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iOS-UIView一些坐标和位置方法封装

程序员文章站 2022-08-09 14:46:00
新建基于UIView扩展类 UIView+wkjFrame,此类是为了方便获取一些基于UIView类UI控件的坐标和位置的简化,直接引用即可 UIView+wkjFrame.h UIView+wkjFrame.m ......

iOS-UIView一些坐标和位置方法封装

 

新建基于UIView扩展类 UIView+wkjFrame,此类是为了方便获取一些基于UIView类UI控件的坐标和位置的简化,直接引用即可

UIView+wkjFrame.h

- (CGPoint)origin;
- (void)setOrigin:(CGPoint) point;

- (CGSize)size;
- (void)setSize:(CGSize) size;

- (CGFloat)x;
- (void)setX:(CGFloat)x;

- (CGFloat)y;
- (void)setY:(CGFloat)y;

- (CGFloat)height;
- (void)setHeight:(CGFloat)height;

- (CGFloat)width;
- (void)setWidth:(CGFloat)width;

- (CGFloat)tail;
- (void)setTail:(CGFloat)tail;

- (CGFloat)bottom;
- (void)setBottom:(CGFloat)bottom;

- (CGFloat)right;
- (void)setRight:(CGFloat)right;

UIView+wkjFrame.m

#import "UIView+wkjFrame.h"

@implementation UIView (wkjFrame)
- (CGPoint) origin {
    return self.frame.origin;
}

- (void) setOrigin:(CGPoint) point {
    self.frame = CGRectMake(point.x, point.y, self.frame.size.width, self.frame.size.height);
}

- (CGSize) size {
    return self.frame.size;
}

- (void) setSize:(CGSize) size {
    self.frame = CGRectMake(self.x, self.y, size.width, size.height);
}

- (CGFloat) x {
    return self.frame.origin.x;
}

- (void) setX:(CGFloat)x {
    self.frame = CGRectMake(x, self.y, self.width, self.height);
}

- (CGFloat) y {
    return self.frame.origin.y;
}
- (void) setY:(CGFloat)y {
    self.frame = CGRectMake(self.x, y, self.width, self.height);
}

- (CGFloat) height {
    return self.frame.size.height;
}
- (void)setHeight:(CGFloat)height {
    self.frame = CGRectMake(self.x, self.y, self.width, height);
}

- (CGFloat)width {
    return self.frame.size.width;
}
- (void)setWidth:(CGFloat)width {
    self.frame = CGRectMake(self.x, self.y, width, self.height);
}

- (CGFloat)tail {
    return self.y + self.height;
}

- (void)setTail:(CGFloat)tail {
    self.frame = CGRectMake(self.x, tail - self.height, self.width, self.height);
}

- (CGFloat)bottom {
    return self.tail;
}

- (void)setBottom:(CGFloat)bottom {
    [self setTail:bottom];
}

- (CGFloat)right {
    return self.x + self.width;
}

- (void)setRight:(CGFloat)right {
    self.frame = CGRectMake(right - self.width, self.y, self.width, self.height);
}
@end