#include <sys/types.h>
#include <sys/time.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/ioctl.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
int main(int argc, char const *argv[])
{
int server_sockfd, client_sockfd;
int server_len, client_len;
struct sockaddr_in server_address;
struct sockaddr_in client_address;
int result;
fd_set readfds,testfds;
// create a socket for server and name it
server_sockfd=socket(AF_INET,SOCK_STREAM,0);
server_address.sin_family=AF_INET;
server_address.sin_addr.s_addr=htonl(INADDR_ANY);
server_address.sin_port=htons(9734);
server_len=sizeof(server_address);
//bind the socket and address
bind(server_sockfd,(struct sockaddr*)&server_address,server_len);
listen(server_sockfd,5);
FD_ZERO(&readfds);
FD_SET(server_sockfd,&readfds);
while(1){
char ch;
int fd;
int nread;
testfds=readfds;
printf("server waiting...\n");
result=select(FD_SETSIZE,&testfds,(fd_set*)NULL,(fd_set*)NULL,(struct timeval*)0);
if(result<1){
perror("server5...");
exit(1);
}
for(fd=0;fd<FD_SETSIZE;fd++){
if(FD_ISSET(fd,&testfds)){
if(fd==server_sockfd){
client_len=sizeof(client_address);
client_sockfd=accept(server_sockfd,(struct sockaddr*)&client_address,&client_len);
FD_SET(client_sockfd,&readfds);
printf("adding client on fd %d\n", client_sockfd );
}else{
ioctl(fd,FIONREAD,&nread);
if(nread==0){
close(fd);
FD_CLR(fd,&readfds);
printf("removing client on fd %d\n",fd );
}else{
read(fd,&ch,1);
sleep(3);
printf("server client on fd %d\n",fd );
ch++;
write(fd,&ch,1);
}
}
}
}
}
return 0;
}