Python动态画图实例代码(Turtle Graphics)
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2022-06-22 17:10:29
1. 穿雨鞋的小鸭from turtle import * #扁嘴pensize(2) pu()goto(-100,100)#上嘴最高顶点seth(-50)pd()color('#6C3100','#FADD77')begin_fill()fd(16)vertex_right = pos()#嘴最右顶点rt(50)fd(12)vertex_down = pos()#下嘴最低顶点rt(80)fd(30)circle(-3,200)vertex_left = pos(...
1. 穿雨鞋的小黄鸭
from turtle import *
#扁嘴
pensize(2)
pu()
goto(-100,100)#上嘴最高顶点
seth(-50)
pd()
color('#6C3100','#FADD77')
begin_fill()
fd(16)
vertex_right = pos()#嘴最右顶点
rt(50)
fd(12)
vertex_down = pos()#下嘴最低顶点
rt(80)
fd(30)
circle(-3,200)
vertex_left = pos()#嘴最左顶点
goto(-100,100)
end_fill()
goto(vertex_left)#回到最左顶点
circle(-3,-200)#扁嘴
goto(vertex_right)
#身体
#头颈背尾曲线
color('#B6A88E')
pu()
goto(-100,100)
pd()
seth(80)
circle(-36,160)
fd(25)
circle(115,20)
circle(60,55)
circle(-200,20)
circle(110,20)
color('#7D6A4C')
circle(40,40)
color('#B6A88E')
seth(-100)
circle(-180,30)
circle(-20,50)
#右鸭腿
circle(20,70)
color('#736856')
circle(-12,120)
leg_pos1 = pos()#定位左腿位置
fd(25)
#前胸肚曲线
pu()
goto(vertex_down)
pd()
seth(-10)
color('#B9AD9D')
circle(-40,50)
circle(-80,48)
color('#736856')
circle(250,5)
circle(50,75)
color('#B9AD9D')
circle(220,28)
#左鸭腿
pu()
seth(175)
fd(40)
pd()
seth(-120)
fd(8)
circle(-10,120)
leg_pos2 = pos()#定位右腿位置
fd(15)
#眼睛
color('black')
#左眼
pu()
goto(vertex_down - (1,-29))
pd()
dot(4,'black')#相比circle(),不需要再额外填充颜色
#右眼
pu()
goto(vertex_down + (23,20))
pd()
dot(4,'black')
#翅膀
color('#BCB2A6')
pu()
goto(vertex_down - (-75,130))
seth(130)
pd()
circle(-25,130)
circle(-100,30)
fd(85)
point = pos()
rt(137)
fd(52)
circle(-100,58)
pu()
goto(point)
lt(30)
pd()
fd(60)
pu()
goto(point)
pd()
lt(10)
fd(70)
#腿部
#左腿
def leg(pos0):#鸭腿绘制函数
pensize(8)
color('#ECC578')
pu()
goto(pos0)
seth(0)
fd(7)
seth(-90)
fd(8.5)
pd()
fd(20)#腿长
leg(leg_pos1)
leg(leg_pos2)
#小红靴——函数
def boot(pos0):
pensize(2)
color('#B4070B','#FBA06B')
pu()
goto(pos0)#靴子右上顶点
pd()
begin_fill()
seth(140)
circle(25,80)
seth(-80)
fd(35)#fd(30)左侧线条
circle(-2,60)#靴低
fd(20)
circle(4,180)
seth(5)
fd(30)
circle(2,60)
goto(pos0)#右侧线条
end_fill()
boot(leg_pos1-(-20,30))
boot(leg_pos2-(-20,30))
#小雨滴
color('#77DDFF','#D8E8E5')
fd_ls = [200,140,250,240,230,220,180,250]
lt_ls = [30,60,60,100,125,170,200,330]
for i in range(8):
pu()
home()
lt(lt_ls[i])
fd(fd_ls[i])
pd()
seth(-78)
fd(15)
begin_fill()
circle(-3,200)
end_fill()
fd(15)
#文字
pu()
goto(vertex_left)
seth(180)
fd(150)
seth(-90)
fd(300)
color('black')
write('code by totoup',font=("Arial",15,"normal"))
hideturtle()
done()
2.告白(一)
import turtle
import time
# 清屏函数
def clear_all():
turtle.penup()
turtle.goto(0, 0)
turtle.color('white')
turtle.pensize(800)
turtle.pendown()
turtle.setheading(0)
turtle.fd(300)
turtle.bk(600)
# 重定位海龟的位置
def go_to(x, y, state):
turtle.pendown() if state else turtle.penup()
turtle.goto(x, y)
# 画线
# state为真时海龟回到原点,为假时不回到原来的出发点
def draw_line(length, angle, state):
turtle.pensize(1)
turtle.pendown()
turtle.setheading(angle)
turtle.fd(length)
turtle.bk(length) if state else turtle.penup()
turtle.penup()
# 画箭羽
def draw_feather(size):
angle = 30 # 箭的倾角
feather_num = size//6 # 羽毛的数量
feather_length = size // 3 # 羽毛的长度
feather_gap = size//10 # 羽毛的间隔
for i in range(feather_num):
draw_line(feather_gap, angle+180, False) # 箭柄,不折返
draw_line(feather_length, angle + 145, True) # 羽翼,要折返
draw_line(feather_length, angle + 145, False)
draw_line(feather_num*feather_gap, angle, False)
draw_line(feather_length, angle + 145 + 180, False)
for i in range(feather_num):
draw_line(feather_gap, angle+180, False) # 箭柄,不折返
draw_line(feather_length, angle - 145, True) # 羽翼,要折返
draw_line(feather_length, angle - 145, False)
draw_line(feather_num*feather_gap, angle, False)
draw_line(feather_length, angle - 145 + 180, False)
# 画爱心
def draw_heart(size):
turtle.color('red', 'pink')
turtle.pensize(2)
turtle.pendown()
turtle.setheading(150)
turtle.begin_fill()
turtle.fd(size)
turtle.circle(size * -3.745, 45)
turtle.circle(size * -1.431, 165)
turtle.left(120)
turtle.circle(size * -1.431, 165)
turtle.circle(size * -3.745, 45)
turtle.fd(size)
turtle.end_fill()
# 画箭
def draw_arrow(size):
angle = 30
turtle.color('black')
draw_feather(size)
turtle.pensize(4)
turtle.setheading(angle)
turtle.pendown()
turtle.fd(size*2)
# 一箭穿心
# 箭的头没有画出来,而是用海龟来代替
def arrow_heart(x, y, size):
go_to(x, y, False)
draw_heart(size*1.15)
turtle.setheading(-150)
turtle.penup()
turtle.fd(size*2.2)
draw_heart(size)
turtle.penup()
turtle.setheading(150)
turtle.fd(size * 2.2)
draw_arrow(size)
# 画出发射爱心的小人
def draw_people(x, y):
turtle.penup()
turtle.goto(x, y)
turtle.pendown()
turtle.pensize(2)
turtle.color('black')
turtle.setheading(0)
turtle.circle(60, 360)
turtle.penup()
turtle.setheading(90)
turtle.fd(75)
turtle.setheading(180)
turtle.fd(20)
turtle.pensize(4)
turtle.pendown()
turtle.circle(2, 360)
turtle.setheading(0)
turtle.penup()
turtle.fd(40)
turtle.pensize(4)
turtle.pendown()
turtle.circle(-2, 360)
turtle.penup()
turtle.goto(x, y)
turtle.setheading(-90)
turtle.pendown()
turtle.fd(20)
turtle.setheading(0)
turtle.fd(35)
turtle.setheading(60)
turtle.fd(10)
turtle.penup()
turtle.goto(x, y)
turtle.setheading(-90)
turtle.pendown()
turtle.fd(40)
turtle.setheading(0)
turtle.fd(35)
turtle.setheading(-60)
turtle.fd(10)
turtle.penup()
turtle.goto(x, y)
turtle.setheading(-90)
turtle.pendown()
turtle.fd(60)
turtle.setheading(-135)
turtle.fd(60)
turtle.bk(60)
turtle.setheading(-45)
turtle.fd(30)
turtle.setheading(-135)
turtle.fd(35)
turtle.penup()
# 第一个画面,显示文字
def page0():
turtle.penup()
turtle.goto(-350, 0)
turtle.color('black')
turtle.write('专属于我们的情人节', font=('新宋体', 60, 'normal'))
time.sleep(3)
# 第二个画面,显示发射爱心的小人
def page1():
turtle.speed(10)
draw_people(-250, 20)
turtle.penup()
turtle.goto(-150, -30)
draw_heart(14)
turtle.penup()
turtle.goto(-20, -60)
draw_heart(25)
turtle.penup()
turtle.goto(250, -100)
draw_heart(45)
turtle.hideturtle()
time.sleep(3)
# 最后一个画面,一箭穿心
def page2():
turtle.speed(1)
turtle.penup()
turtle.goto(-200, -200)
turtle.color('blue')
turtle.pendown()
turtle.write('SBB HYQ', font=('wisdom', 50, 'normal'))
turtle.penup()
turtle.goto(0, -180)
draw_heart(10)
arrow_heart(20, -60, 51)
turtle.showturtle()
def main():
turtle.setup(900, 500)
page0()
clear_all()
page1()
clear_all()
page2()
turtle.done()
main()
3.告白(二)
# Project Leader:苏
# Project:表白源码
import turtle
import random
def love(x,y): # 在(x,y)处画爱心lalala
lv=turtle.Turtle()
lv.hideturtle()
lv.up()
lv.goto(x,y)#定位到(x,y)
def curvemove():#画圆弧
for i in range(20):
lv.right(10)
lv.forward(2)
lv.color('red','pink')
lv.speed(10000000)
lv.pensize(1)
#开始画爱心lalala
lv.down()
lv.begin_fill()
lv.left(140)
lv.forward(22)
curvemove()
lv.left(120)
curvemove()
lv.forward(22)
lv.write("苏彬彬",font=("Arial",12,"normal"),align="center") # 写上表白的人的名字
lv.left(140)#画完复位
lv.end_fill()
def tree(branchLen,t):
if branchLen > 5:#剩余树枝太少要结束递归
if branchLen<20:
t.color("green")
t.pensize(random.uniform((branchLen + 5) / 4 - 2, (branchLen + 6) / 4 + 5))
t.down()
t.forward(branchLen)
love(t.xcor(),t.ycor())#传输现在turtle的坐标
t.up()
t.backward(branchLen)
t.color("brown")
return
t.pensize(random.uniform((branchLen+5)/4-2,(branchLen+6)/4+5))
t.down()
t.forward(branchLen)
# 以下递归
ang=random.uniform(15,45)
t.right(ang)
tree(branchLen-random.uniform(12,16),t)#随机决定减小长度
t.left(2*ang)
tree(branchLen-random.uniform(12,16),t)#随机决定减小长度
t.right(ang)
t.up()
t.backward(branchLen)
myWin = turtle.Screen()
t = turtle.Turtle()
t.hideturtle()
t.speed(1000)
t.left(90)
t.up()
t.backward(200)
t.down()
t.color("brown")
t.pensize(32)
t.forward(60)
tree(100,t)
myWin.exitonclick()
4.告白(二)
import turtle
import time
def clear_all():
turtle.penup()
turtle.goto(0, 0)
turtle.color('white')
turtle.pensize(800)
turtle.pendown()
turtle.setheading(0)
turtle.fd(300)
turtle.bk(600)
def go_to(x, y, state):
turtle.pendown() if state else turtle.penup()
turtle.goto(x, y)
def draw_line(length, angle, state):
turtle.pensize(1)
turtle.pendown()
turtle.setheading(angle)
turtle.fd(length)
turtle.bk(length) if state else turtle.penup()
turtle.penup()
def draw_feather(size):
angle = 30
feather_num = size // 6
feather_length = size // 3
feather_gap = size // 10
for i in range(feather_num):
draw_line(feather_gap, angle + 180, False)
draw_line(feather_length, angle + 145, True)
draw_line(feather_length, angle + 145, False)
draw_line(feather_num * feather_gap, angle, False)
draw_line(feather_length, angle + 145 + 180, False)
for i in range(feather_num):
draw_line(feather_gap, angle + 180, False)
draw_line(feather_length, angle - 145, True)
draw_line(feather_length, angle - 145, False)
draw_line(feather_num * feather_gap, angle, False)
draw_line(feather_length, angle - 145 + 180, False)
def draw_heart(size):
turtle.color('red', 'pink')
turtle.pensize(2)
turtle.pendown()
turtle.setheading(150)
turtle.begin_fill()
turtle.fd(size)
turtle.circle(size * -3.745, 45)
turtle.circle(size * -1.431, 165)
turtle.left(120)
turtle.circle(size * -1.431, 165)
turtle.circle(size * -3.745, 45)
turtle.fd(size)
turtle.end_fill()
def draw_arrow(size):
angle = 30
turtle.color('black')
draw_feather(size)
turtle.pensize(4)
turtle.setheading(angle)
turtle.pendown()
turtle.fd(size * 2)
def arrow_heart(x, y, size):
go_to(x, y, False)
draw_heart(size * 1.15)
turtle.setheading(-150)
turtle.penup()
turtle.fd(size * 2.2)
draw_heart(size)
turtle.penup()
turtle.setheading(150)
turtle.fd(size * 2.2)
draw_arrow(size)
def draw_people(x, y):
turtle.penup()
turtle.goto(x, y)
turtle.pendown()
turtle.pensize(2)
turtle.color('black')
turtle.setheading(0)
turtle.circle(60, 360)
turtle.penup()
turtle.setheading(90)
turtle.fd(75)
turtle.setheading(180)
turtle.fd(20)
turtle.pensize(4)
turtle.pendown()
turtle.circle(2, 360)
turtle.setheading(0)
turtle.penup()
turtle.fd(40)
turtle.pensize(4)
turtle.pendown()
turtle.circle(-2, 360)
turtle.penup()
turtle.goto(x, y)
turtle.setheading(-90)
turtle.pendown()
turtle.fd(20)
turtle.setheading(0)
turtle.fd(35)
turtle.setheading(60)
turtle.fd(10)
turtle.penup()
turtle.goto(x, y)
turtle.setheading(-90)
turtle.pendown()
turtle.fd(40)
turtle.setheading(0)
turtle.fd(35)
turtle.setheading(-60)
turtle.fd(10)
turtle.penup()
turtle.goto(x, y)
turtle.setheading(-90)
turtle.pendown()
turtle.fd(60)
turtle.setheading(-135)
turtle.fd(60)
turtle.bk(60)
turtle.setheading(-45)
turtle.fd(30)
turtle.setheading(-135)
turtle.fd(35)
turtle.penup()
def page0():
turtle.penup()
turtle.goto(-350, 0)
turtle.color('black')
turtle.write('LOVE', font=('黑体', 60, 'normal'))
time.sleep(3)
def page1():
turtle.speed(10)
draw_people(-250, 20)
turtle.penup()
turtle.goto(-150, -30)
draw_heart(14)
turtle.penup()
turtle.goto(-20, -60)
draw_heart(25)
turtle.penup()
turtle.goto(250, -100)
draw_heart(45)
turtle.hideturtle()
time.sleep(3)
def page2():
turtle.speed(1)
turtle.penup()
turtle.goto(-200, -200)
turtle.color('blue')
turtle.pendown()
turtle.write('HRQ SBB', font=('wisdom', 50, 'normal'))
turtle.penup()
turtle.goto(0, -180)
draw_heart(10)
arrow_heart(20, -60, 51)
turtle.showturtle()
def main():
turtle.setup(900, 500)
page0()
clear_all()
page1()
clear_all()
page2()
turtle.done()
main()
5.哆啦A梦
# * -- utf-8 -- *
# Author: Tang
import turtle as t
t.speed(10)
t.pensize(8)
t.hideturtle()
t.screensize(500, 500, bg='white')
# �
t.fillcolor('#00A1E8')
t.begin_fill()
t.circle(120)
t.end_fill()
t.pensize(3)
t.fillcolor('white')
t.begin_fill()
t.circle(100)
t.end_fill()
t.pu()
t.home()
t.goto(0, 134)
t.pd()
t.pensize(4)
t.fillcolor("#EA0014")
t.begin_fill()
t.circle(18)
t.end_fill()
t.pu()
t.goto(7, 155)
t.pensize(2)
t.color('white', 'white')
t.pd()
t.begin_fill()
t.circle(4)
t.end_fill()
t.pu()
t.goto(-30, 160)
t.pensize(4)
t.pd()
t.color('black', 'white')
t.begin_fill()
a = 0.4
for i in range(120):
if 0 <= i < 30 or 60 <= i < 90:
a = a + 0.08
t.lt(3) # ����ת3��
t.fd(a) # ��ǰ��a�IJ���
else:
a = a - 0.08
t.lt(3)
t.fd(a)
t.end_fill()
t.pu()
t.goto(30, 160)
t.pensize(4)
t.pd()
t.color('black', 'white')
t.begin_fill()
for i in range(120):
if 0 <= i < 30 or 60 <= i < 90:
a = a + 0.08
t.lt(3) # ����ת3��
t.fd(a) # ��ǰ��a�IJ���
else:
a = a - 0.08
t.lt(3)
t.fd(a)
t.end_fill()
t.pu()
t.goto(-38, 190)
t.pensize(8)
t.pd()
t.right(-30)
t.forward(15)
t.right(70)
t.forward(15)
t.pu()
t.goto(15, 185)
t.pensize(4)
t.pd()
t.color('black', 'black')
t.begin_fill()
t.circle(13)
t.end_fill()
t.pu()
t.goto(13, 190)
t.pensize(2)
t.pd()
t.color('white', 'white')
t.begin_fill()
t.circle(5)
t.end_fill()
t.pu()
t.home()
t.goto(0, 134)
t.pensize(4)
t.pencolor('black')
t.pd()
t.right(90)
t.forward(40)
t.pu()
t.home()
t.goto(0, 124)
t.pensize(3)
t.pencolor('black')
t.pd()
t.left(10)
t.forward(80)
t.pu()
t.home()
t.goto(0, 114)
t.pensize(3)
t.pencolor('black')
t.pd()
t.left(6)
t.forward(80)
t.pu()
t.home()
t.goto(0, 104)
t.pensize(3)
t.pencolor('black')
t.pd()
t.left(0)
t.forward(80)
# ��ߵĺ���
t.pu()
t.home()
t.goto(0, 124)
t.pensize(3)
t.pencolor('black')
t.pd()
t.left(170)
t.forward(80)
t.pu()
t.home()
t.goto(0, 114)
t.pensize(3)
t.pencolor('black')
t.pd()
t.left(174)
t.forward(80)
t.pu()
t.home()
t.goto(0, 104)
t.pensize(3)
t.pencolor('black')
t.pd()
t.left(180)
t.forward(80)
t.pu()
t.goto(-70, 70)
t.pd()
t.color('black', 'red')
t.pensize(6)
t.seth(-60)
t.begin_fill()
t.circle(80, 40)
t.circle(80, 80)
t.end_fill()
t.pu()
t.home()
t.goto(-80, 70)
t.pd()
t.forward(160)
t.pu()
t.home()
t.goto(-50, 50)
t.pd()
t.pensize(1)
t.fillcolor("#eb6e1a")
t.seth(40)
t.begin_fill()
t.circle(-40, 40)
t.circle(-40, 40)
t.seth(40)
t.circle(-40, 40)
t.circle(-40, 40)
t.seth(220)
t.circle(-80, 40)
t.circle(-80, 40)
t.end_fill()
# ���
t.pu()
t.goto(-70, 12)
t.pensize(14)
t.pencolor('red')
t.pd()
t.seth(-20)
t.circle(200, 30)
t.circle(200, 10)
# ����
t.pu()
t.goto(0, -46)
t.pd()
t.pensize(3)
t.color("black", '#f8d102')
t.begin_fill()
t.circle(25)
t.end_fill()
t.pu()
t.goto(-5, -40)
t.pd()
t.pensize(2)
t.color("black", '#79675d')
t.begin_fill()
t.circle(5)
t.end_fill()
t.pensize(3)
t.right(115)
t.forward(7)
t.mainloop()
6.爱心发射
from turtle import *
from time import sleep
def go_to(x, y):
up()
goto(x, y)
down()
def head(x,y,r):
go_to(x,y)
speed(1)
circle(r)
leg(x,y)
def leg(x,y):
right(90)
forward(180)
right(30)
forward(100)
left(120)
go_to(x,y-180)
forward(100)
right(120)
forward(100)
left(120)
hand(x,y)
def hand(x,y):
go_to(x,y-60)
forward(100)
left(60)
forward(100)
go_to(x, y - 90)
right(60)
forward(100)
right(60)
forward(100)
left(60)
eye(x,y)
def eye(x,y):
go_to(x-50,y+130)
right(90)
forward(50)
go_to(x+40,y+130)
forward(50)
left(90)
def big_Circle(size):
speed(20)
for i in range(150):
forward(size)
right(0.3)
def line(size):
speed(1)
forward(51*size)
def small_Circle(size):
speed(10)
for i in range(210):
forward(size)
right(0.786)
def heart(x, y, size):
go_to(x, y)
left(150)
begin_fill()
line(size)
big_Circle(size)
small_Circle(size)
left(120)
small_Circle(size)
big_Circle(size)
line(size)
end_fill()
def main():
pensize(2)
color('red', 'pink')
head(-120, 100, 100)
heart(250, -80, 1)
go_to(200, -300)
write("To: 智慧与美貌并存的", move=True, align="left", font=("楷体", 20, "normal"))
done()
main()
7.玫瑰花
# coding: utf-8
# In[2]:
from turtle import *
import time
setup(600, 800, 0, 0)
speed(0)
penup()
seth(90)
fd(340)
seth(0)
pendown()
speed(5)
begin_fill()
fillcolor('red')
circle(50, 30)
for i in range(10):
fd(1)
left(10)
circle(40, 40)
for i in range(6):
fd(1)
left(3)
circle(80, 40)
for i in range(20):
fd(0.5)
left(5)
circle(80, 45)
for i in range(10):
fd(2)
left(1)
circle(80, 25)
for i in range(20):
fd(1)
left(4)
circle(50, 50)
time.sleep(0.1)
circle(120, 55)
speed(0)
seth(-90)
fd(70)
right(150)
fd(20)
left(140)
circle(140, 90)
left(30)
circle(160, 100)
left(130)
fd(25)
penup()
right(150)
circle(40, 80)
pendown()
left(115)
fd(60)
penup()
left(180)
fd(60)
pendown()
end_fill()
right(120)
circle(-50, 50)
circle(-20, 90)
speed(1)
fd(75)
speed(0)
circle(90, 110)
penup()
left(162)
fd(185)
left(170)
pendown()
circle(200, 10)
circle(100, 40)
circle(-52, 115)
left(20)
circle(100, 20)
circle(300, 20)
speed(1)
fd(250)
penup()
speed(0)
left(180)
fd(250)
circle(-300, 7)
right(80)
circle(200, 5)
pendown()
left(60)
begin_fill()
fillcolor('green')
circle(-80, 100)
right(90)
fd(10)
left(20)
circle(-63, 127)
end_fill()
penup()
left(50)
fd(20)
left(180)
pendown()
circle(200, 25)
penup()
right(150)
fd(180)
right(40)
pendown()
begin_fill()
fillcolor('green')
circle(-100, 80)
right(150)
fd(10)
left(60)
circle(-80, 98)
end_fill()
penup()
left(60)
fd(13)
left(180)
pendown()
speed(1)
circle(-200, 23)
exitonclick()
8.画星星
import turtle as t
t.goto(100, 0)
for i in range(50):
t.left(80)
t.fd(100)
t.left(135)
t.fd(105)
9.一箭穿心
from turtle import *
from time import sleep
def go_to(x, y):
up()
goto(x, y)
down()
def big_Circle(size): #函数用于绘制心的大圆
speed(5)
for i in range(150):
forward(size)
right(0.3)
def small_Circle(size): #函数用于绘制心的小圆
speed(10)
for i in range(210):
forward(size)
right(0.786)
def line(size):
speed(5)
forward(51*size)
def heart( x, y, size):
go_to(x, y)
left(150)
begin_fill()
line(size)
big_Circle(size)
small_Circle(size)
left(120)
small_Circle(size)
big_Circle(size)
line(size)
end_fill()
def arrow():
pensize(10)
setheading(0)
go_to(-400, 0)
left(15)
forward(150)
go_to(339, 178)
forward(150)
def arrowHead():
pensize(1)
speed(5)
color('red', 'red')
begin_fill()
left(120)
forward(20)
right(150)
forward(35)
right(120)
forward(35)
right(150)
forward(20)
end_fill()
def main():
pensize(4)
color('red', 'pink')
#getscreen().tracer(30, 0) #取消注释后,快速显示图案
heart(200, 0, 1) #画出第一颗心,前面两个参数控制心的位置,函数最后一个参数可控制心的大小
setheading(0) #使画笔的方向朝向x轴正方向
heart(-80, -100, 1.5) #画出第二颗心
arrow() #画出穿过两颗心的直线
arrowHead() #画出箭的箭头
go_to(400, -300)
done()
main()
本文地址:https://blog.csdn.net/weixin_45713061/article/details/109038456