C#实现打字小游戏
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2022-11-19 19:08:26
本文实例为大家分享了c#实现打字小游戏的具体代码,供大家参考,具体内容如下using system;using system.drawing;using system.windows.forms; n...
本文实例为大家分享了c#实现打字小游戏的具体代码,供大家参考,具体内容如下
using system; using system.drawing; using system.windows.forms; namespace 打字游戏 { public partial class form1 : form { public form1() { initializecomponent(); } //创建飞机 picturebox plan = new picturebox(); button kaiguan = new button(); timer flytime = new timer();//动画事件 //创建的得分的label label df = new label(); int x = 0; //实例化血条 label xt = new label(); label xt1 = new label(); int xuetiao = 150; int dl = 0; //产生字母 private void form1_load(object sender, eventargs e) { this.keypreview = true; //游戏区域 this.windowstate = formwindowstate.maximized; this.text = "打字游戏"; panel1.size = new size(1000, 760); panel1.backcolor = color.white; timer1.start(); bird.tag = "b"; bird.width = 229; bird.height = 111; bird.sizemode = pictureboxsizemode.stretchimage;// bird.location = new point(0, 0); panel1.controls.add(bird); bird.image = imagelist1.images[0]; flytime.interval = 80; //事件的添加:+、=、tab、tab; flytime.tick += flytime_tick; plan.tag = "plan"; plan.size = new size(100, 100); // //plan.backcolor = color.red; plan.location = new point(panel1.width / 2 - plan.width / 2, panel1.height - plan.height); plan.image = image.fromfile(@"../../img/bp03.png"); panel1.controls.add(plan); kaiguan.text = "开始游戏"; kaiguan.location = new point(1200,300); this.controls.add(kaiguan); kaiguan.click += kaiguan_click; } private void kaiguan_click(object sender, eventargs e) { if (kaiguan.text=="开始游戏") { flytime.start(); timer2.start(); timer3.start(); kaiguan.text = "暂停游戏"; } else if (kaiguan.text=="暂停游戏") { flytime.stop(); timer2.stop(); timer3.stop(); kaiguan.text = "开始游戏"; } //得分栏 df.size = new size(130, 20); df.location = new point(1138, 210); df.tag = "df"; df.text = "得分:0分"; df.autosize = true; this.controls.add(df); //血条栏 xt.size = new size(130,20); xt.location = new point(1200,500); xt.backcolor = color.white; xt1.size = new size(130,20); xt1.location=new point(1200,500); xt1.backcolor = color.red; xt.tag = "xt"; xt1.tag = "xt1"; this.controls.add(xt); this.controls.add(xt1); } picturebox bird = new picturebox();//显示动画的容器; //动画事件 int index = 0; private void flytime_tick(object sender, eventargs e) { index++; bird.image = imagelist1.images[index]; if (index >= 10) { index = -1; } } random r = new random(); //鸟的移动 private void timer2_tick(object sender, eventargs e) { bird.left += 2; if (bird.left >= panel1.width) { bird.left = -bird.width; } } //字母生成 private void timer1_tick_1(object sender, eventargs e) { if (bird.left >= 0 && bird.left <= panel1.width - bird.width) { //每一个lebel是一个字母; label lb = new label(); lb.text = ((char)r.next(97, 123)).tostring(); lb.font = new font("", r.next(20, 40)); lb.tag = "lb"; lb.autosize = true; lb.forecolor = color.fromargb(r.next(255), r.next(255), r.next(255)); lb.top = bird.height; lb.left = bird.left + bird.width / 2 - lb.width / 2; panel1.controls.add(lb); } } //字母下落 private void timer3_tick(object sender, eventargs e) { //遍历循环语法 foreach (control item in panel1.controls) { //每一个对象都有一个方法gettype if (item.gettype().name == "label") { item.top += 3; if (item.top >= panel1.height) { item.dispose(); xuetiao -= 10; xt.width = xuetiao; dl++; if (xt.width==0) { flytime.stop(); timer2.stop(); timer3.stop(); messagebox.show("game over"); } } } if(item.gettype().name== "picturebox") { if (item.tag.tostring()=="zd") { item.top -= 7; if (item.top+item.height<=-item.height) { item.dispose(); } foreach (control ad in panel1.controls) { if (ad.tag.tostring()=="lba") { if (ad.top+ad.height>=item.top&&item.left==ad.left+ad.width/2-item.width/2) { item.dispose(); ad.dispose(); x += 10; df.text = x.tostring()+"分"; picturebox baz = new picturebox();//装播放爆炸图片的盒子; baz.tag = 0; baz.image = imagelist2.images[0]; baz.size = new size(90,90); baz.sizemode = pictureboxsizemode.stretchimage; baz.location = new point(ad.left + ad.width / 2 - baz.width/2,ad.top+ad.height/2-baz.height/2) ; panel1.controls.add(baz); timer bofang = new timer(); bofang.start(); bofang.interval = 60; bofang.tag = baz; bofang.tick += bofang_tick; ; } } } } } } } private void bofang_tick(object sender, eventargs e) { timer mnb = (timer)sender; picturebox picture = (picturebox)mnb.tag; picture.image = imagelist2.images[(int)picture.tag]; picture.tag = (int)picture.tag + 1; if ((int)picture.tag>=31) { picture.dispose(); mnb.dispose(); } } //按键消除 private void form1_keypress(object sender, keypresseventargs e) { //在按下任意按键的时候,判断一下本次按键值是否有对应的字母; //按键键值 //被动行为 foreach (control item in panel1.controls) { if (item.gettype().name == "label") { if (item.text == e.keychar.tostring()&&item.tag.tostring()=="lb") { item.tag = "lba"; plan.left = item.left + item.width / 2 - plan.width / 2; //创建子弹 picturebox bullet = new picturebox(); bullet.tag = "zd"; bullet.size = new size(6,20); bullet.image = image.fromfile(@"../../img/ammo4.png"); bullet.location = new point(plan.left + plan.width / 2 - bullet.width / 2, plan.top - bullet.height); bullet.sizemode = pictureboxsizemode.stretchimage; panel1.controls.add(bullet); return; } } } } } }
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。