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Handler消息机制解析

程序员文章站 2022-07-14 16:43:10
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Handler消息机制解析

Android提供用来更新UI的一套机制,也是一套消息处理机制,可以发送消息和处理消息。

Handler

Handler对象来与Looper沟通,以便push新消息到MessageQueue里;或者接收Looper从Message Queue取出)所送来的消息。

方法

  1. 构造方法

     public Handler(Callback callback, boolean async) {
         if (FIND_POTENTIAL_LEAKS) {
             final Class<? extends Handler> klass = getClass();
             if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
                 (klass.getModifiers() & Modifier.STATIC) == 0) {
             Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
                 klass.getCanonicalName());
             }
         }
    
         mLooper = Looper.myLooper();
         if (mLooper == null) {
             throw new RuntimeException(
             "Can't create handler inside thread that has not called Looper.prepare()");
         }
         mQueue = mLooper.mQueue;
         mCallback = callback;
         mAsynchronous = async;
     }
    

几个构造方法最终都会调用这个构造方法,myLooper()。获取当前Looper对象,通过looper获取MessageQueue,完成了handler和looper的关联

  1. 消息发送方法

     public boolean sendMessageAtTime(Message msg, long uptimeMillis) {
         MessageQueue queue = mQueue;
         if (queue == null) {
             RuntimeException e = new RuntimeException(
                 this + " sendMessageAtTime() called with no mQueue");
             Log.w("Looper", e.getMessage(), e);
             return false;
         }
         return enqueueMessage(queue, msg, uptimeMillis);
     }
    

如果队列为null就抛异常,否则向队列中放入消息。

    private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
        msg.target = this;
        if (mAsynchronous) {
            msg.setAsynchronous(true);
        }
        return queue.enqueueMessage(msg, uptimeMillis);
    }

放入消息的时候要指定目标,默认是发送个自己。

消息放入队列后,Looper通过looper()处理消息队列

  1. 分发消息方法

      /**
      * Handle system messages here.
      */
     public void dispatchMessage(Message msg) {
         if (msg.callback != null) {
             handleCallback(msg);
         } else {
             if (mCallback != null) {
                 if (mCallback.handleMessage(msg)) {
                     return;
                 }
             }
             handleMessage(msg);
         }
     }
    

在这个方法内调用handleCallback方法处理消息

内部接口Callback

public interface Callback {
    public boolean handleMessage(Message msg);
}

Looper

一个线程只能产生一个Looper对象,由它来管理此线程里的MessageQueue(消息队列)。

  1. 内部包含了一个消息队列MessageQueue所有handler发送的消息都通过这个队列。
  2. Looper.Looper方法是一个死循环,不断从MessageQueue中取Message,有就处理,没有就阻塞

Looper类的方法

  1. Looper.prepare()方法(调用prepare(true))

     private static void prepare(boolean quitAllowed) {
         if (sThreadLocal.get() != null) {
             throw new RuntimeException("Only one Looper may be created per thread");
         }
         sThreadLocal.set(new Looper(quitAllowed));
     }
    

这个方法创建新的Looper,如果一个线程中已经有一个Looper就会报错,如果没有就调用私有构造方法创建一个新的Looper

  1. 私有的构造方法

         private Looper(boolean quitAllowed) {
             mQueue = new MessageQueue(quitAllowed);
             mThread = Thread.currentThread();
         } 
    

创建了一个MessageQueue,并关联当前Thread

  1. myLopper()

     /**
      * Return the Looper object associated with the current thread.  Returns
      * null if the calling thread is not associated with a Looper.
      */
     public static @Nullable Looper myLooper() {
         return sThreadLocal.get();
     }
    

获取当前Looper对象,

  1. myQueue()

     /**
      * Return the {@link MessageQueue} object associated with the current
      * thread.  This must be called from a thread running a Looper, or a
      * NullPointerException will be thrown.
      */
     public static @NonNull MessageQueue myQueue() {
         return myLooper().mQueue;
     }
    

获取Looper中的MessageQueue

  1. 死循环方法 loop()

     /**
      * Run the message queue in this thread. Be sure to call
      * {@link #quit()} to end the loop.
      */
     public static void loop() {
         final Looper me = myLooper();
         if (me == null) {
             throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
         }
         final MessageQueue queue = me.mQueue;
    
         // Make sure the identity of this thread is that of the local process,
         // and keep track of what that identity token actually is.
         Binder.clearCallingIdentity();
         final long ident = Binder.clearCallingIdentity();
    
     for (;;) {
         Message msg = queue.next(); // might block
         if (msg == null) {
             // No message indicates that the message queue is quitting.
             return;
         }
    
         // This must be in a local variable, in case a UI event sets the logger
         Printer logging = me.mLogging;
         if (logging != null) {
             logging.println(">>>>> Dispatching to " + msg.target + " " +
                     msg.callback + ": " + msg.what);
         }
    
         msg.target.dispatchMessage(msg);
    
         if (logging != null) {
             logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
         }
    
         // Make sure that during the course of dispatching the
         // identity of the thread wasn't corrupted.
         final long newIdent = Binder.clearCallingIdentity();
         if (ident != newIdent) {
             Log.wtf(TAG, "Thread identity changed from 0x"
                     + Long.toHexString(ident) + " to 0x"
                     + Long.toHexString(newIdent) + " while dispatching to "
                     + msg.target.getClass().getName() + " "
                     + msg.callback + " what=" + msg.what);
         }
    
         msg.recycleUnchecked();
         }
     }
    

这个方法用于处理队列中的消息:通过myLooper()方法获取单前的Looper,从而获取当前的消息队列,通过消息队列的next()方法获取消息,消息不为null的时候调用handler的dispatchMessage(msg)方法

MessageQueue消息队列

存储消息的容器

ThreadLocal class

作用:在线程中保存信息变量。负责thread和looper之间的关系

方法

  1. set

     public void set(T value) {
         Thread currentThread = Thread.currentThread();
         Values values = values(currentThread);
         if (values == null) {
             values = initializeValues(currentThread);
         }
             values.put(this, value);
     }
    

键值对的形式存储Thread和Looper之间的关系,Thread是key,Looper是值

  1. get

     public T get() {
         // Optimized for the fast path.
         Thread currentThread = Thread.currentThread();
         Values values = values(currentThread);
         if (values != null) {
             Object[] table = values.table;
             int index = hash & values.mask;
             if (this.reference == table[index]) {
                 return (T) table[index + 1];
             }
         } else {
             values = initializeValues(currentThread);
         }
    
         return (T) values.getAfterMiss(this);
     }
    

取出当前线程对应的looper。

内部类 Values