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Android TV 3D卡片无限循环效果

程序员文章站 2022-07-02 08:22:23
tv 3d卡片无限循环效果,供大家参考,具体内容如下##前言1、需求:实现3个卡片实现无限循环效果:1-2-3-1-2-3-1…,而且要实现3d效果:中间突出,两侧呈角度显示2、viewpager实现...

tv 3d卡片无限循环效果,供大家参考,具体内容如下

##前言

1、需求:实现3个卡片实现无限循环效果:1-2-3-1-2-3-1…,而且要实现3d效果:中间突出,两侧呈角度显示
2、viewpager实现方式

(1) loopviewpager,有兴趣的同学可以去github上看一下。
(2) 通过定义一个item的个数integer,max,然后设置初始位置为:integer,max/2。

以上方式如果简单的加载图片这种方式还可取,由于需求3个界面内部控件比较多,在加上需要实现自定义的的3d效果,使用viewpager实现难为了小编,于是舍弃只能自己码代码了,欲哭无泪!!!

##思路

自定义view + 属性动画objectanimator
按键事件特殊处理。

##实现方式

1、objectanimator属性动画的知识准备。
2、父不居中自定义scheduleview,view2, view3

<com.base.module.gvclauncher2.ui.scheduleview
        android:id="@+id/schedule_view"
        android:layout_width="@dimen/main_card_width"
        android:layout_height="@dimen/main_card_height"
        android:layout_gravity="center_horizontal"
        android:layout_margintop="@dimen/main_card_margin_top"
        android:focusable="true"
        android:nextfocusleft="@+id/contacts_view"
        android:nextfocusright="@+id/call_view">
    </com.base.module.gvclauncher2.ui.scheduleview>

其中android:layout_gravity=“center_horizontal”,使卡片在界面的正中间,其余两张的卡片也是如此,达到3个view的起始位置一直,这样方便之后的动画旋转。

2.添加自定义scheduleview

public class scheduleview extends basephoneview {

    private static final string tag = "callfragment";
    private static final boolean debug = true;

    private context mcontext;
    private view mrootview;
    private framelayout mmainview;
    private schedulecontract.view mview;
    private schedulecontract.presenter mpresenter;

    public scheduleview(context context) {
        super(context);
        this.mcontext = context;
        initview();
    }

    public scheduleview(context context, attributeset attrs) {
        super(context, attrs);
        this.mcontext = context;
        initview();
    }

    public scheduleview(context context, attributeset attrs, int defstyleattr) {
        super(context, attrs, defstyleattr);
        this.mcontext = context;
        initview();
    }

    private void initview() {
        findview();
        initdata();
    }

    private void findview() {
        mrootview = layoutinflater.from(mcontext).inflate(r.layout.fragment_schedule, this);
        mmainview = (framelayout) mrootview.findviewbyid(r.id.schedule_contains);
        mmainview.setvisibility(view.visible);
    }

    private void initdata() {
        mmainview.removeallviews();
        mview = schedulecontractfactory.createscheduleview(mcontext);
        mmainview.addview((view) mview);
        mpresenter = schedulecontractfactory.createschedulepresenter(mcontext, mview);
        mpresenter.oncreate();
        //这里只是使用mvp的形式添加view.
    }

    @override
    public void clearallfocus() {
    //清除所有的焦点
        if (mview != null) {
            mview.clearallfocus();
        }
    }

    @override
    public void requestfirstfocus() {
    //第一个控件强行指定焦点
        if (mview != null) {
            mview.requestfirstfocus();
        }
    }

    @override
    public void updatelistdata() {
    //更新列表显示
        if (mpresenter != null) {
            mpresenter.reloadconferencelist();
        }
    }

}

其中fragment_schedule.xml中只有一个简单的framelayout. view2 和view3类似。

3. 动画util

(1) 设置3个卡片的初始位置

public final static float run_y = 22.0f;
public final static float run_large_y = 24.0f;
public final static float run_y_negative = -22.0f;
public final static float run_large_y_negative = -24.0f;
public final static float run_x = 1235.0f;
public final static float run_x_negative = -1235.0f;
public final static float run_large_x = 1366.0f;
public final static float run_large_x_negative = -1366.0f;

public void initleftanimator(view leftview) {
        leftview.settranslationx(run_x_negative);//离屏幕中心偏移距离
        leftview.setrotationy(run_y);//旋转角度
        leftview.setalpha(left_right_alpha);//设置透明度
    }

    public void initrightanimator(view rightview) {
        rightview.settranslationx(run_x);//离屏幕中心偏移距离
        rightview.setrotationy(run_y_negative);//旋转角度
        rightview.setalpha(left_right_alpha);//设置透明度
    }

    public void initmidanimator(view midview) {
        //由于初始位置在xml中设定是在正中间,这里就不重新设置偏移量
        midview.setalpha(middle_alpha);
    }

public void midtoleftanimator(final view runview, boolean anim) {
        objectanimator animatorx = objectanimator.offloat(runview, "translationx", 0, run_x_negative); //中间的起始位置未0
        objectanimator animatorz = objectanimator.offloat(runview, "rotationy", 0, run_y);
        objectanimator animator3 = objectanimator.offloat(runview, "alpha", middle_alpha, left_right_alpha);
        mmidtoleftanimator = new animatorset();
        mmidtoleftanimator.play(animatorx).with(animatorz).with(animator3);
        //anim设置是否需要动画执行时间
        if (anim) {
            mmidtoleftanimator.setduration(duration);
        } else {
            mmidtoleftanimator.setduration(0);
        }
        mmidtoleftanimator.addlistener(new animator.animatorlistener() {
            @override
            public void onanimationstart(animator animation) {
                misscrolling = true;
            }

            @override
            public void onanimationend(animator animation) {
                //misscrolling来判断动画是否完成,来控制下一次动画是否需要执行
                misscrolling = false;
            }

            @override
            public void onanimationcancel(animator animation) {

            }

            @override
            public void onanimationrepeat(animator animation) {

            }
        });
        mmidtoleftanimator.start();
    }

    public void midtorightanimator(final view runview, boolean anim) {
        objectanimator animatorx = objectanimator.offloat(runview, "translationx", 0, run_x);
        objectanimator animatorz = objectanimator.offloat(runview, "rotationy", 0, run_y_negative);
        objectanimator animator3 = objectanimator.offloat(runview, "alpha", middle_alpha, left_right_alpha);
        mmidtorightanimator = new animatorset();
        mmidtorightanimator.play(animatorx).with(animatorz).with(animator3);
        if (anim) {
            mmidtorightanimator.setduration(duration);
        } else {
            mmidtorightanimator.setduration(0);
        }
        mmidtorightanimator.addlistener(new animator.animatorlistener() {
            @override
            public void onanimationstart(animator animation) {
                misscrolling = true;
            }

            @override
            public void onanimationend(animator animation) {
                misscrolling = false;
            }

            @override
            public void onanimationcancel(animator animation) {

            }

            @override
            public void onanimationrepeat(animator animation) {

            }
        });
        mmidtorightanimator.start();
    }

    public void righttomidanimator(final view runview, boolean anim) {
        objectanimator animatorx = objectanimator.offloat(runview, "translationx", run_x, 0);
        objectanimator animatorz = objectanimator.offloat(runview, "rotationy", run_y_negative, 0);
        objectanimator animator3 = objectanimator.offloat(runview, "alpha", left_right_alpha, middle_alpha);
        mrighttomidanimator = new animatorset();
        mrighttomidanimator.play(animatorx).with(animatorz).with(animator3);
        if (anim) {
            mrighttomidanimator.setduration(duration);
        } else {
            mrighttomidanimator.setduration(0);
        }
        mrighttomidanimator.addlistener(new animator.animatorlistener() {
            @override
            public void onanimationstart(animator animation) {
                misscrolling = true;
            }

            @override
            public void onanimationend(animator animation) {
                misscrolling = false;
            }

            @override
            public void onanimationcancel(animator animation) {

            }

            @override
            public void onanimationrepeat(animator animation) {

            }
        });
        mrighttomidanimator.start();
    }

    public void lefttomidanimator(final view runview, boolean anim) {
        objectanimator animatorx = objectanimator.offloat(runview, "translationx", run_x_negative, 0);
        objectanimator animatorz = objectanimator.offloat(runview, "rotationy", run_y, 0);
        objectanimator animator3 = objectanimator.offloat(runview, "alpha", left_right_alpha, middle_alpha);
        mlefttomidanimator = new animatorset();
        mlefttomidanimator.play(animatorx).with(animatorz).with(animator3);
        if (anim) {
            mlefttomidanimator.setduration(duration);
        } else {
            mlefttomidanimator.setduration(0);
        }
        mlefttomidanimator.addlistener(new animator.animatorlistener() {
            @override
            public void onanimationstart(animator animation) {
                misscrolling = true;
            }

            @override
            public void onanimationend(animator animation) {
                misscrolling = false;
            }

            @override
            public void onanimationcancel(animator animation) {

            }

            @override
            public void onanimationrepeat(animator animation) {

            }
        });
        mlefttomidanimator.start();
    }

    public void righttoleftanimator(view runview, boolean anim) {
        objectanimator animator1 = objectanimator.offloat(runview, "translationx", run_x, run_large_x);
        objectanimator animator2 = objectanimator.offloat(runview, "rotationy", run_y_negative, run_large_y_negative);
        objectanimator animator3 = objectanimator.offloat(runview, "alpha", left_right_alpha, 0.0f);

        //继续往右偏移
        objectanimator animator4 = objectanimator.offloat(runview, "translationx", run_large_x, run_x_negative);
        objectanimator animator5 = objectanimator.offloat(runview, "rotationy", run_large_y_negative, run_large_y);
        //中途隐藏不显示
        objectanimator animator6 = objectanimator.offloat(runview, "alpha", 0.0f, 0.0f);

        objectanimator animator7 = objectanimator.offloat(runview, "translationx", run_x_negative, run_x_negative);
        //往左偏移显示在左边位置
        objectanimator animator8 = objectanimator.offloat(runview, "rotationy", run_large_y, run_y);
        objectanimator animator9 = objectanimator.offloat(runview, "alpha", left_right_alpha, left_right_alpha);

        //给分段动画设置时间
        if (anim) {
            animator1.setduration(170);
            animator4.setduration(60);
            animator7.setduration(170);
        } else {
            animator1.setduration(0);
            animator4.setduration(0);
            animator7.setduration(0);
        }
//with:同时执行,after(动画1):在动画1之后执行,befor(动画1):在动画1之前执行。
//请注意以下的after(animator1)。表示动画4.5.6在动画1,2,3执行完毕之后同时执行
        mrighttoleftanimator = new animatorset();
        mrighttoleftanimator.play(animator1).with(animator2).with(animator3);
        mrighttoleftanimator.play(animator4).with(animator5).with(animator6).after(animator1);
        mrighttoleftanimator.play(animator7).with(animator8).with(animator9).after(animator4);
        mrighttoleftanimator.addlistener(new animator.animatorlistener() {
            @override
            public void onanimationstart(animator animation) {
                misscrolling = true;
            }

            @override
            public void onanimationend(animator animation) {
                //misscrolling = false;
            }

            @override
            public void onanimationcancel(animator animation) {

            }

            @override
            public void onanimationrepeat(animator animation) {

            }
        });
        mrighttoleftanimator.start();
    }

    public void lefttorightanimator(view runview, boolean anim) {
        objectanimator animator1 = objectanimator.offloat(runview, "translationx", run_x_negative, run_large_x_negative);
        objectanimator animator2 = objectanimator.offloat(runview, "rotationy", run_y, run_large_y);
        objectanimator animator3 = objectanimator.offloat(runview, "alpha", left_right_alpha, 0.0f);

        objectanimator animator4 = objectanimator.offloat(runview, "translationx", run_large_x_negative, run_x);
        objectanimator animator5 = objectanimator.offloat(runview, "rotationy", run_large_y, run_large_y_negative);
        objectanimator animator6 = objectanimator.offloat(runview, "alpha", 0.0f, 0.0f);

        objectanimator animator7 = objectanimator.offloat(runview, "translationx", run_x, run_x);
        objectanimator animator8 = objectanimator.offloat(runview, "rotationy", run_large_y_negative, run_y_negative);
        objectanimator animator9 = objectanimator.offloat(runview, "alpha", left_right_alpha, left_right_alpha);

        if (anim) {
            animator1.setduration(170);
            animator4.setduration(60);
            animator7.setduration(170);
        } else {
            animator1.setduration(0);
            animator4.setduration(0);
            animator7.setduration(0);
        }

        mlefttorightanimator = new animatorset();
        mlefttorightanimator.play(animator1).with(animator2).with(animator3);
        mlefttorightanimator.play(animator4).with(animator5).with(animator6).after(animator1);
        mlefttorightanimator.play(animator7).with(animator8).with(animator9).after(animator4);
        mlefttorightanimator.addlistener(new animator.animatorlistener() {
            @override
            public void onanimationstart(animator animation) {
                misscrolling = true;
            }

            @override
            public void onanimationend(animator animation) {
                //misscrolling = false;
            }

            @override
            public void onanimationcancel(animator animation) {

            }

            @override
            public void onanimationrepeat(animator animation) {

            }
        });
        mlefttorightanimator.start();
}

好了,基本的动画效果就是这些了,其他细节就不贴代码了。

4. scheduleview添加的子view焦点处理

@override
    public void clearallfocus() {
        mconflistview.clearfocus();
        mloginbtn.clearfocus();
        updateallfocus(false);
        updateallclickable(false);
    }

    @override
    public void requestfirstfocus() {
        updateallfocus(true);
        updateallclickable(true);
        if (mpresenter.haslogin()) {
            mconflistview.requestfocus();
        } else {
            mloginbtn.requestfocus();
        }

    }

    private void updateallfocus(boolean focus) {
        mconflistview.setfocusable(focus);
        mloginbtn.setfocusable(focus);
    }

    private void updateallclickable(boolean enabled) {
        mconflistview.setenabled(enabled);
        mloginbtn.setfocusable(enabled);
    }

当scheduleview偏离中间位置时,需要清楚当前界面所有的焦点并使其不能点击。
当scheduleview旋转到中间的时候需要重新使其获取到焦点让其能够点击。

左右旋转控制

@override
    public boolean dispatchkeyevent(keyevent event) {
        int keycode = event.getkeycode();
        int action = event.getaction();
        log.d(tag, "keycode v = " + keycode);
        switch (keycode) {
            case keyevent.keycode_dpad_left:
                if (action == keyevent.action_up) {
                    if (mcurrentitem == itemtag.call && mcallview.islastfocus(0)) {
                        runleftcontrol(true);
                    } else if (mcurrentitem == itemtag.contacts && mcontactsview.islastfocus(0)) {
                        runleftcontrol(true);
                    } else if (mcurrentitem == itemtag.schedule) {
                        runleftcontrol(true);
                    }
                } else if (action == keyevent.action_down && event.getrepeatcount() == 0) {
                    if (mcurrentitem == itemtag.call) {
                        mcallview.savelastfocusid();
                    }
                }
                break;
            case keyevent.keycode_dpad_right:
                if (action == keyevent.action_up) {
                    if (mcurrentitem == itemtag.call && mcallview.islastfocus(1)) {
                        runrightcontrol(true);
                    } else if (mcurrentitem == itemtag.contacts && mcontactsview.islastfocus(1)) {
                        runrightcontrol(true);
                    } else if (mcurrentitem == itemtag.schedule) {
                        runrightcontrol(true);
                    }
                } else if (action == keyevent.action_down && event.getrepeatcount() == 0) {
                    if (mcurrentitem == itemtag.call) {
                        mcallview.savelastfocusid();
                    }
                }
                break;
            case keyevent.keycode_menu:
                if (action == keyevent.action_up) {
                    animatormanager.getinstance().shakeview(mtitlemenuview, 0.5f);
                }
                break;
        }
        return super.dispatchkeyevent(event);
    }

(1)处理方式是在监听遥控器的左右按键的up事件,使其避免在down时候处理旋转太快系统anr
(2)如果界面中含有editview,如果其在界面的边缘,那么左右按键就会和edittext有字符的时候就会对是否是最边沿的判断islastfocus(0)产生影响。解决方案:

<button
            android:id="@+id/go_left_btn"
            android:layout_width="1dp"
            android:layout_height="1dp"
            android:background="@null"
            android:clickable="false"
            android:focusable="true" />
<button
        android:id="@+id/go_right_btn"
        android:layout_width="12dp"
        android:layout_height="match_parent"
        android:background="@null"
        android:clickable="false"
        android:focusable="true"
        android:nextfocusleft="@+id/et_search"
        android:nextfocusright="@+id/go_right_btn" />

在最左边go_left_btn和最右边go_right_btn添加隐形的btn,让其获取焦点,在左右按键up的时候,焦点如果在两个按钮上就实行左右跳转,否则停留在当前界面。

6. 总结

(1)、实现方式其实还是比较简单的,view+animator.
(2)、后续需要实现鼠标拖拽旋转效果,思路:监听按键的down/move/up事件,做点动画的开始、移动、停止。

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。