用Flutter开发自定义Plugin的方法示例
当你在开发flutter应用的时候,有时会需要调用native的api,往往遇到flutter并没有相应的package, 这时候flutter plugin就开始发挥作用了,这篇文章将会讲解开发一个简单flutter plugin的步骤和方法,好了,让我们开始动手吧。
1.在android studio 中创建一个flutter plugin 项目,如下图
上图中你能看到项目描述中写到,如果需要暴露andorid或ios的api给开发者时,选择"plugin"项目类型。
这个项目我们命名为:flutter_native_log_plugin, 当我们完成创建项目后,有两个文件我们需要看一看, 一个是位于android/src下的flutternativelogplugin.java, 这段代码是用来和本地设备交互,然后将交互结果返回供flutter前端调用, 如下所示:
package com.cube8.flutter_native_log_plugin; import io.flutter.plugin.common.methodcall; import io.flutter.plugin.common.methodchannel; import io.flutter.plugin.common.methodchannel.methodcallhandler; import io.flutter.plugin.common.methodchannel.result; import io.flutter.plugin.common.pluginregistry.registrar; /** flutternativelogplugin */ public class flutternativelogplugin implements methodcallhandler { /** plugin registration. */ public static void registerwith(registrar registrar) { final methodchannel channel = new methodchannel(registrar.messenger(), "flutter_native_log_plugin"); channel.setmethodcallhandler(new flutternativelogplugin()); } @override public void onmethodcall(methodcall call, result result) { if (call.method.equals("getplatformversion")) { result.success("android " + android.os.build.version.release); } else { result.notimplemented(); } } }
另一个 /lib/mian.dart文件,这段代码是主要用来和native代码交互, 如下所示:
import 'dart:async'; import 'package:flutter/services.dart'; class flutternativelogplugin { static const methodchannel _channel = const methodchannel('flutter_native_log_plugin'); static future<string> get platformversion async { final string version = await _channel.invokemethod('getplatformversion'); return version; } }
2.现在我们开始编写我们的plugin.
在lib/flutter_native_log_plugin.dart 文件中,我们先创建一个新的方法,代码如下:
import 'dart:async'; import 'package:flutter/material.dart'; import 'package:flutter/services.dart'; enum log { debug, warning, error } class flutternativelogplugin { static const methodchannel _channel = const methodchannel('flutter_native_log_plugin'); static future<string> printlog( {log logtype, @required string tag, @required string msg}) async { string log = "debug"; if (logtype == log.warning) { log = "warning"; } else if (logtype == log.error) { log = "error"; } else { log = "debug"; } final map<string, dynamic> params = <string, dynamic>{ 'tag': tag, 'msg': msg, 'logtype': log }; final string result = await _channel.invokemethod('printlog', params); return result; } }
在android端,我们将android/src下的flutternativeplugin.java改写如下:
package com.cube8.flutter_native_log_plugin; import android.util.log; import io.flutter.plugin.common.methodcall; import io.flutter.plugin.common.methodchannel; import io.flutter.plugin.common.methodchannel.methodcallhandler; import io.flutter.plugin.common.methodchannel.result; import io.flutter.plugin.common.pluginregistry.registrar; /** * flutternativelogplugin */ public class flutternativelogplugin implements methodcallhandler { /** * plugin registration. */ public static void registerwith(registrar registrar) { final methodchannel channel = new methodchannel(registrar.messenger(), "flutter_native_log_plugin"); channel.setmethodcallhandler(new flutternativelogplugin()); } @override public void onmethodcall(methodcall call, result result) { if (call.method.equals("printlog")) { string msg = call.argument("msg"); string tag = call.argument("tag"); string logtype = call.argument("logtype"); if (logtype.equals("warning")) { log.w(tag, msg); } else if (logtype.equals("error")) { log.e(tag, msg); } else { log.d(tag, msg); } result.success("logged successfully!"); } else { result.notimplemented(); } } }
3.测试plugin。当开发完了我们的plugin之后,我们需要测试这个新plugin是否可用,于是对example/lib的main.dart文件作如下修改:
import 'package:flutter/material.dart'; import 'package:flutter_native_log_plugin/flutter_native_log_plugin.dart'; void main() => runapp(myapp()); class myapp extends statefulwidget { @override _myappstate createstate() => _myappstate(); } class _myappstate extends state<myapp> { @override void initstate() { super.initstate(); } void printlogs() async { print(await flutternativelogplugin.printlog( tag: "debug", msg: "this is ordinary log")); // default logtype print(await flutternativelogplugin.printlog( tag: "debug", msg: "this is warning log", logtype: log.warning)); // logtype = warning print(await flutternativelogplugin.printlog( tag: "debug", msg: "this is error log", logtype: log.error)); // logtype = error print(await flutternativelogplugin.printlog( tag: "debug", msg: "this is debug log", logtype: log.debug)); // logtype = debug } @override widget build(buildcontext context) { return materialapp( home: scaffold( appbar: appbar( title: const text('plugin example app'), ), body: center( child: raisedbutton( child: text("printlogs"), onpressed: printlogs, ), ), ), ); } }
点击app中的按钮,控制台将看到如下输出,说明plugin可以顺利运行了。
4.最后一步就是将我们开发的plugin发布到dart pub供以后直接调用。打开控制台,需要确认定位到plugin项目的根目录,然后输入如下命令:
flutter packages pub publish --dry-run
这段命令会做一个程序相关文件和信息的检查,确保待发布的plugin信息完整,根据控制台的提示完善信息后,与下图相似:
接着输入如下命令,正式将plugin发布到dart pub中:
flutter packages pub publish
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。