C#利用服务器实现客户端之间通信
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2023-11-17 13:33:28
先来讲述下我自己对于整个socket通信过程的理解,毕竟初学,说错见谅,知道错了会改正~
首先在服务端新建一个serversocket,对其进行初始化(一...
先来讲述下我自己对于整个socket通信过程的理解,毕竟初学,说错见谅,知道错了会改正~
首先在服务端新建一个serversocket,对其进行初始化(一般包含addressfamily:ip地址类型,sockettype:socket传输数据方式,prototype:传输协议);
接着我们要设置server端要绑定的ip:port;然后开始监听,并设置最多同时监听多少个client.
这时,服务端就在等待状态,直到某一个client连接到这个ip:port上,这时serversocket.accept()工作,获得这个连接。(此时的连接是有地址信息的哦!记得保存)
获得连接之后,server就可以和这个client进行通信了,当加入第二个client(我们称其为clientb)时,server接收到clientb的消息,可以将这个消息转发给前一个client(我们称其为clienta),当受到clienta的消息,也可以转发给clientb。这样就实现了clients之间的通信了。(重点在保存连接信息!!)
那么现在贴上代码讲解:
server端代码
namespace socketserver { class program { private static byte[] result = new byte[1024]; static socket serversocket; private static string client; private static socket clientsocket; //我这里存了两个client,因为自己电脑开了两个client,不会有多的 //理论上应该开一个socket[]来保存信息,最好用一个二元组将client的信息和连接绑定起来 //这样就可以实现断开连接后下次登陆还是可以识别是这个client private static socket clientsocketa=null; private static socket clientsocketb=null; static void main(string[] args) { program.setport(8885); } private static void setport(int port) { ipaddress ip = ipaddress.parse("127.0.0.1");//set ip serversocket = new socket(addressfamily.internetwork, sockettype.stream, protocoltype.tcp);//initialize serversocket.bind(new ipendpoint(ip, port));//bind serversocket.listen(10); //进入监听状态 console.writeline("监听{0}成功", serversocket.localendpoint.tostring()); //开启一个线程来监听客户端连接 thread mythread = new thread(listenclientconnect); mythread.start(); console.readline(); } /// <summary> /// 监听客户端连接 /// </summary> private static void listenclientconnect() { while (true) { //client连接上后 得到这个连接 clientsocket = serversocket.accept(); //这里我因为只有两个client,所以就简单写了 if (clientsocketa == null) { clientsocketa = clientsocket; } else if (clientsocketb == null) { clientsocketb = clientsocket; } else { //当其中一个断开了,又重新连接时,需要再次保存连接 if (clientsocketb.isbound) { clientsocketa = clientsocketb; clientsocketb = clientsocket; } else { clientsocketb = clientsocketa; clientsocketa = clientsocket; } } clientsocket.send(encoding.ascii.getbytes("say hello")); //开个线程接收client信息 thread receivedthread = new thread(receivemessage); receivedthread.start(clientsocket); } } private static void receivemessage(object clientsocket) { socket myclientsocket = (socket) clientsocket; while (true) { try { int revceivenumber = myclientsocket.receive(result); //console.writeline("接受客户端{0}消息{1}", myclientsocket.remoteendpoint.tostring() // , encoding.ascii.getstring(result, 0, revceivenumber)); console.writeline(encoding.ascii.getstring(result, 0, revceivenumber)); if (myclientsocket == clientsocketa) { console.writeline("receive from a"); if (clientsocketb!=null&&clientsocketb.isbound) { console.writeline("a is bound"); clientsocketb.send(result, 0, revceivenumber, socketflags.none); } else { myclientsocket.send(encoding.ascii.getbytes("the people is not online! send failed!")); console.writeline("对方不在线上,发送失败!"); } } else { console.writeline("receive from b"); if (clientsocketa != null && clientsocketa.isbound) { console.writeline("a is bound"); clientsocketa.send(result, 0, revceivenumber, socketflags.none); } else { myclientsocket.send(encoding.ascii.getbytes("the people is not online! send failed!")); console.writeline("对方不在线上,发送失败!"); } } } catch(exception ex) { console.writeline(ex.message); myclientsocket.shutdown(socketshutdown.both); myclientsocket.close(); break; } } } } }
client端代码(因为都差不多 就只贴一个了)
namespace socketclient { class program { private static byte[] result = new byte[1024]; private static socket clientsocket; private static void listenserver() { while (true) { result = new byte[1024]; int receivelength = clientsocket.receive(result); console.writeline("{0}", encoding.ascii.getstring(result, 0, receivelength)); } } static void main(string[] args) { ipaddress ip = ipaddress.parse("127.0.0.1"); clientsocket = new socket(addressfamily.internetwork, sockettype.stream, protocoltype.tcp); try { clientsocket.connect(ip, 8885); console.writeline("连接成功!"); } catch (exception e) { console.writeline("连接失败!"); return; } thread threadread = new thread(listenserver); threadread.start(); while(true) { try { thread.sleep(1000); string sendmessage = console.readline(); clientsocket.send(encoding.ascii.getbytes("sylvia:"+sendmessage)); } catch (exception ex) { clientsocket.shutdown(socketshutdown.both); clientsocket.close(); break; } } console.writeline("发送完毕 按回车退出"); console.readkey(); } } }
写的时候要特别注意一下send信息的时候,注意byte[]的传输大小,很容易变成byte[]数组的大小而不是内容的大小。
这个大家就自己尝试吧。
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。
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