Java抽象工厂模式
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2024-01-20 19:44:58
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抽象工厂模式是一个超级工厂,用来创建其他工厂。 这个工厂也被称为工厂的工厂。 这种类型的设计模式属于创建模式,因为此模式提供了创建对象的最佳方法之一。
在抽象工厂模式中,接口负责创建相关对象的工厂,而不明确指定它们的类。 每个生成的工厂可以按照工厂模式提供对象。
下面是AbstractFactoryPattern Java Code
package com.milo.patterns;
/**
* step 1:创建Shape的接口。
*
* @author MILO
*
*/
interface Shape {
void draw();
}
/**
* step 2:创建实现相同接口的具体类
*
* @author MILO
*
*/
class Rectangle implements Shape {
@Override
public void draw() {
System.out.println("Inside Rectangle::draw() method.");
}
}
class Square implements Shape {
@Override
public void draw() {
System.out.println("Inside Square::draw() method.");
}
}
class Circle implements Shape {
@Override
public void draw() {
System.out.println("Inside Circle::draw() method.");
}
}
/**
* step 3:创建一个Colors接口,如下所示
*
* @author MILO
*
*/
interface Color {
void fill();
}
/**
* step 4:创建实现相同接口的具体类
*
* @author MILO
*
*/
class Red implements Color {
@Override
public void fill() {
System.out.println("Inside Red::fill() method.");
}
}
class Green implements Color {
@Override
public void fill() {
System.out.println("Inside Green::fill() method.");
}
}
class Blue implements Color {
@Override
public void fill() {
System.out.println("Inside Blue::fill() method.");
}
}
/**
* step 5:创建实现相同接口的具体类
*
* @author MILO
*
*/
abstract class AbstractFactory {
abstract Color getColor(String color);
abstract Shape getShape(String shape);
}
/**
* step 6:创建实现相同接口的具体类
*
* @author MILO
*
*/
class ShapeFactory extends AbstractFactory {
@Override
public Shape getShape(String shapeType) {
if (shapeType == null) {
return null;
}
if (shapeType.equalsIgnoreCase("CIRCLE")) {
return new Circle();
} else if (shapeType.equalsIgnoreCase("RECTANGLE")) {
return new Rectangle();
} else if (shapeType.equalsIgnoreCase("SQUARE")) {
return new Square();
}
return null;
}
@Override
Color getColor(String color) {
return null;
}
}
class ColorFactory extends AbstractFactory {
@Override
public Shape getShape(String shapeType) {
return null;
}
@Override
Color getColor(String color) {
if (color == null) {
return null;
}
if (color.equalsIgnoreCase("RED")) {
return new Red();
} else if (color.equalsIgnoreCase("GREEN")) {
return new Green();
} else if (color.equalsIgnoreCase("BLUE")) {
return new Blue();
}
return null;
}
}
/**
* step 7:创建工厂生成器/生产器类,通过传递如Shape或Color等信息来获取工厂
*
* @author MILO
*
*/
class FactoryProducer {
public static AbstractFactory getFactory(String choice) {
if (choice.equalsIgnoreCase("SHAPE")) {
return new ShapeFactory();
} else if (choice.equalsIgnoreCase("COLOR")) {
return new ColorFactory();
}
return null;
}
}
/**
* step 8:使用FactoryProducer来获取AbstractFactory,以便通过传递类型等信息来获取具体类的工厂。
* @author MILO
*
*/
public class AbstractFactoryPatternDemo {
public static void main(String[] args) {
//get shape factory
AbstractFactory shapeFactory = FactoryProducer.getFactory("SHAPE");
//get an object of Shape Circle
Shape shape1 = shapeFactory.getShape("CIRCLE");
//call draw method of Shape Circle
shape1.draw();
//get an object of Shape Rectangle
Shape shape2 = shapeFactory.getShape("RECTANGLE");
//call draw method of Shape Rectangle
shape2.draw();
//get an object of Shape Square
Shape shape3 = shapeFactory.getShape("SQUARE");
//call draw method of Shape Square
shape3.draw();
//get color factory
AbstractFactory colorFactory = FactoryProducer.getFactory("COLOR");
//get an object of Color Red
Color color1 = colorFactory.getColor("RED");
//call fill method of Red
color1.fill();
//get an object of Color Green
Color color2 = colorFactory.getColor("Green");
//call fill method of Green
color2.fill();
//get an object of Color Blue
Color color3 = colorFactory.getColor("BLUE");
//call fill method of Color Blue
color3.fill();
}
}
验证输出结果如下:
Inside Circle::draw() method.
Inside Rectangle::draw() method.
Inside Square::draw() method.
Inside Red::fill() method.
Inside Green::fill() method.
Inside Blue::fill() method.
摘录于--------《易百教程》