C#实现自定义圆角按钮的方法
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2022-06-15 18:50:17
winform中自带的button没有圆角属性,所以我们继承button类,重写onpaint事件来绘制圆角按钮。1.绘制圆角按钮框需要用到系统自带的绘制方法:首先引入gdi32.dll中的creat...
winform中自带的button没有圆角属性,所以我们继承button类,重写onpaint事件来绘制圆角按钮。
1.绘制圆角按钮框需要用到系统自带的绘制方法:首先引入gdi32.dll中的createroundrectrgn方法。经过验证此方法在大量控件情况下使用,会导致gdi+绘图问题!现在改用自己绘制的圆角graphicspath进行填充显示,效果更好,圆角更圆润了!
重写onpaint方法:
protected override void onpaint(painteventargs pe) { if (!roundcorner) { base.onpaint(pe); return; } graphics g = pe.graphics; g.smoothingmode = smoothingmode.antialias; //g.smoothingmode = smoothingmode.highquality; //g.compositingquality = compositingquality.highquality; //g.interpolationmode = interpolationmode.highqualitybicubic; rectangle rect = this.clientrectangle; brush brhborder = new solidbrush(crborderpainting); brush brhrect = new solidbrush(backcolor); brush b0 = new solidbrush(this.parent.backcolor); brush bfont = new solidbrush(forecolor); try { g.clear(this.parent.backcolor); int bordersize = flatappearance.bordersize; try { graphicspath path = createroundrect(rect.left, rect.top, rect.left + rect.width - bordersize, rect.top + rect.height - bordersize); g.fillpath(brhborder, path); path.dispose(); path = createroundrect(rect.left + bordersize /2f, rect.top + bordersize / 2f, rect.left + rect.width - bordersize * 2, rect.top + rect.height - bordersize * 2); g.fillpath(brhrect, path); path.dispose(); } catch (exception e) { console.writeline("fillpath:" + e.message); } if (this.text != string.empty) { stringformat sf = stringformat.generictypographic; sf.formatflags |= stringformatflags.measuretrailingspaces; sizef sizeoftext = g.measurestring(this.text, font); float tx = (float)((this.width - sizeoftext.width) / 2.0); float ty = (float)((this.height - sizeoftext.height) / 2.0); g.drawstring(this.text, font, bfont, tx, ty); } } finally { b0.dispose(); brhborder.dispose(); brhrect.dispose(); bfont.dispose(); } }
private graphicspath createroundrect(float rleft, float rtop, float rwidth, float rheight) { float r = radius; if (rwidth < rheight) { if (radius > rwidth / 2f) r = rwidth / 2f; } else { if (radius > rheight / 2f) r = rheight / 2f; } graphicspath path; rectanglef rectrow = new rectanglef(rleft, rtop + r, rwidth, rheight - r * 2); rectanglef rectcolumn = new rectanglef(rleft + r, rtop, rwidth - r * 2, rheight); path = new graphicspath(fillmode.winding); path.addrectangle(rectrow); path.addrectangle(rectcolumn); //左上 path.addellipse(rleft, rtop, r * 2, r * 2); //右上 path.addellipse(rleft + rwidth - r * 2, rtop, r * 2, r * 2); //左下 path.addellipse(rleft, rtop + rheight - r * 2, r * 2, r * 2); //右下 path.addellipse(rleft + rwidth - r * 2, rtop + rheight - r * 2, r * 2, r * 2); return path; }
2.如果需要增加悬浮效果,可以重写onmouseenter、onmouseleave事件来改变边界及背景色。
private color crborderactive = color.fromargb(convert.toint32("ff3283c4", 16)); private color crrectactive = color.fromargb(convert.toint32("ffe3f3fb", 16)); private color crborderdefault = color.fromargb(215, 215, 215); protected override void onmouseenter(eventargs e) { base.onmouseenter(e); this.backcolor = crrectactive; this.flatappearance.bordercolor = crborderactive; } protected override void onmouseleave(eventargs e) { base.onmouseleave(e); this.backcolor = color.white; this.flatappearance.bordercolor = crborderdefault; }
至此一个圆角按钮就完成了^_^。效果如下:
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