C++的构造函数、析构函数、拷贝构造函数等代码实例讲解
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2022-06-24 20:26:18
c++的构造函数、析构函数、拷贝构造函数等代码实例讲解
#define _crt_secure_no_warnings
#include
#include
#include
#in...
c++的构造函数、析构函数、拷贝构造函数等代码实例讲解
#define _crt_secure_no_warnings #include #include
#include #include //指针指存储的是变量的内存地址 //引用是变量的别名 using namespace std; /* struct teacher{ char* name; int age; }; //引用 void my_print(teacher& t){ cout << t.name << t.age << endl; } //指针 void my_print2(teacher* t){ cout << t->name << t->age << endl; } //引用的主要作用就是作为参数或者返回值 void main(){ struct teacher t; t.name = "tom"; t.age = 20; my_print(t); my_print2(&t); system("pause"); }
*/ //指针引用,可以代替二级指针 /*struct teacher{ char* name; int age; }; void print(teacher** t){ teacher* tm = (teacher*)malloc(sizeof(teacher)); tm->age = 20; *t = tm; } void print2(teacher* &t){ t = (teacher*)malloc(sizeof(teacher)); t->age = 20; } void main(){ teacher* t=null; //print(&t); print2(t); cout << t->age << endl; system("pause"); }*/
//指针常量,常量指针 /*void main(){ //如 0x0011(4) 0x0022(5) int a = 4, b = 5; //指针常量,不能改变地址的指针,但是可以修改它指向的内容 //0xff00(0x0011) int* const p1 = &a; //不能将0x0011修改为0x0022 //p1 = &b;会报错 *p1 = 5; //常量指针,指向常量的指针,内容不能修改 //0xff00(0x0011) const int* p2 = &a; //可以将0x0011修改为0x0022 p2 = &b; //这里会报错 //*p2 = 6; cout << a << endl; system("pause"); }*/
//1.单纯给变量取别名没有任何意义,作为函数参数传递,能保证参数传递过程中不产生副本 //2.引用可以直接操作变量,指针要通过取值(*p),间接操作变量,指针的可读性差 //常引用,类似于java中的final /*void print(const int& a){ cout << a << endl; } void main(){ int a = 4, b = 8; const int &c = a; const int &d = b; //这句话会报错,提示c不是一个可以修改的值 //c = d; print(c); system("pause"); }*/
//引用的大小 /*struct teacher{ char* name; int age; }; void main(){ teacher t; t.age = 10; //引用是变量地址的别名 teacher & tt = t; teacher* tp = &t; cout << sizeof(tt) << endl;//8 cout << sizeof(tp) << endl;//4 system("pause"); }*/
/*struct teacher{ char* name; int age; }; void print(teacher * t){ cout << t->name << "," << t->age << endl; } void print2(teacher& t){ cout << t.name << t.age << endl; } void main(){ //这个就相当于0x0011((null的地址) teacher *t1 = null; //这里不报错,就是说,传入的指针可能为null print(t1); //这里会报错,就是说,传入的引用的值不能为null,可以在传入前进行判断 //teacher &t2 = null; //print2(t2); }*/
//函数的默认参数 //在有默认值的后面的参数必须有默认值 /*void print(int a, int b = 6, int c = 9){ cout << a << "," << b << "," << c << endl; } //函数的重载 void print(int a, bool is_good){ cout << a << "," << is_good << endl; } void main(){ //print(20); print(20, false); system("pause"); } */
//可变参数 //要想使用可变参数,必须至少有两个参数。 /*void func(int i, int ...){ //读取 依赖stdarg.h //可变参数指针 va_list args_p; //开始读取可变参数,第一个参数为va_lsit,第二个参数为i va_start(args_p,i); //获取可变参数的值 //这个读取的是从第二个参数开始的 int a=va_arg(args_p, int); int b = va_arg(args_p, int); int c = va_arg(args_p, int); cout << i<<","<
//循环读取 //第一个参数为后面可变参数的数量 /*void func(int count, ...) { va_list ap; //声明一个va_list变量 va_start(ap, count); //第二个参数表示形参的个数 int sum = 0; for (int i = 0; i < count; i++) { int value=va_arg(ap, int);//第二个参数表示形参类型 cout << value << endl; } va_end(ap); //用于清理 } void main(){ func(3, 20, 40, 30); system("pause"); }*/
//c++中的类 myteacher.h class myteacher{ public: char* name; int age; public: void setage(int age); int getage(); void setname(char* name); char* getname(); }; myteacher.c++ #include"myteacher.h" void myteacher::setage(int age){ this->age = age; } int myteacher::getage(){ return this->age; } void myteacher::setname(char* name){ this->name = name; } char* myteacher::getname(){ return this->name; } /*#include"myteacher.h" void main(){ myteacher t; t.name = "jack"; t.age = 20; cout << t.getname() << "," << t.getage() << endl; system("pause"); }*/
/* class teacher{ public: char* name; int age; public: //无参构造函数(写了,就会覆盖默认的无参构造函数) teacher(){ cout << "无惨构造函数" << endl; } //有参构造函数会覆盖默认的构造函数 teacher(char* name, int age){ this->name = name; this->age = age; cout << name << "," </* class teacher{ public: char* name; int age; public: //无参构造函数 teacher(){ this->name = (char*)malloc(sizeof(100)); strcpy(name, "jack"); age = 20; cout << "无惨构造函数" << endl; } //析构函数 //当对象要被系统释放时,析构函数被调用 //作用:善后处理 ~teacher(){ cout <<"析构函数"<< endl; //这里会报错, //free(this->name); } }; void func(){ teacher t;//会先调无惨构造函数,然后调析构函数 } void main(){ func(); system("pause"); }*//*class teacher{ public: char* name; int age; public: //无参构造函数 teacher(){ this->name = (char*)malloc(sizeof(100)); strcpy(name, "jack"); age = 20; cout << "无惨构造函数" << endl; } //拷贝构造函数(值拷贝) //默认拷贝构造函数 就是值拷贝 teacher(const teacher & obj){ this->name = obj.name; this->age = obj.age; cout << "拷贝构造函数" << endl; } }; void fun(teacher t){ } teacher fun2(teacher t){ return t; } void main(){ //不会调用拷贝构造函数 teacher t; //如下情况才会调用拷贝构造函数 //1.声明时赋值 //teacher t1 = t; //2.作为参数传入,实参给形参赋值 fun(t);//实际上执行了teacher t=t; //3.作为函数返回值返回,给变量初始化赋值 teacher t2=fun2(t);//执行了三次 拷贝构造函数 system("pause"); }*//*浅拷贝问题: 由于浅拷贝后的对象和对象操作的是同一地址, 所以如果在析构函数中释放对象的话,不管是浅拷贝的对象还是对象释放完对象后如果再次释放就会报错。 class teacher{ private: char *name; int age; public: teacher(char *name, int age){ this->name = (char*)malloc(100); strcpy(this->name, name); this->age = age; cout << "有参构造函数" << endl; } ~teacher(){ cout << "析构" << endl; //释放内存 free(this->name); } void myprint(){ cout << name << "," << age << endl; } }; void func(){ teacher t1("rose", 20); //这里发生了浅拷贝 teacher t2 = t1; t2.myprint(); } void main(){ func(); system("pause"); }*///深拷贝 //深拷贝就是在拷贝时在内存中新开辟内存存放变量 class teacher{ private: char *name; int age; public: teacher(char *name, int age){ this->name = (char*)malloc(100); strcpy(this->name, name); this->age = age; cout << "有参构造函数" << endl; } //深拷贝 teacher(const teacher& obj){ int len = strlen(obj.name); this->name = (char*)malloc(len + 1); strcpy(this->name, obj.name); this->age = obj.age; } ~teacher(){ cout << "析构" << endl; //释放内存 free(this->name); } void myprint(){ cout << name << "," << age << endl; } }; void func(){ teacher t1("rose", 20); //这里发生了浅拷贝 teacher t2 = t1; t2.myprint(); } void main(){ func(); system("pause"); };>;>
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