Android开发中使用颜色矩阵改变图片颜色,透明度及亮度的方法
程序员文章站
2023-12-09 13:37:21
本文实例讲述了android开发中使用颜色矩阵改变图片颜色,透明度及亮度的方法。分享给大家供大家参考,具体如下:
一、如图
二、代码实现
public c...
本文实例讲述了android开发中使用颜色矩阵改变图片颜色,透明度及亮度的方法。分享给大家供大家参考,具体如下:
一、如图
二、代码实现
public class colorimageactivity extends activity { private imageview mimageview; private seekbar msbred,msbgreen,msbblue,msbalpha,msblight; //修改后的图片 private bitmap mmodbitmap; //画布 private canvas mcanvas; //画笔 private paint mpaint; //颜色矩阵 private colormatrix mcolormatrix; //图片矩阵 private matrix mmatrix; //原图 private bitmap mbitmap; @override protected void oncreate(bundle savedinstancestate) { super.oncreate(savedinstancestate); setcontentview(r.layout.activity_image_color); initviews(); } private void initviews() { mimageview = (imageview) findviewbyid(r.id.imageview1); msbred = (seekbar) findviewbyid(r.id.seekbar1); msbgreen = (seekbar) findviewbyid(r.id.seekbar2); msbblue = (seekbar) findviewbyid(r.id.seekbar3); msbalpha = (seekbar) findviewbyid(r.id.seekbar4); msblight = (seekbar) findviewbyid(r.id.seekbar5); msbred.setonseekbarchangelistener(new redchangelistener()); msbgreen.setonseekbarchangelistener(new greenchangelistener()); msbblue.setonseekbarchangelistener(new bluechangelistener()); msbalpha.setonseekbarchangelistener(new alphachangelistener()); msblight.setonseekbarchangelistener(new lightchangelistener()); //创建原图 mbitmap = bitmapfactory.decoderesource(getresources(), r.drawable.mm0); //创建修改的图 mmodbitmap = bitmap.createbitmap(mbitmap.getwidth()+20, mbitmap.getheight()+20, mbitmap.getconfig()); mcanvas = new canvas(mmodbitmap); mpaint = new paint(); mpaint.setcolor(color.black); mpaint.setantialias(true); mmatrix = new matrix(); mcolormatrix = new colormatrix(); mpaint.setcolorfilter(new colormatrixcolorfilter(mcolormatrix)); //绘制原图 mcanvas.drawbitmap(mbitmap, mmatrix, mpaint); mimageview.setimagebitmap(mmodbitmap); } private class redchangelistener implements onseekbarchangelistener{ @override public void onprogresschanged(seekbar seekbar, int progress, boolean fromuser) { } @override public void onstarttrackingtouch(seekbar seekbar) { } @override public void onstoptrackingtouch(seekbar seekbar) { int progess = seekbar.getprogress(); mcolormatrix.set(new float[]{ progess /128.0f,0,0,0,0, 0,1,0,0,0, 0,0,1,0,0, 0,0,0,1,0, }); mpaint.setcolorfilter(new colormatrixcolorfilter(mcolormatrix)); mcanvas.drawbitmap(mbitmap, mmatrix, mpaint); mimageview.setimagebitmap(mbitmap); } } private class greenchangelistener implements onseekbarchangelistener{ @override public void onprogresschanged(seekbar seekbar, int progress, boolean fromuser) { } @override public void onstarttrackingtouch(seekbar seekbar) { } @override public void onstoptrackingtouch(seekbar seekbar) { int progess = seekbar.getprogress(); mcolormatrix.set(new float[]{ 1,0,0,0,0, 0,progess/128.0f,0,0,0, 0,0,1,0,0, 0,0,0,1,0, }); mpaint.setcolorfilter(new colormatrixcolorfilter(mcolormatrix)); mcanvas.drawbitmap(mbitmap, mmatrix, mpaint); mimageview.setimagebitmap(mmodbitmap); } } private class bluechangelistener implements onseekbarchangelistener{ @override public void onprogresschanged(seekbar seekbar, int progress, boolean fromuser) { } @override public void onstarttrackingtouch(seekbar seekbar) { } @override public void onstoptrackingtouch(seekbar seekbar) { int progess = seekbar.getprogress(); mcolormatrix.set(new float[]{ 1,0,0,0,0, 0,1,0,0,0, 0,0,progess/128.0f,0,0, 0,0,0,1,0, }); mpaint.setcolorfilter(new colormatrixcolorfilter(mcolormatrix)); mcanvas.drawbitmap(mbitmap, mmatrix, mpaint); mimageview.setimagebitmap(mmodbitmap); } } private class alphachangelistener implements onseekbarchangelistener{ @override public void onprogresschanged(seekbar seekbar, int progress, boolean fromuser) { } @override public void onstarttrackingtouch(seekbar seekbar) { } @override public void onstoptrackingtouch(seekbar seekbar) { int progess = seekbar.getprogress(); mcolormatrix.set(new float[]{ 1,0,0,0,0, 0,1,0,0,0, 0,0,1,0,0, 0,0,0,progess/50.0f,0, }); mpaint.setcolorfilter(new colormatrixcolorfilter(mcolormatrix)); mcanvas.drawbitmap(mbitmap, mmatrix, mpaint); mimageview.setimagebitmap(mmodbitmap); } } //更改亮度 private class lightchangelistener implements onseekbarchangelistener{ @override public void onprogresschanged(seekbar seekbar, int progress, boolean fromuser) { } @override public void onstarttrackingtouch(seekbar seekbar) { } @override public void onstoptrackingtouch(seekbar seekbar) { int progess = seekbar.getprogress(); mcolormatrix.set(new float[]{ progess/128.0f,0,0,0,0, 0,progess/128.0f,0,0,0, 0,0,progess/128.0f,0,0, 0,0,0,1,0, }); mpaint.setcolorfilter(new colormatrixcolorfilter(mcolormatrix)); mcanvas.drawbitmap(mbitmap, mmatrix, mpaint); mimageview.setimagebitmap(mmodbitmap); } } }
更多关于android相关内容感兴趣的读者可查看本站专题:《android图形与图像处理技巧总结》、《android开发入门与进阶教程》、《android调试技巧与常见问题解决方法汇总》、《android基本组件用法总结》、《android视图view技巧总结》、《android布局layout技巧总结》及《android控件用法总结》
希望本文所述对大家android程序设计有所帮助。