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wowza doc of multi-bitrate streaming 博客分类: 技术 wowza multi-bitrate

程序员文章站 2024-02-12 14:38:28
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http://www.wowza.com/forums/content.php?36-How-to-publish-and-play-a-live-stream-(RTMP-or-RTSP-RTP-based-encoder)

 

关于如何实现流媒体的multi-bitrate播放,文档中并没有完整的描述,只是告诉你如何配置。

文档提到:你需要有一个能从一个视频流中编码出多种码率的编码器。

写道
Multi-bitrate live streaming to Flash, Apple iOS devices and Silverlight requires that you have an encoder that can generate multiple bitrate streams from the same source that are properly key-frame aligned.

 然后用SMIL文件来描述码率配置。

 

但什么例子也没有,什么样的encoder满足key-frame aligned?客户端怎么做?

有点参考性的是帖子的回复,第二页回复的最后有位venoushcz用H.264,mp3

写道
I use FMLE, h.264 and MP3:

<encode>
<video>
<format>H.264</format>
<datarate>500;200;100;</datarate>
<outputsize>768x432;512x288;512x288;</outputsize>
<advanced>
<profile>Main</profile>
<level>4.0</level>
<keyframe_frequency>4 Seconds</keyframe_frequency>
</advanced>
<autoadjust>
<enable>false</enable>
<maxbuffersize>1</maxbuffersize>
<dropframes>
<enable>false</enable>
</dropframes>
<degradequality>
<enable>false</enable>
<minvideobitrate></minvideobitrate>
<preservepfq>false</preservepfq>
</degradequality>
</autoadjust>
</video>
<audio>
<format>MP3</format>
<datarate>96</datarate>
</audio>
</encode>

I stream to origin server. It is connected to edge server. I can stream each of the substreams to the demo player succesfully so the config origin - edge should be OK. I created the setup for the o-e multibitrate as you described in the post.

my live1.stream etc. files contain just the link to the origin server as you described:

rtmp://originsrv:1935/LIVESTREAM/livestream1

 似乎能行

 

因为我没有亲手写过flash中camera encode,不太了解这些环节,

还是等需要介入时把代码拿来看看。

 

另外,2010年的时候有人说flash不能做h.264编码,到了2011年9月就有人在回复中指出最新的flash已经提供了支持。确实如此,我们前段时间修改为h.264后带宽节省了很多。

写道
Originally Posted by cnynracer1
“Thanks Roger. Yes I understand Flash player doesn't encode in H.264, but I am curious if we can do this without asking our users to download a plugin such as this.“

The latest (pre-release - coming soon - honestly ;-) ) does a nice job of encoding with H.264.

Get it here: http://labs.adobe.com/downloads/flashplayer11.html

It takes some fiddling to get flash building in your dev environment:
Flex instructions here: http://www.youtube.com/watch?v=LlME1tUrDTo
Flash Professional CS5.5 instructions here: http://forums.adobe.com/message/3906794#3906794

Here are some snippets for your flash code that will effect the changes:
Code:
// Settings for H.264 - this is all there is to it. Sadly no AAC :-(
var h264Settings:H264VideoStreamSettings = new H264VideoStreamSettings();

h264Settings.setProfileLevel(H264Profile.BASELINE, H264Level.LEVEL_2);
nsPublish.videoStreamSettings = h264Settings;
I"ve used this successfully with some Xuggler code that I fire off from a module to post process streams for IOS availability. This could have been done as a distinct server, but I felt it better to manage one app than two.

 可见跟对一个技术流派是多么重要。。。

 

从以上可以推测出,我们可以在客户端做multi-bitrate encode,也可以在服务器上做,具体如何实施还需要详细论证,需要匹配不同的业务场景,由于编码是个CPU密集型运算,client-origin-edge各自的负载能力需要仔细测试和规划。

相关标签: wowza multi-bitrate

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