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SUSE12Sp3-使用Docker导入镜像并安装redis,zookeeper,kafka

程序员文章站 2022-10-04 22:55:01
首先在另外一台联网电脑拉取最新的redis,zookeeper,kafka镜像 然后导出镜像为tar文件 导入镜像到生产服务器 脚本总已经写了。复制到.sh文件中执行即可。 redis的配置和数据已经挂到宿主机了。另外两个没有。 !/bin/bash set x input images 这里要准备 ......

首先在另外一台联网电脑拉取最新的redis,zookeeper,kafka镜像

docker pull redis

docker pull zookeeper

docker pull wurstmeister/kafka

然后导出镜像为tar文件

docker save -o redis.tar redis ##-o:指定保存的镜像的名字

#另外两个相同

导入镜像到生产服务器

脚本总已经写了。复制到.sh文件中执行即可。

redis的配置和数据已经挂到宿主机了。另外两个没有。

#!/bin/bash
set -x

#input images 这里要准备好导入的镜像需要提前准备
sudo docker load --input redis.tar && sudo docker load --input zookeeper.tar && sudo docker load --input kafka.tar



# 创建文件夹 redis,zookeeper,kafka

mkdir -p $pwd/docker/{redis,zookeeper,kafka}/{conf,data}/

# 赋予docker文件夹权限
chmod 777 -r $pwd/docker

# 这里是官方的配置,我直接复制过来了。你们可以按需修改。
cat >$pwd/docker/redis/conf/redis.conf <<-eof

# redis configuration file example.
#
# note that in order to read the configuration file, redis must be
# started with the file path as first argument:
#
# ./redis-server /path/to/redis.conf

# note on units: when memory size is needed, it is possible to specify
# it in the usual form of 1k 5gb 4m and so forth:
#
# 1k => 1000 bytes
# 1kb => 1024 bytes
# 1m => 1000000 bytes
# 1mb => 1024*1024 bytes
# 1g => 1000000000 bytes
# 1gb => 1024*1024*1024 bytes
#
# units are case insensitive so 1gb 1gb 1gb are all the same.

################################## includes ###################################

# include one or more other config files here.  this is useful if you
# have a standard template that goes to all redis servers but also need
# to customize a few per-server settings.  include files can include
# other files, so use this wisely.
#
# notice option "include" won't be rewritten by command "config rewrite"
# from admin or redis sentinel. since redis always uses the last processed
# line as value of a configuration directive, you'd better put includes
# at the beginning of this file to avoid overwriting config change at runtime.
#
# if instead you are interested in using includes to override configuration
# options, it is better to use include as the last line.
#
# include /path/to/local.conf
# include /path/to/other.conf

################################## modules #####################################

# load modules at startup. if the server is not able to load modules
# it will abort. it is possible to use multiple loadmodule directives.
#
# loadmodule /path/to/my_module.so
# loadmodule /path/to/other_module.so

################################## network #####################################

# by default, if no "bind" configuration directive is specified, redis listens
# for connections from all the network interfaces available on the server.
# it is possible to listen to just one or multiple selected interfaces using
# the "bind" configuration directive, followed by one or more ip addresses.
#
# examples:
#
# bind 192.168.1.100 10.0.0.1
# bind 127.0.0.1 ::1
#
# ~~~ warning ~~~ if the computer running redis is directly exposed to the
# internet, binding to all the interfaces is dangerous and will expose the
# instance to everybody on the internet. so by default we uncomment the
# following bind directive, that will force redis to listen only into
# the ipv4 loopback interface address (this means redis will be able to
# accept connections only from clients running into the same computer it
# is running).
#
# if you are sure you want your instance to listen to all the interfaces
# just comment the following line.
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
bind 127.0.0.1

# protected mode is a layer of security protection, in order to avoid that
# redis instances left open on the internet are accessed and exploited.
#
# when protected mode is on and if:
#
# 1) the server is not binding explicitly to a set of addresses using the
#    "bind" directive.
# 2) no password is configured.
#
# the server only accepts connections from clients connecting from the
# ipv4 and ipv6 loopback addresses 127.0.0.1 and ::1, and from unix domain
# sockets.
#
# by default protected mode is enabled. you should disable it only if
# you are sure you want clients from other hosts to connect to redis
# even if no authentication is configured, nor a specific set of interfaces
# are explicitly listed using the "bind" directive.
protected-mode yes

# accept connections on the specified port, default is 6379 (iana #815344).
# if port 0 is specified redis will not listen on a tcp socket.
port 6379

# tcp listen() backlog.
#
# in high requests-per-second environments you need an high backlog in order
# to avoid slow clients connections issues. note that the linux kernel
# will silently truncate it to the value of /proc/sys/net/core/somaxconn so
# make sure to raise both the value of somaxconn and tcp_max_syn_backlog
# in order to get the desired effect.
tcp-backlog 511

# unix socket.
#
# specify the path for the unix socket that will be used to listen for
# incoming connections. there is no default, so redis will not listen
# on a unix socket when not specified.
#
# unixsocket /tmp/redis.sock
# unixsocketperm 700

# close the connection after a client is idle for n seconds (0 to disable)
timeout 0

# tcp keepalive.
#
# if non-zero, use so_keepalive to send tcp acks to clients in absence
# of communication. this is useful for two reasons:
#
# 1) detect dead peers.
# 2) take the connection alive from the point of view of network
#    equipment in the middle.
#
# on linux, the specified value (in seconds) is the period used to send acks.
# note that to close the connection the double of the time is needed.
# on other kernels the period depends on the kernel configuration.
#
# a reasonable value for this option is 300 seconds, which is the new
# redis default starting with redis 3.2.1.
tcp-keepalive 300

################################# general #####################################

# by default redis does not run as a daemon. use 'yes' if you need it.
# note that redis will write a pid file in /var/run/redis.pid when daemonized.
daemonize no

# if you run redis from upstart or systemd, redis can interact with your
# supervision tree. options:
#   supervised no      - no supervision interaction
#   supervised upstart - signal upstart by putting redis into sigstop mode
#   supervised systemd - signal systemd by writing ready=1 to $notify_socket
#   supervised auto    - detect upstart or systemd method based on
#                        upstart_job or notify_socket environment variables
# note: these supervision methods only signal "process is ready."
#       they do not enable continuous liveness pings back to your supervisor.
supervised no

# if a pid file is specified, redis writes it where specified at startup
# and removes it at exit.
#
# when the server runs non daemonized, no pid file is created if none is
# specified in the configuration. when the server is daemonized, the pid file
# is used even if not specified, defaulting to "/var/run/redis.pid".
#
# creating a pid file is best effort: if redis is not able to create it
# nothing bad happens, the server will start and run normally.
pidfile /var/run/redis_6379.pid

# specify the server verbosity level.
# this can be one of:
# debug (a lot of information, useful for development/testing)
# verbose (many rarely useful info, but not a mess like the debug level)
# notice (moderately verbose, what you want in production probably)
# warning (only very important / critical messages are logged)
loglevel notice

# specify the log file name. also the empty string can be used to force
# redis to log on the standard output. note that if you use standard
# output for logging but daemonize, logs will be sent to /dev/null
logfile ""

# to enable logging to the system logger, just set 'syslog-enabled' to yes,
# and optionally update the other syslog parameters to suit your needs.
# syslog-enabled no

# specify the syslog identity.
# syslog-ident redis

# specify the syslog facility. must be user or between local0-local7.
# syslog-facility local0

# set the number of databases. the default database is db 0, you can select
# a different one on a per-connection basis using select <dbid> where
# dbid is a number between 0 and 'databases'-1
databases 16

# by default redis shows an ascii art logo only when started to log to the
# standard output and if the standard output is a tty. basically this means
# that normally a logo is displayed only in interactive sessions.
#
# however it is possible to force the pre-4.0 behavior and always show a
# ascii art logo in startup logs by setting the following option to yes.
always-show-logo yes

################################ snapshotting  ################################
#
# save the db on disk:
#
#   save <seconds> <changes>
#
#   will save the db if both the given number of seconds and the given
#   number of write operations against the db occurred.
#
#   in the example below the behaviour will be to save:
#   after 900 sec (15 min) if at least 1 key changed
#   after 300 sec (5 min) if at least 10 keys changed
#   after 60 sec if at least 10000 keys changed
#
#   note: you can disable saving completely by commenting out all "save" lines.
#
#   it is also possible to remove all the previously configured save
#   points by adding a save directive with a single empty string argument
#   like in the following example:
#
#   save ""

save 900 1
save 300 10
save 60 10000

# by default redis will stop accepting writes if rdb snapshots are enabled
# (at least one save point) and the latest background save failed.
# this will make the user aware (in a hard way) that data is not persisting
# on disk properly, otherwise chances are that no one will notice and some
# disaster will happen.
#
# if the background saving process will start working again redis will
# automatically allow writes again.
#
# however if you have setup your proper monitoring of the redis server
# and persistence, you may want to disable this feature so that redis will
# continue to work as usual even if there are problems with disk,
# permissions, and so forth.
stop-writes-on-bgsave-error yes

# compress string objects using lzf when dump .rdb databases?
# for default that's set to 'yes' as it's almost always a win.
# if you want to save some cpu in the saving child set it to 'no' but
# the dataset will likely be bigger if you have compressible values or keys.
rdbcompression yes

# since version 5 of rdb a crc64 checksum is placed at the end of the file.
# this makes the format more resistant to corruption but there is a performance
# hit to pay (around 10%) when saving and loading rdb files, so you can disable it
# for maximum performances.
#
# rdb files created with checksum disabled have a checksum of zero that will
# tell the loading code to skip the check.
rdbchecksum yes

# the filename where to dump the db
dbfilename dump.rdb

# the working directory.
#
# the db will be written inside this directory, with the filename specified
# above using the 'dbfilename' configuration directive.
#
# the append only file will also be created inside this directory.
#
# note that you must specify a directory here, not a file name.
dir ./

################################# replication #################################

# master-replica replication. use replicaof to make a redis instance a copy of
# another redis server. a few things to understand asap about redis replication.
#
#   +------------------+      +---------------+
#   |      master      | ---> |    replica    |
#   | (receive writes) |      |  (exact copy) |
#   +------------------+      +---------------+
#
# 1) redis replication is asynchronous, but you can configure a master to
#    stop accepting writes if it appears to be not connected with at least
#    a given number of replicas.
# 2) redis replicas are able to perform a partial resynchronization with the
#    master if the replication link is lost for a relatively small amount of
#    time. you may want to configure the replication backlog size (see the next
#    sections of this file) with a sensible value depending on your needs.
# 3) replication is automatic and does not need user intervention. after a
#    network partition replicas automatically try to reconnect to masters
#    and resynchronize with them.
#
# replicaof <masterip> <masterport>

# if the master is password protected (using the "requirepass" configuration
# directive below) it is possible to tell the replica to authenticate before
# starting the replication synchronization process, otherwise the master will
# refuse the replica request.
#
# masterauth <master-password>

# when a replica loses its connection with the master, or when the replication
# is still in progress, the replica can act in two different ways:
#
# 1) if replica-serve-stale-data is set to 'yes' (the default) the replica will
#    still reply to client requests, possibly with out of date data, or the
#    data set may just be empty if this is the first synchronization.
#
# 2) if replica-serve-stale-data is set to 'no' the replica will reply with
#    an error "sync with master in progress" to all the kind of commands
#    but to info, replicaof, auth, ping, shutdown, replconf, role, config,
#    subscribe, unsubscribe, psubscribe, punsubscribe, publish, pubsub,
#    command, post, host: and latency.
#
replica-serve-stale-data yes

# you can configure a replica instance to accept writes or not. writing against
# a replica instance may be useful to store some ephemeral data (because data
# written on a replica will be easily deleted after resync with the master) but
# may also cause problems if clients are writing to it because of a
# misconfiguration.
#
# since redis 2.6 by default replicas are read-only.
#
# note: read only replicas are not designed to be exposed to untrusted clients
# on the internet. it's just a protection layer against misuse of the instance.
# still a read only replica exports by default all the administrative commands
# such as config, debug, and so forth. to a limited extent you can improve
# security of read only replicas using 'rename-command' to shadow all the
# administrative / dangerous commands.
replica-read-only yes

# replication sync strategy: disk or socket.
#
# -------------------------------------------------------
# warning: diskless replication is experimental currently
# -------------------------------------------------------
#
# new replicas and reconnecting replicas that are not able to continue the replication
# process just receiving differences, need to do what is called a "full
# synchronization". an rdb file is transmitted from the master to the replicas.
# the transmission can happen in two different ways:
#
# 1) disk-backed: the redis master creates a new process that writes the rdb
#                 file on disk. later the file is transferred by the parent
#                 process to the replicas incrementally.
# 2) diskless: the redis master creates a new process that directly writes the
#              rdb file to replica sockets, without touching the disk at all.
#
# with disk-backed replication, while the rdb file is generated, more replicas
# can be queued and served with the rdb file as soon as the current child producing
# the rdb file finishes its work. with diskless replication instead once
# the transfer starts, new replicas arriving will be queued and a new transfer
# will start when the current one terminates.
#
# when diskless replication is used, the master waits a configurable amount of
# time (in seconds) before starting the transfer in the hope that multiple replicas
# will arrive and the transfer can be parallelized.
#
# with slow disks and fast (large bandwidth) networks, diskless replication
# works better.
repl-diskless-sync no

# when diskless replication is enabled, it is possible to configure the delay
# the server waits in order to spawn the child that transfers the rdb via socket
# to the replicas.
#
# this is important since once the transfer starts, it is not possible to serve
# new replicas arriving, that will be queued for the next rdb transfer, so the server
# waits a delay in order to let more replicas arrive.
#
# the delay is specified in seconds, and by default is 5 seconds. to disable
# it entirely just set it to 0 seconds and the transfer will start asap.
repl-diskless-sync-delay 5

# replicas send pings to server in a predefined interval. it's possible to change
# this interval with the repl_ping_replica_period option. the default value is 10
# seconds.
#
# repl-ping-replica-period 10

# the following option sets the replication timeout for:
#
# 1) bulk transfer i/o during sync, from the point of view of replica.
# 2) master timeout from the point of view of replicas (data, pings).
# 3) replica timeout from the point of view of masters (replconf ack pings).
#
# it is important to make sure that this value is greater than the value
# specified for repl-ping-replica-period otherwise a timeout will be detected
# every time there is low traffic between the master and the replica.
#
# repl-timeout 60

# disable tcp_nodelay on the replica socket after sync?
#
# if you select "yes" redis will use a smaller number of tcp packets and
# less bandwidth to send data to replicas. but this can add a delay for
# the data to appear on the replica side, up to 40 milliseconds with
# linux kernels using a default configuration.
#
# if you select "no" the delay for data to appear on the replica side will
# be reduced but more bandwidth will be used for replication.
#
# by default we optimize for low latency, but in very high traffic conditions
# or when the master and replicas are many hops away, turning this to "yes" may
# be a good idea.
repl-disable-tcp-nodelay no

# set the replication backlog size. the backlog is a buffer that accumulates
# replica data when replicas are disconnected for some time, so that when a replica
# wants to reconnect again, often a full resync is not needed, but a partial
# resync is enough, just passing the portion of data the replica missed while
# disconnected.
#
# the bigger the replication backlog, the longer the time the replica can be
# disconnected and later be able to perform a partial resynchronization.
#
# the backlog is only allocated once there is at least a replica connected.
#
# repl-backlog-size 1mb

# after a master has no longer connected replicas for some time, the backlog
# will be freed. the following option configures the amount of seconds that
# need to elapse, starting from the time the last replica disconnected, for
# the backlog buffer to be freed.
#
# note that replicas never free the backlog for timeout, since they may be
# promoted to masters later, and should be able to correctly "partially
# resynchronize" with the replicas: hence they should always accumulate backlog.
#
# a value of 0 means to never release the backlog.
#
# repl-backlog-ttl 3600

# the replica priority is an integer number published by redis in the info output.
# it is used by redis sentinel in order to select a replica to promote into a
# master if the master is no longer working correctly.
#
# a replica with a low priority number is considered better for promotion, so
# for instance if there are three replicas with priority 10, 100, 25 sentinel will
# pick the one with priority 10, that is the lowest.
#
# however a special priority of 0 marks the replica as not able to perform the
# role of master, so a replica with priority of 0 will never be selected by
# redis sentinel for promotion.
#
# by default the priority is 100.
replica-priority 100

# it is possible for a master to stop accepting writes if there are less than
# n replicas connected, having a lag less or equal than m seconds.
#
# the n replicas need to be in "online" state.
#
# the lag in seconds, that must be <= the specified value, is calculated from
# the last ping received from the replica, that is usually sent every second.
#
# this option does not guarantee that n replicas will accept the write, but
# will limit the window of exposure for lost writes in case not enough replicas
# are available, to the specified number of seconds.
#
# for example to require at least 3 replicas with a lag <= 10 seconds use:
#
# min-replicas-to-write 3
# min-replicas-max-lag 10
#
# setting one or the other to 0 disables the feature.
#
# by default min-replicas-to-write is set to 0 (feature disabled) and
# min-replicas-max-lag is set to 10.

# a redis master is able to list the address and port of the attached
# replicas in different ways. for example the "info replication" section
# offers this information, which is used, among other tools, by
# redis sentinel in order to discover replica instances.
# another place where this info is available is in the output of the
# "role" command of a master.
#
# the listed ip and address normally reported by a replica is obtained
# in the following way:
#
#   ip: the address is auto detected by checking the peer address
#   of the socket used by the replica to connect with the master.
#
#   port: the port is communicated by the replica during the replication
#   handshake, and is normally the port that the replica is using to
#   listen for connections.
#
# however when port forwarding or network address translation (nat) is
# used, the replica may be actually reachable via different ip and port
# pairs. the following two options can be used by a replica in order to
# report to its master a specific set of ip and port, so that both info
# and role will report those values.
#
# there is no need to use both the options if you need to override just
# the port or the ip address.
#
# replica-announce-ip 5.5.5.5
# replica-announce-port 1234

################################## security ###################################

# require clients to issue auth <password> before processing any other
# commands.  this might be useful in environments in which you do not trust
# others with access to the host running redis-server.
#
# this should stay commented out for backward compatibility and because most
# people do not need auth (e.g. they run their own servers).
#
# warning: since redis is pretty fast an outside user can try up to
# 150k passwords per second against a good box. this means that you should
# use a very strong password otherwise it will be very easy to break.
#
# requirepass foobared

# command renaming.
#
# it is possible to change the name of dangerous commands in a shared
# environment. for instance the config command may be renamed into something
# hard to guess so that it will still be available for internal-use tools
# but not available for general clients.
#
# example:
#
# rename-command config b840fc02d524045429941cc15f59e41cb7be6c52
#
# it is also possible to completely kill a command by renaming it into
# an empty string:
#
# rename-command config ""
#
# please note that changing the name of commands that are logged into the
# aof file or transmitted to replicas may cause problems.

################################### clients ####################################

# set the max number of connected clients at the same time. by default
# this limit is set to 10000 clients, however if the redis server is not
# able to configure the process file limit to allow for the specified limit
# the max number of allowed clients is set to the current file limit
# minus 32 (as redis reserves a few file descriptors for internal uses).
#
# once the limit is reached redis will close all the new connections sending
# an error 'max number of clients reached'.
#
# maxclients 10000

############################## memory management ################################

# set a memory usage limit to the specified amount of bytes.
# when the memory limit is reached redis will try to remove keys
# according to the eviction policy selected (see maxmemory-policy).
#
# if redis can't remove keys according to the policy, or if the policy is
# set to 'noeviction', redis will start to reply with errors to commands
# that would use more memory, like set, lpush, and so on, and will continue
# to reply to read-only commands like get.
#
# this option is usually useful when using redis as an lru or lfu cache, or to
# set a hard memory limit for an instance (using the 'noeviction' policy).
#
# warning: if you have replicas attached to an instance with maxmemory on,
# the size of the output buffers needed to feed the replicas are subtracted
# from the used memory count, so that network problems / resyncs will
# not trigger a loop where keys are evicted, and in turn the output
# buffer of replicas is full with dels of keys evicted triggering the deletion
# of more keys, and so forth until the database is completely emptied.
#
# in short... if you have replicas attached it is suggested that you set a lower
# limit for maxmemory so that there is some free ram on the system for replica
# output buffers (but this is not needed if the policy is 'noeviction').
#
# maxmemory <bytes>

# maxmemory policy: how redis will select what to remove when maxmemory
# is reached. you can select among five behaviors:
#
# volatile-lru -> evict using approximated lru among the keys with an expire set.
# allkeys-lru -> evict any key using approximated lru.
# volatile-lfu -> evict using approximated lfu among the keys with an expire set.
# allkeys-lfu -> evict any key using approximated lfu.
# volatile-random -> remove a random key among the ones with an expire set.
# allkeys-random -> remove a random key, any key.
# volatile-ttl -> remove the key with the nearest expire time (minor ttl)
# noeviction -> don't evict anything, just return an error on write operations.
#
# lru means least recently used
# lfu means least frequently used
#
# both lru, lfu and volatile-ttl are implemented using approximated
# randomized algorithms.
#
# note: with any of the above policies, redis will return an error on write
#       operations, when there are no suitable keys for eviction.
#
#       at the date of writing these commands are: set setnx setex append
#       incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd
#       sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby
#       zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby
#       getset mset msetnx exec sort
#
# the default is:
#
# maxmemory-policy noeviction

# lru, lfu and minimal ttl algorithms are not precise algorithms but approximated
# algorithms (in order to save memory), so you can tune it for speed or
# accuracy. for default redis will check five keys and pick the one that was
# used less recently, you can change the sample size using the following
# configuration directive.
#
# the default of 5 produces good enough results. 10 approximates very closely
# true lru but costs more cpu. 3 is faster but not very accurate.
#
# maxmemory-samples 5

# starting from redis 5, by default a replica will ignore its maxmemory setting
# (unless it is promoted to master after a failover or manually). it means
# that the eviction of keys will be just handled by the master, sending the
# del commands to the replica as keys evict in the master side.
#
# this behavior ensures that masters and replicas stay consistent, and is usually
# what you want, however if your replica is writable, or you want the replica to have
# a different memory setting, and you are sure all the writes performed to the
# replica are idempotent, then you may change this default (but be sure to understand
# what you are doing).
#
# note that since the replica by default does not evict, it may end using more
# memory than the one set via maxmemory (there are certain buffers that may
# be larger on the replica, or data structures may sometimes take more memory and so
# forth). so make sure you monitor your replicas and make sure they have enough
# memory to never hit a real out-of-memory condition before the master hits
# the configured maxmemory setting.
#
# replica-ignore-maxmemory yes

############################# lazy freeing ####################################

# redis has two primitives to delete keys. one is called del and is a blocking
# deletion of the object. it means that the server stops processing new commands
# in order to reclaim all the memory associated with an object in a synchronous
# way. if the key deleted is associated with a small object, the time needed
# in order to execute the del command is very small and comparable to most other
# o(1) or o(log_n) commands in redis. however if the key is associated with an
# aggregated value containing millions of elements, the server can block for
# a long time (even seconds) in order to complete the operation.
#
# for the above reasons redis also offers non blocking deletion primitives
# such as unlink (non blocking del) and the async option of flushall and
# flushdb commands, in order to reclaim memory in background. those commands
# are executed in constant time. another thread will incrementally free the
# object in the background as fast as possible.
#
# del, unlink and async option of flushall and flushdb are user-controlled.
# it's up to the design of the application to understand when it is a good
# idea to use one or the other. however the redis server sometimes has to
# delete keys or flush the whole database as a side effect of other operations.
# specifically redis deletes objects independently of a user call in the
# following scenarios:
#
# 1) on eviction, because of the maxmemory and maxmemory policy configurations,
#    in order to make room for new data, without going over the specified
#    memory limit.
# 2) because of expire: when a key with an associated time to live (see the
#    expire command) must be deleted from memory.
# 3) because of a side effect of a command that stores data on a key that may
#    already exist. for example the rename command may delete the old key
#    content when it is replaced with another one. similarly sunionstore
#    or sort with store option may delete existing keys. the set command
#    itself removes any old content of the specified key in order to replace
#    it with the specified string.
# 4) during replication, when a replica performs a full resynchronization with
#    its master, the content of the whole database is removed in order to
#    load the rdb file just transferred.
#
# in all the above cases the default is to delete objects in a blocking way,
# like if del was called. however you can configure each case specifically
# in order to instead release memory in a non-blocking way like if unlink
# was called, using the following configuration directives:

lazyfree-lazy-eviction no
lazyfree-lazy-expire no
lazyfree-lazy-server-del no
replica-lazy-flush no

############################## append only mode ###############################

# by default redis asynchronously dumps the dataset on disk. this mode is
# good enough in many applications, but an issue with the redis process or
# a power outage may result into a few minutes of writes lost (depending on
# the configured save points).
#
# the append only file is an alternative persistence mode that provides
# much better durability. for instance using the default data fsync policy
# (see later in the config file) redis can lose just one second of writes in a
# dramatic event like a server power outage, or a single write if something
# wrong with the redis process itself happens, but the operating system is
# still running correctly.
#
# aof and rdb persistence can be enabled at the same time without problems.
# if the aof is enabled on startup redis will load the aof, that is the file
# with the better durability guarantees.
#
# please check http://redis.io/topics/persistence for more information.

appendonly no

# the name of the append only file (default: "appendonly.aof")

appendfilename "appendonly.aof"

# the fsync() call tells the operating system to actually write data on disk
# instead of waiting for more data in the output buffer. some os will really flush
# data on disk, some other os will just try to do it asap.
#
# redis supports three different modes:
#
# no: don't fsync, just let the os flush the data when it wants. faster.
# always: fsync after every write to the append only log. slow, safest.
# everysec: fsync only one time every second. compromise.
#
# the default is "everysec", as that's usually the right compromise between
# speed and data safety. it's up to you to understand if you can relax this to
# "no" that will let the operating system flush the output buffer when
# it wants, for better performances (but if you can live with the idea of
# some data loss consider the default persistence mode that's snapshotting),
# or on the contrary, use "always" that's very slow but a bit safer than
# everysec.
#
# more details please check the following article:
# http://antirez.com/post/redis-persistence-demystified.html
#
# if unsure, use "everysec".

# appendfsync always
appendfsync everysec
# appendfsync no

# when the aof fsync policy is set to always or everysec, and a background
# saving process (a background save or aof log background rewriting) is
# performing a lot of i/o against the disk, in some linux configurations
# redis may block too long on the fsync() call. note that there is no fix for
# this currently, as even performing fsync in a different thread will block
# our synchronous write(2) call.
#
# in order to mitigate this problem it's possible to use the following option
# that will prevent fsync() from being called in the main process while a
# bgsave or bgrewriteaof is in progress.
#
# this means that while another child is saving, the durability of redis is
# the same as "appendfsync none". in practical terms, this means that it is
# possible to lose up to 30 seconds of log in the worst scenario (with the
# default linux settings).
#
# if you have latency problems turn this to "yes". otherwise leave it as
# "no" that is the safest pick from the point of view of durability.

no-appendfsync-on-rewrite no

# automatic rewrite of the append only file.
# redis is able to automatically rewrite the log file implicitly calling
# bgrewriteaof when the aof log size grows by the specified percentage.
#
# this is how it works: redis remembers the size of the aof file after the
# latest rewrite (if no rewrite has happened since the restart, the size of
# the aof at startup is used).
#
# this base size is compared to the current size. if the current size is
# bigger than the specified percentage, the rewrite is triggered. also
# you need to specify a minimal size for the aof file to be rewritten, this
# is useful to avoid rewriting the aof file even if the percentage increase
# is reached but it is still pretty small.
#
# specify a percentage of zero in order to disable the automatic aof
# rewrite feature.

auto-aof-rewrite-percentage 100
auto-aof-rewrite-min-size 64mb

# an aof file may be found to be truncated at the end during the redis
# startup process, when the aof data gets loaded back into memory.
# this may happen when the system where redis is running
# crashes, especially when an ext4 filesystem is mounted without the
# data=ordered option (however this can't happen when redis itself
# crashes or aborts but the operating system still works correctly).
#
# redis can either exit with an error when this happens, or load as much
# data as possible (the default now) and start if the aof file is found
# to be truncated at the end. the following option controls this behavior.
#
# if aof-load-truncated is set to yes, a truncated aof file is loaded and
# the redis server starts emitting a log to inform the user of the event.
# otherwise if the option is set to no, the server aborts with an error
# and refuses to start. when the option is set to no, the user requires
# to fix the aof file using the "redis-check-aof" utility before to restart
# the server.
#
# note that if the aof file will be found to be corrupted in the middle
# the server will still exit with an error. this option only applies when
# redis will try to read more data from the aof file but not enough bytes
# will be found.
aof-load-truncated yes

# when rewriting the aof file, redis is able to use an rdb preamble in the
# aof file for faster rewrites and recoveries. when this option is turned
# on the rewritten aof file is composed of two different stanzas:
#
#   [rdb file][aof tail]
#
# when loading redis recognizes that the aof file starts with the "redis"
# string and loads the prefixed rdb file, and continues loading the aof
# tail.
aof-use-rdb-preamble yes

################################ lua scripting  ###############################

# max execution time of a lua script in milliseconds.
#
# if the maximum execution time is reached redis will log that a script is
# still in execution after the maximum allowed time and will start to
# reply to queries with an error.
#
# when a long running script exceeds the maximum execution time only the
# script kill and shutdown nosave commands are available. the first can be
# used to stop a script that did not yet called write commands. the second
# is the only way to shut down the server in the case a write command was
# already issued by the script but the user doesn't want to wait for the natural
# termination of the script.
#
# set it to 0 or a negative value for unlimited execution without warnings.
lua-time-limit 5000

################################ redis cluster  ###############################
#
# ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
# warning experimental: redis cluster is considered to be stable code, however
# in order to mark it as "mature" we need to wait for a non trivial percentage
# of users to deploy it in production.
# ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
#
# normal redis instances can't be part of a redis cluster; only nodes that are
# started as cluster nodes can. in order to start a redis instance as a
# cluster node enable the cluster support uncommenting the following:
#
# cluster-enabled yes

# every cluster node has a cluster configuration file. this file is not
# intended to be edited by hand. it is created and updated by redis nodes.
# every redis cluster node requires a different cluster configuration file.
# make sure that instances running in the same system do not have
# overlapping cluster configuration file names.
#
# cluster-config-file nodes-6379.conf

# cluster node timeout is the amount of milliseconds a node must be unreachable
# for it to be considered in failure state.
# most other internal time limits are multiple of the node timeout.
#
# cluster-node-timeout 15000

# a replica of a failing master will avoid to start a failover if its data
# looks too old.
#
# there is no simple way for a replica to actually have an exact measure of
# its "data age", so the following two checks are performed:
#
# 1) if there are multiple replicas able to failover, they exchange messages
#    in order to try to give an advantage to the replica with the best
#    replication offset (more data from the master processed).
#    replicas will try to get their rank by offset, and apply to the start
#    of the failover a delay proportional to their rank.
#
# 2) every single replica computes the time of the last interaction with
#    its master. this can be the last ping or command received (if the master
#    is still in the "connected" state), or the time that elapsed since the
#    disconnection with the master (if the replication link is currently down).
#    if the last interaction is too old, the replica will not try to failover
#    at all.
#
# the point "2" can be tuned by user. specifically a replica will not perform
# the failover if, since the last interaction with the master, the time
# elapsed is greater than:
#
#   (node-timeout * replica-validity-factor) + repl-ping-replica-period
#
# so for example if node-timeout is 30 seconds, and the replica-validity-factor
# is 10, and assuming a default repl-ping-replica-period of 10 seconds, the
# replica will not try to failover if it was not able to talk with the master
# for longer than 310 seconds.
#
# a large replica-validity-factor may allow replicas with too old data to failover
# a master, while a too small value may prevent the cluster from being able to
# elect a replica at all.
#
# for maximum availability, it is possible to set the replica-validity-factor
# to a value of 0, which means, that replicas will always try to failover the
# master regardless of the last time they interacted with the master.
# (however they'll always try to apply a delay proportional to their
# offset rank).
#
# zero is the only value able to guarantee that when all the partitions heal
# the cluster will always be able to continue.
#
# cluster-replica-validity-factor 10

# cluster replicas are able to migrate to orphaned masters, that are masters
# that are left without working replicas. this improves the cluster ability
# to resist to failures as otherwise an orphaned master can't be failed over
# in case of failure if it has no working replicas.
#
# replicas migrate to orphaned masters only if there are still at least a
# given number of other working replicas for their old master. this number
# is the "migration barrier". a migration barrier of 1 means that a replica
# will migrate only if there is at least 1 other working replica for its master
# and so forth. it usually reflects the number of replicas you want for every
# master in your cluster.
#
# default is 1 (replicas migrate only if their masters remain with at least
# one replica). to disable migration just set it to a very large value.
# a value of 0 can be set but is useful only for debugging and dangerous
# in production.
#
# cluster-migration-barrier 1

# by default redis cluster nodes stop accepting queries if they detect there
# is at least an hash slot uncovered (no available node is serving it).
# this way if the cluster is partially down (for example a range of hash slots
# are no longer covered) all the cluster becomes, eventually, unavailable.
# it automatically returns available as soon as all the slots are covered again.
#
# however sometimes you want the subset of the cluster which is working,
# to continue to accept queries for the part of the key space that is still
# covered. in order to do so, just set the cluster-require-full-coverage
# option to no.
#
# cluster-require-full-coverage yes

# this option, when set to yes, prevents replicas from trying to failover its
# master during master failures. however the master can still perform a
# manual failover, if forced to do so.
#
# this is useful in different scenarios, especially in the case of multiple
# data center operations, where we want one side to never be promoted if not
# in the case of a total dc failure.
#
# cluster-replica-no-failover no

# in order to setup your cluster make sure to read the documentation
# available at http://redis.io web site.

########################## cluster docker/nat support  ########################

# in certain deployments, redis cluster nodes address discovery fails, because
# addresses are nat-ted or because ports are forwarded (the typical case is
# docker and other containers).
#
# in order to make redis cluster working in such environments, a static
# configuration where each node knows its public address is needed. the
# following two options are used for this scope, and are:
#
# * cluster-announce-ip
# * cluster-announce-port
# * cluster-announce-bus-port
#
# each instruct the node about its address, client port, and cluster message
# bus port. the information is then published in the header of the bus packets
# so that other nodes will be able to correctly map the address of the node
# publishing the information.
#
# if the above options are not used, the normal redis cluster auto-detection
# will be used instead.
#
# note that when remapped, the bus port may not be at the fixed offset of
# clients port + 10000, so you can specify any port and bus-port depending
# on how they get remapped. if the bus-port is not set, a fixed offset of
# 10000 will be used as usually.
#
# example:
#
# cluster-announce-ip 10.1.1.5
# cluster-announce-port 6379
# cluster-announce-bus-port 6380

################################## slow log ###################################

# the redis slow log is a system to log queries that exceeded a specified
# execution time. the execution time does not include the i/o operations
# like talking with the client, sending the reply and so forth,
# but just the time needed to actually execute the command (this is the only
# stage of command execution where the thread is blocked and can not serve
# other requests in the meantime).
#
# you can configure the slow log with two parameters: one tells redis
# what is the execution time, in microseconds, to exceed in order for the
# command to get logged, and the other parameter is the length of the
# slow log. when a new command is logged the oldest one is removed from the
# queue of logged commands.

# the following time is expressed in microseconds, so 1000000 is equivalent
# to one second. note that a negative number disables the slow log, while
# a value of zero forces the logging of every command.
slowlog-log-slower-than 10000

# there is no limit to this length. just be aware that it will consume memory.
# you can reclaim memory used by the slow log with slowlog reset.
slowlog-max-len 128

################################ latency monitor ##############################

# the redis latency monitoring subsystem samples different operations
# at runtime in order to collect data related to possible sources of
# latency of a redis instance.
#
# via the latency command this information is available to the user that can
# print graphs and obtain reports.
#
# the system only logs operations that were performed in a time equal or
# greater than the amount of milliseconds specified via the
# latency-monitor-threshold configuration directive. when its value is set
# to zero, the latency monitor is turned off.
#
# by default latency monitoring is disabled since it is mostly not needed
# if you don't have latency issues, and collecting data has a performance
# impact, that while very small, can be measured under big load. latency
# monitoring can easily be enabled at runtime using the command
# "config set latency-monitor-threshold <milliseconds>" if needed.
latency-monitor-threshold 0

############################# event notification ##############################

# redis can notify pub/sub clients about events happening in the key space.
# this feature is documented at http://redis.io/topics/notifications
#
# for instance if keyspace events notification is enabled, and a client
# performs a del operation on key "foo" stored in the database 0, two
# messages will be published via pub/sub:
#
# publish __keyspace@0__:foo del
# publish __keyevent@0__:del foo
#
# it is possible to select the events that redis will notify among a set
# of classes. every class is identified by a single character:
#
#  k     keyspace events, published with __keyspace@<db>__ prefix.
#  e     keyevent events, published with __keyevent@<db>__ prefix.
#  g     generic commands (non-type specific) like del, expire, rename, ...
#  $     string commands
#  l     list commands
#  s     set commands
#  h     hash commands
#  z     sorted set commands
#  x     expired events (events generated every time a key expires)
#  e     evicted events (events generated when a key is evicted for maxmemory)
#  a     alias for g$lshzxe, so that the "ake" string means all the events.
#
#  the "notify-keyspace-events" takes as argument a string that is composed
#  of zero or multiple characters. the empty string means that notifications
#  are disabled.
#
#  example: to enable list and generic events, from the point of view of the
#           event name, use:
#
#  notify-keyspace-events elg
#
#  example 2: to get the stream of the expired keys subscribing to channel
#             name __keyevent@0__:expired use:
#
#  notify-keyspace-events ex
#
#  by default all notifications are disabled because most users don't need
#  this feature and the feature has some overhead. note that if you don't
#  specify at least one of k or e, no events will be delivered.
notify-keyspace-events ""

############################### advanced config ###############################

# hashes are encoded using a memory efficient data structure when they have a
# small number of entries, and the biggest entry does not exceed a given
# threshold. these thresholds can be configured using the following directives.
hash-max-ziplist-entries 512
hash-max-ziplist-value 64

# lists are also encoded in a special way to save a lot of space.
# the number of entries allowed per internal list node can be specified
# as a fixed maximum size or a maximum number of elements.
# for a fixed maximum size, use -5 through -1, meaning:
# -5: max size: 64 kb  <-- not recommended for normal workloads
# -4: max size: 32 kb  <-- not recommended
# -3: max size: 16 kb  <-- probably not recommended
# -2: max size: 8 kb   <-- good
# -1: max size: 4 kb   <-- good
# positive numbers mean store up to _exactly_ that number of elements
# per list node.
# the highest performing option is usually -2 (8 kb size) or -1 (4 kb size),
# but if your use case is unique, adjust the settings as necessary.
list-max-ziplist-size -2

# lists may also be compressed.
# compress depth is the number of quicklist ziplist nodes from *each* side of
# the list to *exclude* from compression.  the head and tail of the list
# are always uncompressed for fast push/pop operations.  settings are:
# 0: disable all list compression
# 1: depth 1 means "don't start compressing until after 1 node into the list,
#    going from either the head or tail"
#    so: [head]->node->node->...->node->[tail]
#    [head], [tail] will always be uncompressed; inner nodes will compress.
# 2: [head]->[next]->node->node->...->node->[prev]->[tail]
#    2 here means: don't compress head or head->next or tail->prev or tail,
#    but compress all nodes between them.
# 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail]
# etc.
list-compress-depth 0

# sets have a special encoding in just one case: when a set is composed
# of just strings that happen to be integers in radix 10 in the range
# of 64 bit signed integers.
# the following configuration setting sets the limit in the size of the
# set in order to use this special memory saving encoding.
set-max-intset-entries 512

# similarly to hashes and lists, sorted sets are also specially encoded in
# order to save a lot of space. this encoding is only used when the length and
# elements of a sorted set are below the following limits:
zset-max-ziplist-entries 128
zset-max-ziplist-value 64

# hyperloglog sparse representation bytes limit. the limit includes the
# 16 bytes header. when an hyperloglog using the sparse representation crosses
# this limit, it is converted into the dense representation.
#
# a value greater than 16000 is totally useless, since at that point the
# dense representation is more memory efficient.
#
# the suggested value is ~ 3000 in order to have the benefits of
# the space efficient encoding without slowing down too much pfadd,
# which is o(n) with the sparse encoding. the value can be raised to
# ~ 10000 when cpu is not a concern, but space is, and the data set is
# composed of many hyperloglogs with cardinality in the 0 - 15000 range.
hll-sparse-max-bytes 3000

# streams macro node max size / items. the stream data structure is a radix
# tree of big nodes that encode multiple items inside. using this configuration
# it is possible to configure how big a single node can be in bytes, and the
# maximum number of items it may contain before switching to a new node when
# appending new stream entries. if any of the following settings are set to
# zero, the limit is ignored, so for instance it is possible to set just a
# max entires limit by setting max-bytes to 0 and max-entries to the desired
# value.
stream-node-max-bytes 4096
stream-node-max-entries 100

# active rehashing uses 1 millisecond every 100 milliseconds of cpu time in
# order to help rehashing the main redis hash table (the one mapping top-level
# keys to values). the hash table implementation redis uses (see dict.c)
# performs a lazy rehashing: the more operation you run into a hash table
# that is rehashing, the more rehashing "steps" are performed, so if the
# server is idle the rehashing is never complete and some more memory is used
# by the hash table.
#
# the default is to use this millisecond 10 times every second in order to
# actively rehash the main dictionaries, freeing memory when possible.
#
# if unsure:
# use "activerehashing no" if you have hard latency requirements and it is
# not a good thing in your environment that redis can reply from time to time
# to queries with 2 milliseconds delay.
#
# use "activerehashing yes" if you don't have such hard requirements but
# want to free memory asap when possible.
activerehashing yes

# the client output buffer limits can be used to force disconnection of clients
# that are not reading data from the server fast enough for some reason (a
# common reason is that a pub/sub client can't consume messages as fast as the
# publisher can produce them).
#
# the limit can be set differently for the three different classes of clients:
#
# normal -> normal clients including monitor clients
# replica  -> replica clients
# pubsub -> clients subscribed to at least one pubsub channel or pattern
#
# the syntax of every client-output-buffer-limit directive is the following:
#
# client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
#
# a client is immediately disconnected once the hard limit is reached, or if
# the soft limit is reached and remains reached for the specified number of
# seconds (continuously).
# so for instance if the hard limit is 32 megabytes and the soft limit is
# 16 megabytes / 10 seconds, the client will get disconnected immediately
# if the size of the output buffers reach 32 megabytes, but will also get
# disconnected if the client reaches 16 megabytes and continuously overcomes
# the limit for 10 seconds.
#
# by default normal clients are not limited because they don't receive data
# without asking (in a push way), but just after a request, so only
# asynchronous clients may create a scenario where data is requested faster
# than it can read.
#
# instead there is a default limit for pubsub and replica clients, since
# subscribers and replicas receive data in a push fashion.
#
# both the hard or the soft limit can be disabled by setting them to zero.
client-output-buffer-limit normal 0 0 0
client-output-buffer-limit replica 256mb 64mb 60
client-output-buffer-limit pubsub 32mb 8mb 60

# client query buffers accumulate new commands. they are limited to a fixed
# amount by default in order to avoid that a protocol desynchronization (for
# instance due to a bug in the client) will lead to unbound memory usage in
# the query buffer. however you can configure it here if you have very special
# needs, such us huge multi/exec requests or alike.
#
# client-query-buffer-limit 1gb

# in the redis protocol, bulk requests, that are, elements representing single
# strings, are normally limited ot 512 mb. however you can change this limit
# here.
#
# proto-max-bulk-len 512mb

# redis calls an internal function to perform many background tasks, like
# closing connections of clients in timeout, purging expired keys that are
# never requested, and so forth.
#
# not all tasks are performed with the same frequency, but redis checks for
# tasks to perform according to the specified "hz" value.
#
# by default "hz" is set to 10. raising the value will use more cpu when
# redis is idle, but at the same time will make redis more responsive when
# there are many keys expiring at the same time, and timeouts may be
# handled with more precision.
#
# the range is between 1 and 500, however a value over 100 is usually not
# a good idea. most users should use the default of 10 and raise this up to
# 100 only in environments where very low latency is required.
hz 10

# normally it is useful to have an hz value which is proportional to the
# number of clients connected. this is useful in order, for instance, to
# avoid too many clients are processed for each background task invocation
# in order to avoid latency spikes.
#
# since the default hz value by default is conservatively set to 10, redis
# offers, and enables by default, the ability to use an adaptive hz value
# which will temporary raise when there are many connected clients.
#
# when dynamic hz is enabled, the actual configured hz will be used as
# as a baseline, but multiples of the configured hz value will be actually
# used as needed once more clients are connected. in this way an idle
# instance will use very little cpu time while a busy instance will be
# more responsive.
dynamic-hz yes

# when a child rewrites the aof file, if the following option is enabled
# the file will be fsync-ed every 32 mb of data generated. this is useful
# in order to commit the file to the disk more incrementally and avoid
# big latency spikes.
aof-rewrite-incremental-fsync yes

# when redis saves rdb file, if the following option is enabled
# the file will be fsync-ed every 32 mb of data generated. this is useful
# in order to commit the file to the disk more incrementally and avoid
# big latency spikes.
rdb-save-incremental-fsync yes

# redis lfu eviction (see maxmemory setting) can be tuned. however it is a good
# idea to start with the default settings and only change them after investigating
# how to improve the performances and how the keys lfu change over time, which
# is possible to inspect via the object freq command.
#
# there are two tunable parameters in the redis lfu implementation: the
# counter logarithm factor and the counter decay time. it is important to
# understand what the two parameters mean before changing them.
#
# the lfu counter is just 8 bits per key, it's maximum value is 255, so redis
# uses a probabilistic increment with logarithmic behavior. given the value
# of the old counter, when a key is accessed, the counter is incremented in
# this way:
#
# 1. a random number r between 0 and 1 is extracted.
# 2. a probability p is calculated as 1/(old_value*lfu_log_factor+1).
# 3. the counter is incremented only if r < p.
#
# the default lfu-log-factor is 10. this is a table of how the frequency
# counter changes with a different number of accesses with different
# logarithmic factors:
#
# +--------+------------+------------+------------+------------+------------+
# | factor | 100 hits   | 1000 hits  | 100k hits  | 1m hits    | 10m hits   |
# +--------+------------+------------+------------+------------+------------+
# | 0      | 104        | 255        | 255        | 255        | 255        |
# +--------+------------+------------+------------+------------+------------+
# | 1      | 18         | 49         | 255        | 255        | 255        |
# +--------+------------+------------+------------+------------+------------+
# | 10     | 10         | 18         | 142        | 255        | 255        |
# +--------+------------+------------+------------+------------+------------+
# | 100    | 8          | 11         | 49         | 143        | 255        |
# +--------+------------+------------+------------+------------+------------+
#
# note: the above table was obtained by running the following commands:
#
#   redis-benchmark -n 1000000 incr foo
#   redis-cli object freq foo
#
# note 2: the counter initial value is 5 in order to give new objects a chance
# to accumulate hits.
#
# the counter decay time is the time, in minutes, that must elapse in order
# for the key counter to be divided by two (or decremented if it has a value
# less <= 10).
#
# the default value for the lfu-decay-time is 1. a special value of 0 means to
# decay the counter every time it happens to be scanned.
#
# lfu-log-factor 10
# lfu-decay-time 1

########################### active defragmentation #######################
#
# warning this feature is experimental. however it was stress tested
# even in production and manually tested by multiple engineers for some
# time.
#
# what is active defragmentation?
# -------------------------------
#
# active (online) defragmentation allows a redis server to compact the
# spaces left between small allocations and deallocations of data in memory,
# thus allowing to reclaim back memory.
#
# fragmentation is a natural process that happens with every allocator (but
# less so with jemalloc, fortunately) and certain workloads. normally a server
# restart is needed in order to lower the fragmentation, or at least to flush
# away all the data and create it again. however thanks to this feature
# implemented by oran agra for redis 4.0 this process can happen at runtime
# in an "hot" way, while the server is running.
#
# basically when the fragmentation is over a certain level (see the
# configuration options below) redis will start to create new copies of the
# values in contiguous memory regions by exploiting certain specific jemalloc
# features (in order to understand if an allocation is causing fragmentation
# and to allocate it in a better place), and at the same time, will release the
# old copies of the data. this process, repeated incrementally for all the keys
# will cause the fragmentation to drop back to normal values.
#
# important things to understand:
#
# 1. this feature is disabled by default, and only works if you compiled redis
#    to use the copy of jemalloc we ship with the source code of redis.
#    this is the default with linux builds.
#
# 2. you never need to enable this feature if you don't have fragmentation
#    issues.
#
# 3. once you experience fragmentation, you can enable this feature when
#    needed with the command "config set activedefrag yes".
#
# the configuration parameters are able to fine tune the behavior of the
# defragmentation process. if you are not sure about what they mean it is
# a good idea to leave the defaults untouched.

# enabled active defragmentation
# activedefrag yes

# minimum amount of fragmentation waste to start active defrag
# active-defrag-ignore-bytes 100mb

# minimum percentage of fragmentation to start active defrag
# active-defrag-threshold-lower 10

# maximum percentage of fragmentation at which we use maximum effort
# active-defrag-threshold-upper 100

# minimal effort for defrag in cpu percentage
# active-defrag-cycle-min 5

# maximal effort for defrag in cpu percentage
# active-defrag-cycle-max 75

# maximum number of set/hash/zset/list fields that will be processed from
# the main dictionary scan
# active-defrag-max-scan-fields 1000

eof

docker run \
-p 6379:6379 \
-v $pwd/docker/redis/data:/data:rw \
-v $pwd/docker/redis/conf/redis.conf:/etc/redis/redis.conf:ro \
--privileged=true \
--name redis \
-d redis



docker run -d --name zookeeper --publish 2181:2181 zookeeper


docker run -d --name kafka --publish 9092:9092 \
--link zookeeper \
--env kafka_zookeeper_connect=zookeeper:2181 \
--env kafka_advertised_host_name=127.0.0.1 \
--env kafka_advertised_port=9092 wurstmeister/kafka:latest

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