位图和位块传输(6)画框与会移动的小球
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2022-07-14 16:28:23
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由一个很常用的技巧,这个方法使用"掩码"位图和一些光栅操作,掩码是一个单色位图,它的大小和你要显示的矩形位图大小相同。每个掩码像素对应要显示的位图上的一个像素,要显示出来的像素对应的掩码像素为白色(1)
下面来看看这个例子(来自Windows程序设计第五版圣经)
#include<windows.h>
#include"resource.h"
LRESULT CALLBACK WindowProc(
HWND hwnd, // handle to window
UINT uMsg, // message identifier
WPARAM wParam, // first message parameter
LPARAM lParam // second message parameter
);
int WINAPI WinMain(
HINSTANCE hInstance, // handle to current instance
HINSTANCE hPrevInstance, // handle to previous instance
LPSTR lpCmdLine, // command line
int nCmdShow // show state
)
{
static TCHAR szAppName[]=TEXT("leidemingzi");
HWND hwnd;
MSG msg;
WNDCLASS wndclass;
wndclass.cbClsExtra=0;
wndclass.cbWndExtra=0;
wndclass.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH);
wndclass.hCursor=LoadCursor(NULL,IDC_ARROW);
wndclass.hIcon=LoadIcon(NULL,IDI_ERROR);
wndclass.hInstance=hInstance;
wndclass.lpfnWndProc=WindowProc;
wndclass.lpszClassName=szAppName;
wndclass.lpszMenuName=NULL;
wndclass.style=CS_HREDRAW|CS_VREDRAW;
if(!RegisterClass(&wndclass))
{
MessageBox(NULL,TEXT("the program require the windows nt"),TEXT("tips"),MB_ICONERROR);
return 0;
}
hwnd=CreateWindow(
szAppName, // registered class name
TEXT("this is title"), // window name
WS_OVERLAPPEDWINDOW, // window style
CW_USEDEFAULT, // horizontal position of window
CW_USEDEFAULT, // vertical position of window
CW_USEDEFAULT, // window width
CW_USEDEFAULT, // window height
NULL, // handle to parent or owner window
NULL, // menu handle or child identifier
hInstance, // handle to application instance
NULL
// window-creation data
);
ShowWindow(hwnd,nCmdShow);
UpdateWindow(hwnd);
while(GetMessage(&msg,NULL,0,0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
LRESULT CALLBACK WindowProc(
HWND hwnd, // handle to window
UINT uMsg, // message identifier
WPARAM wParam, // first message parameter
LPARAM lParam // second message parameter
)
{
static HBITMAP hBitmapImag,hBitmapMask;
static HINSTANCE hInstance;
static int cxClient,cyClient,cxBitmap,cyBitmap;
BITMAP bitmap;
HDC hdc,hdcMemImag,hdcMemMask;
int x,y;
PAINTSTRUCT ps;
switch (uMsg)
{
case WM_CREATE:
hInstance = ((LPCREATESTRUCT) lParam)->hInstance ;
// Load the original image and get its size
hBitmapImag = LoadBitmap (hInstance, MAKEINTRESOURCE(BITMAPID)) ;
GetObject (hBitmapImag, sizeof (BITMAP), &bitmap) ;
cxBitmap = bitmap.bmWidth ;
cyBitmap = bitmap.bmHeight ;
// Select the original image into a memory DC
hdcMemImag = CreateCompatibleDC (NULL) ;
SelectObject (hdcMemImag, hBitmapImag) ;
// Create the monochrome mask bitmap and memory DC
hBitmapMask = CreateBitmap (cxBitmap, cyBitmap, 1, 1, NULL) ;
hdcMemMask = CreateCompatibleDC (NULL) ;
SelectObject (hdcMemMask, hBitmapMask) ;
// Color the mask bitmap black with a white ellipse
SelectObject (hdcMemMask, GetStockObject (BLACK_BRUSH)) ;
Rectangle (hdcMemMask, 0, 0, cxBitmap, cyBitmap) ;
SelectObject (hdcMemMask, GetStockObject (WHITE_BRUSH)) ;
Ellipse (hdcMemMask, 0, 0, cxBitmap, cyBitmap) ;
// Mask the original image
BitBlt (hdcMemImag, 0, 0, cxBitmap, cyBitmap,
hdcMemMask, 0, 0, SRCAND) ;
DeleteDC (hdcMemImag) ;
DeleteDC (hdcMemMask) ;
return 0 ;
case WM_SIZE:
cxClient = LOWORD (lParam) ;
cyClient = HIWORD (lParam) ;
return 0 ;
case WM_PAINT:
hdc = BeginPaint (hwnd, &ps) ;
// Select bitmaps into memory DCs
hdcMemImag = CreateCompatibleDC (hdc) ;
SelectObject (hdcMemImag, hBitmapImag) ;
hdcMemMask = CreateCompatibleDC (hdc) ;
SelectObject (hdcMemMask, hBitmapMask) ;
// Center image
x = (cxClient - cxBitmap) / 2 ;
y = (cyClient - cyBitmap) / 2 ;
// Do the bitblts
BitBlt (hdc, x, y, cxBitmap, cyBitmap, hdcMemMask, 0, 0, 0x220326) ;
BitBlt (hdc, x, y, cxBitmap, cyBitmap, hdcMemImag, 0, 0, SRCPAINT) ;
DeleteDC (hdcMemImag) ;
DeleteDC (hdcMemMask) ;
EndPaint (hwnd, &ps) ;
return 0 ;
case WM_DESTROY:
DeleteObject (hBitmapImag) ;
DeleteObject (hBitmapMask) ;
PostQuitMessage (0) ;
return 0 ;
}
return DefWindowProc (hwnd, uMsg, wParam, lParam) ;
}
下面是会移动的小球
#include <windows.h>
#define ID_TIMER 1
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT ("Bounce") ;
HWND hwnd ;
MSG msg ;
WNDCLASS wndclass ;
wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName = NULL ;
wndclass.lpszClassName = szAppName ;
if (!RegisterClass (&wndclass))
{
MessageBox (NULL, TEXT ("This program requires Windows NT!"),
szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd = CreateWindow (szAppName, TEXT ("Bouncing Ball"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hInstance, NULL) ;
ShowWindow (hwnd, iCmdShow) ;
UpdateWindow (hwnd) ;
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
}
return msg.wParam ;
}
LRESULT CALLBACK WndProc (HWND hwnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
{
static HBITMAP hBitmap ;
static int cxClient, cyClient, xCenter, yCenter, cxTotal, cyTotal,
cxRadius, cyRadius, cxMove, cyMove, xPixel, yPixel ;
HBRUSH hBrush ;
HDC hdc, hdcMem ;
int iScale ;
switch (iMsg)
{
case WM_CREATE:
hdc = GetDC (hwnd) ;
xPixel = GetDeviceCaps (hdc, ASPECTX) ;
yPixel = GetDeviceCaps (hdc, ASPECTY) ;
ReleaseDC (hwnd, hdc) ;
SetTimer (hwnd, ID_TIMER, 50, NULL) ;
return 0 ;
case WM_SIZE:
xCenter = (cxClient = LOWORD (lParam)) / 2 ;
yCenter = (cyClient = HIWORD (lParam)) / 2 ;
iScale = min (cxClient * xPixel, cyClient * yPixel) / 16 ;
cxRadius = iScale / xPixel ;
cyRadius = iScale / yPixel ;
cxMove = max (1, cxRadius / 2) ;
cyMove = max (1, cyRadius / 2) ;
cxTotal = 2 * (cxRadius + cxMove) ;
cyTotal = 2 * (cyRadius + cyMove) ;
if (hBitmap)
DeleteObject (hBitmap) ;
hdc = GetDC (hwnd) ;
hdcMem = CreateCompatibleDC (hdc) ;
hBitmap = CreateCompatibleBitmap (hdc, cxTotal, cyTotal) ;
ReleaseDC (hwnd, hdc) ;
SelectObject (hdcMem, hBitmap) ;
Rectangle (hdcMem, -1, -1, cxTotal + 1, cyTotal + 1) ;
hBrush = CreateHatchBrush (HS_DIAGCROSS, 0L) ;
SelectObject (hdcMem, hBrush) ;
SetBkColor (hdcMem, RGB (255, 0, 255)) ;
Ellipse (hdcMem, cxMove, cyMove, cxTotal - cxMove, cyTotal - cyMove) ;
DeleteDC (hdcMem) ;
DeleteObject (hBrush) ;
return 0 ;
case WM_TIMER:
if (!hBitmap)
break ;
hdc = GetDC (hwnd) ;
hdcMem = CreateCompatibleDC (hdc) ;
SelectObject (hdcMem, hBitmap) ;
BitBlt (hdc, xCenter - cxTotal / 2,
yCenter - cyTotal / 2, cxTotal, cyTotal,
hdcMem, 0, 0, SRCCOPY) ;
ReleaseDC (hwnd, hdc) ;
DeleteDC (hdcMem) ;
xCenter += cxMove ;
yCenter += cyMove ;
if ((xCenter + cxRadius >= cxClient) || (xCenter - cxRadius <= 0))
cxMove = -cxMove ;
if ((yCenter + cyRadius >= cyClient) || (yCenter - cyRadius <= 0))
cyMove = -cyMove ;
return 0 ;
case WM_DESTROY:
if (hBitmap)
DeleteObject (hBitmap) ;
KillTimer (hwnd, ID_TIMER) ;
PostQuitMessage (0) ;
return 0 ;
}
return DefWindowProc (hwnd, iMsg, wParam, lParam) ;
}
闪屏:
#include <windows.h>
#define NUM 300
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static int iKeep [NUM][4] ;
HDC hdcScr, hdcMem ;
int cx, cy ;
HBITMAP hBitmap ;
HWND hwnd ;
int i, j, x1, y1, x2, y2 ;
if (LockWindowUpdate (hwnd = GetDesktopWindow ()))
{
hdcScr = GetDCEx (hwnd, NULL, DCX_CACHE | DCX_LOCKWINDOWUPDATE) ;
hdcMem = CreateCompatibleDC (hdcScr) ;
cx = GetSystemMetrics (SM_CXSCREEN) / 10 ;
cy = GetSystemMetrics (SM_CYSCREEN) / 10 ;
hBitmap = CreateCompatibleBitmap (hdcScr, cx, cy) ;
SelectObject (hdcMem, hBitmap) ;
srand ((int) GetCurrentTime ()) ;
for (i = 0 ; i < 2 ; i++)
for (j = 0 ; j < NUM ; j++)
{
if (i == 0)
{
iKeep [j] [0] = x1 = cx * (rand () % 10) ;
iKeep [j] [1] = y1 = cy * (rand () % 10) ;
iKeep [j] [2] = x2 = cx * (rand () % 10) ;
iKeep [j] [3] = y2 = cy * (rand () % 10) ;
}
else
{
x1 = iKeep [NUM - 1 - j] [0] ;
y1 = iKeep [NUM - 1 - j] [1] ;
x2 = iKeep [NUM - 1 - j] [2] ;
y2 = iKeep [NUM - 1 - j] [3] ;
}
BitBlt (hdcMem, 0, 0, cx, cy, hdcScr, x1, y1, SRCCOPY) ;
BitBlt (hdcScr, x1, y1, cx, cy, hdcScr, x2, y2, SRCCOPY) ;
BitBlt (hdcScr, x2, y2, cx, cy, hdcMem, 0, 0, SRCCOPY) ;
Sleep (10) ;
}
DeleteDC (hdcMem) ;
ReleaseDC (hwnd, hdcScr) ;
DeleteObject (hBitmap) ;
LockWindowUpdate (NULL) ;
}
return FALSE ;
}
自个试验去
因为慢着学习别的东西,没有太多时间来写自己的理解,匆忙写点笔记。
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