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Android 实现自定义倒计时

程序员文章站 2022-03-11 22:57:07
最近工作中遇到个要做倒计时60秒的进度条,经过参考别人的资料做出来需求的效果。废话少说先来个效果,一定想知道是怎么实现的吧!哈哈下面是代码public class CountDownView extends View { //圆轮颜色 private int mRingColor; //默认圆颜色 private int mRingNormalColor ; //圆轮宽度 private float mRingWidth; //圆轮进度值文本...

最近工作中遇到个要做倒计时60秒的进度条,经过参考别人的资料做出来需求的效果。废话少说先来个效果,Android 实现自定义倒计时

一定想知道是怎么实现的吧!哈哈下面是代码

public class CountDownView extends View {
    //圆轮颜色
    private int mRingColor;
    //默认圆颜色
    private int mRingNormalColor ;
    //圆轮宽度
    private float mRingWidth;
    //圆轮进度值文本大小
    private int mRingProgessTextSize;
    //宽度
    private int mWidth;
    //高度
    private int mHeight;
    private Paint mPaint;
    private Paint paintNormal;
    //圆环的矩形区域
    private RectF mRectF;
    //
    private int mProgessTextColor;
    private int mCountdownTime;
    private float mCurrentProgress;
    private OnCountDownFinishListener mListener;
    private  ValueAnimator valueAnimator ;

    public CountDownView(Context context) {
        this(context, null);
    }

    public CountDownView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public CountDownView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CountDownView);
        mRingColor = a.getColor(R.styleable.CountDownView_ringColor, context.getResources().getColor(R.color.circle_progress));
        mRingWidth = a.getFloat(R.styleable.CountDownView_ringWidth, 8);
        mRingProgessTextSize = a.getDimensionPixelSize(R.styleable.CountDownView_progressTextSize, DisplayUtil.sp2px(context, 12));
        mProgessTextColor = a.getColor(R.styleable.CountDownView_progressTextColor, context.getResources().getColor(R.color.circle_progress));
        mCountdownTime = a.getInteger(R.styleable.CountDownView_countdownTime, 60);
        mRingNormalColor = a.getColor(R.styleable.CountDownView_ringColor, context.getResources().getColor(R.color._circle_progress));
        a.recycle();
        paintNormal = new Paint(Paint.ANTI_ALIAS_FLAG);
        paintNormal.setAntiAlias(true);
        mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        mPaint.setAntiAlias(true);
        this.setWillNotDraw(false);
    }

    public void setCountdownTime(int mCountdownTime) {
        this.mCountdownTime = mCountdownTime;
    }

    @Override
    protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
        super.onLayout(changed, left, top, right, bottom);
        mWidth = getMeasuredWidth();
        mHeight = getMeasuredHeight();
        mRectF = new RectF(0 + mRingWidth / 2, 0 + mRingWidth / 2,
                mWidth - mRingWidth / 2, mHeight - mRingWidth / 2);
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        /**
         *圆环
         */
        //颜色
        mPaint.setColor(mRingColor);
        //空心
        mPaint.setStyle(Paint.Style.STROKE);
        //宽度
        mPaint.setStrokeWidth(mRingWidth);
        /**
         *默认圆环
         */
        //颜色
        paintNormal.setColor(mRingNormalColor);
        //空心
        paintNormal.setStyle(Paint.Style.STROKE);
        //宽度
        paintNormal.setStrokeWidth(mRingWidth);
        canvas.drawArc(mRectF, 360,  360, false, paintNormal);
        canvas.drawArc(mRectF, -90, mCurrentProgress - 360, false, mPaint);
        //绘制文本
        Paint textPaint = new Paint();
        textPaint.setAntiAlias(true);
        textPaint.setTextAlign(Paint.Align.CENTER);
        String text = mCountdownTime - (int) (mCurrentProgress / 360f * mCountdownTime) + "";
        textPaint.setTextSize(mRingProgessTextSize);
        textPaint.setColor(mProgessTextColor);

        //文字居中显示
        Paint.FontMetricsInt fontMetrics = textPaint.getFontMetricsInt();
        int baseline = (int) ((mRectF.bottom + mRectF.top - fontMetrics.bottom - fontMetrics.top) / 2);
        canvas.drawText(text, mRectF.centerX(), baseline, textPaint);
    }

    private ValueAnimator getValA(long countdownTime) {
        ValueAnimator valueAnimator = ValueAnimator.ofFloat(0, 100);
        valueAnimator.setDuration(countdownTime);
        valueAnimator.setInterpolator(new LinearInterpolator());
        valueAnimator.setRepeatCount(0);
        return valueAnimator;
    }
    /**
     * 开始倒计时
     */
    public void startCountDown() {
        setClickable(false);
        valueAnimator = getValA(mCountdownTime * 1000);
        valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                float i = Float.valueOf(String.valueOf(animation.getAnimatedValue()));
                mCurrentProgress = (int) (360 * (i / 100f));
                invalidate();
            }
        });
        valueAnimator.start();
        valueAnimator.addListener(new AnimatorListenerAdapter() {
            @Override
            public void onAnimationEnd(Animator animation) {
                super.onAnimationEnd(animation);
                //倒计时结束回调
                if (mListener != null) {
                    mListener.countDownFinished();
                }
                setClickable(true);
            }

        });
    }
    public void setAddCountDownListener(OnCountDownFinishListener mListener) {
        this.mListener = mListener;
    }
    public interface OnCountDownFinishListener {
        void countDownFinished();
    }
    public void  stopCountDown(){
        valueAnimator.end();
    }

}

然后新建一个attr.xml;

<?xml version="1.0" encoding="utf-8"?>
<resources>
    <declare-styleable name="CountDownView">
        <!--颜色-->
        <attr name="ringColor" format="color" />
        <!-- 进度文本的字体大小 -->
        <attr name="progressTextSize" format="dimension" />
        <!-- 圆环宽度 -->
        <attr name="ringWidth" format="float" />
        <!--进度文本颜色-->
        <attr name="progressTextColor" format="color"/>
        <!--倒计时-->
        <attr name="countdownTime" format="integer"/>
    </declare-styleable>
</resources>

这样一个自定义的view就写完了;那怎么用呢;布局就不说了;

losTime.setAddCountDownListener(new CountDownView.OnCountDownFinishListener() {
                @Override
                public void countDownFinished() {
                    倒计时结束
                }
            });
losTime.setCountdownTime(60);
losTime.startCountDown();

这样就轻轻松松的跑起来了,希望能帮助到需要的你;

本文地址:https://blog.csdn.net/Robert_dl/article/details/107375462