vue实现压缩图片预览并上传功能(promise封装)
本文实例为大家分享了vue实现压缩图片预览并上传的具体代码,供大家参考,具体内容如下
主要用到filereader、canvas 以及 formdata 这三个h5的api
过程大致分为三步:
用户使用input file上传图片的时候,用filereader读取用户上传的图片数据(base64格式)
把图片数据传入img对象,然后将img绘制到canvas上,再调用canvas.todataurl对图片进行压缩
获取到压缩后的base64格式图片数据,转成二进制塞入formdata,再通过xmlhttprequest提交formdata。
模板:
<template> <div class="image-box"> <input type="file" accept="image/*" @change="imagehandle"> <img ref="upimg"/> </div> </template>
获取图片数据
methods: { //监听input file的change事件 imagehandle(e) { //**这个是必不可少的,在下面的reader.onload中this就不再指vm了** let that = this; let maxsize = 100 * 1024; let files = e.srcelement.files; if (!files.length) return; //文件长度大于0 if (!/^image\//.test(files[0].type)) return; //必须是图片才处理 if (!window.filereader) return; //支持filereader //创建filereader对象 let reader = new filereader(); reader.readasdataurl(files[0]); //将图片转成base64格式 reader.onload = function() { let result = this.result; let img = new image(); img.src = result; let formdata = new formdata(); if (this.result.length <= maxsize) { that.$refs.upimg.src = result; //预览图片 img = null; //上传图片 formdata.append("image", that._upload(result, files[0].name, files[0].type)); that.$store.dispatch("uploadimage", formdata) .then(data => { if (data === 1) { that.$toast("上传成功", "success"); } else if (data === -1) { that.$toast("图片为空", "error"); } else { that.$toast("上传失败", "error"); } }) .catch(error => that.$toast("上传失败", "error")); } else { img.onload = function() { //压缩图片 let data = that._compress(img); //图片预览 that.$refs.upimg.src = data; //上传图片 formdata.append("image", that._upload(data, files[0].name, files[0].type)); that.$store.dispatch("uploadimage", formdata) .then(data => { if (data === 1) { that.$toast("上传成功", "success"); } else if (data === -1) { that.$toast("图片为空", "error"); } else { that.$toast("上传失败", "error"); } }) .catch(error => that.$toast("上传失败", "error")); }; } }; },
压缩图片
在ios中,canvas绘制图片是有两个限制的:
首先是图片的大小,如果图片的大小超过两百万像素,图片也是无法绘制到canvas上的,调用drawimage的时候不会报错,但是你用todataurl获取图片数据的时候获取到的是空的图片数据。
再者就是canvas的大小有限制,如果canvas的大小大于大概五百万像素(即宽高乘积)的时候,不仅图片画不出来,其他什么东西也都是画不出来的。
应对第一种限制,处理办法就是瓦片绘制了。瓦片绘制,也就是将图片分割成多块绘制到canvas上,我代码里的做法是把图片分割成100万像素一块的大小,再绘制到canvas上。
而应对第二种限制,我的处理办法是对图片的宽高进行适当压缩,我代码里为了保险起见,设的上限是四百万像素,如果图片大于四百万像素就压缩到小于四百万像素。四百万像素的图片应该够了,算起来宽高都有2000x2000了。
如此一来就解决了ios上的两种限制了。
除了上面所述的限制,还有两个坑,一个就是canvas的todataurl是只能压缩jpg的,当用户上传的图片是png的话,就需要转成jpg,也就是统一用canvas.todataurl(‘image/jpeg', 0.1) , 类型统一设成jpeg,而压缩比就自己控制了。
另一个就是如果是png转jpg,绘制到canvas上的时候,canvas存在透明区域的话,当转成jpg的时候透明区域会变成黑色,因为canvas的透明像素默认为rgba(0,0,0,0),所以转成jpg就变成rgba(0,0,0,1)了,也就是透明背景会变成了黑色。解决办法就是绘制之前在canvas上铺一层白色的底色。
_compress(img) { let canvas = document.createelement("canvas"); let ctx = canvas.getcontext("2d"); //瓦片 let tcanvas = document.createelement("canvas"); let tctx = tcanvas.getcontext("2d"); let initsize = img.src.length; let width = img.width; let height = img.height; //如果图片大于四百万像素,计算压缩比并将大小压至400万以下 let ratio; if ((ratio = (width * height) / 4000000) > 1) { ratio = math.sqrt(ratio); widht /= ratio; height /= ratio; } else { ratio = 1; } canvas.width = width; canvas.height = height; //铺底色 ctx.fillstyle = "#fff"; ctx.fillrect(0, 0, canvas.width, canvas.height); //如果图片像素大于100万则使用瓦片绘制 let count; if ((count = (width * height) / 1000000) > 1) { count = ~~(math.sqrt(count) + 1); //计算要分成多少瓦片,~~在这里表示取整 //计算每块瓦片的宽高 let nw = ~~(width / count); let nh = ~~(height / count); tcanvas.width = nw; tcanvas.height = nh; for (let i = 0; i < count; i++) { for (let j = 0; j < count; j++) { tctx.drawimage( img, i * nw * ratio, j * nh * ratio, nw * ratio,nh * ratio, 0, 0, nw,nh ); ctx.drawimage(tcanvas, i * nw, j * nh, nw, nh); } } } else { ctx.drawimage(img, 0, 0, canvas.width, canvas.height); } //进行压缩 let ndata = canvas.todataurl("image/jpeg", 0.3); tcanvas.width = tcanvas.height = canvas.width = canvas.height = 0; return ndata; },
上传
完成图片压缩后,就可以塞进formdata里进行上传了,先将base64数据转成字符串,再实例化一个arraybuffer,然后将字符串以8位整型的格式传入arraybuffer,再通过blobbuilder或者blob对象,将8位整型的arraybuffer转成二进制对象blob,再将blob转为file对象
_upload(data, name, type) { let text = window.atob(data.split(",")[1]); let buffer = new arraybuffer(text.length); let ubuffer = new uint8array(buffer); let pecent = 0, loop = null; for (var i = 0; i < text.length; i++) { ubuffer[i] = text.charcodeat(i); } let builder = window.blobbuilder || window.webkitblobbuilder || window.mozblobbuilder || window.msblobbuilder; let blob; if (builder) { var builder = new builder(); builder.append(buffer); blob = builder.getblob(type); } else { blob = new window.blob([ubuffer], { type: type }); } // blob 转file var fileofblob = new file([blob], name, { type: type }); return fileofblob; } }
将图片压缩上传封装到一个js文件里
const uploadimg = { imagehandle(files, maxsize, imgdom) { let that = this; let formdata = new formdata(); let reader = new filereader(); reader.readasdataurl(files[0]); //将图片转成base64格式 //reader.onload是异步,要用到promise对象将值返回出去 return new promise((resolved, rejected) => { reader.onload = function () { let result = this.result; let img = new image(); img.src = result; if (this.result.length <= maxsize) { imgdom.src = result; img = null; formdata.append("image", that._upload(result, files[0].name, files[0].type)); resolved(formdata); } else { img.onload = function () { let data = that._compress(img); imgdom.src = data; formdata.append("image", that._upload(data, files[0].name, files[0].type)); resolved(formdata); }; } }; }) }, _compress(img) { let canvas = document.createelement("canvas"); let ctx = canvas.getcontext("2d"); //瓦片 let tcanvas = document.createelement("canvas"); let tctx = tcanvas.getcontext("2d"); let width = img.width; let height = img.height; //如果图片大于四百万像素,计算压缩比并将大小压至400万以下 let ratio; if ((ratio = (width * height) / 4000000) > 1) { ratio = math.sqrt(ratio); widht /= ratio; height /= ratio; } else { ratio = 1; } canvas.width = width; canvas.height = height; //铺底色 ctx.fillstyle = "#fff"; ctx.fillrect(0, 0, canvas.width, canvas.height); //如果图片像素大于100万则使用瓦片绘制 let count; if ((count = (width * height) / 1000000) > 1) { count = ~~(math.sqrt(count) + 1); //计算要分成多少瓦片 //计算每块瓦片的宽高 let nw = ~~(width / count); let nh = ~~(height / count); tcanvas.width = nw; tcanvas.height = nh; for (let i = 0; i < count; i++) { for (let j = 0; j < count; j++) { tctx.drawimage(img, i * nw * ratio, j * nh * ratio, nw * ratio, nh * ratio, 0, 0, nw, nh); ctx.drawimage(tcanvas, i * nw, j * nh, nw, nh); } } } else { ctx.drawimage(img, 0, 0, canvas.width, canvas.height); } //进行最小压缩 let ndata = canvas.todataurl("image/jpeg", 0.3); tcanvas.width = tcanvas.height = canvas.width = canvas.height = 0; return ndata; }, _upload(data, name, type) { let text = window.atob(data.split(",")[1]); let buffer = new arraybuffer(text.length); let ubuffer = new uint8array(buffer); for (var i = 0; i < text.length; i++) { ubuffer[i] = text.charcodeat(i); } let builder = window.blobbuilder || window.webkitblobbuilder || window.mozblobbuilder || window.msblobbuilder; let blob; if (builder) { var builder = new builder(); builder.append(buffer); blob = builder.getblob(type); } else { blob = new window.blob([ubuffer], { type: type }); } // blob 转file var fileofblob = new file([blob], name, { type: type }); return fileofblob; } } export default uploadimg
调用代码
import uploadimg from "../../util/uploadimg"; methods: { imagehandle(e) { let maxsize = 100 * 1024; let imgdom = this.$refs.upimg; let files = e.srcelement.files; if (!files.length) return; //文件长度大于0 if (!/^image\//.test(files[0].type)) return; //必须是图片才处理 if (!window.filereader) return; //支持filereader if (this.docentry === "" || this.lineid === "") { this.$toast("请填写完整信息", "error"); return; } // let formdata = new formdata(); uploadimg.imagehandle(files, maxsize, imgdom).then(formdata => { formdata.append("docentry", this.docentry); formdata.append("lineid", this.lineid); formdata.append("action", "productionlistimage"); this.$store .dispatch("uploadimage", formdata) .then(data => { if (data === 1) { this.$toast("上传成功", "success"); } else if (data === -1) { this.$toast("图片为空", "error"); } else { this.$toast("上传失败", "error"); } }) .catch(error => this.$toast("上传失败", "error")); }); } }
参考链接:移动端利用h5实现压缩图片上传功能
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