Java抽奖算法第二例
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2024-03-31 21:05:16
本文实例为大家分享了java抽奖算法,供大家参考,具体内容如下
1. 算法分析
根据概率将奖品划分区间,每个区间代表一个奖品,然后抽取随机数,反查落在那个区...
本文实例为大家分享了java抽奖算法,供大家参考,具体内容如下
1. 算法分析
根据概率将奖品划分区间,每个区间代表一个奖品,然后抽取随机数,反查落在那个区间上,即为所抽取的奖品。
2. 代码
核心算法
public class arithmetic { // 放大倍数 private static final int mulriple = 1000000; public int pay(list<prize> prizes) { int lastscope = 0; // 洗牌,打乱奖品次序 collections.shuffle(prizes); map<integer, int[]> prizescopes = new hashmap<integer, int[]>(); map<integer, integer> prizequantity = new hashmap<integer, integer>(); for (prize prize : prizes) { int prizeid = prize.getprizeid(); // 划分区间 int currentscope = lastscope + prize.getprobability().multiply(new bigdecimal(mulriple)).intvalue(); prizescopes.put(prizeid, new int[] { lastscope + 1, currentscope }); prizequantity.put(prizeid, prize.getquantity()); lastscope = currentscope; } // 获取1-1000000之间的一个随机数 int luckynumber = new random().nextint(mulriple); int luckyprizeid = 0; // 查找随机数所在的区间 if ((null != prizescopes) && !prizescopes.isempty()) { set<entry<integer, int[]>> entrysets = prizescopes.entryset(); for (map.entry<integer, int[]> m : entrysets) { int key = m.getkey(); if (luckynumber >= m.getvalue()[0] && luckynumber <= m.getvalue()[1] && prizequantity.get(key) > 0) { luckyprizeid = key; break; } } } if (luckyprizeid > 0) { // 奖品库存减一 } return luckyprizeid; } }
prize bean
public class prize { /** * 奖品唯一标示 */ private integer prizeid; /** * 中奖概率 */ private bigdecimal probability; /** * 奖品数量 */ private integer quantity; public integer getprizeid() { return prizeid; } public void setprizeid(integer prizeid) { this.prizeid = prizeid; } public bigdecimal getprobability() { return probability; } public void setprobability(bigdecimal probability) { this.probability = probability; } public integer getquantity() { return quantity; } public void setquantity(integer quantity) { this.quantity = quantity; } }
3. 测试
prize1概率: 5%
prize2概率: 10%
prize3概率: 15%
prize4概率: 20%
prize5概率: 50%
public class test { public static void main(string[] args) { list<prize> prizes = new arraylist<prize>(); prize prize1 = new prize(); prize1.setprizeid(1); prize1.setprobability(new bigdecimal(0.05)); prize1.setquantity(1); prizes.add(prize1); prize prize2 = new prize(); prize2.setprizeid(2); prize2.setprobability(new bigdecimal(0.10)); prize2.setquantity(10); prizes.add(prize2); prize prize3 = new prize(); prize3.setprizeid(3); prize3.setprobability(new bigdecimal(0.15)); prize3.setquantity(20); prizes.add(prize3); prize prize4 = new prize(); prize4.setprizeid(4); prize4.setprobability(new bigdecimal(0.20)); prize4.setquantity(50); prizes.add(prize4); prize prize5 = new prize(); prize5.setprizeid(5); prize5.setprobability(new bigdecimal(0.50)); prize5.setquantity(200); prizes.add(prize5); int prize1gettimes = 0; int prize2gettimes = 0; int prize3gettimes = 0; int prize4gettimes = 0; int prize5gettimes = 0; arithmetic arithmetic = new arithmetic(); int times = 1000; for (int i = 0; i < times; i++) { int prizeid = arithmetic.pay(prizes); switch (prizeid) { case 1: prize1gettimes++; break; case 2: prize2gettimes++; break; case 3: prize3gettimes++; break; case 4: prize4gettimes++; break; case 5: prize5gettimes++; break; } } system.out.println("抽奖次数" + times); system.out.println("prize1中奖次数" + prize1gettimes); system.out.println("prize2中奖次数" + prize2gettimes); system.out.println("prize3中奖次数" + prize3gettimes); system.out.println("prize4中奖次数" + prize4gettimes); system.out.println("prize5中奖次数" + prize5gettimes); } }
结果:
通过1000次抽取,我们看出算法精度还是很高的。
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。
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