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Android手势ImageView三部曲 第二部

程序员文章站 2023-12-14 11:27:34
废话不多说了,还记得上一节android手势imageview三部曲(一)最后我们提及的那个框架么?这一节我们重点了掌握一下gesturedetector这个类相关的属性方...

废话不多说了,还记得上一节android手势imageview三部曲(一)最后我们提及的那个框架么?这一节我们重点了掌握一下gesturedetector这个类相关的属性方法。

一、那么gesturedetector是干嘛的呢?

顾名思义,字面意思就是“手势检测器“的意思,还记得我们上一节中实现的gestureimageview么?我们在ontouchevent中检测到了各种个样的手势(手指按下、抬起、什么时候属于拖拽、什么时候属于缩放)都是通过我们的计算得到的,但是有了gesturedetector这个类后,我们不需要自己做判断现在是什么手势了,gesturedetector会帮我们做好判断,完了后通过回调函数告诉你,就像官网所说的(this class should only be used with motionevents reported via touch (don't use for trackball events).)这个类仅仅是通过触碰检查事件的,而不是用于跟踪事件的,我检测到了事件,然后告诉你,至于你需要怎么处理这个事件,那就是你自己的事了。

gesturedetector的一些具体的api大家可以去查看谷歌官方文档或启舰大神的博客:

https://developer.android.google.cn/reference/android/view/gesturedetector.html

android手势识别器gesturedetector使用详解

说了这么多估计你都有点累了,下面让我们看看具体怎么使用:

偷一下懒,我就直接用 android手势imageview三部曲(一)
中的matriximageview类改改代码了:

public class matriximageview extends imageview {
 private static final int mode_none = 190;
 private static final int mode_drag = 468;
 private static final int mode_zoom = 685;

 private int mode;
 private float startx, starty;
 private float midx, midy;
 private matrix currmatrix, savedmatrix;
 private float prerotate, rotate;
 private float prespacing;

 private gesturedetector detector;
 public matriximageview(context context, attributeset attrs) {
  super(context, attrs);
  initview();
  detector=new gesturedetector(context,ongesturelistener);
 }

 private void initview() {
  mode = mode_none;
  currmatrix = new matrix();
  savedmatrix = new matrix();
  displaymetrics dm = getresources().getdisplaymetrics();
  bitmap bitmap = bitmapfactory.decoderesource(getresources(), r.mipmap.test);
  bitmap = bitmap.createscaledbitmap(bitmap, dm.widthpixels, dm.heightpixels, true);
  setimagebitmap(bitmap);
 }
 @override
 public boolean ontouchevent(motionevent event) {
  return detector.ontouchevent(event);
 }
 private gesturedetector.simpleongesturelistener ongesturelistener=new gesturedetector.simpleongesturelistener(){
  @override
  public boolean onsingletapup(motionevent e) {
   log.e("tag", "====onsingletapup=====");
   return super.onsingletapup(e);
  }

  @override
  public void onlongpress(motionevent e) {
   log.e("tag", "====onlongpress=====");
   super.onlongpress(e);
  }

  @override
  public boolean onscroll(motionevent e1, motionevent e2, float distancex, float distancey) {
   log.e("tag", "====onscroll=====");
   log.e("tag", "distancex===>"+distancex);
   log.e("tag", "distancey===>"+distancey);
   return super.onscroll(e1, e2, distancex, distancey);
  }

  @override
  public void onshowpress(motionevent e) {
   log.e("tag", "====onshowpress=====");
   super.onshowpress(e);
  }

  @override
  public boolean ondown(motionevent e) {
   log.e("tag", "====ondown=====");
   return true;
  }

  @override
  public boolean ondoubletap(motionevent e) {
   log.e("tag", "====ondoubletap=====");
   return super.ondoubletap(e);
  }

  @override
  public boolean ondoubletapevent(motionevent e) {
   log.e("tag", "====ondoubletapevent=====");
   return super.ondoubletapevent(e);
  }

  @override
  public boolean onsingletapconfirmed(motionevent e) {
   log.e("tag", "====onsingletapconfirmed=====");
   return super.onsingletapconfirmed(e);
  }

  @override
  public boolean oncontextclick(motionevent e) {
   log.e("tag", "====oncontextclick=====");
   return super.oncontextclick(e);
  }

  @override
  public boolean onfling(motionevent e1, motionevent e2, float velocityx, float velocityy) {
   log.e("tag", "====onfling=====");
   log.e("tag", "velocityx===>"+velocityx);
   log.e("tag", "velocityy===>"+velocityy);
   return super.onfling(e1, e2, velocityx, velocityy);

  }
 };
}

首先我们在构造方法中创建一个手势监测器的对象gesturedetector:

public matriximageview(context context, attributeset attrs) {
  super(context, attrs);
  initview();
  detector=new gesturedetector(context,ongesturelistener);
 }

gesturedetector既然是监听我们的手势的工具类,那我们是不是得把我们得手势交给它呢? 是的!! 于是我们在ontouchevent中把事件交给gesturedetector:

 @override
 public boolean ontouchevent(motionevent event) {
  return detector.ontouchevent(event);
 }

那我们把事件交给了gesturedetector,gesturedetector处理完毕后我们怎么知道呢? 还记得我们创建gesturedetector对象的时候传递的参数吗?

detector=new gesturedetector(context,ongesturelistener);

我们传递给了gesturedetector一个ongesturelistener对象,gesturedetector检查完毕手势后,会调用ongesturelistener中的方法进行回调,我们只需要在ongesturelistener对象的相应方法中作出处理就可以了:

private gesturedetector.simpleongesturelistener ongesturelistener=new gesturedetector.simpleongesturelistener(){ 
@override 
public boolean onsingletapup(motionevent e) { 
log.e(“tag”, “====onsingletapup=====”); 
return super.onsingletapup(e); 
}

 @override
 public void onlongpress(motionevent e) {
  log.e("tag", "====onlongpress=====");
  super.onlongpress(e);
 }

 @override
 public boolean onscroll(motionevent e1, motionevent e2, float distancex, float distancey) {
  log.e("tag", "====onscroll=====");
  log.e("tag", "distancex===>"+distancex);
  log.e("tag", "distancey===>"+distancey);
  return super.onscroll(e1, e2, distancex, distancey);
 }

 @override
 public void onshowpress(motionevent e) {
  log.e("tag", "====onshowpress=====");
  super.onshowpress(e);
 }

 @override
 public boolean ondown(motionevent e) {
  log.e("tag", "====ondown=====");
   return super.ondown(e);
 }

 @override
 public boolean ondoubletap(motionevent e) {
  log.e("tag", "====ondoubletap=====");
  return super.ondoubletap(e);
 }

 @override
 public boolean ondoubletapevent(motionevent e) {
  log.e("tag", "====ondoubletapevent=====");
  return super.ondoubletapevent(e);
 }

 @override
 public boolean onsingletapconfirmed(motionevent e) {
  log.e("tag", "====onsingletapconfirmed=====");
  return super.onsingletapconfirmed(e);
 }

 @override
 public boolean oncontextclick(motionevent e) {
  log.e("tag", "====oncontextclick=====");
  return super.oncontextclick(e);
 }

 @override
 public boolean onfling(motionevent e1, motionevent e2, float velocityx, float velocityy) {
  log.e("tag", "====onfling=====");
  log.e("tag", "velocityx===>"+velocityx);
  log.e("tag", "velocityy===>"+velocityy);
  return super.onfling(e1, e2, velocityx, velocityy);

 }
};

我们先不管其中方法啥时候调用,我们先重写它的所有方法,然后打上log,看看我们手指操作后相应的回调,于是我们运行代码:

Android手势ImageView三部曲 第二部

是的,没错!就只是一张图片,因为我们也只是显示了一张图片:

我们轻轻的点击一下屏幕:

03-02 20:47:41.367 1798-1798/com.leo.gestureimageview e/tag: ====ondown=====
03-02 20:47:41.466 1798-1798/com.leo.gestureimageview e/tag: ====onshowpress=====
03-02 20:47:41.967 1798-1798/com.leo.gestureimageview e/tag: ====onlongpress=====

轻轻的点击一下屏幕:
我们可以看到log执行顺序:ondown->onshowpress->onlongpress

我们点击屏幕按下,然后过一会再放开:

03-02 21:51:27.121 17138-17138/com.leo.gestureimageview e/tag: ====ondown=====
03-02 21:51:27.222 17138-17138/com.leo.gestureimageview e/tag: ====onshowpress=====
03-02 21:51:27.722 17138-17138/com.leo.gestureimageview e/tag: ====onlongpress=====

我们滑动一下手指:

03-02 21:51:27.121 17138-17138/com.leo.gestureimageview e/tag: ====ondown=====
03-02 21:51:27.222 17138-17138/com.leo.gestureimageview e/tag: ====onshowpress=====
03-02 21:51:27.722 17138-17138/com.leo.gestureimageview e/tag: ====onlongpress=====

不管我们怎么样操作,打印的log总是这三个方法? 这是咋回事呢? 如果看到这里你有疑问的话,那我告诉你,你android事件传递机制掌握的还不是很好,为什么这么说呢?? 下面我们带着疑问看看源码:

猜都可以猜到gesturedetector处理手势的代码肯定在ontouchevent方法中,那么我们看一下ontouchevent方法:

 public boolean ontouchevent(motionevent ev) {
  if (mdoubletaplistener != null) {
    boolean hadtapmessage = mhandler.hasmessages(tap);
    if (hadtapmessage) mhandler.removemessages(tap);
    if ((mcurrentdownevent != null) && (mpreviousupevent != null) && hadtapmessage &&
      isconsidereddoubletap(mcurrentdownevent, mpreviousupevent, ev)) {
     // this is a second tap
     misdoubletapping = true;
     // give a callback with the first tap of the double-tap
     handled |= mdoubletaplistener.ondoubletap(mcurrentdownevent);
     // give a callback with down event of the double-tap
     handled |= mdoubletaplistener.ondoubletapevent(ev);
    } else {
     // this is a first tap
     mhandler.sendemptymessagedelayed(tap, double_tap_timeout);
    }
   }

   mdownfocusx = mlastfocusx = focusx;
   mdownfocusy = mlastfocusy = focusy;
   if (mcurrentdownevent != null) {
    mcurrentdownevent.recycle();
   }
   mcurrentdownevent = motionevent.obtain(ev);
   malwaysintapregion = true;
   malwaysinbiggertapregion = true;
   mstilldown = true;
   minlongpress = false;
   mdeferconfirmsingletap = false;

   if (mislongpressenabled) {
    mhandler.removemessages(long_press);
    mhandler.sendemptymessageattime(long_press, mcurrentdownevent.getdowntime()
      + tap_timeout + longpress_timeout);
   }
   mhandler.sendemptymessageattime(show_press, mcurrentdownevent.getdowntime() + tap_timeout);
   handled |= mlistener.ondown(ev);
   break;

 }

代码太多了,那为什么我们只收到了ondown、onshowpress、onlongpress这三个方法的回调呢?
我们知道,当我们手指刚按下屏幕的时候,action_down会执行,然后我们看到这么一行代码:

handled |= mlistener.ondown(ev);

mlistener是我们传递的simpleongesturelistener,于是就看到了控制台的第一个log:

03-02 21:51:29.706 17138-17138/com.leo.gestureimageview e/tag: ====ondown=====

我们的ondown是打印了,然后handled |= mlistener.ondown(ev);看一下我们返回的是什么值:

@override
  public boolean ondown(motionevent e) {
   log.e("tag", "====ondown=====");
   return super.ondown(e);
  }

我们直接返回了super.ondown(e),接着我们看一下父类返回的是什么:

public boolean ondown(motionevent e) {
   return false;
  }

可以看到,父类直接返回了false,所以handled此时为false,然后当action_down执行完毕后,就回到了我们的自定义view中的ontouchevent方法中了:

 @override
 public boolean ontouchevent(motionevent event) {
  return detector.ontouchevent(event);
 }

此时我们的view中的ontouchevent 方法返回的是false,到了这里懂事件传递机制的小伙伴都懂,当我们的ontouchevent返回了false的话,后面的事件都将接收不到了,也就是说只能执行action_down,那么有些小伙伴可能又要说了,那我把view的clickable或者longclickable设置成true,事件不就可以传递了么?
好的~! 我们试一试:

 <com.leo.gestureimageview.matriximageview
  android:clickable="true"
  android:layout_width="match_parent"
  android:layout_height="match_parent"
  android:scaletype="matrix"
  />

运行代码,还是只打印了那三个方法,那这又是怎么回事呢? 还记得我们view的ontouchevent方法么?我们是这么写的:

@override
 public boolean ontouchevent(motionevent event) {

  return detector.ontouchevent(event);
 }

如果改成这样再试试:

 @override
 public boolean ontouchevent(motionevent event) {
  detector.ontouchevent(event);
  return super.ontouchevent(event);
 }

拖动手指返回结果:

Android手势ImageView三部曲 第二部

好啦~!! 终于看到我们久违的结果了,如果我们还是想用以前的写法,把ontouchevent的返回结果交给gesturedetector处理该怎么做呢?

@override
 public boolean ontouchevent(motionevent event) {
  return detector.ontouchevent(event);
 }

我们只需要在回调方法的ondown中返回true即可:

 @override
  public boolean ondown(motionevent e) {
   log.e("tag", "====ondown=====");
   return true;
  }

我们再次运行代码并拖动手指:

Android手势ImageView三部曲 第二部

好啦~! 说了那么多不知道小伙伴们理解了没?还是不理解的小伙伴可以去看看我前几篇事件传递的博客,嘻嘻~我们还是快点往下走吧….

我们长按一下屏幕然后提起手指:

03-02 22:29:37.361 22104-22104/com.leo.gestureimageview e/tag: ====ondown=====
03-02 22:29:37.367 22104-22104/com.leo.gestureimageview e/tag: ====onsingletapup=====
03-02 22:29:37.663 22104-22104/com.leo.gestureimageview e/tag: ====onsingletapconfirmed=====

执行了ondown=>onsingletapup=>onsingletapconfirmed.

我们快速点击一下屏幕:

03-02 22:31:48.603 22104-22104/com.leo.gestureimageview e/tag: ====ondown=====
03-02 22:31:48.610 22104-22104/com.leo.gestureimageview e/tag: ====onsingletapup=====
03-02 22:31:48.903 22104-22104/com.leo.gestureimageview e/tag: ====onsingletapconfirmed=====

执行了ondown=>onsingletapup=>onsingletapconfirmed.

然后我们再次滑动手指:

03-02 22:34:41.820 22104-22104/com.leo.gestureimageview e/tag: ====ondown=====
03-02 22:34:41.920 22104-22104/com.leo.gestureimageview e/tag: ====onshowpress=====
03-02 22:34:42.018 22104-22104/com.leo.gestureimageview e/tag: ====onscroll=====
03-02 22:34:42.018 22104-22104/com.leo.gestureimageview e/tag: distancex===>-117.13138
03-02 22:34:42.018 22104-22104/com.leo.gestureimageview e/tag: distancey===>75.100464
03-02 22:34:42.036 22104-22104/com.leo.gestureimageview e/tag: ====onscroll=====
03-02 22:34:42.036 22104-22104/com.leo.gestureimageview e/tag: distancex===>-75.859314

执行顺序:ondown=》onshowpress=》onscroll(很多次)

最后我们手指拖动距离长一点再快一点:

03-02 22:47:42.453 5103-5103/com.leo.gestureimageview e/tag: distancex===>-274.69336
03-02 22:47:42.453 5103-5103/com.leo.gestureimageview e/tag: distancey===>-0.34838867
03-02 22:47:42.460 5103-5103/com.leo.gestureimageview e/tag: ====onfling=====
03-02 22:47:42.460 5103-5103/com.leo.gestureimageview e/tag: velocityx===>27284.943
03-02 22:47:42.460 5103-5103/com.leo.gestureimageview e/tag: velocityy===>-95.6131

前 面还有一段log没给出了,调用方法顺序为:ondown=》onshowpress=》onscroll(很多次)=》最后松开手指的时候onfling();

好了~! 到这里,我们的回调方法中还有几个没有被调用,就是监听双击事件的时候,于是我们双击屏幕:

03-02 22:50:34.786 5103-5103/com.leo.gestureimageview e/tag: ====ondown=====
03-02 22:50:34.793 5103-5103/com.leo.gestureimageview e/tag: ====onsingletapup=====
03-02 22:50:34.924 5103-5103/com.leo.gestureimageview e/tag: ====ondoubletap=====
03-02 22:50:34.924 5103-5103/com.leo.gestureimageview e/tag: ====ondoubletapevent=====
03-02 22:50:34.924 5103-5103/com.leo.gestureimageview e/tag: ====ondown=====
03-02 22:50:34.932 5103-5103/com.leo.gestureimageview e/tag: ====ondoubletapevent=====

我们双击屏幕执行的方法为:
ondown=>onsingletapup=>ondoubletap=>ondoubletapevent=>ondoubletapevent
可见,执行了一次ondoubletap,两次ondoubletapevent

好啦~! 看完了simpleongesturelistener中所有方法的回调,我们反过来再看一遍这些回调方法:

Android手势ImageView三部曲 第二部

好啦~!说了那么api内容,下面写个小例子用一下gesturedetector:

package com.leo.gestureimageview;

import android.content.context;
import android.graphics.bitmap;
import android.graphics.bitmapfactory;
import android.graphics.matrix;
import android.util.attributeset;
import android.util.displaymetrics;
import android.util.log;
import android.view.gesturedetector;
import android.view.motionevent;
import android.widget.imageview;

public class matriximageview extends imageview {
 private matrix currmatrix;
 private gesturedetector detector;
 public matriximageview(context context, attributeset attrs) {
 super(context, attrs);
 initview();
 detector=new gesturedetector(context,ongesturelistener);
 }

 private void initview() {
 currmatrix = new matrix();
 displaymetrics dm = getresources().getdisplaymetrics();
 bitmap bitmap = bitmapfactory.decoderesource(getresources(), r.mipmap.test);
 bitmap = bitmap.createscaledbitmap(bitmap, dm.widthpixels, dm.heightpixels, true);
 setimagebitmap(bitmap);
 }
 @override
 public boolean ontouchevent(motionevent event) {
 return detector.ontouchevent(event);
 }
 private float currx;
 private float curry;
 private gesturedetector.simpleongesturelistener ongesturelistener=new gesturedetector.simpleongesturelistener(){
 @override
 public boolean onscroll(motionevent e1, motionevent e2, float distancex, float distancey) {
  log.e("tag", "====onscroll=====");
  log.e("tag", "distancex===>"+distancex);
  log.e("tag", "distancey===>"+distancey);
  currx-=distancex;
  curry-=distancey;
  currmatrix.reset();
  currmatrix.posttranslate(currx,curry);
  setimagematrix(currmatrix);
  return super.onscroll(e1, e2, distancex, distancey);
 }

 };
}

代码很短,想必大家都看得懂,就是一个随着手指移动而移动的图片:

Android手势ImageView三部曲 第二部

好啦~~ 这篇有点长,为什么花这么久去研究gesturedetector,这也是为了给下一节的movegesturedetector、rotategesturedetector、shovegesturedetector以及photoview这些大牛写的框架做铺垫。

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。

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