欢迎您访问程序员文章站本站旨在为大家提供分享程序员计算机编程知识!
您现在的位置是: 首页  >  移动技术

Android实现粒子雨效果

程序员文章站 2023-12-22 13:25:46
本文实例介绍了android实现粒子雨效果的实现过程,分享给大家供大家参考,具体内容如下 先看看效果图: 具体实现方法: 1.baseview主要是设定雨滴要实现...

本文实例介绍了android实现粒子雨效果的实现过程,分享给大家供大家参考,具体内容如下

先看看效果图:

Android实现粒子雨效果

具体实现方法:

1.baseview主要是设定雨滴要实现的动作,只是先设定,也就是抽象方法,在子类中实现其方法
2.rainitems封装雨滴类
3.rainitems对雨滴集合创建到面板中,显示出来,具体实现就是在这个类中
一、baseview封装类,子类继承后实现方法即可

public abstract class baseview extends view {

  private control thread;

  public baseview(context context, attributeset attrs) {
    super(context, attrs);
  }

  public baseview(context context) {
    super(context);
  }
  //封装,构造画面,子类继承后需要重写
  protected abstract void drawsub(canvas canvas);
  //封装移动方法,子类继承后需要重写
  protected abstract void move();
  //封装的初始化方法
  protected abstract void init();
  @override
  protected final void ondraw(canvas canvas) {

    //启动线程
    if (thread ==null) {
      thread = new control();
      thread.start();
    }else {
      drawsub(canvas);
    }
  }

  public class control extends thread{
    @override
    public void run() {
      init();
      while(true){
        move();
        //相当于刷新画布
        postinvalidate();
        try {
          sleep(30);
        } catch (interruptedexception e) {
          e.printstacktrace();
        }
      }
    }
  }

}

二、rainitem雨点类

public class rainitem {

  private int height;
  private int width;
  private float startx;
  private float starty;
  private float stopx;
  private float stopy;
  private float sizex;
  private float sizey;
  private float of = 0.5f;
  private paint paint;
  private random random = new random();

  public rainitem(int height,int width) {
    this.height = height;
    this.width = width;
    init();
  }

  public void init() {

    //startx和y对应的分别是起止位置
    sizex = 1 + random.nextint(10);
    sizey = 10 + random.nextint(20);
    startx = random.nextint(width);
    starty = random.nextint(height);
    stopx = startx + sizex;
    stopy = starty + sizey;
    of = (float) (0.2 + random.nextfloat());
    paint = new paint();
  }
  /**
   * 绘画雨滴
   * @param canvas
   */
  public void draw(canvas canvas) {
    paint.setargb(255, random.nextint(255), random.nextint(255), random.nextint(255));
    canvas.drawline(startx, starty, stopx, stopy, paint);
  }
  /**
   * 雨滴的移动行为
   */
  public void movestep() {
    //size*of这个是用来控制速度,所谓的速度就是线条增加的速度
    startx += sizex*of;
    stopx += sizex*of;

    starty += sizey*of;
    stopy += sizey*of;
    //如果超出边界则重新运行
    if (starty>height) {
      init();
    }
  }
}

三、rainplay具体实现的类

public class rainplay extends baseview {

  list<rainitem> list = new arraylist<rainitem>();
  //控制雨滴的数量
  private int num = 80;

  public rainplay(context context) {
    super(context);
  }

  public rainplay(context context, attributeset attrs) {
    super(context, attrs);
    //与xml链接起来
    typedarray ta = context.obtainstyledattributes(attrs, r.styleable.rainview);
    num = ta.getinteger(r.styleable.rainview_rainnum,80);
    ta.recycle();
  }
  @override
  protected void drawsub(canvas canvas) {
    for (rainitem item : list) {
      item.draw(canvas);
    }
  }

  @override
  protected void move() {
    for (rainitem item : list) {
      item.movestep();
    }
  }
  /**
   * 因为获取长宽是放在layout之后才可以获取,所以需要
   * 放在线程里面初始化
   */
  @override
  protected void init() {
    for (int i = 0; i < num; i++) {
      rainitem item = new rainitem(getheight(), getwidth());
      list.add(item);
    }    
  }

}

四、value与xml文件

<?xml version="1.0" encoding="utf-8"?>
<resources>
  <declare-styleable name = "rainview">
    <attr name="rainnum" format="integer"/>
   </declare-styleable>
</resources>
<framelayout xmlns:android="http://schemas.android.com/apk/res/android"
  xmlns:tools="http://schemas.android.com/tools"
  xmlns:an="http://schemas.android.com/apk/res/com.niuli.rain"
  android:layout_width="match_parent"
  android:layout_height="match_parent"
   >
  <com.niuli.rain.rainplay 
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:background="#ff000000"
    an:rainnum = "100"/>
</framelayout>

希望本文所述对大家学习android软件编程有所帮助。

上一篇:

下一篇: