;
grid[x0][y0] = 0;
grid[x][y] = 0;
}
public void actionperformed(actionevent e) {
if (e.getsource() == newlybutton) {
int grid[][] = new int[8][7];
this.grid = grid;
randombuild();
mainframe.setvisible(false);
pressinformation = false;
init();
}
if (e.getsource() == exitbutton)
system.exit(0);
if (e.getsource() == resetbutton)
reload();
for (int cols = 0; cols < 6; cols++) {
for (int rows = 0; rows < 5; rows++) {
if (e.getsource() == diamondsbutton[cols][rows])
estimateeven(cols + 1, rows + 1, diamondsbutton[cols][rows]);
}
}
}
public static void main(string[] args) {
maingame mg = new maingame();
mg.randombuild();
mg.init();
}
}
希望本文所述对大家的java程序设计有所帮助。
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