Android开发之底图局部加载移动的方法示例
程序员文章站
2023-12-04 12:37:28
本文实例讲述了android开发之底图局部加载移动的方法。分享给大家供大家参考,具体如下:
public class mapmgr {
public sta...
本文实例讲述了android开发之底图局部加载移动的方法。分享给大家供大家参考,具体如下:
public class mapmgr { public static mapmgr mapmgr = null; private int map_num = 28; private int b_x = 0; private int b_y = 0; private int width = 0; private int height = 0; private bitmap bmpview = null; //create by danielinbiti,前提,你图片确实比屏幕大,如果不比屏幕大,下面注释行修改一下即可。 public static void init(int width,int height){ if(mapmgr==null){ mapmgr = new mapmgr(width,height); } } public static mapmgr getinstance(){ return mapmgr; } public mapmgr(int width,int height){ this.width = width; this.height = height; bitmap bmp = picmgr.getinstance().getbackgroundbitmap(); b_x = (bmp.getwidth()-width)/2;//保证图片比屏幕大 b_y = (bmp.getheight()-height)/2; bmpview = bitmap.createbitmap(bmp, b_x, b_y, width, height); } public void logic(){ } public void mapdown(){ bitmap bmp = picmgr.getinstance().getbackgroundbitmap(); if(b_y+height<bmp.getheight()){ b_y = b_y + bmp.getheight()/map_num; if(b_y+height>bmp.getheight()){ b_y = bmp.getheight() - height; } } bmpview = bitmap.createbitmap(bmp, b_x, b_y, width, height); } public void mapup(){ bitmap bmp = picmgr.getinstance().getbackgroundbitmap(); if(b_y>0){ b_y = b_y - bmp.getheight()/map_num; if(b_y<0){ b_y = 0; } } bmpview = bitmap.createbitmap(bmp, b_x, b_y, width, height); } public void mapleft(){ bitmap bmp = picmgr.getinstance().getbackgroundbitmap(); if(b_x>0){ b_x = b_x - bmp.getwidth()/map_num; if(b_x<0){ b_x = 0; } } bmpview = bitmap.createbitmap(bmp, b_x, b_y, width, height); } public void mapright(){ bitmap bmp = picmgr.getinstance().getbackgroundbitmap(); if(b_x+width<bmp.getwidth()){ b_x = b_x + bmp.getwidth()/map_num; if(b_x+width>bmp.getwidth()){ b_x = bmp.getheight() - width; } } bmpview = bitmap.createbitmap(bmp, b_x, b_y, width, height); } public void draw(canvas canvas){ paint paint = new paint(); if(bmpview!=null){ canvas.drawbitmap(bmpview,0, 0, paint); } } }
调用
public void onkeydowndeal(int keycode){ if(keycode==keyevent.keycode_dpad_up){ mapmgr.getinstance().mapup(); }else if(keycode==keyevent.keycode_dpad_down){ mapmgr.getinstance().mapdown(); }else if(keycode==keyevent.keycode_dpad_left){ mapmgr.getinstance().mapleft(); }else if(keycode==keyevent.keycode_dpad_right){ mapmgr.getinstance().mapright(); } }
然后使用线程调用draw刷新即可。
对于触摸移动只是坐标计算方式不同,其它都类似。另外扩充到gis等,可以根据小图片粘贴实现局部加载内容。
更多关于android相关内容感兴趣的读者可查看本站专题:《android图形与图像处理技巧总结》、《android开发入门与进阶教程》、《android调试技巧与常见问题解决方法汇总》、《android基本组件用法总结》、《android视图view技巧总结》、《android布局layout技巧总结》及《android控件用法总结》
希望本文所述对大家android程序设计有所帮助。