tweenjs缓动算法的使用实例分析
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2023-10-20 14:14:01
本文实例讲述了tweenjs缓动算法的使用。分享给大家供大家参考,具体如下:
这里的tweenjs不是依托于createjs的tewwnjs,而是一系列缓动算法集合。因为...
本文实例讲述了tweenjs缓动算法的使用。分享给大家供大家参考,具体如下:
这里的tweenjs不是依托于createjs的tewwnjs,而是一系列缓动算法集合。因为本身是算法,可以用在各个业务场景中,这也正是总结学习它的价值所在。tweenjs代码详情:
/* * tween.js * t: current time(当前时间); * b: beginning value(初始值); * c: change in value(变化量); * d: duration(持续时间)。 * you can visit 'http://easings.net/zh-cn' to get effect */ var tween = { linear: function(t, b, c, d) { return c * t / d + b; }, quad: { easein: function(t, b, c, d) { return c * (t /= d) * t + b; }, easeout: function(t, b, c, d) { return -c *(t /= d)*(t-2) + b; }, easeinout: function(t, b, c, d) { if ((t /= d / 2) < 1) return c / 2 * t * t + b; return -c / 2 * ((--t) * (t-2) - 1) + b; } }, cubic: { easein: function(t, b, c, d) { return c * (t /= d) * t * t + b; }, easeout: function(t, b, c, d) { return c * ((t = t/d - 1) * t * t + 1) + b; }, easeinout: function(t, b, c, d) { if ((t /= d / 2) < 1) return c / 2 * t * t*t + b; return c / 2*((t -= 2) * t * t + 2) + b; } }, quart: { easein: function(t, b, c, d) { return c * (t /= d) * t * t*t + b; }, easeout: function(t, b, c, d) { return -c * ((t = t/d - 1) * t * t*t - 1) + b; }, easeinout: function(t, b, c, d) { if ((t /= d / 2) < 1) return c / 2 * t * t * t * t + b; return -c / 2 * ((t -= 2) * t * t*t - 2) + b; } }, quint: { easein: function(t, b, c, d) { return c * (t /= d) * t * t * t * t + b; }, easeout: function(t, b, c, d) { return c * ((t = t/d - 1) * t * t * t * t + 1) + b; }, easeinout: function(t, b, c, d) { if ((t /= d / 2) < 1) return c / 2 * t * t * t * t * t + b; return c / 2*((t -= 2) * t * t * t * t + 2) + b; } }, sine: { easein: function(t, b, c, d) { return -c * math.cos(t/d * (math.pi/2)) + c + b; }, easeout: function(t, b, c, d) { return c * math.sin(t/d * (math.pi/2)) + b; }, easeinout: function(t, b, c, d) { return -c / 2 * (math.cos(math.pi * t/d) - 1) + b; } }, expo: { easein: function(t, b, c, d) { return (t==0) ? b : c * math.pow(2, 10 * (t/d - 1)) + b; }, easeout: function(t, b, c, d) { return (t==d) ? b + c : c * (-math.pow(2, -10 * t/d) + 1) + b; }, easeinout: function(t, b, c, d) { if (t==0) return b; if (t==d) return b+c; if ((t /= d / 2) < 1) return c / 2 * math.pow(2, 10 * (t - 1)) + b; return c / 2 * (-math.pow(2, -10 * --t) + 2) + b; } }, circ: { easein: function(t, b, c, d) { return -c * (math.sqrt(1 - (t /= d) * t) - 1) + b; }, easeout: function(t, b, c, d) { return c * math.sqrt(1 - (t = t/d - 1) * t) + b; }, easeinout: function(t, b, c, d) { if ((t /= d / 2) < 1) return -c / 2 * (math.sqrt(1 - t * t) - 1) + b; return c / 2 * (math.sqrt(1 - (t -= 2) * t) + 1) + b; } }, elastic: { easein: function(t, b, c, d, a, p) { var s; if (t==0) return b; if ((t /= d) == 1) return b + c; if (typeof p == "undefined") p = d * .3; if (!a || a < math.abs(c)) { s = p / 4; a = c; } else { s = p / (2 * math.pi) * math.asin(c / a); } return -(a * math.pow(2, 10 * (t -= 1)) * math.sin((t * d - s) * (2 * math.pi) / p)) + b; }, easeout: function(t, b, c, d, a, p) { var s; if (t==0) return b; if ((t /= d) == 1) return b + c; if (typeof p == "undefined") p = d * .3; if (!a || a < math.abs(c)) { a = c; s = p / 4; } else { s = p/(2*math.pi) * math.asin(c/a); } return (a * math.pow(2, -10 * t) * math.sin((t * d - s) * (2 * math.pi) / p) + c + b); }, easeinout: function(t, b, c, d, a, p) { var s; if (t==0) return b; if ((t /= d / 2) == 2) return b+c; if (typeof p == "undefined") p = d * (.3 * 1.5); if (!a || a < math.abs(c)) { a = c; s = p / 4; } else { s = p / (2 *math.pi) * math.asin(c / a); } if (t < 1) return -.5 * (a * math.pow(2, 10* (t -=1 )) * math.sin((t * d - s) * (2 * math.pi) / p)) + b; return a * math.pow(2, -10 * (t -= 1)) * math.sin((t * d - s) * (2 * math.pi) / p ) * .5 + c + b; } }, back: { easein: function(t, b, c, d, s) { if (typeof s == "undefined") s = 1.70158; return c * (t /= d) * t * ((s + 1) * t - s) + b; }, easeout: function(t, b, c, d, s) { if (typeof s == "undefined") s = 1.70158; return c * ((t = t/d - 1) * t * ((s + 1) * t + s) + 1) + b; }, easeinout: function(t, b, c, d, s) { if (typeof s == "undefined") s = 1.70158; if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= (1.525)) + 1) * t - s)) + b; return c / 2*((t -= 2) * t * (((s *= (1.525)) + 1) * t + s) + 2) + b; } }, bounce: { easein: function(t, b, c, d) { return c - tween.bounce.easeout(d-t, 0, c, d) + b; }, easeout: function(t, b, c, d) { if ((t /= d) < (1 / 2.75)) { return c * (7.5625 * t * t) + b; } else if (t < (2 / 2.75)) { return c * (7.5625 * (t -= (1.5 / 2.75)) * t + .75) + b; } else if (t < (2.5 / 2.75)) { return c * (7.5625 * (t -= (2.25 / 2.75)) * t + .9375) + b; } else { return c * (7.5625 * (t -= (2.625 / 2.75)) * t + .984375) + b; } }, easeinout: function(t, b, c, d) { if (t < d / 2) { return tween.bounce.easein(t * 2, 0, c, d) * .5 + b; } else { return tween.bounce.easeout(t * 2 - d, 0, c, d) * .5 + c * .5 + b; } } } } math.tween = tween;
具体每种算法的操作实例,可以看大神张鑫旭的博客实例:http://www.zhangxinxu.com/study/201612/how-to-use-tween-js.html
当然,以上这些算法仅仅是一个状态,需要配合时间上的变化,才能实现缓动,这里使用的是requestanimationframe,具体代码好吧,也是拿来主义
(function() { var lasttime = 0; var vendors = ['ms', 'moz', 'webkit', 'o']; for(var x = 0; x < vendors.length && !window.requestanimationframe; ++x) { window.requestanimationframe = window[vendors[x]+'requestanimationframe']; window.cancelanimationframe = window[vendors[x]+'cancelanimationframe'] || window[vendors[x]+'cancelrequestanimationframe']; } if (!window.requestanimationframe) window.requestanimationframe = function(callback, element) { var currtime = new date().gettime(); var timetocall = math.max(0, 16 - (currtime - lasttime)); var id = window.settimeout(function() { callback(currtime + timetocall); }, timetocall); lasttime = currtime + timetocall; return id; }; if (!window.cancelanimationframe) window.cancelanimationframe = function(id) { cleartimeout(id); }; }());
最后是简单的实例应用,很简单,
<!doctype html> <html lang="en"> <head> <meta charset="utf-8"> <title>使用tweenjs</title> <style type="text/css"> div { width: 100px; height: 100px; border: 1px solid red; text-align: center; line-height: 100px; position: absolute; } </style> </head> <body> <div id="test"> 这是测试 </div> <script type="text/javascript" src="requestanimationframe.js"></script> <script type="text/javascript" src="tween.js"></script> <script type="text/javascript"> var dom=document.getelementbyid("test"); var t = 0,//开始时间 b = 0,//开始位置 c = 1000,//变化值 d = 100;//持续时间 var step = function() { var value = tween.bounce.easeout(t, b, c, d); dom.style.left = value + 'px'; t++; if (t <= d) { // 继续运动 requestanimationframe(step); } else { // 动画结束 } }; step(); </script> </body> </html>
具体使用中,需要参数以及控制好结束条件即可。
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