android自定义view实现推箱子小游戏
程序员文章站
2022-08-02 15:57:08
本文实例为大家分享了android推箱子游戏的具体实现代码,供大家参考,具体内容如下
自定义view:
package com.jisai.materi...
本文实例为大家分享了android推箱子游戏的具体实现代码,供大家参考,具体内容如下
自定义view:
package com.jisai.materialdesigndemo.tuixiangzhi; import android.content.context; import android.graphics.bitmap; import android.graphics.bitmapfactory; import android.graphics.canvas; import android.graphics.color; import android.graphics.paint; import android.graphics.rect; import android.util.attributeset; import android.util.log; import android.widget.imageview; import com.jisai.materialdesigndemo.r; import java.util.arraylist; public class view_tuixiangzhi extends imageview { arraylist<int[][]> arraylist = new arraylist<>(); int[][][] ccc =new int[300][15][15]; int kk=0; canvas canvas; private int mwidth; private int mheight; boolean flag=false; bitmap bitmap0= bitmapfactory.decoderesource(getresources(), r.mipmap.qiang); bitmap bitmap1= bitmapfactory.decoderesource(getresources(),r.mipmap.kong); bitmap bitmap2= bitmapfactory.decoderesource(getresources(),r.mipmap.ren_1); bitmap bitmap3= bitmapfactory.decoderesource(getresources(),r.mipmap.xiang_1); bitmap bitmap4= bitmapfactory.decoderesource(getresources(),r.mipmap.xiang_2); bitmap bitmap5= bitmapfactory.decoderesource(getresources(),r.mipmap.hua); bitmap bitmap6= bitmapfactory.decoderesource(getresources(),r.mipmap.renandhua); int [][]aaa= {//0是墙,1是空,2是人,3是空箱子,4是满箱子,5是花,6是人加花 {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,5,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,1,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,3,1,3,5,0,0,0,0,0}, {0,0,0,0,5,3,2,1,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,3,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,5,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} }; public interface passlitener { void pass(); } private passlitener mpasslitener; public void setpasslitener(passlitener mpasslitener) { this.mpasslitener = mpasslitener; } public view_tuixiangzhi(context context) { super(context); init("myimageview(context context)"); } public view_tuixiangzhi(context context, attributeset attrs) { super(context, attrs); init("myimageview(context context, attributeset attrs)"); } public view_tuixiangzhi(context context, attributeset attrs, int defstyle) { super(context, attrs, defstyle); init("myimageview(context context, attributeset attrs, int defstyle)"); } private void init(string structname) { } @override protected void onmeasure(int widthmeasurespec, int heightmeasurespec) { int specsize = measurespec.getsize(widthmeasurespec); mwidth = specsize; specsize = measurespec.getsize(heightmeasurespec); mheight = specsize; log.e("宽高:","宽:"+mwidth+"高:"+mheight); setmeasureddimension(mwidth, mheight); } @override protected void ondraw(canvas canvas) { log.e("ondraw:","ondraw"); this.canvas=canvas; super.ondraw(canvas); paint p=new paint(); p.setcolor(color.red); //canvas.drawrect(20,20,100,100,p); //canvas.drawcolor(color.red); for(int i=0;i<15;i++){ for(int k=0;k<15;k++){ int x=aaa[i][k]; rect rect = new rect((mwidth/15)*k,(mwidth/15)*i,(mwidth/15)*(k+1),(mwidth/15)*(i+1)); switch (x){ case 0: canvas.drawbitmap(bitmap0,null,rect,p); break; case 1: canvas.drawbitmap(bitmap1,null,rect,p); break; case 2: canvas.drawbitmap(bitmap2,null,rect,p); break; case 3: canvas.drawbitmap(bitmap3,null,rect,p); break; case 4: canvas.drawbitmap(bitmap4,null,rect,p); break; case 5: canvas.drawbitmap(bitmap5,null,rect,p); break; case 6: canvas.drawbitmap(bitmap6,null,rect,p); break; } } } } public void setaaa(int [][]xxx){ for(int i=0;i<15;i++){ for(int k=0;k<15;k++) { aaa[i][k]=xxx[i][k]; } } kk=0; arraylist.clear(); postinvalidate(); } public void moveleft(){ addback(); flag=false; for(int i=0;i<15;i++){ if (flag){ break; } for(int k=0;k<15;k++) { if (flag){ break; } int x = aaa[i][k]; if(x==2|x==6){ log.e("x",""+x+"i:"+i+"k:"+k); switch ( aaa[i][k-1]){ case 0://左边是墙,不能移动 break; case 1://左边是空,可以移动 if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } aaa[i][k-1]=2; break; case 3://左边是空箱子 if(aaa[i][k-2]==5){//箱子左边是花 aaa[i][k-2]=4; aaa[i][k-1]=2; if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } }else if(aaa[i][k-2]==1){//箱子左边是空 aaa[i][k-2]=3; aaa[i][k-1]=2; if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } }else{}//是其他则不能移动 break; case 4://左边是满箱子 if(aaa[i][k-2]==5){//箱子左边是花 aaa[i][k-2]=4; aaa[i][k-1]=6; if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } }else if(aaa[i][k-2]==1){//箱子左边是空 aaa[i][k-2]=3; aaa[i][k-1]=6; if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } }else{}//是其他则不能移动 break; case 5://左边是花 if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } aaa[i][k-1]=6; break; } flag=true; } } } postinvalidate(); ifpass(); } public void moveright(){ addback(); flag=false; for(int i=0;i<15;i++){ if (flag){ break; } for(int k=0;k<15;k++) { int x = aaa[i][k]; if (flag){ break; } if(x==2|x==6){ log.e("x",""+x+"i:"+i+"k:"+k); switch ( aaa[i][k+1]){ case 0://右边是墙,不能移动 break; case 1://右边是空,可以移动 if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } aaa[i][k+1]=2; break; case 3://右边是空箱子 if(aaa[i][k+2]==5){//箱子右边是花 aaa[i][k+2]=4; aaa[i][k+1]=2; if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } }else if(aaa[i][k+2]==1){//箱子右边是空 aaa[i][k+2]=3; aaa[i][k+1]=2; if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } }else{}//是其他则不能移动 break; case 4://右边是满箱子 if(aaa[i][k+2]==5){//箱子右边是花 aaa[i][k+2]=4; aaa[i][k+1]=6; if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } }else if(aaa[i][k+2]==1){//箱子右边是空 aaa[i][k+2]=3; aaa[i][k+1]=6; if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } }else{}//是其他则不能移动 break; case 5://右边是花 if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } aaa[i][k+1]=6; break; } flag=true; } } } postinvalidate(); ifpass(); } public void moveup(){ addback(); flag=false; for(int i=0;i<15;i++){ if (flag){ break; } for(int k=0;k<15;k++) { int x = aaa[i][k]; if (flag){ break; } if(x==2|x==6){ log.e("x",""+x+"i:"+i+"k:"+k); switch ( aaa[i-1][k]){ case 0://上边是墙,不能移动 break; case 1://上边是空,可以移动 if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } aaa[i-1][k]=2; break; case 3://上边是空箱子 if(aaa[i-2][k]==5){//箱子上边是花 aaa[i-2][k]=4; aaa[i-1][k]=2; if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } }else if(aaa[i-2][k]==1){//箱子上边是空 aaa[i-2][k]=3; aaa[i-1][k]=2; if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } }else{}//是其他则不能移动 break; case 4://上边是满箱子 if(aaa[i-2][k]==5){//箱子上边是花 aaa[i-2][k]=4; aaa[i-1][k]=6; if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } }else if(aaa[i-2][k]==1){//箱子上边是空 aaa[i-2][k]=3; aaa[i-1][k]=6; if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } }else{}//是其他则不能移动 break; case 5://上边是花 if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } aaa[i-1][k]=6; break; } flag=true; } } } postinvalidate(); ifpass(); } public void movedown(){ addback(); flag=false; for(int i=0;i<15;i++){ if (flag){ break; } for(int k=0;k<15;k++) { int x = aaa[i][k]; if (flag){ break; } if(x==2|x==6){ log.e("x",""+x+"i:"+i+"k:"+k); switch ( aaa[i+1][k]){ case 0://下边是墙,不能移动 break; case 1://下边是空,可以移动 if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } aaa[i+1][k]=2; break; case 3://下边是空箱子 if(aaa[i+2][k]==5){//箱子下边是花 aaa[i+2][k]=4; aaa[i+1][k]=2; if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } }else if(aaa[i+2][k]==1){//箱子下边是空 aaa[i+2][k]=3; aaa[i+1][k]=2; if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } }else{}//是其他则不能移动 break; case 4://下边是满箱子 if(aaa[i+2][k]==5){//箱子下边是花 aaa[i+2][k]=4; aaa[i+1][k]=6; if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } }else if(aaa[i+2][k]==1){//箱子下边是空 aaa[i+2][k]=3; aaa[i+1][k]=6; if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } }else{}//是其他则不能移动 break; case 5://下边是花 if(x==6){ aaa[i][k]=5; }else{ aaa[i][k]=1; } aaa[i+1][k]=6; break; } flag=true; } } } postinvalidate(); ifpass(); } public void ifpass(){ flag=false; for(int i=0;i<15;i++){ if (flag){ break; } for(int k=0;k<15;k++) { int x = aaa[i][k]; if (flag){ break; } if(x==3){//还有空箱子 flag=true; } } } if (!flag){//没有一个空箱子 mpasslitener.pass(); } } public void moveback(){ if(arraylist.size()>0){ this.aaa=(arraylist.get(arraylist.size()-1)); postinvalidate(); arraylist.remove(arraylist.size()-1); } } public void addback(){ if(kk>299){ arraylist.clear(); kk=0; } if(arraylist.size()>99){ arraylist.remove(0); } for(int i=0;i<15;i++){ for(int k=0;k<15;k++){ ccc[kk][i][k]=aaa[i][k]; } } arraylist.add(ccc[kk]); kk++; } }
activity :
package com.jisai.materialdesigndemo.tuixiangzhi; import android.content.dialoginterface; import android.graphics.color; import android.os.bundle; import android.support.design.widget.snackbar; import android.support.v7.app.alertdialog; import android.support.v7.app.appcompatactivity; import android.support.v7.widget.toolbar; import android.view.menu; import android.view.menuitem; import android.view.view; import android.widget.button; import com.jisai.materialdesigndemo.r; import java.util.arraylist; public class mainactivity_tuixiangzhi extends appcompatactivity { arraylist<int[][]> arraylist=new arraylist<>(); button up,down,left,right,back,nextup,nextdown; view_tuixiangzhi myimageview_circle; toolbar mtoolbar; int lv=1; @override protected void oncreate(bundle savedinstancestate) { super.oncreate(savedinstancestate); setcontentview(r.layout.activity_tuixiangzhi); lv_data lv_data=new lv_data(); arraylist=lv_data.arraylist; mtoolbar = (toolbar) findviewbyid(r.id.toolbar); // mtoolbar.setbackgroundcolor(0xff42b1cd); mtoolbar.settitle("推箱子(第"+lv+"关)"); //设置标题 mtoolbar.settitletextcolor(color.parsecolor("#ffffff")); //设置标题颜色 setsupportactionbar(mtoolbar); getsupportactionbar().setdisplayhomeasupenabled(true); mtoolbar.setnavigationonclicklistener(new view.onclicklistener() { @override public void onclick(view v) { // onbackpressed(); finish(); //toast.maketext(getapplicationcontext(),"返回",toast.length_short).show(); } }); myimageview_circle= (view_tuixiangzhi) findviewbyid(r.id.nnn); myimageview_circle.setpasslitener(new view_tuixiangzhi.passlitener() { @override public void pass() { final alertdialog.builder normaldialog = new alertdialog.builder(mainactivity_tuixiangzhi.this); normaldialog.settitle("恭喜你"); normaldialog.setmessage("真厉害,你已通过本关!"); normaldialog.setpositivebutton("下一关", new dialoginterface.onclicklistener() { @override public void onclick(dialoginterface dialog, int which) { if(lv<arraylist.size()){ lv=lv+1; myimageview_circle.setaaa(arraylist.get(lv-1)); mtoolbar.settitle("推箱子(第"+lv+"关)"); //设置标题 }else{ final snackbar snackbar = snackbar.make(up, "已是最后一关", snackbar .length_long); snackbar.show(); snackbar.setaction("确定", new view.onclicklistener() { @override public void onclick(view view) { snackbar.dismiss(); } }); } } }); // 显示 normaldialog.show(); } }); up= (button) findviewbyid(r.id.shang); down= (button) findviewbyid(r.id.xia); left= (button) findviewbyid(r.id.zuo); right= (button) findviewbyid(r.id.you); back= (button) findviewbyid(r.id.back); nextup= (button) findviewbyid(r.id.shangyi); nextdown= (button) findviewbyid(r.id.xiayi); up.setonclicklistener(cccc); down.setonclicklistener(cccc); left.setonclicklistener(cccc); right.setonclicklistener(cccc); back.setonclicklistener(cccc); nextup.setonclicklistener(cccc); nextdown.setonclicklistener(cccc); } view.onclicklistener cccc = new view.onclicklistener() { @override public void onclick(view v) { switch (v.getid()){ case r.id.shang: myimageview_circle.moveup(); break; case r.id.xia: myimageview_circle.movedown(); break; case r.id.zuo: myimageview_circle.moveleft(); break; case r.id.you: myimageview_circle.moveright(); break; case r.id.back: myimageview_circle.moveback(); break; case r.id.shangyi: if(lv>1){ lv=lv-1; myimageview_circle.setaaa(arraylist.get(lv-1)); mtoolbar.settitle("推箱子(第"+lv+"关)"); //设置标题 } break; case r.id.xiayi: if(lv<arraylist.size()){ lv=lv+1; myimageview_circle.setaaa(arraylist.get(lv-1)); mtoolbar.settitle("推箱子(第"+lv+"关)"); //设置标题 }else{ final snackbar snackbar = snackbar.make(up, "已是最后一关", snackbar .length_long); snackbar.show(); snackbar.setaction("确定", new view.onclicklistener() { @override public void onclick(view view) { snackbar.dismiss(); } }); } break; } } }; @override public boolean oncreateoptionsmenu(menu menu) { // inflate the menu; this adds items to the action bar if it is present. getmenuinflater().inflate(r.menu.menu_tuixiangzhi, menu); return true; } @override public boolean onoptionsitemselected(menuitem item) { // handle action bar item clicks here. the action bar will // automatically handle clicks on the home/up button, so long // as you specify a parent activity in androidmanifest.xml. int id = item.getitemid(); //noinspection simplifiableifstatement if (id == r.id.item1) { myimageview_circle.setaaa(arraylist.get(lv-1)); return true; } return super.onoptionsitemselected(item); } }
布局文件:
<?xml version="1.0" encoding="utf-8"?> <linearlayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" xmlns:app="http://schemas.android.com/apk/res-auto" tools:context="com.jisai.materialdesigndemo.caipu.caipuitemactivity"> <android.support.v7.widget.toolbar android:id="@+id/toolbar" android:layout_width="match_parent" android:layout_height="?attr/actionbarsize" app:layout_collapsemode="pin" android:elevation="6dp" android:background="?attr/colorprimary" app:theme="@style/themeoverlay.appcompat.dark.actionbar" app:popuptheme="@style/themeoverlay.appcompat.light" app:layout_scrollflags="scroll|enteralways" /> <relativelayout android:layout_width="match_parent" android:layout_height="match_parent" android:background="@mipmap/bg3" > <com.jisai.materialdesigndemo.tuixiangzhi.view_tuixiangzhi android:id="@+id/nnn" android:layout_width="match_parent" android:layout_height="wrap_content" /> <relativelayout android:layout_alignparentbottom="true" android:layout_width="match_parent" android:layout_height="150dp" > <button android:id="@+id/back" android:layout_width="40dp" android:layout_centerinparent="true" android:layout_height="40dp" android:background="@drawable/back2" android:layout_margin="15dp"/> <button android:id="@+id/shang" android:layout_width="40dp" android:layout_height="40dp" android:background="@drawable/s_s" android:layout_above="@+id/back" android:layout_alignleft="@+id/back"/> <button android:id="@+id/xia" android:layout_width="40dp" android:layout_height="40dp" android:background="@drawable/d_s" android:layout_below="@+id/back" android:layout_alignleft="@+id/back"/> <button android:id="@+id/zuo" android:layout_width="40dp" android:layout_height="40dp" android:background="@drawable/l_s" android:layout_toleftof="@+id/back" android:layout_aligntop="@+id/back"/> <button android:id="@+id/you" android:layout_width="40dp" android:layout_height="40dp" android:background="@drawable/r_s" android:layout_torightof="@+id/back" android:layout_aligntop="@+id/back"/> <button android:id="@+id/shangyi" android:layout_width="40dp" android:layout_height="40dp" android:background="@drawable/l_n" android:layout_marginbottom="40dp" android:layout_marginleft="15dp" android:layout_alignparentbottom="true" android:layout_alignparentleft="true" /> <textview android:layout_width="wrap_content" android:layout_height="30dp" android:layout_alignparentbottom="true" android:layout_alignparentleft="true" android:layout_marginleft="20dp" android:text="上一关"/> <button android:id="@+id/xiayi" android:layout_width="40dp" android:layout_height="40dp" android:background="@drawable/r_n" android:layout_marginbottom="40dp" android:layout_marginright="15dp" android:layout_alignparentbottom="true" android:layout_alignparentright="true" /> <textview android:layout_width="wrap_content" android:layout_height="30dp" android:layout_marginright="20dp" android:layout_alignparentbottom="true" android:layout_alignparentright="true" android:text="下一关"/> </relativelayout> </relativelayout> </linearlayout>
关卡数据(二位数组),我加了40关,太长这里就贴一点。
package com.jisai.materialdesigndemo.tuixiangzhi; import java.util.arraylist; /** * created by administrator on 17-4-11. */ public class lv_data { final arraylist<int[][]>arraylist = new arraylist<>(); lv_data(){ int[][] lv_1 ={//0是墙,1是空,2是人,3是空箱子,4是满箱子,5是花,6是人加花 {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,5,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,1,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,3,1,3,5,0,0,0,0,0}, {0,0,0,0,5,3,2,1,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,3,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,5,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} }; arraylist.add(lv_1); int[][] lv_2 ={//0是墙,1是空,2是人,3是空箱子,4是满箱子,5是花,6是人加花 {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,2,1,1,0,0,0,0,0,0,0,0}, {0,0,0,0,1,3,3,0,0,0,0,0,0,0,0}, {0,0,0,0,1,3,1,0,0,0,5,0,0,0,0}, {0,0,0,0,0,0,1,0,0,0,5,0,0,0,0}, {0,0,0,0,0,0,1,1,1,1,5,0,0,0,0}, {0,0,0,0,0,1,1,1,0,1,1,0,0,0,0}, {0,0,0,0,0,1,1,1,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} }; arraylist.add(lv_2); int[][] lv_3 ={//0是墙,1是空,2是人,3是空箱子,4是满箱子,5是花,6是人加花 {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,1,1,1,1,1,0,0,0,0,0}, {0,0,0,0,0,3,0,0,0,1,1,1,0,0,0}, {0,0,0,0,1,2,1,3,1,1,3,1,0,0,0}, {0,0,0,0,1,5,5,0,1,3,1,0,0,0,0}, {0,0,0,0,0,5,5,0,1,1,1,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} }; arraylist.add(lv_3); int[][] lv_4 ={//0是墙,1是空,2是人,3是空箱子,4是满箱子,5是花,6是人加花 {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,1,1,0,0,0,0,0,0,0}, {0,0,0,0,0,2,3,1,0,0,0,0,0,0,0}, {0,0,0,0,0,0,3,1,0,0,0,0,0,0,0}, {0,0,0,0,0,0,1,3,1,0,0,0,0,0,0}, {0,0,0,0,0,5,3,1,1,0,0,0,0,0,0}, {0,0,0,0,0,5,5,4,5,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} }; arraylist.add(lv_4); int[][] lv_5 ={//0是墙,1是空,2是人,3是空箱子,4是满箱子,5是花,6是人加花 {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,2,1,0,0,0,0,0,0,0,0}, {0,0,0,0,0,1,3,1,1,0,0,0,0,0,0}, {0,0,0,0,0,0,1,0,1,0,0,0,0,0,0}, {0,0,0,0,5,0,1,0,1,1,0,0,0,0,0}, {0,0,0,0,5,3,1,1,0,1,0,0,0,0,0}, {0,0,0,0,5,1,1,1,3,1,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} }; arraylist.add(lv_5); int[][] lv_6 ={//0是墙,1是空,2是人,3是空箱子,4是满箱子,5是花,6是人加花 {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,1,1,1,1,1,0,0,0,0,0}, {0,0,1,1,1,5,0,0,0,1,0,0,0,0,0}, {0,0,1,0,1,0,1,1,1,1,0,0,0,0,0}, {0,0,1,0,1,3,1,3,0,5,1,0,0,0,0}, {0,0,1,0,1,1,4,1,1,0,1,0,0,0,0}, {0,0,1,5,0,3,1,3,1,0,1,0,0,0,0}, {0,0,0,1,1,1,1,0,1,0,1,0,0,0,0}, {0,0,0,1,0,0,0,5,1,1,1,1,2,0,0}, {0,0,0,1,1,1,1,1,0,0,1,1,1,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} }; arraylist.add(lv_6); int[][] lv_7 ={//0是墙,1是空,2是人,3是空箱子,4是满箱子,5是花,6是人加花 {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,1,1,1,0,0,0,0,0,0,0,0,0}, {0,0,0,1,3,1,5,5,1,3,1,0,0,0,0}, {0,0,0,0,3,1,5,5,3,3,2,0,0,0,0}, {0,0,0,0,1,1,5,5,1,3,1,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} }; arraylist.add(lv_7); int[][] lv_8 ={//0是墙,1是空,2是人,3是空箱子,4是满箱子,5是花,6是人加花 {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,1,1,1,1,0,0,0,0}, {0,0,0,0,0,5,1,3,0,0,1,0,0,0,0}, {0,0,0,0,5,5,3,1,3,1,1,2,0,0,0}, {0,0,0,0,5,5,1,3,1,3,1,0,0,0,0}, {0,0,0,0,0,0,0,0,0,1,1,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} }; arraylist.add(lv_8);
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。
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