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Android6.0 动态权限机制深入讲解

程序员文章站 2022-03-18 17:28:38
前言android6.0以后引入了动态权限机制,一些系统权限的分配需要在app运行中进行分配,而不只是在androidmanifest中指定。本篇将针对动态权限的底层分配过程进行分析(基于androi...

前言

android6.0以后引入了动态权限机制,一些系统权限的分配需要在app运行中进行分配,而不只是在androidmanifest中指定。

本篇将针对动态权限的底层分配过程进行分析(基于android-6.0.1)。

权限分配

我们先看一下请求分配权限的代码

//frameworks/support/v4/java/android/support/v4/app/activitycompat.java
public static void requestpermissions(final @nonnull activity activity,
  final @nonnull string[] permissions, final int requestcode) {
 if (build.version.sdk_int >= 23) {//对于android m 以及以上的权限的分配
  activitycompatapi23.requestpermissions(activity, permissions, requestcode);
 } else if (activity instanceof onrequestpermissionsresultcallback) {//android m以下的权限分配
  handler handler = new handler(looper.getmainlooper());
  handler.post(new runnable() {
   @override
   public void run() {
    //请求分配的权限结果,如分配就是permission_granted
    final int[] grantresults = new int[permissions.length];
    
    packagemanager packagemanager = activity.getpackagemanager();
    string packagename = activity.getpackagename();

    final int permissioncount = permissions.length;
    //通过包管理的checkpermission来检验是否分配权限
    for (int i = 0; i < permissioncount; i++) {
     grantresults[i] = packagemanager.checkpermission(
       permissions[i], packagename);
    }

    ((onrequestpermissionsresultcallback) activity).onrequestpermissionsresult(
      requestcode, permissions, grantresults);
   }
  });
 }
}

requestpermissions对于android m的前后版本都分别做了处理,android m以上通过activitycompatapi23.requestpermissions进行权限的请求,而android m以下通过packagemanager来检查permission的分配情况。

//frameworks/support/v4/api23/android/support/v4/app/activitycompat23.java
class activitycompatapi23 {
 ...
 public static void requestpermissions(activity activity, string[] permissions,
   int requestcode) {
  if (activity instanceof requestpermissionsrequestcodevalidator) {
   ((requestpermissionsrequestcodevalidator) activity)
     .validaterequestpermissionsrequestcode(requestcode);
  }
  //通过android m的activity处理
  activity.requestpermissions(permissions, requestcode);
 }
 ...
}

//frameworks/base/core/java/android/app/activity.java
public final void requestpermissions(@nonnull string[] permissions, int requestcode) {
 if (mhascurrentpermissionsrequest) {
  log.w(tag, "can reqeust only one set of permissions at a time");
  // dispatch the callback with empty arrays which means a cancellation.
  onrequestpermissionsresult(requestcode, new string[0], new int[0]);
  return;
 }
 //通过请求的权限构造intent,弹出请求的窗口
 intent intent = getpackagemanager().buildrequestpermissionsintent(permissions);
 startactivityforresult(request_permissions_who_prefix, intent, requestcode, null);
 mhascurrentpermissionsrequest = true;
}

activitycompat23将请求权限的任务交给activity来完成,在activity中,通过请求的permission来构造一个intent随后启动activity来弹出请求的界面。intent的构造是通过packagemanager的buildrequestpermissionsintent方法构造的。

public intent buildrequestpermissionsintent(@nonnull string[] permissions) {
 if (arrayutils.isempty(permissions)) {
  throw new nullpointerexception("permission cannot be null or empty");
 }
 intent intent = new intent(action_request_permissions);
 intent.putextra(extra_request_permissions_names, permissions);
 intent.setpackage(getpermissioncontrollerpackagename());
 return intent;
}

intent的action是action_request_permissions,它是这么定义的

public static final string action_request_permissions =
   "android.content.pm.action.request_permissions";

随后一个参数就是具体请求的permission数组和一个权限分派控制的相关的包名。所以activity的请求窗口是通过隐式启动的。

/packages/apps/packageinstaller/androidmanifest.xml
<activity android:name=".permission.ui.grantpermissionsactivity"
  android:configchanges="orientation|keyboardhidden|screensize"
  android:excludefromrecents="true"
  android:theme="@style/grantpermissions">
 <intent-filter>
  <action android:name="android.content.pm.action.request_permissions" />
  <category android:name="android.intent.category.default" />
 </intent-filter>
</activity>

从intent-fliter可以看到,这个grantpermissionsactivity就是我们进行权限分配的弹出窗口。grantpermissionsactivity它的布局文件定义在packages/apps/packageinstaller/res/layout/grant_permissions.xml,从grantpermissionsactivity的实现来看它就是一个长的像dialog的activity,这里我们重点关注在该activity中对权限的允许和拒绝的处理。

//packages/apps/packageinstaller/src/com/android/packageinstaller/permission/ui/grantpermissionsdefaultviewhandler.java
public void onclick(view view) {
 switch (view.getid()) {
  case r.id.permission_allow_button://允许
   if (mresultlistener != null) {
    view.clearaccessibilityfocus();
    mresultlistener.onpermissiongrantresult(mgroupname, true, false);
   }
   break;
  case r.id.permission_deny_button://拒绝
   mallowbutton.setenabled(true);
   if (mresultlistener != null) {
    view.clearaccessibilityfocus();
    mresultlistener.onpermissiongrantresult(mgroupname, false,
      mdonotaskcheckbox.ischecked());
   }
   break;
  case r.id.do_not_ask_checkbox://不再询问
   mallowbutton.setenabled(!mdonotaskcheckbox.ischecked());
   break;
 }
}

这里是通过grantpermissionsdefaultviewhandler来控制grantpermissionsactivity的ui视图,按钮的点击事件是通过grantpermissionsviewhandler.resultlistener接口来处理的,grantpermissionsactivity实现了该接口。

@override
public void onpermissiongrantresult(string name, boolean granted, boolean donotaskagain) {
 if (isobscuredtouch()) {
  showoverlaydialog();
  finish();
  return;
 }
 groupstate groupstate = mrequestgrantpermissiongroups.get(name);
 if (groupstate.mgroup != null) {
  if (granted) {
   groupstate.mgroup.grantruntimepermissions(donotaskagain);//权限组内部的权限分配
   groupstate.mstate = groupstate.state_allowed;//重置权限组的状态
  } else {
   groupstate.mgroup.revokeruntimepermissions(donotaskagain);
   groupstate.mstate = groupstate.state_denied;
  }
  updategrantresults(groupstate.mgroup);
 }
 //下一个组权限的授权
 if (!shownextpermissiongroupgrantrequest()) {
  setresultandfinish();
 }
}

onpermissiongrantresult的三个参数分别是name代表了权限组的名字,granted表示是否进行权限分配,donotaskagain代表是否询问权限。内部的mrequestgrantpermissiongroups是一个linkedhashmap<string, groupstate>,它的key是权限组名,值为groupstate,它代表了待授权的权限组map。需要注意的是权限和权限组的概念是不同的,一个权限所属一个权限组,要给权限组可以对应多个权限。而我们传递给grantpermissionsactivity的是权限数组(注意并不是权限组),在grantpermissionsactivity创建的时候,会将我们请求的权限分别匹配到其对应的权限组中,这会重新计算权限组的状态。这个方法对name对应的权限组进行授权或者拒绝,然后处理下一个权限组。

//packages/apps/packageinstaller/src/com/android/packageinstaller/permission/ui/grantpermissionsactivity.java
public class grantpermissionsactivity extends overlaytouchactivity
  implements grantpermissionsviewhandler.resultlistener {
 private string[] mrequestedpermissions;//请求的权限数组
 private int[] mgrantresults;//权限分配的结果数组
 //请求的权限数组对应的权限组map
 private linkedhashmap<string, groupstate> mrequestgrantpermissiongroups = new linkedhashmap<>();
 ...
 @override
 public void oncreate(bundle icicle) {
  ...
  //加载应用权限组
  mapppermissions = new apppermissions(this, callingpackageinfo, null, false,
   new runnable() {
    @override
    public void run() {
     setresultandfinish();
    }
   });
  //遍历权限组
  for (apppermissiongroup group : mapppermissions.getpermissiongroups()) {
   boolean grouphasrequestedpermission = false;
   for (string requestedpermission : mrequestedpermissions) {
    //如果请求的权限在该组内则标记grouphasrequestedpermission为true
    if (group.haspermission(requestedpermission)) {
     grouphasrequestedpermission = true;
     break;
    }
   }
   if (!grouphasrequestedpermission) {
    continue;
   }
   // we allow the user to choose only non-fixed permissions. a permission
   // is fixed either by device policy or the user denying with prejudice.
   if (!group.isuserfixed() && !group.ispolicyfixed()) {
    switch (permissionpolicy) {
     case devicepolicymanager.permission_policy_auto_grant: {
      if (!group.areruntimepermissionsgranted()) {
       group.grantruntimepermissions(false);
      }
      group.setpolicyfixed();
     } break;

     case devicepolicymanager.permission_policy_auto_deny: {
      if (group.areruntimepermissionsgranted()) {
       group.revokeruntimepermissions(false);
      }
      group.setpolicyfixed();
     } break;

     default: {
      //权限组是否已经分配了runtime permission,如果没有,则添加到mrequestgrantpermissiongroups中
      if (!group.areruntimepermissionsgranted()) {
       mrequestgrantpermissiongroups.put(group.getname(),
         new groupstate(group));
      } else {
       group.grantruntimepermissions(false);
       updategrantresults(group);
      }
     } break;
    }
   } else {
    // if the permission is fixed, ensure that we return the right request result
    updategrantresults(group);
   }
  }
  ...
  if (!shownextpermissiongroupgrantrequest()) {
   setresultandfinish();
  }
 }
}

在grantpermissionsactivity的oncreate方法中,根据请求的权限计算所属权限组的状态,首先创建apppermissions对象,这时会去加载应用的权限组。同时遍历用于请求的权限数组并找到其对应的权限组,同时判断该权限组是否已经分配了动态权限,如果未授权则添加到待授权的权限组map中。到这里我们还未看到真正的授权过程,在前面onpermissiongrantresult方法中,授权是通过groupstate中的成员mgroup的grantruntimepermissions方法进一步进行权限分配的。而groupstate的定义如下

private static final class groupstate {
 static final int state_unknown = 0;
 static final int state_allowed = 1;
 static final int state_denied = 2;

 final apppermissiongroup mgroup;
 int mstate = state_unknown;

 groupstate(apppermissiongroup group) {
  mgroup = group;
 }
}

groupstate有三个状态state_unknown,state_allowed,state_denied,它内部的mgroup实际上是个apppermissiongroup,这些apppermissiongroup是在apppermissions加载的。

//packages/apps/packageinstaller/src/com/android/packageinstaller/permission/model/apppermissiongroup.java
public boolean grantruntimepermissions(boolean fixedbytheuser) {
 final boolean isshareduser = mpackageinfo.shareduserid != null;
 final int uid = mpackageinfo.applicationinfo.uid;

 // we toggle permissions only to apps that support runtime
 // permissions, otherwise we toggle the app op corresponding
 // to the permission if the permission is granted to the app.
 //遍历权限组对应的权限
 for (permission permission : mpermissions.values()) {
  if (mappsupportsruntimepermissions) {//支持动态权限分配
   // do not touch permissions fixed by the system.
   if (permission.issystemfixed()) {//系统权限则返回
    return false;
   }

   // ensure the permission app op enabled before the permission grant.
   //打开permssion可以被grant的选项
   if (permission.hasappop() && !permission.isappopallowed()) {
    permission.setappopallowed(true);
    mappops.setuidmode(permission.getappop(), uid, appopsmanager.mode_allowed);
   }

   // grant the permission if needed.
   //进行动态分配,通过pms完成
   if (!permission.isgranted()) {
    permission.setgranted(true);
    mpackagemanager.grantruntimepermission(mpackageinfo.packagename,
      permission.getname(), muserhandle);
   }

   // update the permission flags.
   if (!fixedbytheuser) {
    // now the apps can ask for the permission as the user
    // no longer has it fixed in a denied state.
    if (permission.isuserfixed() || permission.isuserset()) {
     permission.setuserfixed(false);
     permission.setuserset(true);
     mpackagemanager.updatepermissionflags(permission.getname(),
       mpackageinfo.packagename,
       packagemanager.flag_permission_user_fixed
         | packagemanager.flag_permission_user_set,
       0, muserhandle);
    }
   }
  } else {//adnroid m以下的版本权限分配
   .... 
  }
 }
 return true;
}

权限的分配最终是通过pms的grantruntimepermission方法来完成的。

//frameworks/base/services/core/java/com/android/server/pm/packagemanagerservice.java
@override
public void grantruntimepermission(string packagename, string name, final int userid) {
 ...
 mcontext.enforcecallingorselfpermission(
   android.manifest.permission.grant_runtime_permissions,
   "grantruntimepermission");
 
 enforcecrossuserpermission(binder.getcallinguid(), userid, true, false,
   "grantruntimepermission");

 final int uid;
 final settingbase sb;
  
 synchronized (mpackages) {
  //取到package对象
  final packageparser.package pkg = mpackages.get(packagename);
  if (pkg == null) {
   throw new illegalargumentexception("unknown package: " + packagename);
  }
  //取到全局设置中的权限信息 
  final basepermission bp = msettings.mpermissions.get(name);
  if (bp == null) {
   throw new illegalargumentexception("unknown permission: " + name);
  }

  enforcedeclaredasusedandruntimeordevelopmentpermission(pkg, bp);

  uid = userhandle.getuid(userid, pkg.applicationinfo.uid);
  sb = (settingbase) pkg.mextras;//从pkg中取到应用的设置信息settingbase
  if (sb == null) {
   throw new illegalargumentexception("unknown package: " + packagename);
  }
  //取到权限状态 
  final permissionsstate permissionsstate = sb.getpermissionsstate();
  
  final int flags = permissionsstate.getpermissionflags(name, userid);
  if ((flags & packagemanager.flag_permission_system_fixed) != 0) {
   throw new securityexception("cannot grant system fixed permission: "
     + name + " for package: " + packagename);
  }

  if (bp.isdevelopment()) {
   // development permissions must be handled specially, since they are not
   // normal runtime permissions. for now they apply to all users.
   if (permissionsstate.grantinstallpermission(bp) !=
     permissionsstate.permission_operation_failure) {
    schedulewritesettingslocked();
   }
   return;
  }
  //通过permissionsstate进行动态权限的分配
  final int result = permissionsstate.grantruntimepermission(bp, userid);
  ....
 }
 .....
}

在pms的grantruntimepermission方法中首先根据包名取到应用安装时的package对象,这个package对象中包含了应用的一些设置信息,通过这个设置信息可以取到当前应用的permissionstate,它维护了当前应用的权限授予情况。同时根据参数name,也就是权限名获取全新的配置信息basepermission对象,它时从msettings中取到的,msettings是pms的全局设置,它在pms启动的时候初始化,里面包含了平台支持的所有权限。最后权限的分配进一步通过permissionstate来完成

//frameworks/base/services/core/java/com/android/server/pm/permissionsstate.java
//动态权限的分配
public int grantruntimepermission(basepermission permission, int userid) {
 enforcevaliduserid(userid);
 if (userid == userhandle.user_all) {
  return permission_operation_failure;
 }
 return grantpermission(permission, userid);
}

private int grantpermission(basepermission permission, int userid) {
 if (haspermission(permission.name, userid)) {
  return permission_operation_failure;
 }
 //计算用户组id
 final boolean hasgids = !arrayutils.isempty(permission.computegids(userid));
 final int[] oldgids = hasgids ? computegids(userid) : no_gids;
 //将权限包装成permissiondata添加到应用的权限列表中
 permissiondata permissiondata = ensurepermissiondata(permission);
 //授予权限,修改permissionstate的mgranted属性
 if (!permissiondata.grant(userid)) {
  return permission_operation_failure;
 }

 if (hasgids) {
  final int[] newgids = computegids(userid);//重新计算用户的权限组id
  //权限组id是否发生变化
  if (oldgids.length != newgids.length) {
   return permission_operation_success_gids_changed;
  }
 }
 return permission_operation_success;
}

在grantpermission方法中首先会计算当前用户进程当前拥有的组id,然后再通过ensurepermissiondata将权限添加到应用的permissiondata列表中,这里返回一个permissiondata,通过该对象的grant方法进行最终的分配,事实上它其实是修改内部permissionstate成员的mgranted状态为true。最后会对用户的组id进行重新计算,如果发生变化则返回permission_operation_success_gids_changed,否则返回permission_operation_success

//保证权限被添加到用户列表中
private permissiondata ensurepermissiondata(basepermission permission) {
 if (mpermissions == null) {
  mpermissions = new arraymap<>();
 }
 permissiondata permissiondata = mpermissions.get(permission.name);
 if (permissiondata == null) {
  permissiondata = new permissiondata(permission);
  mpermissions.put(permission.name, permissiondata);
 }
 return permissiondata;
}

//根据用户权限列表计算用户的gid
public int[] computegids(int userid) {
 enforcevaliduserid(userid);

 int[] gids = mglobalgids;

 if (mpermissions != null) {
  final int permissioncount = mpermissions.size();
  for (int i = 0; i < permissioncount; i++) {
   string permission = mpermissions.keyat(i);
   if (!haspermission(permission, userid)) {
    continue;
   }
   permissiondata permissiondata = mpermissions.valueat(i);
   //取到权限对应的组id数组,可见权限可以通过多个gid描述
   final int[] permgids = permissiondata.computegids(userid);
   if (permgids != no_gids) {
    //将权限对应的组id添加到用户的组id数组中
    gids = appendints(gids, permgids);
   }
  }
 }

 return gids;
}

ensurepermissiondata方法确保将权限对应的permissiondata添加到permissonsstate的权限列表中,后续通过computegids计算用户userid对应的组id,并将其添加到用户的组id数组mglobalgids中。其中内置权限的gid映射是定义在/etc/permission/platform.xml

<permissions>
 ···
 <permission name="android.permission.read_external_storage" >
  <group gid="sdcard_r" />
 </permission>

 <permission name="android.permission.write_external_storage" >
  <group gid="sdcard_r" />
  <group gid="sdcard_rw" />
 </permission>
 
 <permission name="android.permission.internet" >
  <group gid="inet" />
 </permission>
 ···
</permissions>

至此,我们明白了权限的本质实际上就是一组gid,这组gid对应的是一些整型,这些映射关系存放在system/core/include/private/android_filesystem_config.h中,其中的定义如下

#define aid_net_bt_admin 3001 /* bluetooth: create any socket */
#define aid_net_bt  3002 /* bluetooth: create sco, rfcomm or l2cap sockets */
#define aid_inet   3003 /* can create af_inet and af_inet6 sockets */
#define aid_sdcard_rw  1015 /* external storage write access */

static const struct android_id_info android_ids[] = {
 ...
 { "bluetooth",  aid_bluetooth, },
 { "sdcard_rw",  aid_sdcard_rw, },
 { "net_bt_admin", aid_net_bt_admin, },
 { "net_bt",  aid_net_bt, },
 { "inet",   aid_inet, },
 ...
}

通过将权限映射成一组gid,然后作为补充gid赋值给用户进程,也就是权限分配的本质。

//permisssionsstate.permissiondata
public boolean grant(int userid) {
 if (!iscompatibleuserid(userid)) {
  return false;
 }

 if (isgranted(userid)) {
  return false;
 }

 permissionstate userstate = muserstates.get(userid);
 if (userstate == null) {
  userstate = new permissionstate(mperm.name);
  muserstates.put(userid, userstate);
 }
 //分配权限置true
 userstate.mgranted = true;

 return true;
}

通过permissiondata的grant方法,为对应的用户创建permissionstate,并将mgranted置为true表示分配了该权限给
该用户。

当然权限分配完成后,下次不需要再次分配,当我们重新启动手机后,并需要再次对权限进行分配,这是因为pms为所有的package记录了权限分配的情况,在android6.0之前,package所有的权限信息都是存放在data/system/packages.xml配置文件中,在应用中启动时候读取该配置就可以直到权限分配了哪些权限。但在android6.0后,运行时权限放在了data/system/users/0/runtime-permissions.xml中,而普通权限保持不变依然存放在packages.xml中,而且默认granted就是true。那么在分配完成权限后需要将权限的分配信息持久化到该文件中。

//packages.xml
<package 
 name="com.feelschaotic.demo" 
 codepath="/data/app/com.feelschaotic.demo-gi5ksdf6mudlakfougccwq==" 
 nativelibrarypath="/data/app/com.feelschaotic.demo-gi5ksdf6mudlakfougccwq==/lib" 
 primarycpuabi="x86" 
 publicflags="945307462" 
 privateflags="0" 
 ft="16348dc3870" 
 it="16343f1d6aa" 
 ut="16348dc4c4d" 
 version="8220" 
 userid="10102">
  <sigs count="1">
   <cert index="20" key="..." />
  </sigs>
  <perms>
   <!-- 此处普通权限的 granted 全都默认是 true,且不可改变 granted 值-->
   <item name="android.permission.change_network_state" granted="true" flags="0" />
   <item name="android.permission.internet" granted="true" flags="0" />
   <item name="android.permission.change_wifi_state" granted="true" flags="0" />
   <item name="android.permission.access_network_state" granted="true" flags="0" />
  </perms>
  <proper-signing-keyset identifier="48" />
 </package>
<pkg name="com.feelschaotic.demo">
 <!-- 该demo我们故意拒绝了定位权限,可以看到:access_fine_location 和 access_coarse_location 的 granted 为 false -->
 <item name="android.permission.access_fine_location" granted="false" flags="1" />
 <item name="android.permission.read_external_storage" granted="true" flags="0" />
 <item name="android.permission.access_coarse_location" granted="false" flags="1" />
 <item name="android.permission.read_phone_state" granted="true" flags="0" />
 <item name="android.permission.write_external_storage" granted="true" flags="0" />
 ...
</pkg>

在pms的grantruntimepermission分配完运行时权限后,最后会调用writeruntimepermissionsforuserlpr将权限信息持久化到配置文件runtime-permissions.xml中,我们看看这个过程

public void writeruntimepermissionsforuserlpr(int userid, boolean sync) {
 if (sync) {
  mruntimepermissionspersistence.writepermissionsforusersynclpr(userid);
 } else {
  mruntimepermissionspersistence.writepermissionsforuserasynclpr(userid);
 }
}

无论时同步方式还是异步方式的持久化,最后都会调用下面的方法进行

//写入权限到配置文件
private void writepermissionssync(int userid) {
 //要写入的文件/data/system/users/0/runtime-permissions.xml
 atomicfile destination = new atomicfile(getuserruntimepermissionsfile(userid));

 arraymap<string, list<permissionstate>> permissionsforpackage = new arraymap<>();
 arraymap<string, list<permissionstate>> permissionsforshareduser = new arraymap<>();

 synchronized (mlock) {
  mwritescheduled.delete(userid);
  //对所有的package进行处理
  final int packagecount = mpackages.size();
  for (int i = 0; i < packagecount; i++) {
   string packagename = mpackages.keyat(i);
   //取到packagesetting
   packagesetting packagesetting = mpackages.valueat(i);
   if (packagesetting.shareduser == null) {//没有shareduser的情况
    //取到permissionsstate,这个对象描述了包的权限信息
    permissionsstate permissionsstate = packagesetting.getpermissionsstate();
    list<permissionstate> permissionsstates = permissionsstate
      .getruntimepermissionstates(userid);//获取全新分配列表
    if (!permissionsstates.isempty()) {
     //存放在permissionsforpackage这个map中,以包名为键
     permissionsforpackage.put(packagename, permissionsstates);
    }
   }
  }
  //有shareuser的情况
  final int sharedusercount = msharedusers.size();
  for (int i = 0; i < sharedusercount; i++) {
   string sharedusername = msharedusers.keyat(i);
   sharedusersetting shareduser = msharedusers.valueat(i);
   permissionsstate permissionsstate = shareduser.getpermissionsstate();
   list<permissionstate> permissionsstates = permissionsstate
     .getruntimepermissionstates(userid);
   if (!permissionsstates.isempty()) {
    permissionsforshareduser.put(sharedusername, permissionsstates);
   }
  }
 }
 //写配置
 fileoutputstream out = null;
 try {
  //取到输出流
  out = destination.startwrite();

  xmlserializer serializer = xml.newserializer();
  serializer.setoutput(out, standardcharsets.utf_8.name());
  serializer.setfeature(
    "http://xmlpull.org/v1/doc/features.html#indent-output", true);
  serializer.startdocument(null, true);
  serializer.starttag(null, tag_runtime_permissions);

  string fingerprint = mfingerprints.get(userid);
  if (fingerprint != null) {
   serializer.attribute(null, attr_fingerprint, fingerprint);
  }
  //先写当前package的permission
  final int packagecount = permissionsforpackage.size();
  for (int i = 0; i < packagecount; i++) {
   string packagename = permissionsforpackage.keyat(i);
   list<permissionstate> permissionstates = permissionsforpackage.valueat(i);
   serializer.starttag(null, tag_package);//package
   serializer.attribute(null, attr_name, packagename);
   writepermissions(serializer, permissionstates);
   serializer.endtag(null, tag_package);
  }
  //写其shareuser进程的permission
  final int sharedusercount = permissionsforshareduser.size();
  for (int i = 0; i < sharedusercount; i++) {
   string packagename = permissionsforshareduser.keyat(i);
   list<permissionstate> permissionstates = permissionsforshareduser.valueat(i);
   serializer.starttag(null, tag_shared_user);
   serializer.attribute(null, attr_name, packagename);
   writepermissions(serializer, permissionstates);
   serializer.endtag(null, tag_shared_user);
  }

  serializer.endtag(null, tag_runtime_permissions);
  serializer.enddocument();
  destination.finishwrite(out);

  if (build.fingerprint.equals(fingerprint)) {
   mdefaultpermissionsgranted.put(userid, true);
  }
 // any error while writing is fatal.
 } catch (throwable t) {
  slog.wtf(packagemanagerservice.tag,
    "failed to write settings, restoring backup", t);
  destination.failwrite(out);
 } finally {
  ioutils.closequietly(out);
 }
}

writepermissionssync写配置的过程很简单,先打开配置文件/data/system/users/0/runtime-permissions.xml,随后对pms中的每个package和shareduser分别将其对应的权限分配列表按照包名和shareusername存放在permissionsforpackage和permissionsforshareduser中,随后打开输出流分别将其对应的运行时权限分配情况写入文件。

private void writepermissions(xmlserializer serializer,
    list<permissionstate> permissionstates) throws ioexception {
  for (permissionstate permissionstate : permissionstates) {
    serializer.starttag(null, tag_item);
    serializer.attribute(null, attr_name,permissionstate.getname());
    serializer.attribute(null, attr_granted,
        string.valueof(permissionstate.isgranted()));
    serializer.attribute(null, attr_flags,
        integer.tohexstring(permissionstate.getflags()));
    serializer.endtag(null, tag_item);
  }
}

writepermissions负责写tag 为package下的一条权限分配信息,如

<item name="android.permission.write_external_storage" granted="true" flags="0" />

权限的检测

权限检测是通过context的checkselfpermission方法来进行的。我们看下它的实现

@override
public int checkselfpermission(string permission) {
  if (permission == null) {
    throw new illegalargumentexception("permission is null");
  }

  return checkpermission(permission, process.mypid(), process.myuid());
}
@override
public int checkpermission(string permission, int pid, int uid) {
  if (permission == null) {
    throw new illegalargumentexception("permission is null");
  }

  try {
    return activitymanagernative.getdefault().checkpermission(
        permission, pid, uid);
  } catch (remoteexception e) {
    return packagemanager.permission_denied;
  }
}

最终还是通过ams的checkpermission来进行权限检查。

//frameworks/base/core/java/android/app/activitymanager.java
@override
public int checkpermission(string permission, int pid, int uid) {
  if (permission == null) {
    return packagemanager.permission_denied;
  }
  return checkcomponentpermission(permission, pid, uid, -1, true);
}
int checkcomponentpermission(string permission, int pid, int uid,
    int owninguid, boolean exported) {
  if (pid == my_pid) {
    return packagemanager.permission_granted;
  }
  return activitymanager.checkcomponentpermission(permission, uid,
      owninguid, exported);
}
/** @hide */
public static int checkcomponentpermission(string permission, int uid,
    int owninguid, boolean exported) {
  // root, system server get to do everything.
  final int appid = userhandle.getappid(uid);
  if (appid == process.root_uid || appid == process.system_uid) {
    return packagemanager.permission_granted;
  }
  // isolated processes don't get any permissions.
  if (userhandle.isisolated(uid)) {
    return packagemanager.permission_denied;
  }
  // if there is a uid that owns whatever is being accessed, it has
  // blanket access to it regardless of the permissions it requires.
  if (owninguid >= 0 && userhandle.issameapp(uid, owninguid)) {
    return packagemanager.permission_granted;
  }
  // if the target is not exported, then nobody else can get to it.
  if (!exported) {
    /*
    runtimeexception here = new runtimeexception("here");
    here.fillinstacktrace();
    slog.w(tag, "permission denied: checkcomponentpermission() owninguid=" + owninguid,
        here);
    */
    return packagemanager.permission_denied;
  }
  if (permission == null) {
    return packagemanager.permission_granted;
  }
  //通过pms进行check
  try {
    return appglobals.getpackagemanager()
        .checkuidpermission(permission, uid);
  } catch (remoteexception e) {
    // should never happen, but if it does... deny!
    slog.e(tag, "packagemanager is dead?!?", e);
  }
  return packagemanager.permission_denied;
}

在ams中的一系列调用中,最终的权限还是通过pms的checkuidpermission来进行check的。

//pms
@override
public int checkuidpermission(string permname, int uid) {
  final int userid = userhandle.getuserid(uid);

  if (!susermanager.exists(userid)) {
    return packagemanager.permission_denied;
  }

  synchronized (mpackages) {
    object obj = msettings.getuseridlpr(userhandle.getappid(uid));
    if (obj != null) {
      final settingbase ps = (settingbase) obj;
      final permissionsstate permissionsstate = ps.getpermissionsstate();
      //通过permissionsstate来检查
      if (permissionsstate.haspermission(permname, userid)) {
        return packagemanager.permission_granted;
      }
      //定位权限的检测特殊处理
      // special case: access_fine_location permission includes access_coarse_location
      if (manifest.permission.access_coarse_location.equals(permname) && permissionsstate
          .haspermission(manifest.permission.access_fine_location, userid)) {
        return packagemanager.permission_granted;
      }
    } else {
      arrayset<string> perms = msystempermissions.get(uid);
      if (perms != null) {
        if (perms.contains(permname)) {
          return packagemanager.permission_granted;
        }
        if (manifest.permission.access_coarse_location.equals(permname) && perms
            .contains(manifest.permission.access_fine_location)) {
          return packagemanager.permission_granted;
        }
      }
    }
  }

  return packagemanager.permission_denied;
}

checkuidpermission首先根据userid从pms的配置对象中取到settingbase,然后取到用户对应的permissionsstate,再通过permissionsstate的haspermission判断是否有该权限。

//检测权限
public boolean haspermission(string name, int userid) {
  enforcevaliduserid(userid);

  if (mpermissions == null) {
    return false;
  }
  //取到权限对应的permissiondata
  permissiondata permissiondata = mpermissions.get(name);
  //通过isgranted来判断
  return permissiondata != null && permissiondata.isgranted(userid);
}

从permissionsstate的权限列表中取到permissiondata,通过permissiondata的permissionstate对象的mgranted成员就知道权限是否分配了。

总结

在android6.0之前的版本中,应用在安装的时候会将manifest中request的权限(即通过申请的权限)添加到package对象的packagesetting中,pms为每个安装的app创建一个package对象,这个是在安装过程中创建的,同时在安装过程中也会为每个app创建一个packagesetting对象,并将其保存在package对象的mextra中,在packagesetting内部保存了应用的签名信息和授予的权限列表,实际上packagesetting本身就是继承自grantedpermissions类,这个类从名字看就知道它负责已授权的permission。应用中授权的权限在安装完成后会将应用的信息(包括了权限,签名和应用的基本信息等)写入到pacakge.xml文件中,这样下次系统启动就可以通过读取该文件获取应用的授权信息。

在aandroid6.0之后,google为了防止应用滥用权限对权限的授予进行了收缩,将危险的权限授予过程交给用户来决定,为了适应这样的变化,必须要将安装权限和运行时权限进行区分处理,安装权限保持原有的逻辑不变,对于动态权限的分配必然要对packagesetting进行一个大手术,在android6.0中packagesetting不再继承自grantedpermissions,而是继承自于settingbase,它的内部也比以前复杂了一些,简单来说它内部维护了一个permissionsstate,它负责管理应用的权限,因此它内部存放着应用的授权的权限列表(实际上是一个arraymap<string, permissiondata>),以及权限组对应的gids,此时的权限不再是仅仅是一个string,而是一个permissiondata,而permissiondata内部持有permissionstate即permission的状态,可以看到最终我们还是通过改变permissiondata的permissionstate来达到动态授权的目的。另外授予的动态权限最终会保存在runtime-permission.xml中。

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