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Python3练习题系列(04)

程序员文章站 2024-01-18 16:22:16
题目: 制作一个游戏 知识点: 函数、if_elif_else, while, exit 游戏图谱: 游戏代码: 玩游戏过程: You are in a dark room. There is a door to your right and left. Which one do you take? ......

题目:

制作一个游戏

知识点:

函数、if_elif_else, while, exit

游戏图谱:

Python3练习题系列(04)

游戏代码:

from sys import exit

def gold_room():
    print('This room is full of gold. How much do you take?')
    
    next = input("> ")
    
    if "0" in next or "1" in next:
        how_much = int(next)
    else:
        dead("Man, you're not greedy, you win!")
    
    if how_much < 50:
        print("Nice, you're not greedy, you win!")
        exit(0)
    else:
        dead("You greedy bastard!")
        
# bastard 英 ['bɑːstəd; 'bæst-]  美 ['bæstɚd] adj. 私生的 n. 私生子        
        
# greedy 英 ['griːdɪ] 美 ['gridi] adj. 贪婪的;贪吃的;渴望的        
        

def bear_room():
    print("There is a bear here.")
    print("The bear has a bunch of honey.")
    print("The fat bear is in front of another door.")
    print("How are you going to move the bear?")
    
    bear_moved = False
    
    while True:
        next = input("> ")
        
        if next == "take honey":
            dead("The bear looks at you then slaps your face off.")
        elif next == "taunt bear" and not bear_moved:
            print("The bear has moved from the door. You can go through it now.")
            bear_moved = True
        elif next == "taunt bear" and bear_moved:
            dead("The bear gets pissed off and chews your leg off.")
        elif next == 'open door' and bear_moved:
            gold_room()
        else:
            print("I got no idea what that means.")
            
'''
taunt 英 [tɔːnt] 美 [tɔnt] n. 嘲弄;讥讽 adj. 很高的 vt. 奚落;逗弄

'''          
                      
            
def cthulhu_room():
    print("Here you see the great evil Cthulhu.")
    print("He, it, whatever stares at you and you go insane.")
    print("Do you flee your life or eat your head?")
    
    next = input("> ")
    if 'flee' in next:
        start()
    elif 'head' in next:
        dead("Well that was tasty!")
    else:
        cthulhu_room()
        
# insane 英 [ɪn'seɪn] 美 [ɪn'sen] adj. 疯狂的;精神病的;极愚蠢的
        
def dead(why):
    print(why, "Good job!")
    exit(0)
    
def start():
    print("You are in a dark room.")
    print("There is a door to your right and left.")
    print("Which one do you take?")
    
    next = input("> ")
    if next == 'left':
        bear_room()
    elif next == 'right':
        cthulhu_room()
    else:
        dead("You stumble around the room until you starve.")
        
start()

# stumble 英 ['stʌmb(ə)l] 美 ['stʌmbl] n. 绊倒;蹒跚而行 vi. 踌躇,蹒跚;失足;犯错 vt. 使…困惑;使…绊倒

玩游戏过程:

You are in a dark room.
There is a door to your right and left.
Which one do you take?
> left
There is a bear here.
The bear has a bunch of honey.
The fat bear is in front of another door.
How are you going to move the bear?
> taunt bear
The bear has moved from the door. You can go through it now.
> open door
This room is full of gold. How much do you take?
> 60
You greedy bastard! Good job!
SystemExit: 0

来自《笨办法学Python》