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JAVA collection集合之扑克牌游戏实例

程序员文章站 2024-03-11 18:59:55
collection 层次结构中的根接口。collection表示一组对象,这些对象也称为collection的元素。一些 collection 允许有重复的元素,而另一些...

collection 层次结构中的根接口。collection表示一组对象,这些对象也称为collection的元素。一些 collection 允许有重复的元素,而另一些则不允许。一些 collection 是有序的,而另一些则是无序的。jdk 不提供此接口的任何直接 实现:它提供更具体的子接口(如 set 和 list)实现。此接口通常用来传递 collection,并在需要最大普遍性的地方操作这些 collection。

主要内容:这里使用collection集合,模拟香港电影中大佬们玩的扑克牌游戏。

1、游戏规则:两个玩家每人手中发两张牌,进行比较。比较每个玩家手中牌最大的点数,大小由a-2,点数大者获胜。如果点数相同,则比较花色,大小由黑(4)、红(3)、梅(2)、方(1),花色大者获胜。

2、实现步骤:

创建一副扑克牌a-2,四种花色黑(4)、红(3)、梅(2)、方(1)共52张牌;
创建两个玩家包含玩家id和姓名、所持牌card信息;
洗牌并向两位玩家各发两张牌;
比较玩家手中牌大小,得出获胜者;

3、程序实现

牌card类:包含牌的数字和花色

package collectiontest.games;
public class card {
  private integer id; //牌的大小
  private integer type;//牌的花色
  
  public card(integer id, integer type) {
    this.id = id;
    this.type = type;
  }
  public integer getid() {
    return id;
  }
  public void setid(integer id) {
    this.id = id;
  }
  public integer gettype() {
    return type;
  }
  public void settype(integer type) {
    this.type = type;
  }
  @override
  public string tostring() {
    return "card [id=" + id + ", type=" + type + "]";
  }  
}

扑克牌poker类:包含扑克牌card a-2

package collectiontest.games;
public class poker {
  private card id2 ;
  private card id3 ;
  private card id4 ;
  private card id5 ;
  private card id6 ;
  private card id7 ;
  private card id8 ;
  private card id9 ;
  private card id10 ;
  private card j ;
  private card q ;
  private card k ;
  private card a ;
  
  public poker() {
  }    
  //四个类型:黑--4、红--3、梅--2、方--1
  public poker(integer type) {
    this.id2 = new card(2, type);
    this.id3 = new card(3, type);
    this.id4 = new card(4, type);
    this.id5 = new card(5, type);
    this.id6 = new card(6, type);
    this.id7 = new card(7, type);
    this.id8 = new card(8, type);
    this.id9 = new card(9, type);
    this.id10 = new card(10, type);
    this.j = new card(11, type);
    this.q = new card(12, type);
    this.k = new card(13, type);
    this.a = new card(14, type);
  }
  public card getid2() {
    return id2;
  }
  public void setid2(card id2) {
    this.id2 = id2;
  }
  public card getid3() {
    return id3;
  }
  public void setid3(card id3) {
    this.id3 = id3;
  }
  public card getid4() {
    return id4;
  }
  public void setid4(card id4) {
    this.id4 = id4;
  }
  public card getid5() {
    return id5;
  }
  public void setid5(card id5) {
    this.id5 = id5;
  }
  public card getid6() {
    return id6;
  }
  public void setid6(card id6) {
    this.id6 = id6;
  }
  public card getid7() {
    return id7;
  }
  public void setid7(card id7) {
    this.id7 = id7;
  }
  public card getid8() {
    return id8;
  }
  public void setid8(card id8) {
    this.id8 = id8;
  }

  public card getid9() {
    return id9;
  }
  public void setid9(card id9) {
    this.id9 = id9;
  }
  public card getid10() {
    return id10;
  }
  public void setid10(card id10) {
    this.id10 = id10;
  }
  public card getj() {
    return j;
  }
  public void setj(card j) {
    j = j;
  }
  public card getq() {
    return q;
  }
  public void setq(card q) {
    q = q;
  }
  public card getk() {
    return k;
  }
  public void setk(card k) {
    k = k;
  }
  public card geta() {
    return a;
  }
  public void seta(card a) {
    a = a;
  }
}

 玩家player类:包含玩家id和姓名、所持卡片信息

 package collectiontest.games;
import java.util.arraylist;
import java.util.list;

public class player {
  //玩家的id
  private string id ;
  //玩家姓名
  private string name ;
  //玩家所持牌
  private list<card> pokertype ;
  
  public player() {  
  }
  public player(string id, string name, list<card> pokertype) {
    this.id = id;
    this.name = name;
    this.pokertype = new arraylist<>();
  }

  public string getid() {
    return id;
  }
  public void setid(string id) {
    this.id = id;
  }
  public string getname() {
    return name;
  }
  public void setname(string name) {
    this.name = name;
  }
  public list<card> getpokertype() {
    return pokertype;
  }
  public void setpokertype(list<card> pokertype) {
    this.pokertype = pokertype;
  }  
}

扑克牌游戏主类:包含1)扑克牌创建 2)玩家创建 3)洗牌 4)发牌 5)比较胜负

package collectiontest.games;

import java.util.arraylist;
import java.util.arrays;
import java.util.collections;
import java.util.hashmap;
import java.util.hashset;
import java.util.list;
import java.util.map;
import java.util.scanner;
import java.util.set;

public class gamsbegin {

  // 创建扑克牌
  public set<poker> cpoker() {
    
    system.out.println("**********开始创建扑克牌**********");
    // 创建一副poker
    // 四个类型:黑--4、红--3、梅--2、方--1
    set<poker> pokers = new hashset<>();
    poker[] poker = { new poker(1), new poker(2), new poker(3),
        new poker(4) };
    /*
     * collections工具类的使用
     * collections.addall(pokers, new poker(1), new poker(2), new poker(3),new poker(4));
     *
     * */
    pokers.addall(arrays.aslist(poker));

    system.out.println("**********扑克牌创建成功**********");

    return pokers;
  }

  // 创建两个玩家
  public map<string, player> cplayer() {
    
    system.out.println("**********开始创建玩家**********");
    map<string, player> map = new hashmap<string, player>();
    // 控制数量
    integer control = 0;

    system.out.println("创建两名玩家,根据提示创建");
    scanner console = new scanner(system.in);
    while (true) {
      system.out.println("请输入第 "+(control+1)+" 个玩家id:");
      string courseid = console.next();

      if (isnumeric(courseid)) {
        system.out.println("请输入第 "+(control+1)+" 个玩家姓名:");
        string coursename = console.next();

        player players = new player(courseid, coursename, null);
        //保存数据
        map.put(courseid, players);

        system.out.println("添加第 " + (control + 1) + " 个玩家 " + coursename
            + " 成功");
        //数量自加
        control++;
      } else {
        system.out.println("*****请输入数字id*****");
        continue;
      }

      if (control == 2) {
        break;
      }

    }

    system.out.println("**********玩家创建成功**********");

    return map;
  }

  // 判断输入是否为数字, character.isdigit()为java方法
  public boolean isnumeric(string str) {
    for (int i = 0; i < str.length(); i++) {
      if (!character.isdigit(str.charat(i))) {
        return false;
      }
    }
    return true;
  }

  /**
   * 洗牌 :也可以产生52个不同随机数,实现洗牌
   *
   **/
  public list<card> wpoker(set<poker> pokers) {
    system.out.println("**********开始洗牌**********");
    //利用list的有序排序,洗牌之后保存顺序不变
    list<card> listcard = new arraylist<>();
    // 利用set集合的无序排序,实现洗牌
    set<card> listset = new hashset<>();

    //保存到set集合,无序
    for (poker pk : pokers) {
      listset.add(pk.getid2());
      listset.add(pk.getid3());
      listset.add(pk.getid4());
      listset.add(pk.getid5());
      listset.add(pk.getid6());
      listset.add(pk.getid7());
      listset.add(pk.getid8());
      listset.add(pk.getid9());
      listset.add(pk.getid10());
      listset.add(pk.getj());
      listset.add(pk.getq());
      listset.add(pk.getk());
      listset.add(pk.geta());
    }

    //保存在list集合,有序
    for (card cd : listset) {
      listcard.add(cd);
      system.out.println(cd);
    }
    
    system.out.println("**********洗牌成功**********");

    return listcard;
  }

  // 发牌
  public map<string, player> pushpoker(list<card> listcard,
      map<string, player> pmap) {
    system.out.println("**********发牌开始**********");
    
    // 控制每人发两张牌后结束
    int control = 0;

    for (map.entry<string, player> entry : pmap.entryset()) {

      if (control == 0) {
        for (int i = 0; i < 3; i = i + 2) {
          // 发牌
          entry.getvalue().getpokertype().add(listcard.get(i));
        }
        // 更新map对象
        pmap.put(entry.getkey(), entry.getvalue());
        control++;
      } else if (control == 1) {
        for (int i = 1; i < 4; i = i + 2) {
          // 发牌
          entry.getvalue().getpokertype().add(listcard.get(i));
        }
        // 更新map对象
        pmap.put(entry.getkey(), entry.getvalue());
        control++;
      } else {
        break;
      }
    }

    system.out.println("**********发牌成功**********");

    return pmap;
  }


  public void comparematch(map<string, player> newmap) {
  
    /*比较胜负
     * 1.首先取得每个玩家手中最大牌的id和花色id。
     * 2.比较俩玩家手中最大牌的id大小,牌大者获胜。
     * 3.如果两张牌的id相等,在比较两张牌的花色id,花色id更大着获胜。
     * 
     * */ 
    
    list<player> players = new arraylist<>();

    // 获得两个玩家
    for (map.entry<string, player> entry : newmap.entryset()) {
      players.add(entry.getvalue());
    }

    // 玩家一信息和所持牌
    list<card> playerone = players.get(0).getpokertype();
    //获得最大牌的id和花色
    integer onemaxid = math.max(playerone.get(0).getid(), playerone.get(1)
        .getid());
    integer onemaxtype = (onemaxid!=playerone.get(0).getid()) ? playerone.get(1).gettype() : playerone.get(0).gettype() ;

    // 玩家二信息和所持牌
    list<card> playertwo = players.get(1).getpokertype();
    //获得最大牌的id和花色
    integer twomaxid = math.max(playertwo.get(0).getid(), playertwo.get(1)
        .getid());
    integer twomaxtype = (twomaxid!=playertwo.get(0).getid()) ? playertwo.get(1).gettype() : playertwo.get(0).gettype() ;

    if (onemaxid > twomaxid) {
      system.out.println("玩家 : " + players.get(0).getname() + " 获胜!!");
    } else if (onemaxid == twomaxid) {

      if (onemaxtype > twomaxtype) {
        system.out
            .println("玩家 : " + players.get(0).getname() + " 获胜!!");

      } else {
        system.out
            .println("玩家 : " + players.get(1).getname() + " 获胜!!");
      }

    } else {
      system.out.println("玩家 : " + players.get(1).getname() + " 获胜!!");
    }

    system.out.println("**********************************************");
    system.out.println("玩家 : " + players.get(0).getname() + "的牌是:"
        + showname(playerone.get(0).gettype(), 0) + "--"
        + showname(playerone.get(0).getid(), 1) + "  "
        + showname(playerone.get(1).gettype(), 0) + "--"
        + showname(playerone.get(1).getid(), 1));
    system.out.println("玩家 : " + players.get(1).getname() + "的牌是:"
        + showname(playertwo.get(0).gettype(), 0) + "--"
        + showname(playertwo.get(0).getid(), 1) + "  "
        + showname(playertwo.get(1).gettype(), 0) + "--"
        + showname(playertwo.get(1).getid(), 1));
  }

  // 显示牌的名称
  private string showname(integer i, integer type) {
    string str = "";

    // 显示花色
    if (type == 0) {
      switch (i) {
      case 1: {
        str = "方块";
        break;
      }
      case 2: {
        str = "梅花";
        break;
      }
      case 3: {
        str = "红桃";
        break;
      }
      case 4: {
        str = "黑桃";
        break;
      }

      default: {
        break;
      }
      }

    }

    // 显示数字
    if (type == 1) {
      if (i < 11) {
        return i.tostring();
      } else {
        switch (i) {
        case 11: {
          str = "j";
          break;
        }
        case 12: {
          str = "q";
          break;
        }
        case 13: {
          str = "k";
          break;
        }
        case 14: {
          str = "a";
          break;
        }

        default: {
          break;
        }
        }
      }
    }

    return str;
  }

  public static void main(string[] args) {
    gamsbegin gb = new gamsbegin();
    
    // 1、创建扑克牌
    set<poker> pokers = gb.cpoker();

    // 2、创建两个玩家
    map<string, player> pmap = gb.cplayer();

    // 3、洗牌
    list<card> listcard = gb.wpoker(pokers);

    // 4、发牌
    map<string, player> newmap = gb.pushpoker(listcard, pmap);

    // 4、比较胜负
    gb.comparematch(newmap);

  }
}

运行结果:

**********开始创建扑克牌**********
**********扑克牌创建成功**********
**********开始创建玩家**********
创建两名玩家,根据提示创建
请输入第  1 个玩家id:
请输入第  1 个玩家姓名:
周星驰
添加第 1 个玩家  周星驰 成功
请输入第  2 个玩家id:
请输入第  2 个玩家姓名:
周润发
添加第 2 个玩家  周润发 成功
**********玩家创建成功**********
**********开始洗牌**********
card [id=9, type=3]
card [id=11, type=4]
card [id=13, type=3]
card [id=8, type=3]
card [id=5, type=2]
card [id=6, type=1]
card [id=4, type=3]
card [id=5, type=4]
card [id=2, type=3]
card [id=9, type=2]
card [id=9, type=4]
card [id=14, type=2]
card [id=9, type=1]
card [id=2, type=1]
card [id=2, type=4]
card [id=7, type=4]
card [id=11, type=1]
card [id=10, type=1]
card [id=14, type=4]
card [id=14, type=3]
card [id=12, type=2]
card [id=2, type=2]
card [id=10, type=2]
card [id=7, type=1]
card [id=7, type=3]
card [id=8, type=2]
card [id=4, type=4]
card [id=13, type=4]
card [id=14, type=1]
card [id=12, type=1]
card [id=5, type=1]
card [id=6, type=4]
card [id=12, type=4]
card [id=11, type=2]
card [id=10, type=3]
card [id=3, type=4]
card [id=12, type=3]
card [id=4, type=2]
card [id=4, type=1]
card [id=6, type=2]
card [id=5, type=3]
card [id=8, type=4]
card [id=3, type=2]
card [id=13, type=2]
card [id=7, type=2]
card [id=3, type=3]
card [id=3, type=1]
card [id=6, type=3]
card [id=8, type=1]
card [id=11, type=3]
card [id=13, type=1]
card [id=10, type=4]
**********洗牌成功**********
**********发牌开始**********
**********发牌成功**********
玩家 : 周星驰 获胜!!
**********************************************
玩家 : 周星驰的牌是:红桃--9   红桃--k
玩家 : 周润发的牌是:黑桃--j   红桃--8

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