微信小程序实现滑动删除效果
程序员文章站
2023-09-20 12:08:19
最初打算使用scroll-view实现,效果好、流畅、有惯性滑动,但由于滚动条没法去掉、无法实现上下层的帧布局,最终放弃了。
还是自己写个吧,利用手势事件。遗憾的是小程序...
最初打算使用scroll-view实现,效果好、流畅、有惯性滑动,但由于滚动条没法去掉、无法实现上下层的帧布局,最终放弃了。
还是自己写个吧,利用手势事件。遗憾的是小程序中目前没有像android中快速滑动事件,所以,要实现惯性滑动是不可能了。
item的布局:
推荐小程序优先使用flex布局,完全够用。这也是微信推荐的。
<view wx:for="{{cardteams}}" wx:for-item="cardteam" id="{{cardteam.id}}" class="item" bindtouchstart="drawstart" bindtouchmove="drawmove" bindtouchend="drawend" style="right:{{cardteam.right}}px"> <image class="img" src="http://img02.tooopen.com/images/20150928/tooopen_sy_143912755726.jpg" mode="scaletofill"></image> <view class="number-wrapper"> <text class="name">{{cardteam.name}}</text> <view class="count-wrapper"> <view class="decrease-btn">-</view> <text class="count">1</text> <view class="increase-btn">+</view> </view> <view class="price-wrapper"> <text class="unit">¥</text> <text class="price">99.80</text> </view> </view> <view class="ok"><view class="inner-ok">确定</view></view> <view class="remove" data-id="{{cardteam.id}}" bindtap="delitem"><view>删除</view></view> </view>
主要是将删除按钮的设为绝对定位(position: absolute):
.item .remove{ width: 60px; height: 100%; background-color: red; position: absolute; top: 0; right: -60px; display: flex; justify-content: center; align-items: center; }
page({ data: { cardteams:[{"id":"aaaaa", "name":"android教程", "url":"http://www.see-source.com", "right":0, "startright":0},{"id":"bbbb", "name":"小程序教程", "url":"http://www.see-source.com", "right":0, "startright":0}] }, drawstart : function(e){ // console.log("drawstart"); var touch = e.touches[0]; startx = touch.clientx; starty = touch.clienty; var cardteams = this.data.cardteams; for(var i in cardteams){ var data = cardteams[i]; data.startright = data.right; } key = true; }, drawend : function(e){ console.log("drawend"); var cardteams = this.data.cardteams; for(var i in cardteams){ var data = cardteams[i]; if(data.right <= 100/2){ data.right = 0; }else{ data.right = maxright; } } this.setdata({ cardteams:cardteams }); }, drawmove : function(e){ //console.log("drawmove"); var self = this; var dataid = e.currenttarget.id; var cardteams = this.data.cardteams; if(key){ var touch = e.touches[0]; endx = touch.clientx; endy = touch.clienty; console.log("startx="+startx+" endx="+endx ); if(endx - startx == 0) return ; var res = cardteams; //从右往左 if((endx - startx) < 0){ for(var k in res){ var data = res[k]; if(res[k].id == dataid){ var startright = res[k].startright; var change = startx - endx; startright += change; if(startright > maxright) startright = maxright; res[k].right = startright; } } }else{//从左往右 for(var k in res){ var data = res[k]; if(res[k].id == dataid){ var startright = res[k].startright; var change = endx - startx; startright -= change; if(startright < 0) startright = 0; res[k].right = startright ; } } } self.setdata({ cardteams:cardteams }); } }, //删除item delitem: function(e){ var dataid = e.target.dataset.id; console.log("删除"+dataid); var cardteams = this.data.cardteams; var newcardteams = []; for(var i in cardteams){ var item = cardteams[i]; if(item.id != dataid){ newcardteams.push(item); } } this.setdata({ cardteams:newcardteams }); }, onload: function () { console.log('onload:'+app.globaldata.domain) } })
drawstart用于记录手指触碰时的位置,drawmove记录手指滑动的位置,两者的差值就是删除按钮的偏移量
drawend手指抬起时触发,用于设置弹回、摊开效果。目前我的是超过一半自动弹开,不足一半自动收回。
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。
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