开发过程中小的知识点梳理(三)
程序员文章站
2022-06-22 18:16:57
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1.通过NSURL获取的图片->NSData->UIImage并进行压缩
UIImage *image = nil;
NSData *imageData = [NSData dataWithContentsOfURL:[NSURL URLWithString:weakSelf.shareInfoModel.image]];
image = [UIImage imageWithData:imageData];
if (!image) {
image = [UIImage imageNamed:@"app_icon_90"];
}
content.imageData = UIImageJPEGRepresentation(image, 1.0);
2.定时器的简单使用。
//初始化一个定时器,5分钟执行一次timerAction方法
NSTimer *timer = [NSTimer timerWithTimeInterval:60*5 target:self selector:@selector(timerAction) userInfo:nil repeats:YES];
[[NSRunLoop mainRunLoop] addTimer:timer forMode:NSDefaultRunLoopMode];//关键代码
NSTimeInterval timeInterval = -[self.refreshDate timeIntervalSinceNow];
if (timeInterval >= 60*1) { //时间间隔超过1分钟
[timer setFireDate:[NSDate distantPast]]; //定时器立即执行
} else {
[timer setFireDate:[NSDate dateWithTimeIntervalSinceNow:AutoRefreshTimeInterval - timeInterval]]; //定时器开始计时
}
//[timer setFireDate:[NSDate distantFuture]];//定时器暂停
//[timer invalidate]; //定时器销毁
- (void)timerAction {
NSTimeInterval timeInterval = -[self.refreshDate timeIntervalSinceNow];
if (timeInterval >= 60*1) {//自动刷新不短于1分钟
[self loadObjectsAtPageIndex:kFirstPageIndex];
}
}
3.给UI控件设置横向渐变色
+ (CAGradientLayer *)gradientLayerWithCornerRadius:(CGFloat)radius
width:(CGFloat)width
height:(CGFloat)height
leftColor:(UIColor *)leftColor
rightColor:(UIColor *)rightColor{
CAGradientLayer *gradientLayer = [CAGradientLayer layer];
gradientLayer.cornerRadius = radius;
gradientLayer.frame = CGRectMake(0, 0, width, height);
gradientLayer.startPoint = CGPointMake(0, 0);
gradientLayer.endPoint = CGPointMake(1, 0);
gradientLayer.colors = @[(__bridge id)leftColor.CGColor,(__bridge id)rightColor.CGColor];
return gradientLayer;
}
4.绝对布局设置指定圆角
- (void)addRoundedCorners:(UIRectCorner)corners
withRadii:(CGSize)radii {
UIBezierPath* rounded = [UIBezierPath bezierPathWithRoundedRect:self.bounds byRoundingCorners:corners cornerRadii:radii];
CAShapeLayer* shape = [[CAShapeLayer alloc] init];
[shape setPath:rounded.CGPath];
self.layer.mask = shape;
}
5.相对布局设置指定圆角
- (void)addRoundedCorners:(UIRectCorner)corners
withRadii:(CGSize)radii
viewRect:(CGRect)rect {
UIBezierPath* rounded = [UIBezierPath bezierPathWithRoundedRect:rect byRoundingCorners:corners cornerRadii:radii];
CAShapeLayer* shape = [[CAShapeLayer alloc] init];
[shape setPath:rounded.CGPath];
self.layer.mask = shape;
}
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