vue 移动端屏幕内div随意拖动demo
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2022-07-03 23:20:26
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div在屏幕内随意拖拽
demo1
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>拖拽</title>
<script src="https://cdn.jsdelivr.net/npm/vue/dist/vue.js"></script>
<style>
*{
margin: 0;
padding: 0;
}
html{
font-size: 625%;
}
.text{
font-size: .32rem;
}
.touchWrap {
height: .45rem;
width: .45rem;
z-index: 9999;
position: fixed;
top: .42rem;
right: .32rem;
border-radius: .08rem;
background-color: rgba(0, 0, 0, 0.55);
}
.touch {
height: .25rem;
width: .25rem;
border: .03rem solid rgba(140, 136, 136, 0.5);
margin: 0.07rem auto;
line-height: .25rem;
border-radius: 100%;
background-color: #ffffff;
}
</style>
</head>
<body>
<div id="app">
<!-- 悬浮的HTML -->
<div class="touchWrap" ref="moveDiv"
@mousedown="down" @touchstart="down"
@mousemove="move" @touchmove.prevent="move"
@mouseup="end" @touchend="end"
>
<div class="touch"></div>
</div>
</div>
</body>
<script>
new Vue({
el:"#app",
data:{
flags: false,
position: { x: 0, y: 0 },
nx: '', ny: '', dx: '', dy: '', xPum: '', yPum: '',
},
methods: {
// 实现移动端拖拽
down(){
this.flags = true;
var touch;
if(event.touches){
touch = event.touches[0];
}else {
touch = event;
}
this.position.x = touch.clientX;
this.position.y = touch.clientY;
this.dx = this.$refs.moveDiv.offsetLeft;
this.dy = this.$refs.moveDiv.offsetTop;
},
move(){
if(this.flags){
var touch ;
if(event.touches){
touch = event.touches[0];
}else {
touch = event;
}
this.nx = touch.clientX - this.position.x;
this.ny = touch.clientY - this.position.y;
this.xPum = this.dx+this.nx;
this.yPum = this.dy+this.ny;
const maxWidth = window.screen.width - 45; //屏幕分辨率宽度减去悬浮框宽高
const maxHeight = window.screen.height - 45;
if (this.xPum < 0) { //屏幕x限制
this.xPum = 0;
} else if (this.xPum>maxWidth) {
this.xPum = maxWidth;
}
if (this.yPum < 0) { //屏幕y限制
this.yPum = 0;
} else if (this.yPum>maxHeight) {
this.yPum = maxHeight;
}
this.$refs.moveDiv.style.left = this.xPum+"px";
this.$refs.moveDiv.style.top = this.yPum +"px";
//阻止页面的滑动默认事件;如果碰到滑动问题,1.2 请注意是否获取到 touchmove
document.addEventListener("touchmove",function(){
// event.preventDefault();
event.stopPropagation()
},false);
}
},
//鼠标释放时候的函数
end(){
this.flags = false;
}
}
})
</script>
</html>
demo2
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title></title>
<style>
.main{
background-color: brown;
height: -webkit-fill-available;
}
.drag_area{
width: 10vw;
height: 10vw;
background-color: dodgerblue;
position: absolute;
top: 0;
left: 0;
}
</style>
<script src="vue.js"></script>
</head>
<body>
<div id="app">
<div class="main">
<div
ref="move_div"
@touchstart="down"
@touchmove="move"
@touchend="end"
:style="{top: top + 'px', left: left + 'px'}"
class="drag_area">
</div>
</div>
</div>
<script>
new Vue({
el:"#app",
data:{
flags: false,
position: {x: 0, y: 0, left: 0, top: 0},
top: 0,
left: 0,
width: window.innerWidth || document.documentElement.clientWidth || document.body.clientWidth,
height: window.innerHeight || document.documentElement.clientHeight || document.body.clientHeight
},
methods: {
down () { // 拖动开始的操作
this.flags = true
const refs = this.$refs.move_div.getBoundingClientRect()
let touch = event
if (event.touches) {
touch = event.touches[0]
}
this.position.x = touch.clientX
this.position.y = touch.clientY
this.position.left = refs.left
this.position.top = refs.top
},
move () { // 拖动中的操作
if (this.flags) {
let touch = event
if (event.touches) {
touch = event.touches[0]
}
const xPum = this.position.left + touch.clientX - this.position.x
const yPum = this.position.top + touch.clientY - this.position.y
this.left = xPum
this.top = yPum
this.banOut()
// 阻止页面的滑动默认事件
document.addEventListener('touchmove', function () {
event.preventDefault()
}, {passive: false})
}
},
end () { // 拖动结束的操作
this.flags = false
this.banOut()
},
banOut () { // 避免拖动出界的限制
const refs = this.$refs.move_div.getBoundingClientRect()
if (this.left < 0) {
this.left = 0
} else if (this.left > this.width - refs.width) {
this.left = this.width - refs.width
}
if (this.top < 0) {
this.top = 0
} else if (this.top > this.height - refs.height) {
this.top = this.height - refs.height
}
}
}
})
</script>
</body>
</html>
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