启用Flash Player 11.3 Stage3D的Streaming Texture功能注意事项
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2022-07-13 22:47:46
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启用Flash Player 11.3 Stage3D的Streaming Texture功能(边渲染边上传纹理到GPU),需设置:Context3D的createTexture和createCubeTexture方法的新参数streamingLevels不能为0。设置为0的话则是要求纹理MIPMAP图片必须在开始渲染前全部加载完。详细理解可以参考我画的图
文章来源:
启用Flash Player 11.3的全屏键盘输入,注意以下事项:
1.-swf-version=16;
2. AS3代码加入stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;
3. HTML代码<param name=”allowFullScreenInteractive” value=”true” />;
4. mms.cfg中不能有FullScreenInteractiveDisable = 1
http://bbs.wefdc.com/forum.php?mod=viewthread&tid=659&fromuid=134
文章来源:
启用Flash Player 11.3的全屏键盘输入,注意以下事项:
1.-swf-version=16;
2. AS3代码加入stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;
3. HTML代码<param name=”allowFullScreenInteractive” value=”true” />;
4. mms.cfg中不能有FullScreenInteractiveDisable = 1
http://bbs.wefdc.com/forum.php?mod=viewthread&tid=659&fromuid=134
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