C# WPF使用AForge类库操作USB摄像头拍照并保存
项目中用到 usb 摄像头,需要根据情况进行图像抓拍,查了半天资料,比较多的是使用 wpfmediakit 和 aforge 。
但是由于项目要求不显示 usb 摄像头拍摄的画面,最终确定使用 aforge 解决。
下面用一个测试程序记录一下。
一、无预览拍照
首先建立一个 wpf 项目,我的就叫 aforgetest,你们随意就好:
然后在 nuget 包管理器中安装 aforge 库:
我只安装了图中打勾的几个库,这个根据自己项目需要安装就好。
不过用 usb 摄像头拍照必须安装:
aforge.video
aforge.control
aforge.video.directshow
这三个库文件。
不习惯使用 nuget 也可以到 aforge 的 .net lib 下载页面下载。
在 mainwindow.xaml 文件中添加两个按钮:
<window x:class="aforgetest.mainwindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:local="clr-namespace:aforgetest" mc:ignorable="d" title="mainwindow" height="300" width="300" closing="window_closing"> <stackpanel> <button name="btncapture" click="btncapture_click">拍照</button> <button name="btnopencamera" click="btnopencamera_click">打开</button> </stackpanel> </window>
后台交互逻辑如下:
using system; using system.windows; namespace aforgetest { /// <summary> /// mainwindow.xaml 的交互逻辑 /// </summary> public partial class mainwindow : window { public mainwindow() { initializecomponent(); } private void btnopencamera_click(object sender, eventargs e) { camerahelper.updatecameradevices(); if (camerahelper.cameradevices.count > 0) { camerahelper.setcameradevice(0); } } private void btncapture_click(object sender, eventargs e) { camerahelper.captureimage(@"e:\1"); } private void window_closing(object sender, system.componentmodel.canceleventargs e) { camerahelper.closedevice(); } } }
camerahelper 类代码如下:
using system; using aforge.video.directshow; using aforge.controls; using system.windows; using system.io; using system.drawing; using system.drawing.imaging; namespace aforgetest { public static class camerahelper { private static filterinfocollection _cameradevices; private static videocapturedevice div = null; private static videosourceplayer sourceplayer = new videosourceplayer(); private static bool _isdisplay = false; //指示_isdisplay设置为true后,是否设置了其他的sourceplayer,若未设置则_isdisplay重设为false private static bool isset = false; /// <summary> /// 获取或设置摄像头设备,无设备为null /// </summary> public static filterinfocollection cameradevices { get { return _cameradevices; } set { _cameradevices = value; } } /// <summary> /// 指示是否显示摄像头视频画面 /// 默认false /// </summary> public static bool isdisplay { get { return _isdisplay; } set { _isdisplay = value; } } /// <summary> /// 获取或设置videosourceplayer控件, /// 只有当isdisplay设置为true时,该属性才可以设置成功 /// </summary> public static videosourceplayer sourceplayer { get { return sourceplayer; } set { if (_isdisplay) { sourceplayer = value; isset = true; } } } /// <summary> /// 更新摄像头设备信息 /// </summary> public static void updatecameradevices() { _cameradevices = new filterinfocollection(filtercategory.videoinputdevice); } /// <summary> /// 设置使用的摄像头设备 /// </summary> /// <param name="index">设备在cameradevices中的索引</param> /// <returns><see cref="bool"/></returns> public static bool setcameradevice(int index) { if (!isset) _isdisplay = false; //无设备,返回false if (_cameradevices.count <= 0 || index < 0) return false; if (index > _cameradevices.count - 1) return false; // 设定初始视频设备 div = new videocapturedevice(_cameradevices[index].monikerstring); sourceplayer.videosource = div; div.start(); sourceplayer.start(); return true; } /// <summary> /// 截取一帧图像并保存 /// </summary> /// <param name="filepath">图像保存路径</param> /// <param name="filename">保存的图像文件名</param> public static void captureimage(string filepath, string filename = null) { if (sourceplayer.videosource == null) return; if (!directory.exists(filepath)) { directory.createdirectory(filepath); } try { //sourceplayer.start(); image bitmap = sourceplayer.getcurrentvideoframe(); if(filename == null) filename = datetime.now.tostring("yyyy-mm-dd-hh-mm-ss"); bitmap.save(filepath + @"\" + filename + "-cap.jpg", imageformat.jpeg); bitmap.dispose(); //sourceplayer.stop(); } catch (exception e) { messagebox.show(e.message.tostring()); } } /// <summary> /// 关闭摄像头设备 /// </summary> public static void closedevice() { if (div != null && div.isrunning) { sourceplayer.stop(); div.signaltostop(); div = null; _cameradevices = null; } } } }
最终效果如下:
首先单击打开按钮,然后单击拍照按钮,就会在指定路径下生成一个 jpg 文件。
单击打开按钮之后需要等待 2s 以上才能点击拍照(需要等待连接到摄像头),否则会报出异常,如下图:
二、显示摄像头拍摄画面和截取的图片
首先添加 system.windows.forms 和 windowsformsintegration 的引用。
然后在 mainwindows.xmal 文件中加命名空间:
xmlns:wfi ="clr-namespace:system.windows.forms.integration;assembly=windowsformsintegration" xmlns:aforge ="clr-namespace:aforge.controls;assembly=aforge.controls"12
添加 videosourceplayer 和 image 控件:
<wfi:windowsformshost grid.row="0"> <aforge:videosourceplayer x:name="player" height="480" width="640"/> </wfi:windowsformshost>
<image grid.row="0" grid.column="1" name="imgcapture" stretch="fill" height="480" width="640"/>
这里有个小细节,注意对 videosourceplayer 命名时,一定要使用 x:name 不要省略 x: ,否则无法在后台代码中使用(不要问我是怎么知道的)。
对 camerahelper.cs 中的 captureimage 函数做一点修改:
/// <summary> /// 截取一帧图像并保存 /// </summary> /// <param name="filepath">图像保存路径</param> /// <param name="filename">保存的图像文件名</param> /// <returns>如果保存成功,则返回完整路径,否则为 null</returns> public static string captureimage(string filepath, string filename = null) { if (sourceplayer.videosource == null) return null; if (!directory.exists(filepath)) { directory.createdirectory(filepath); } try { image bitmap = sourceplayer.getcurrentvideoframe(); if(filename == null) filename = datetime.now.tostring("yyyy-mm-dd-hh-mm-ss"); string fullpath = path.combine(filepath, filename + "-cap.jpg"); bitmap.save(fullpath, imageformat.jpeg); bitmap.dispose(); return fullpath; } catch (exception e) { messagebox.show(e.message.tostring()); return null; } }
修改后台代码如下:
using system; using system.windows; using system.windows.media.imaging; namespace aforgetest { /// <summary> /// mainwindow.xaml 的交互逻辑 /// </summary> public partial class mainwindow : window { public mainwindow() { initializecomponent(); camerahelper.isdisplay = true; camerahelper.sourceplayer = player; camerahelper.updatecameradevices(); } private void btnopencamera_click(object sender, eventargs e) { if (camerahelper.cameradevices.count > 0) { camerahelper.setcameradevice(0); } } private void btncapture_click(object sender, eventargs e) { string fullpath = camerahelper.captureimage(appdomain.currentdomain.basedirectory + @"\capture"); bitmapimage bit = new bitmapimage(); bit.begininit(); bit.urisource = new uri(fullpath); bit.endinit(); imgcapture.source = bit; } private void window_closing(object sender, system.componentmodel.canceleventargs e) { camerahelper.closedevice(); } } }
最终结果如下:
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。