英雄联盟辅助lol挂机不被踢的方法(lol挂机脚本)
调用api设置鼠标位置并模拟鼠标右键让人物走动,全局钩子等
using system;
using system.collections.generic;
using system.linq;
using system.text;
using system.windows.forms;
using system.runtime.interopservices;
using system.threading;
namespace lolsetcursor
{
public class hook
{
static bool isstartthread = false;
[structlayout(layoutkind.sequential)]
public class keyboardhookstruct
{
public int vkcode;
public int scancode;
public int flags;
public int time;
public int dwextrainfo;
}
public class setpaint
{
public int x;
public int y;
public int rows;
}
[flags]
enum mouseeventflag : uint
{
move = 0x0001,
leftdown = 0x0002,
leftup = 0x0004,
rightdown = 0x0008,
rightup = 0x0010,
middledown = 0x0020,
middleup = 0x0040,
xdown = 0x0080,
xup = 0x0100,
wheel = 0x0800,
virtualdesk = 0x4000,
absolute = 0x8000
}
//委托
public delegate int hookproc(int ncode, int wparam, intptr lparam);
static int hhook = 0;
public const int wh_keyboard_ll = 13;
//释放按键的常量
private const int keyeventf_keyup = 2;
//lowlevel键盘截获,如果是wh_keyboard=2,并不能对系统键盘截取,acrobat reader会在你截取之前获得键盘。
static hookproc keyboardhookprocedure;
#region 调用api
//设置钩子
[dllimport("user32.dll", charset = charset.auto, callingconvention = callingconvention.stdcall)]
public static extern int setwindowshookex(int idhook, hookproc lpfn, intptr hinstance, int threadid);
//抽调钩子
[dllimport("user32.dll", charset = charset.auto, callingconvention = callingconvention.stdcall)]
public static extern bool unhookwindowshookex(int idhook);
//调用下一个钩子
[dllimport("user32.dll", charset = charset.auto, callingconvention = callingconvention.stdcall)]
public static extern int callnexthookex(int idhook, int ncode, int wparam, intptr lparam);
//获得模块句柄
[dllimport("kernel32.dll", charset = charset.auto, callingconvention = callingconvention.stdcall)]
public static extern intptr getmodulehandle(string name);
//寻找目标进程窗口
[dllimport("user32.dll")]
public static extern intptr findwindow(string lpclassname, string lpwindowname);
//查找子窗体
[dllimport("user32.dll", entrypoint = "findwindowex")]
public static extern intptr findwindowex(intptr hwndparent,
intptr hwndchildafter, string lpszclass, string lpszwindow);
//设置进程窗口到最前
[dllimport("user32.dll")]
public static extern bool setforegroundwindow(intptr hwnd);
//模拟键盘事件
[dllimport("user32.dll")]
public static extern void keybd_event(byte bvk, byte bscan, int32 dwflags, int32 dwextrainfo);
//设置鼠标位置
[dllimport("user32.dll")]
static extern bool setcursorpos(int x, int y);
//模拟鼠标按键
[dllimport("user32.dll")]
static extern void mouse_event(mouseeventflag flsgs, int dx, int dy, uint data, uintptr extrainfo);
#endregion
/// <summary>
/// 安装钩子
/// </summary>
public void hook_start()
{
//安装钩子
if (hhook == 0)
{
keyboardhookprocedure = new hookproc(keyboatdhookproc);
hhook = setwindowshookex(wh_keyboard_ll, keyboardhookprocedure,
intptr.zero, 0);
if (hhook == 0) hook_clear(); //hook设置失败
}
}
/// <summary>
/// 卸载hook
/// </summary>
public static void hook_clear()
{
bool retkeyboard = true;
if (hhook != 0)
{
retkeyboard = unhookwindowshookex(hhook);
hhook = 0;
}
}
public static int keyboatdhookproc(int ncode, int wparam, intptr lparam)
{
thread thread1 = new thread(startcursor);
setpaint sp = new setpaint();
sp.x = screen.primaryscreen.bounds.width;
sp.y = screen.primaryscreen.bounds.height;
sp.rows = 0;
//监控用户键盘输入
keyboardhookstruct input = (keyboardhookstruct)marshal.ptrtostructure(lparam, typeof(keyboardhookstruct));
keys k = (keys)enum.parse(typeof(keys), input.vkcode.tostring());
if (input.vkcode == (int)keys.control || input.vkcode == (int)keys.shift || input.vkcode == (int)keys.f1)
{
thread1.isbackground = true;
isstartthread = true;
thread1.start(sp);
}
else if (input.vkcode == (int)keys.control || input.vkcode == (int)keys.shift || input.vkcode == (int)keys.f2)
{
hook_clear();
if (null != thread1)
{
thread1.abort();
isstartthread = false;
}
}
return callnexthookex(hhook, ncode, wparam, lparam);
}
static void startcursor(object list)
{
setpaint spaint = list as setpaint;
int swhith = spaint.x;
int sheight = spaint.y;
int dx = 0;
int dy = 0;
while (isstartthread)
{
if (3 < spaint.rows) spaint.rows = 0;
switch (spaint.rows)
{
case 0:
dx = swhith / 3;
dy = sheight / 3;
break;
case 1:
dy = dy * 2;
break;
case 2:
dx = dx * 2;
break;
case 3:
dy = dy / 2;
break;
default:
break;
}
spaint.rows++;
//messagebox.show("width:"+swhith+" height:"+sheight+ " x:" + dx + " y:" + dy+" rows:"+spaint.rows);
setcursorpos(dx, dy);
mouse_event(mouseeventflag.rightdown | mouseeventflag.rightup, 0, 0, 0, uintptr.zero);
thread.sleep(10000);
}
}
}
}