Android自定义对话框
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2024-01-09 20:16:52
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Android给我们提供了 AlertDialog类,使我们可以很容易地通过它的内部类Builder构建弹出式对话框。但是有时候为了给用户更好的体验,可能需要更改Dialog的外观和结构。解决的办法是自定义AlertDialog和AlertDialog.Builder类。
Android提供的默认Dialog如下图所示:
1、定义对话框的外观
我们想实现的自定义对话框如下图所示:
这里我们要实现的Dialog支持:
2、定义Layout、Theme和Style
对话框通过自定义布局(layout)渲染其内容,布局文件中定义了用于显示标题的TextView、显示内容的TextView,以及两个按钮。
根部的LinearLayou宽度被设置为fill_parent,并且最小宽度为280dp,从而使对话框的宽度始终是设备屏幕宽度的87.5%。
自定义主题应该声明对话框为floating ,并且使用了自定义背景和自定义标题视图。
然后我们需要定义标题和内容的外观
3、定义Dialog和Builder类
我们自定义的Builder类最好和AlterDialog.Bulider类有相同的方法,以便使用方便。
4、使用自定义的Bulider类
Android提供的默认Dialog如下图所示:
1、定义对话框的外观
我们想实现的自定义对话框如下图所示:
这里我们要实现的Dialog支持:
- 通过外部String或Resource命名Title
- 通过外部String、layout、Resource定义对话框内容
- 设置了positive和negative按钮及监听器
2、定义Layout、Theme和Style
对话框通过自定义布局(layout)渲染其内容,布局文件中定义了用于显示标题的TextView、显示内容的TextView,以及两个按钮。
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:minWidth="280dip" android:layout_height="wrap_content"> <LinearLayout android:orientation="vertical" android:background="@drawable/header" android:layout_width="fill_parent" android:layout_height="wrap_content"> <TextView style="@style/DialogText.Title" android:id="@+id/title" android:paddingRight="8dip" android:paddingLeft="8dip" android:background="@drawable/title" android:layout_width="wrap_content" android:layout_height="wrap_content"/> </LinearLayout> <LinearLayout android:id="@+id/content" android:orientation="vertical" android:background="@drawable/center" android:layout_width="fill_parent" android:layout_height="wrap_content"> <TextView style="@style/DialogText" android:id="@+id/message" android:padding="5dip" android:layout_width="fill_parent" android:layout_height="wrap_content"/> </LinearLayout> <LinearLayout android:orientation="horizontal" android:background="@drawable/footer" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/positiveButton" android:layout_marginTop="3dip" android:layout_width="0dip" android:layout_weight="1" android:layout_height="wrap_content" android:singleLine="true"/> <Button android:id="@+id/negativeButton" android:layout_marginTop="3dip" android:layout_width="0dip" android:layout_weight="1" android:layout_height="wrap_content" android:singleLine="true"/> </LinearLayout> </LinearLayout>
根部的LinearLayou宽度被设置为fill_parent,并且最小宽度为280dp,从而使对话框的宽度始终是设备屏幕宽度的87.5%。
自定义主题应该声明对话框为floating ,并且使用了自定义背景和自定义标题视图。
<?xml version="1.0" encoding="utf-8"?> <resources> <style name="Dialog" parent="android:style/Theme.Dialog"> <item name="android:windowBackground">@null</item> <item name="android:windowNoTitle">true</item> <item name="android:windowIsFloating">true</item> </style> </resources>
然后我们需要定义标题和内容的外观
<?xml version="1.0" encoding="utf-8"?> <resources> <style name="DialogText"> <item name="android:textColor">#FF000000</item> <item name="android:textSize">12sp</item> </style> <style name="DialogText.Title"> <item name="android:textSize">16sp</item> <item name="android:textStyle">bold</item> </style> </resources>
3、定义Dialog和Builder类
我们自定义的Builder类最好和AlterDialog.Bulider类有相同的方法,以便使用方便。
package net.androgames.blog.sample.customdialog.dialog; import net.androgames.blog.sample.customdialog.R; import android.app.Dialog; import android.content.Context; import android.content.DialogInterface; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup.LayoutParams; import android.widget.Button; import android.widget.LinearLayout; import android.widget.TextView; /** * * Create custom Dialog windows for your application * Custom dialogs rely on custom layouts wich allow you to * create and use your own look & feel. * * Under GPL v3 : http://www.gnu.org/licenses/gpl-3.0.html * * @author antoine vianey * */ public class CustomDialog extends Dialog { public CustomDialog(Context context, int theme) { super(context, theme); } public CustomDialog(Context context) { super(context); } /** * Helper class for creating a custom dialog */ public static class Builder { private Context context; private String title; private String message; private String positiveButtonText; private String negativeButtonText; private View contentView; private DialogInterface.OnClickListener positiveButtonClickListener, negativeButtonClickListener; public Builder(Context context) { this.context = context; } /** * Set the Dialog message from String * @param title * @return */ public Builder setMessage(String message) { this.message = message; return this; } /** * Set the Dialog message from resource * @param title * @return */ public Builder setMessage(int message) { this.message = (String) context.getText(message); return this; } /** * Set the Dialog title from resource * @param title * @return */ public Builder setTitle(int title) { this.title = (String) context.getText(title); return this; } /** * Set the Dialog title from String * @param title * @return */ public Builder setTitle(String title) { this.title = title; return this; } /** * Set a custom content view for the Dialog. * If a message is set, the contentView is not * added to the Dialog... * @param v * @return */ public Builder setContentView(View v) { this.contentView = v; return this; } /** * Set the positive button resource and it's listener * @param positiveButtonText * @param listener * @return */ public Builder setPositiveButton(int positiveButtonText, DialogInterface.OnClickListener listener) { this.positiveButtonText = (String) context .getText(positiveButtonText); this.positiveButtonClickListener = listener; return this; } /** * Set the positive button text and it's listener * @param positiveButtonText * @param listener * @return */ public Builder setPositiveButton(String positiveButtonText, DialogInterface.OnClickListener listener) { this.positiveButtonText = positiveButtonText; this.positiveButtonClickListener = listener; return this; } /** * Set the negative button resource and it's listener * @param negativeButtonText * @param listener * @return */ public Builder setNegativeButton(int negativeButtonText, DialogInterface.OnClickListener listener) { this.negativeButtonText = (String) context .getText(negativeButtonText); this.negativeButtonClickListener = listener; return this; } /** * Set the negative button text and it's listener * @param negativeButtonText * @param listener * @return */ public Builder setNegativeButton(String negativeButtonText, DialogInterface.OnClickListener listener) { this.negativeButtonText = negativeButtonText; this.negativeButtonClickListener = listener; return this; } /** * Create the custom dialog */ public CustomDialog create() { LayoutInflater inflater = (LayoutInflater) context .getSystemService(Context.LAYOUT_INFLATER_SERVICE); // instantiate the dialog with the custom Theme final CustomDialog dialog = new CustomDialog(context, R.style.Dialog); View layout = inflater.inflate(R.layout.dialog, null); dialog.addContentView(layout, new LayoutParams( LayoutParams.FILL_PARENT, LayoutParams.WRAP_CONTENT)); // set the dialog title ((TextView) layout.findViewById(R.id.title)).setText(title); // set the confirm button if (positiveButtonText != null) { ((Button) layout.findViewById(R.id.positiveButton)) .setText(positiveButtonText); if (positiveButtonClickListener != null) { ((Button) layout.findViewById(R.id.positiveButton)) .setOnClickListener(new View.OnClickListener() { public void onClick(View v) { positiveButtonClickListener.onClick( dialog, DialogInterface.BUTTON_POSITIVE); } }); } } else { // if no confirm button just set the visibility to GONE layout.findViewById(R.id.positiveButton).setVisibility( View.GONE); } // set the cancel button if (negativeButtonText != null) { ((Button) layout.findViewById(R.id.negativeButton)) .setText(negativeButtonText); if (negativeButtonClickListener != null) { ((Button) layout.findViewById(R.id.negativeButton)) .setOnClickListener(new View.OnClickListener() { public void onClick(View v) { positiveButtonClickListener.onClick( dialog, DialogInterface.BUTTON_NEGATIVE); } }); } } else { // if no confirm button just set the visibility to GONE layout.findViewById(R.id.negativeButton).setVisibility( View.GONE); } // set the content message if (message != null) { ((TextView) layout.findViewById( R.id.message)).setText(message); } else if (contentView != null) { // if no message set // add the contentView to the dialog body ((LinearLayout) layout.findViewById(R.id.content)) .removeAllViews(); ((LinearLayout) layout.findViewById(R.id.content)) .addView(contentView, new LayoutParams( LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT)); } dialog.setContentView(layout); return dialog; } } }
4、使用自定义的Bulider类
/** * Build the desired Dialog * CUSTOM or DEFAULT */ @Override public Dialog onCreateDialog(int dialogId) { Dialog dialog = null; switch (dialogId) { case CUSTOM_DIALOG : CustomDialog.Builder customBuilder = new CustomDialog.Builder(CustomDialogActivity.this); customBuilder.setTitle("Custom title") .setMessage("Custom body") .setNegativeButton("Cancel", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { CustomDialogActivity.this .dismissDialog(CUSTOM_DIALOG); } }) .setPositiveButton("Confirm", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { dialog.dismiss(); } }); dialog = customBuilder.create(); break; case DEFAULT_DIALOG : AlertDialog.Builder alertBuilder = new AlertDialog.Builder(CustomDialogActivity.this); alertBuilder.setTitle("Default title") .setMessage("Default body") .setNegativeButton("Cancel", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { dialog.dismiss(); } }) .setPositiveButton("Confirm", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { CustomDialogActivity.this .dismissDialog(DEFAULT_DIALOG); } }); dialog = alertBuilder.create(); break; } return dialog; }
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