react 调用摄像头
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2022-03-02 10:27:06
文章目录react 调用摄像头方法react 调用摄像头方法import React, { useEffect } from "react";import { useRef } from "react";/* 这里介绍新的方法:H5新媒体接口 navigator.mediaDevices.getUserMedia() 这个方法会提示用户是否允许媒体输入,(媒体输入主要包括相机,视频采集设备,屏幕共享服务,麦克风,A/D转换器等) 返回的是一个Promise对象。 如...
react 调用摄像头方法
import React, { useEffect } from "react";
import { useRef } from "react";
/*
这里介绍新的方法:H5新媒体接口 navigator.mediaDevices.getUserMedia()
这个方法会提示用户是否允许媒体输入,(媒体输入主要包括相机,视频采集设备,屏幕共享服务,麦克风,A/D转换器等)
返回的是一个Promise对象。
如果用户同意使用权限,则会将 MediaStream对象作为resolve()的参数传给then()
如果用户拒绝使用权限,或者请求的媒体资源不可用,则会将 PermissionDeniedError作为reject()的参数传给catch()
*/
// 获取当前帧
// var captureImage = function() {
// var canvas = document.createElement("canvas");
// canvas.width = video.videoWidth * scale;
// canvas.height = video.videoHeight * scale;
// canvas.getContext('2d')
// .drawImage(video, 0, 0, canvas.width, canvas.height);
// var img = document.createElement("img");
// img.src = canvas.toDataURL('image/png');
// $output.prepend(img);
// };
export let UseCamera = () => {
let video_ref: any = useRef();
async function getMedia() {
let video = video_ref.current;
let constraints = {
video: { width: 500, height: 500 },
audio: true,
};
try {
let MediaStream = await navigator.mediaDevices.getUserMedia(constraints);
video.srcObject = MediaStream;
video.play();
} catch (e) {
alert(e);
}
}
let captureImage = () => {
let video = video_ref.current;
let canvas: any = document.createElement("canvas");
canvas.width = video.videoWidth;
canvas.height = video.videoHeight;
canvas.getContext("2d").drawImage(video, 0, 0, canvas.width, canvas.height);
let a_down:a = document.createElement("a");
a_down.src=""
return canvas.toDataURL("image/jpeg");
};
useEffect(() => {
// let video = video_ref.current;
// getMedia(video);
}, []);
return (
<div style={{ display: "flex", flexDirection: "column" }}>
<video
ref={video_ref}
width="500px"
height="500px"
autoPlay={true}
></video>
<br />
<button
onClick={() => {
getMedia();
}}
>
打开摄像头
</button>
<br />
<button
onClick={() => {
captureImage();
}}
>
截取当前帧
</button>
</div>
);
};
canvas 生成 dataurl
canvas.toDataURL(down_img, "image/jpeg");
canvas 生成 blob
let down_img = (blob: any) => {
let a_down: any = document.createElement("a");
a_down.href = URL.createObjectURL(blob);
console.log("blob对象", blob);
a_down.download = "截图" + new Date().toLocaleString();
a_down.click();
};
canvas.toBlob(down_img, "image/jpeg");
blob 生成 url
URL.createObjectURL(blob);
let down_img = (blob: any) => {
let a_down: any = document.createElement("a");
a_down.href = URL.createObjectURL(blob);
let file1 = new File([blob], "图片", { type: "image/jpeg" });
console.log("file对象", file1);
a_down.download = "截图" + new Date().toLocaleString();
a_down.click();
};
blob 生成 file
let file1 = new File([blob], "图片.jpg", { type: "image/jpeg" });
let down_img = (blob: any) => {
let a_down: any = document.createElement("a");
a_down.href = URL.createObjectURL(blob);
console.log("blob对象", blob);
let file1 = new File([blob], "图片", { type: "image/jpeg" });
console.log("file对象", file1);
a_down.download = "截图" + new Date().toLocaleString();
a_down.click();
};
教程网站
https://developer.mozilla.org/zh-CN/docs
本文地址:https://blog.csdn.net/qq_43373608/article/details/109254953