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Android应用开发之简易、大气音乐播放器实现专辑倒影效果

程序员文章站 2023-11-28 21:53:16
今天要实现的功能是实现专辑倒影效果,这个功能已经属于图像处理方面的了,对图像处理我不怎么在行,等一下会介绍一个很实用的工具类,专门用来进行图像处理的。这个工具类不是我写的,...

今天要实现的功能是实现专辑倒影效果,这个功能已经属于图像处理方面的了,对图像处理我不怎么在行,等一下会介绍一个很实用的工具类,专门用来进行图像处理的。这个工具类不是我写的,我只是拿来用到自己的项目当中,这已经足够了,我已经完美实现我想要的效果。

效果图:

Android应用开发之简易、大气音乐播放器实现专辑倒影效果<

Android应用开发之简易、大气音乐播放器实现专辑倒影效果

一个很有用的工具类

/simplebeautymusicplayer/src/com/wwj/sb/utils/imageutil.java

package com.wwj.sb.utils; 
import java.io.bytearrayoutputstream; 
import java.io.file; 
import java.io.filenotfoundexception; 
import java.io.fileoutputstream; 
import java.io.ioexception; 
import android.content.context; 
import android.graphics.bitmap; 
import android.graphics.bitmap.compressformat; 
import android.graphics.bitmap.config; 
import android.graphics.bitmapfactory; 
import android.graphics.canvas; 
import android.graphics.colormatrix; 
import android.graphics.colormatrixcolorfilter; 
import android.graphics.lineargradient; 
import android.graphics.matrix; 
import android.graphics.paint; 
import android.graphics.porterduff; 
import android.graphics.porterduff.mode; 
import android.graphics.porterduffxfermode; 
import android.graphics.rect; 
import android.graphics.rectf; 
import android.graphics.shader; 
import android.graphics.drawable.bitmapdrawable; 
import android.graphics.drawable.drawable; 
/** 
 * 图片工具类 
 * @author wwj 
 * 2013/7/3 
 */ 
public class imageutil { 
  /**图片的八个位置**/ 
  public static final int top = 0;      //上  
  public static final int bottom = 1;     //下 
  public static final int left = 2;      //左 
  public static final int right = 3;     //右 
  public static final int left_top = 4;    //左上 
  public static final int left_bottom = 5;  //左下 
  public static final int right_top = 6;   //右上 
  public static final int right_bottom = 7;  //右下 
  /** 
   * 图像的放大缩小方法 
   * @param src    源位图对象 
   * @param scalex  宽度比例系数 
   * @param scaley  高度比例系数 
   * @return 返回位图对象 
   */ 
  public static bitmap zoombitmap(bitmap src, float scalex, float scaley) { 
    matrix matrix = new matrix(); 
    matrix.setscale(scalex, scaley); 
    bitmap t_bitmap = bitmap.createbitmap(src, 0, 0, src.getwidth(), src.getheight(), matrix, true); 
    return t_bitmap; 
  } 
  /** 
   * 图像放大缩小--根据宽度和高度 
   * @param src 
   * @param width 
   * @param height 
   * @return 
   */ 
  public static bitmap zoombimtap(bitmap src, int width, int height) { 
    return bitmap.createscaledbitmap(src, width, height, true); 
  } 
  /** 
   * 将drawable转为bitmap对象 
   * @param drawable 
   * @return 
   */ 
  public static bitmap drawabletobitmap(drawable drawable) { 
    return ((bitmapdrawable)drawable).getbitmap(); 
  } 
  /** 
   * 将bitmap转换为drawable对象 
   * @param bitmap 
   * @return 
   */ 
  public static drawable bitmaptodrawable(bitmap bitmap) { 
    drawable drawable = new bitmapdrawable(bitmap); 
    return drawable; 
  } 
  /** 
   * bitmap转byte[] 
   * @param bitmap 
   * @return 
   */ 
  public static byte[] bitmaptobyte(bitmap bitmap) { 
    bytearrayoutputstream out = new bytearrayoutputstream(); 
    bitmap.compress(bitmap.compressformat.png, 100, out); 
    return out.tobytearray(); 
  } 
  /** 
   * byte[]转bitmap 
   * @param data 
   * @return 
   */ 
  public static bitmap bytetobitmap(byte[] data) { 
    if(data.length != 0) { 
      return bitmapfactory.decodebytearray(data, 0, data.length); 
    } 
    return null; 
  } 
  /** 
   * 绘制带圆角的图像 
   * @param src 
   * @param radius 
   * @return 
   */ 
  public static bitmap createroundedcornerbitmap(bitmap src, int radius) { 
    final int w = src.getwidth(); 
    final int h = src.getheight(); 
    // 高清量32位图 
    bitmap bitmap = bitmap.createbitmap(w, h, config.argb_8888); 
    paint paint = new paint(); 
    canvas canvas = new canvas(bitmap); 
    canvas.drawargb(0, 0, 0, 0); 
    paint.setcolor(0xff424242); 
    // 防止边缘的锯齿 
    paint.setfilterbitmap(true); 
    rect rect = new rect(0, 0, w, h); 
    rectf rectf = new rectf(rect); 
    // 绘制带圆角的矩形 
    canvas.drawroundrect(rectf, radius, radius, paint); 
    // 取两层绘制交集,显示上层 
    paint.setxfermode(new porterduffxfermode(porterduff.mode.src_in)); 
    // 绘制图像 
    canvas.drawbitmap(src, rect, rect, paint); 
    return bitmap; 
  } 
  /** 
   * 创建选中带提示图片 
   * @param context 
   * @param srcid 
   * @param tipid 
   * @return 
   */ 
  public static drawable createselectedtip(context context, int srcid, int tipid) { 
    bitmap src = bitmapfactory.decoderesource(context.getresources(), srcid); 
    bitmap tip = bitmapfactory.decoderesource(context.getresources(), tipid); 
    final int w = src.getwidth(); 
    final int h = src.getheight(); 
    bitmap bitmap = bitmap.createbitmap(w, h, config.argb_8888); 
    paint paint = new paint(); 
    canvas canvas = new canvas(bitmap); 
    //绘制原图 
    canvas.drawbitmap(src, 0, 0, paint); 
    //绘制提示图片 
    canvas.drawbitmap(tip, (w - tip.getwidth()), 0, paint); 
    return bitmaptodrawable(bitmap); 
  } 
  /** 
   * 带倒影的图像 
   * @param src 
   * @return 
   */ 
  public static bitmap createreflectionbitmap(bitmap src) { 
    // 两个图像间的空隙 
    final int spacing = 4; 
    final int w = src.getwidth(); 
    final int h = src.getheight(); 
    // 绘制高质量32位图 
    bitmap bitmap = bitmap.createbitmap(w, h + h / 2 + spacing, config.argb_8888); 
    // 创建燕x轴的倒影图像 
    matrix m = new matrix(); 
    m.setscale(1, -1); 
    bitmap t_bitmap = bitmap.createbitmap(src, 0, h / 2, w, h / 2, m, true); 
    canvas canvas = new canvas(bitmap); 
    paint paint = new paint(); 
    // 绘制原图像 
    canvas.drawbitmap(src, 0, 0, paint); 
    // 绘制倒影图像 
    canvas.drawbitmap(t_bitmap, 0, h + spacing, paint); 
    // 线性渲染-沿y轴高到低渲染 
    shader shader = new lineargradient(0, h + spacing, 0, h + spacing + h / 2, 0x70ffffff, 0x00ffffff, shader.tilemode.mirror); 
    paint.setshader(shader); 
    // 取两层绘制交集,显示下层。 
    paint.setxfermode(new porterduffxfermode(mode.dst_in)); 
    // 绘制渲染倒影的矩形 
    canvas.drawrect(0, h + spacing, w, h + h / 2 + spacing, paint); 
    return bitmap; 
  } 
  /** 
   * 独立的倒影图像 
   * @param src 
   * @return 
   */ 
  public static bitmap createreflectionbitmapforsingle(bitmap src) { 
    final int w = src.getwidth(); 
    final int h = src.getheight(); 
    // 绘制高质量32位图 
    bitmap bitmap = bitmap.createbitmap(w, h / 2, config.argb_8888); 
    // 创建沿x轴的倒影图像 
    matrix m = new matrix(); 
    m.setscale(1, -1); 
    bitmap t_bitmap = bitmap.createbitmap(src, 0, h / 2, w, h / 2, m, true); 
    canvas canvas = new canvas(bitmap); 
    paint paint = new paint(); 
    // 绘制倒影图像 
    canvas.drawbitmap(t_bitmap, 0, 0, paint); 
    // 线性渲染-沿y轴高到低渲染   
    shader shader = new lineargradient(0, 0, 0, h / 2, 0x70ffffff, 
        0x00ffffff, shader.tilemode.mirror); 
    paint.setshader(shader); 
    // 取两层绘制交集。显示下层。 
    paint.setxfermode(new porterduffxfermode(mode.dst_in)); 
    // 绘制渲染倒影的矩形 
    canvas.drawrect(0, 0, w, h / 2, paint); 
    return bitmap; 
  } 
  public static bitmap creategreybitmap(bitmap src) { 
    final int w = src.getwidth(); 
    final int h = src.getheight(); 
    bitmap bitmap = bitmap.createbitmap(w, h, config.argb_8888); 
    canvas canvas = new canvas(bitmap); 
    paint paint = new paint(); 
    // 颜色变换的矩阵 
    colormatrix matrix = new colormatrix(); 
    // saturation 饱和度值,最小可设为0,此时对应的是灰度图;为1表示饱和度不变,设置大于1,就显示过饱和 
    matrix.setsaturation(0); 
    colormatrixcolorfilter filter = new colormatrixcolorfilter(matrix); 
    paint.setcolorfilter(filter); 
    canvas.drawbitmap(src, 0, 0, paint); 
    return bitmap; 
  } 
  /** 
   * 保存图片 
   * @param src 
   * @param filepath 
   * @param format:[bitmap.compressformat.png,bitmap.compressformat.jpeg] 
   * @return 
   */ 
  public static boolean saveimage(bitmap src, string filepath, compressformat format) { 
    boolean rs = false; 
    file file = new file(filepath); 
    try { 
      fileoutputstream out = new fileoutputstream(file); 
      if(src.compress(format, 100, out)) { 
        out.flush();  //写入流 
      } 
      out.close(); 
    } catch (filenotfoundexception e) { 
      e.printstacktrace(); 
    } catch (ioexception e) { 
      e.printstacktrace(); 
    } 
    return rs; 
  } 
  /** 
   * 添加水印效果 
   * @param src    源位图 
   * @param watermark 水印 
   * @param direction 方向 
   * @param spacing 间距 
   * @return 
   */ 
  public static bitmap createwatermark(bitmap src, bitmap watermark, int direction, int spacing) { 
    final int w = src.getwidth(); 
    final int h = src.getheight(); 
    bitmap bitmap = bitmap.createbitmap(w, h, config.argb_8888); 
    canvas canvas = new canvas(bitmap); 
    canvas.drawbitmap(src, 0, 0, null); 
    if(direction == left_top) { 
      canvas.drawbitmap(watermark, spacing, spacing, null); 
    } else if(direction == left_bottom){ 
      canvas.drawbitmap(watermark, spacing, h - watermark.getheight() - spacing, null); 
    } else if(direction == right_top) { 
      canvas.drawbitmap(watermark, w - watermark.getwidth() - spacing, spacing, null); 
    } else if(direction == right_bottom) { 
      canvas.drawbitmap(watermark, w - watermark.getwidth() - spacing, h - watermark.getheight() - spacing, null); 
    } 
    return bitmap; 
  } 
  /** 
   * 合成图像 
   * @param direction 
   * @param bitmaps 
   * @return 
   */ 
  public static bitmap composebitmap(int direction, bitmap... bitmaps) { 
    if(bitmaps.length < 2) { 
      return null; 
    } 
    bitmap firstbitmap = bitmaps[0]; 
    for (int i = 0; i < bitmaps.length; i++) { 
      firstbitmap = composebitmap(firstbitmap, bitmaps[i], direction); 
    } 
    return firstbitmap; 
  } 
  /** 
   * 合成两张图像 
   * @param firstbitmap 
   * @param secondbitmap 
   * @param direction 
   * @return 
   */ 
  private static bitmap composebitmap(bitmap firstbitmap, bitmap secondbitmap, 
      int direction) { 
    if(firstbitmap == null) { 
      return null; 
    } 
    if(secondbitmap == null) { 
      return firstbitmap; 
    } 
    final int fw = firstbitmap.getwidth(); 
    final int fh = firstbitmap.getheight(); 
    final int sw = secondbitmap.getwidth(); 
    final int sh = secondbitmap.getheight(); 
    bitmap bitmap = null; 
    canvas canvas = null; 
    if(direction == top) { 
      bitmap = bitmap.createbitmap(sw > fw ? sw : fw, fh + sh, config.argb_8888); 
      canvas = new canvas(bitmap); 
      canvas.drawbitmap(secondbitmap, 0, 0, null); 
      canvas.drawbitmap(firstbitmap, 0, sh, null); 
    } else if(direction == bottom) { 
      bitmap = bitmap.createbitmap(fw > sw ? fw : sw, fh + sh, config.argb_8888); 
      canvas = new canvas(bitmap); 
      canvas.drawbitmap(firstbitmap, 0, 0, null); 
      canvas.drawbitmap(secondbitmap, 0, fh, null); 
    } else if(direction == left) { 
      bitmap = bitmap.createbitmap(fw + sw, sh > fh ? sh : fh, config.argb_8888); 
      canvas = new canvas(bitmap); 
      canvas.drawbitmap(secondbitmap, 0, 0, null); 
      canvas.drawbitmap(firstbitmap, sw, 0, null); 
    } else if(direction == right) { 
      bitmap = bitmap.createbitmap(fw + sw, fh > sh ? fh : sh, 
          config.argb_8888); 
      canvas = new canvas(bitmap); 
      canvas.drawbitmap(firstbitmap, 0, 0, null); 
      canvas.drawbitmap(secondbitmap, fw, 0, null); 
    } 
    return bitmap; 
  } 
}

在简、大气音乐播放器程序中的体现

我就定义了一个方法,就把专辑倒影的效果完美实现出来了。

/** 
   * 显示专辑封面 
   */ 
  private void showartwork(mp3info mp3info) { 
    bitmap bm = mediautil.getartwork(this, mp3info.getid(), mp3info.getalbumid(), true, false); 
    //切换播放时候专辑图片出现透明效果 
    animation albumanim = animationutils.loadanimation(playeractivity.this, r.anim.album_replace); 
    //开始播放动画效果 
    musicalbum.startanimation(albumanim); 
    if(bm != null) { 
      musicalbum.setimagebitmap(bm); //显示专辑封面图片 
      musicablumreflection.setimagebitmap(imageutil.createreflectionbitmapforsingle(bm)); //显示倒影 
    } else { 
      bm = mediautil.getdefaultartwork(this, false); 
      musicalbum.setimagebitmap(bm); //显示专辑封面图片 
      musicablumreflection.setimagebitmap(imageutil.createreflectionbitmapforsingle(bm)); //显示倒影 
    } 
  } 

以上内容是android应用开发之简单、大气音乐播放器实现专辑倒影效果的全部教程,希望大家喜欢。