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Android将Glide动态加载不同大小的图片切圆角与圆形的方法

程序员文章站 2023-11-21 15:53:04
glide加载动态图片 首先我们先要去依赖一个githup:bumptech:glide:glide:3.7.0包; 使用glide结合列表的样式进行图片加载:...

glide加载动态图片

首先我们先要去依赖一个githup:bumptech:glide:glide:3.7.0包;

使用glide结合列表的样式进行图片加载:

1) 如果使用的是listview,可以直接在adapter的getview方法中使用:

@override
 public view getview(int position, view convertview, viewgroup parent) {
 if (null == convertview) {
  //.....
 }
 glide
  .with(context)
  .load(imageurls[position])
  .into(holder.imageview);
 return convertview;
 }

2)    如果使用的是recyclerview,可以在adapter的onbindviewholder方法中使用:       

@override
 public void onbindviewholder(rvviewholder holder, int position) {

  glide.with(mainactivity.this)
   .load(args[position])
   .into(holder.imageview);
 }

3)    当加载网络图片时,由于加载过程中图片未能及时显示,此时可能需要设置等待时的图片,通过placeholder()方法:

glide
 .with(context)
 .load(usageexamplelistviewadapter.eatfoodyimages[0])
 .placeholder(r.mipmap.ic_launcher) // can also be a drawable
 .into(imageviewplaceholder);

4) 当加载图片失败时,通过error(drawable drawable)方法设置加载失败后的图片显示:

glide
 .with(context)
 .load("http://futurestud.io/non_existing_image.png")
 .error(r.mipmap.future_studio_launcher) // will be displayed if the image cannot be loaded
 .into(imageviewerror);

5)    图片的缩放,centercrop()和fitcenter():       

//使用centercrop是利用图片图填充imageview设置的大小,如果imageview的
//height是match_parent则图片就会被拉伸填充
glide.with(mainactivity.this)
   .load(args[position])
   .centercrop()
   .into(holder.imageview);

//使用fitcenter即缩放图像让图像都测量出来等于或小于 imageview 的边界范围
//该图像将会完全显示,但可能不会填满整个 imageview。
glide.with(mainactivity.this)
   .load(args[position])
   .fitcenter()
   .into(holder.imageview);

6)    显示gif动画:

glide 
 .with( context )
 .load( gifurl )
 .asgif() //判断加载的url资源是否为gif格式的资源
 .error( r.drawable.full_cake )
 .into( imageviewgif );

7)    显示本地视频

string filepath = "/storage/emulated/0/pictures/example_video.mp4";
glide 
 .with( context )
 .load( uri.fromfile( new file( filepath ) ) )
 .into( imageviewgifasbitmap );

8)    缓存策略:

glide 
 .with( context )
 .load( images[0] )
 .skipmemorycache( true ) //跳过内存缓存
 .into( imageviewinternet );

glide 
 .with( context )
 .load( images[0] )
 .diskcachestrategy( diskcachestrategy.none ) //跳过硬盘缓存
 .into( imageviewinternet );
  • diskcachestrategy.none 什么都不缓存
  • diskcachestrategy.source 仅仅只缓存原来的全分辨率的图像
  • diskcachestrategy.result 仅仅缓存最终的图像,即降低分辨率后的(或者是转换后的)
  • diskcachestrategy.all 缓存所有版本的图像(默认行为)

9)    优先级,设置图片加载的顺序:

priority.low
priority.normal
priority.high
priority.immediate 

private void loadimagewithhighpriority() { 
 glide
 .with( context )
 .load( mages[0] )
 .priority( priority.high )
 .into( imageviewhero );
}
private void loadimageswithlowpriority() { 
 glide
 .with( context )
 .load( images[1] )
 .priority( priority.low )
 .into( imageviewlowprioleft );
 glide
 .with( context )
 .load( images[2] )
 .priority( priority.low )
 .into( imageviewlowprioright );
}

10)    当不需要将加载的资源直接放入到imageview中而是想获取资源的bitmap对象:

//括号中的300,600代表宽和高但是未有作用
simpletarget target = new simpletarget<bitmap>(300,600) {
  @override
  public void onresourceready(bitmap resource, glideanimation<? super bitmap> glideanimation) {
   holder.imageview.setimagebitmap(resource);
  }
  };
  glide.with(mainactivity.this)
   .load(args[position])
   .asbitmap()
   .into(target);

11)    集成网络栈(okhttp,volley): 

dependencies { 
 // your other dependencies
 // ...
 // glide
 compile 'com.github.bumptech.glide:glide:3.6.1'
 // glide's okhttp integration 
 compile 'com.github.bumptech.glide:okhttp-integration:1.3.1@aar'
 compile 'com.squareup.okhttp:okhttp:2.5.0'
}

dependencies { 
 // your other dependencies
 // ...
 // glide
 compile 'com.github.bumptech.glide:glide:3.6.1'
 // glide's volley integration 
 compile 'com.github.bumptech.glide:volley-integration:1.3.1@aar'
 compile 'com.mcxiaoke.volley:library:1.0.8'
}

好了,以上就是glide动态加载图片的方法,下面开始本文的正文:

需求

glide下载图片并切圆角或圆形,但图片有大有小,图片不能改变,切圆还好说,但是切圆角就会发现图片小的会比图片大的要圆
搜一下 " glide动态加载圆形图片跟圆角图片 " 就会出现很多文章,但这些都不能解决上面的问题 怎样能 glide动态加载不同大小的图片切圆形图片跟圆角图片呢?

解决很简单

既然是图片大小不一致而导致图片切出来不一样,那就把图片变的一样大小不就可以吗

申明一下我的代码也是在glide动态加载圆形图片跟圆角图片搜出来的代码基础上修改的. 下面就是代码了.

build.gradle

apply plugin: 'com.android.application'

android {
 compilesdkversion 26
 buildtoolsversion "26.0.2"

 defaultconfig {
 applicationid "cn.xm.weidongjian.glidedemo"
 minsdkversion 15
 targetsdkversion 26
 versioncode 1
 versionname "1.0"
 }
 buildtypes {
 release {
  minifyenabled false
  proguardfiles getdefaultproguardfile('proguard-android.txt'), 'proguard-rules.pro'
 }
 debug {
  minifyenabled true
  proguardfiles getdefaultproguardfile('proguard-android.txt'), 'proguard-rules.pro'
 }
 }
}
dependencies {
 compile filetree(dir: 'libs', include: ['*.jar'])
 compile 'com.android.support:appcompat-v7:26.1.0'
 compile 'com.github.bumptech.glide:glide:3.6.1'
}

activity_main.xml

<relativelayout 
  xmlns:android="http://schemas.android.com/apk/res/android"
  xmlns:tools="http://schemas.android.com/tools"
  android:layout_width="match_parent"
  android:layout_height="match_parent"
  android:paddingleft="@dimen/activity_horizontal_margin"
  android:paddingright="@dimen/activity_horizontal_margin"
  android:paddingtop="@dimen/activity_vertical_margin"
  android:paddingbottom="@dimen/activity_vertical_margin"
  tools:context=".mainactivity">

 <button
 android:layout_width="wrap_content"
 android:layout_height="wrap_content"
 android:text="正常图片"
 android:id="@+id/button"
 android:layout_alignparenttop="true"
 android:layout_centerhorizontal="true"/>

 <imageview
 android:layout_width="72dp"
 android:layout_height="72dp"
 android:id="@+id/imageview"
 android:scaletype="fitcenter"
 android:layout_below="@+id/button"
 android:layout_alignright="@+id/button"
 android:layout_alignend="@+id/button"
 android:layout_margintop="150dp"/>

 <imageview
 android:layout_width="72dp"
 android:layout_height="72dp"
 android:id="@+id/imageview2"
 android:scaletype="fitcenter"
 android:layout_below="@+id/imageview"
 android:layout_alignright="@+id/imageview"
 android:layout_alignend="@+id/imageview"
 android:layout_margintop="5dp"
 />


 <button
 android:layout_width="wrap_content"
 android:layout_height="wrap_content"
 android:text="圆角图片"
 android:id="@+id/button2"
 android:layout_below="@+id/button"
 android:layout_alignleft="@+id/button"
 android:layout_alignright="@+id/imageview"
 android:layout_alignend="@+id/imageview"/>

 <button
 android:layout_width="wrap_content"
 android:layout_height="wrap_content"
 android:text="大圆角图片"
 android:id="@+id/button3"
 android:layout_below="@+id/button2"
 android:layout_alignleft="@+id/button2"
 android:layout_alignstart="@+id/button2"/>

 <button
 android:layout_width="wrap_content"
 android:layout_height="wrap_content"
 android:text="圆形图片"
 android:id="@+id/button4"
 android:layout_below="@+id/button3"
 android:layout_alignleft="@+id/button"
 android:layout_alignright="@+id/button3"
 android:layout_alignend="@+id/button3"/>
</relativelayout>

mainactivity

package cn.xm.weidongjian.glidedemo;

import android.content.context;
import android.os.bundle;
import android.support.v7.app.appcompatactivity;
import android.view.view;
import android.view.view.onclicklistener;
import android.widget.imageview;
import com.bumptech.glide.glide;
import com.bumptech.glide.requestmanager;

public class mainactivity extends appcompatactivity implements onclicklistener {

 private imageview imageview;
 private requestmanager gliderequest;
 private context context = this;
 private imageview imageview2;

 @override
 protected void oncreate(bundle savedinstancestate) {
 super.oncreate(savedinstancestate);
 setcontentview(r.layout.activity_main);
 init();
 }

 private void init() {
 findviewbyid(r.id.button).setonclicklistener(this);
 findviewbyid(r.id.button2).setonclicklistener(this);
 findviewbyid(r.id.button3).setonclicklistener(this);
 findviewbyid(r.id.button4).setonclicklistener(this);
 imageview = (imageview) findviewbyid(r.id.imageview);
 imageview2 = (imageview) findviewbyid(r.id.imageview2);
 gliderequest = glide.with(this);
 }

 @override
 public void onclick(view v) {
 switch (v.getid()) {
  case r.id.button:
  gliderequest.load("http://androidop.le890.com/hma/upload/2016/10/11/1704146358.png").into(imageview);
  gliderequest.load("http://androidop.le890.com/hma/upload/2016/10/11/1716089900.png").into(imageview2);
  break;
  case r.id.button2:
  gliderequest.load("http://androidop.le890.com/hma/upload/2016/10/11/1704146358.png").transform(new glideroundtransform(context)).into(imageview);
  gliderequest.load("http://androidop.le890.com/hma/upload/2016/10/11/1716089900.png").transform(new glideroundtransform(context)).into(imageview2);
  break;
  case r.id.button3:
  gliderequest.load("http://androidop.le890.com/hma/upload/2016/10/11/1704146358.png").transform(new glideroundtransform(context, 7)).into(imageview);
  gliderequest.load("http://androidop.le890.com/hma/upload/2016/10/11/1716089900.png").transform(new glideroundtransform(context, 7)).into(imageview2);
  break;
  case r.id.button4:
  gliderequest.load("http://androidop.le890.com/hma/upload/2016/10/11/1704146358.png").transform(new glidecircletransform(context)).into(imageview);
  gliderequest.load("http://androidop.le890.com/hma/upload/2016/10/11/1716089900.png").transform(new glidecircletransform(context)).into(imageview2);
  break;
 }
 }
}

glidecircletransform

package cn.xm.weidongjian.glidedemo;

import android.content.context;
import android.graphics.bitmap;
import android.graphics.bitmapshader;
import android.graphics.canvas;
import android.graphics.paint;
import com.bumptech.glide.load.engine.bitmap_recycle.bitmappool;
import com.bumptech.glide.load.resource.bitmap.bitmaptransformation;

public class glidecircletransform extends bitmaptransformation {
 public glidecircletransform(context context) {
 super(context);
 }

 @override protected bitmap transform(bitmappool pool, bitmap totransform, int outwidth, int outheight) {
 return circlecrop(pool, totransform);
 }

 private static bitmap circlecrop(bitmappool pool, bitmap source) {
 if (source == null) return null;

 int size = math.min(source.getwidth(), source.getheight());
 int x = (source.getwidth() - size) / 2;
 int y = (source.getheight() - size) / 2;
 // todo this could be acquired from the pool too
 bitmap squared = bitmap.createbitmap(source, x, y, size, size);

 bitmap result = pool.get(size, size, bitmap.config.argb_8888);
 if (result == null) {
  result = bitmap.createbitmap(size, size, bitmap.config.argb_8888);
 }

 canvas canvas = new canvas(result);
 paint paint = new paint();
 paint.setshader(new bitmapshader(squared, bitmapshader.tilemode.clamp, bitmapshader.tilemode.clamp));
 paint.setantialias(true);
 float r = size / 2f;
 canvas.drawcircle(r, r, r, paint);
 return result;
 }

 @override public string getid() {
 return getclass().getname();
 }
}

glideroundtransform

package cn.xm.weidongjian.glidedemo;

import android.content.context;
import android.content.res.resources;
import android.graphics.bitmap;
import android.graphics.bitmapshader;
import android.graphics.canvas;
import android.graphics.matrix;
import android.graphics.paint;
import android.graphics.rectf;
import android.util.log;
import com.bumptech.glide.load.engine.bitmap_recycle.bitmappool;
import com.bumptech.glide.load.resource.bitmap.bitmaptransformation;

public class glideroundtransform extends bitmaptransformation {

 private static float radius = 0f;

 public glideroundtransform(context context) {
 this(context, 4);
 }

 public glideroundtransform(context context, int dp) {
 super(context);
 this.radius = resources.getsystem().getdisplaymetrics().density * dp;
 }

 @override
 protected bitmap transform(bitmappool pool, bitmap totransform, int outwidth, int outheight) {
 return roundcrop(pool, totransform);
 }

 private static bitmap roundcrop(bitmappool pool, bitmap source) {
 if (source == null) return null;
 bitmap bitmap = changebitmapsize(source);
 bitmap result = pool.get(bitmap.getwidth(), bitmap.getheight(), bitmap.config.argb_4444);
 if (result == null) {

  int width = bitmap.getwidth();
  int height = bitmap.getheight();
  result = bitmap.createbitmap(width,height, bitmap.config.argb_4444);
 }
 canvas canvas = new canvas(result);
 paint paint = new paint();
 paint.setshader(new bitmapshader(bitmap, bitmapshader.tilemode.clamp, bitmapshader.tilemode.clamp));
 paint.setantialias(true);
 rectf rectf = new rectf(0f, 0f, bitmap.getwidth(), bitmap.getheight());
 canvas.drawroundrect(rectf, radius, radius, paint);
 return result;
 }
 public static bitmap changebitmapsize(bitmap bitmap) {
 int width = bitmap.getwidth();
 int height = bitmap.getheight();
 //设置想要的大小
 int newwidth=72;
 int newheight=72;
 //计算压缩的比率
 float scalewidth=((float)newwidth)/width;
 float scaleheight=((float)newheight)/height;
 //获取想要缩放的matrix
 matrix matrix = new matrix();
 matrix.postscale(scalewidth,scaleheight);
 //获取新的bitmap
 bitmap=bitmap.createbitmap(bitmap,0,0,width,height,matrix,true);
 bitmap.getwidth();
 bitmap.getheight();
 log.e("newwidth","newwidth"+bitmap.getwidth());
 log.e("newheight","newheight"+bitmap.getheight());
 return bitmap;
 }

 @override public string getid() {
 return getclass().getname() + math.round(radius);
 }
}

很简单吧,就是用changebitmapsize方法把图片压缩到72*72的这样图片都一样大了,在切就不会出现切出来的图片效果不一样了

最后代码(dome)

github地址: https://github.com/liang9/imagedome

本地下载地址:http://xiazai.jb51.net/201711/yuanma/imagedome(jb51.net).rar

总结

以上就是这篇文章的全部内容了,希望本文的内容对大家的学习或者工作具有一定的参考学习价值,如果有疑问大家可以留言交流,谢谢大家对的支持。